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Add docs for common config fields & sessions
Now that the common configuration objects and session objects are part of a public API, they need to be documented in a way that can be read with godoc. This commit should lead to easier development with FRP as a library.
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@ -23,34 +23,101 @@ import (
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ini "github.com/vaughan0/go-ini"
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)
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// client common config
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// ClientCommonConf contains information for a client service. It is
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// recommended to use GetDefaultClientConf instead of creating this object
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// directly, so that all unspecified fields have reasonable default values.
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type ClientCommonConf struct {
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ServerAddr string `json:"server_addr"`
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ServerPort int `json:"server_port"`
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HttpProxy string `json:"http_proxy"`
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LogFile string `json:"log_file"`
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LogWay string `json:"log_way"`
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LogLevel string `json:"log_level"`
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LogMaxDays int64 `json:"log_max_days"`
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DisableLogColor bool `json:"disable_log_color"`
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Token string `json:"token"`
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AdminAddr string `json:"admin_addr"`
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AdminPort int `json:"admin_port"`
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AdminUser string `json:"admin_user"`
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AdminPwd string `json:"admin_pwd"`
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AssetsDir string `json:"assets_dir"`
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PoolCount int `json:"pool_count"`
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TcpMux bool `json:"tcp_mux"`
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User string `json:"user"`
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DnsServer string `json:"dns_server"`
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LoginFailExit bool `json:"login_fail_exit"`
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Start map[string]struct{} `json:"start"`
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Protocol string `json:"protocol"`
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TLSEnable bool `json:"tls_enable"`
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HeartBeatInterval int64 `json:"heartbeat_interval"`
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HeartBeatTimeout int64 `json:"heartbeat_timeout"`
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// ServerAddr specifies the address of the server to connect to. By
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// default, this value is "0.0.0.0".
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ServerAddr string `json:"server_addr"`
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// ServerPort specifies the port to connect to the server on. By default,
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// this value is 7000.
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ServerPort int `json:"server_port"`
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// HttpProxy specifies a proxy address to connect to the server through. If
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// this value is "", the server will be connected to directly. By default,
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// this value is read from the "http_proxy" environment variable.
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HttpProxy string `json:"http_proxy"`
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// LogFile specifies a file where logs will be written to. This value will
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// only be used if LogWay is set appropriately. By default, this value is
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// "console".
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LogFile string `json:"log_file"`
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// LogWay specifies the way logging is managed. Valid values are "console"
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// or "file". If "console" is used, logs will be printed to stdout. If
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// "file" is used, logs will be printed to LogFile. By default, this value
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// is "console".
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LogWay string `json:"log_way"`
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// LogLevel specifies the minimum log level. Valid values are "trace",
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// "debug", "info", "warn", and "error". By default, this value is "info".
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LogLevel string `json:"log_level"`
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// LogMaxDays specifies the maximum number of days to store log information
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// before deletion. This is only used if LogWay == "file". By default, this
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// value is 0.
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LogMaxDays int64 `json:"log_max_days"`
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// DisableLogColor disables log colors when LogWay == "console" when set to
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// true. By default, this value is false.
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DisableLogColor bool `json:"disable_log_color"`
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// Token specifies the authorization token used to create keys to be sent
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// to the server. The server must have a matching token for authorization
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// to succeed. By default, this value is "".
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Token string `json:"token"`
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// AdminAddr specifies the address that the admin server binds to. By
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// default, this value is "127.0.0.1".
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AdminAddr string `json:"admin_addr"`
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// AdminPort specifies the port for the admin server to listen on. If this
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// value is 0, the admin server will not be started. By default, this value
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// is 0.
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AdminPort int `json:"admin_port"`
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// AdminUser specifies the username that the admin server will use for
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// login. By default, this value is "admin".
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AdminUser string `json:"admin_user"`
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// AdminPwd specifies the password that the admin server will use for
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// login. By default, this value is "admin".
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AdminPwd string `json:"admin_pwd"`
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// AssetsDir specifies the local directory that the admin server will load
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// resources from. If this value is "", assets will be loaded from the
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// bundled executable using statik. By default, this value is "".
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AssetsDir string `json:"assets_dir"`
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// PoolCount specifies the number of connections the client will make to
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// the server in advance. By default, this value is 0.
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PoolCount int `json:"pool_count"`
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// TcpMux toggles TCP stream multiplexing. This allows multiple requests
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// from a client to share a single TCP connection. If this value is true,
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// the server must have TCP multiplexing enabled as well. By default, this
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// value is true.
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TcpMux bool `json:"tcp_mux"`
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// User specifies a prefix for proxy names to distinguish them from other
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// clients. If this value is not "", proxy names will automatically be
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// changed to "{user}.{proxy_name}". By default, this value is "".
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User string `json:"user"`
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// DnsServer specifies a DNS server address for FRPC to use. If this value
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// is "", the default DNS will be used. By default, this value is "".
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DnsServer string `json:"dns_server"`
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// LoginFailExit controls whether or not the client should exit after a
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// failed login attempt. If false, the client will retry until a login
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// attempt succeeds. By default, this value is true.
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LoginFailExit bool `json:"login_fail_exit"`
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// Start specifies a set of enabled proxies by name. If this set is empty,
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// all supplied proxies are enabled. By default, this value is an empty
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// set.
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Start map[string]struct{} `json:"start"`
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// Protocol specifies the protocol to use when interacting with the server.
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// Valid values are "tcp", "kcp", and "websocket". By default, this value
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// is "tcp".
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Protocol string `json:"protocol"`
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// TLSEnable specifies whether or not TLS should be used when communicating
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// with the server.
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TLSEnable bool `json:"tls_enable"`
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// HeartBeatInterval specifies at what interval heartbeats are sent to the
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// server, in seconds. It is not recommended to change this value. By
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// default, this value is 30.
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HeartBeatInterval int64 `json:"heartbeat_interval"`
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// HeartBeatTimeout specifies the maximum allowed heartbeat response delay
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// before the connection is terminated, in seconds. It is not recommended
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// to change this value. By default, this value is 90.
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HeartBeatTimeout int64 `json:"heartbeat_timeout"`
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}
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// GetDefaultClientConf returns a client configuration with default values.
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func GetDefaultClientConf() ClientCommonConf {
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return ClientCommonConf{
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ServerAddr: "0.0.0.0",
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@ -85,8 +152,7 @@ func UnmarshalClientConfFromIni(content string) (cfg ClientCommonConf, err error
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conf, err := ini.Load(strings.NewReader(content))
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if err != nil {
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err = fmt.Errorf("parse ini conf file error: %v", err)
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return ClientCommonConf{}, err
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return ClientCommonConf{}, fmt.Errorf("parse ini conf file error: %v", err)
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}
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var (
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