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Changed visibility of flag consts to public
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@ -60,32 +60,32 @@ public class Item extends Actor implements Disposable {
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static final int VERSION_110e = 101;
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static final int VERSION_200e = 200; // Riiablo
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static final int QUEST = 0x00000001; // Unconfirmed is equipped
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//static final int U00000002 = 0x00000002;
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//static final int U00000004 = 0x00000004;
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//static final int U00000008 = 0x00000008; // Unconfirmed is in socket -- SOCKETED -> has sockets
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static final int IDENTIFIED = 0x00000010;
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//static final int U00000020 = 0x00000020;
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static final int SWITCHIN = 0x00000040; // Unconfirmed a weapon switch command was performed, and this item is now being used
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static final int SWITCHOUT = 0x00000080; // Unconfirmed a weapon switch command was performed, and this item is no longer being used
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static final int BROKEN = 0x00000100; // Unconfirmed (0 durability?)
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//static final int U00000200 = 0x00000200;
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//static final int POTION = 0x00000400; // Unconfirmed: only seen set for full rejuvs for now
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static final int SOCKETED = 0x00000800;
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//static final int U00001000 = 0x00001000;
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static final int INSTORE = 0x00002000; // Unconfirmed (must be bought)
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//static final int U00008000 = 0x00004000; // Unconfirmed: 0 if in socket, 0 if in belt, 0 if equipped or equipped by merc, 0 for gems/charms/..
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static final int EAR = 0x00010000;
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static final int STARTER = 0x00020000;
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//static final int U00040000 = 0x00040000;
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//static final int U00080000 = 0x00080000;
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//static final int U00100000 = 0x00100000;
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static final int COMPACT = 0x00200000;
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static final int ETHEREAL = 0x00400000;
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//static final int U00800000 = 0x00800000; // Unconfirmed: was set for all items tested (tested in inv, stash, store)
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static final int INSCRIBED = 0x01000000;
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static final int RUNEWORD = 0x04000000;
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//static final int U08000000 = 0x08000000;
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public static final int QUEST = 0x00000001; // Unconfirmed is equipped
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//public static final int U00000002 = 0x00000002;
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//public static final int U00000004 = 0x00000004;
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//public static final int U00000008 = 0x00000008; // Unconfirmed is in socket -- SOCKETED -> has sockets
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public static final int IDENTIFIED = 0x00000010;
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//public static final int U00000020 = 0x00000020;
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public static final int SWITCHIN = 0x00000040; // Unconfirmed a weapon switch command was performed, and this item is now being used
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public static final int SWITCHOUT = 0x00000080; // Unconfirmed a weapon switch command was performed, and this item is no longer being used
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public static final int BROKEN = 0x00000100; // Unconfirmed (0 durability?)
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//public static final int U00000200 = 0x00000200;
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//public static final int POTION = 0x00000400; // Unconfirmed: only seen set for full rejuvs for now
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public static final int SOCKETED = 0x00000800;
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//public static final int U00001000 = 0x00001000;
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public static final int INSTORE = 0x00002000; // Unconfirmed (must be bought)
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//public static final int U00008000 = 0x00004000; // Unconfirmed: 0 if in socket, 0 if in belt, 0 if equipped or equipped by merc, 0 for gems/charms/..
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public static final int EAR = 0x00010000;
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public static final int STARTER = 0x00020000;
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//public static final int U00040000 = 0x00040000;
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//public static final int U00080000 = 0x00080000;
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//public static final int U00100000 = 0x00100000;
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public static final int COMPACT = 0x00200000;
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public static final int ETHEREAL = 0x00400000;
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//public static final int U00800000 = 0x00800000; // Unconfirmed: was set for all items tested (tested in inv, stash, store)
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public static final int INSCRIBED = 0x01000000;
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public static final int RUNEWORD = 0x04000000;
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//public static final int U08000000 = 0x08000000;
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private static final int MAGIC_PROPS = 0;
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private static final int SET_PROPS = 1;
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