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add release notes (#3453)
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@ -35,15 +35,9 @@ type ClientCommonConf struct {
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// ServerAddr specifies the address of the server to connect to. By
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// default, this value is "0.0.0.0".
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ServerAddr string `ini:"server_addr" json:"server_addr"`
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// Specify another address of the server to connect for nat hole. By default, it's same with
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// ServerAddr.
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NatHoleServerAddr string `ini:"nat_hole_server_addr" json:"nat_hole_server_addr"`
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// ServerPort specifies the port to connect to the server on. By default,
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// this value is 7000.
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ServerPort int `ini:"server_port" json:"server_port"`
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// ServerUDPPort specifies the server port to help penetrate NAT hole. By default, this value is 0.
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// This parameter is only used when executing "nathole discover" in the command line.
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ServerUDPPort int `ini:"server_udp_port" json:"server_udp_port"`
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// STUN server to help penetrate NAT hole.
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NatHoleSTUNServer string `ini:"nat_hole_stun_server" json:"nat_hole_stun_server"`
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// The maximum amount of time a dial to server will wait for a connect to complete.
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