Changed visibility of flag consts to public

This commit is contained in:
Collin Smith 2020-07-14 13:48:18 -07:00
parent 30d574a537
commit 0bd809ef2d

View File

@ -60,32 +60,32 @@ public class Item extends Actor implements Disposable {
static final int VERSION_110e = 101;
static final int VERSION_200e = 200; // Riiablo
static final int QUEST = 0x00000001; // Unconfirmed is equipped
//static final int U00000002 = 0x00000002;
//static final int U00000004 = 0x00000004;
//static final int U00000008 = 0x00000008; // Unconfirmed is in socket -- SOCKETED -> has sockets
static final int IDENTIFIED = 0x00000010;
//static final int U00000020 = 0x00000020;
static final int SWITCHIN = 0x00000040; // Unconfirmed a weapon switch command was performed, and this item is now being used
static final int SWITCHOUT = 0x00000080; // Unconfirmed a weapon switch command was performed, and this item is no longer being used
static final int BROKEN = 0x00000100; // Unconfirmed (0 durability?)
//static final int U00000200 = 0x00000200;
//static final int POTION = 0x00000400; // Unconfirmed: only seen set for full rejuvs for now
static final int SOCKETED = 0x00000800;
//static final int U00001000 = 0x00001000;
static final int INSTORE = 0x00002000; // Unconfirmed (must be bought)
//static final int U00008000 = 0x00004000; // Unconfirmed: 0 if in socket, 0 if in belt, 0 if equipped or equipped by merc, 0 for gems/charms/..
static final int EAR = 0x00010000;
static final int STARTER = 0x00020000;
//static final int U00040000 = 0x00040000;
//static final int U00080000 = 0x00080000;
//static final int U00100000 = 0x00100000;
static final int COMPACT = 0x00200000;
static final int ETHEREAL = 0x00400000;
//static final int U00800000 = 0x00800000; // Unconfirmed: was set for all items tested (tested in inv, stash, store)
static final int INSCRIBED = 0x01000000;
static final int RUNEWORD = 0x04000000;
//static final int U08000000 = 0x08000000;
public static final int QUEST = 0x00000001; // Unconfirmed is equipped
//public static final int U00000002 = 0x00000002;
//public static final int U00000004 = 0x00000004;
//public static final int U00000008 = 0x00000008; // Unconfirmed is in socket -- SOCKETED -> has sockets
public static final int IDENTIFIED = 0x00000010;
//public static final int U00000020 = 0x00000020;
public static final int SWITCHIN = 0x00000040; // Unconfirmed a weapon switch command was performed, and this item is now being used
public static final int SWITCHOUT = 0x00000080; // Unconfirmed a weapon switch command was performed, and this item is no longer being used
public static final int BROKEN = 0x00000100; // Unconfirmed (0 durability?)
//public static final int U00000200 = 0x00000200;
//public static final int POTION = 0x00000400; // Unconfirmed: only seen set for full rejuvs for now
public static final int SOCKETED = 0x00000800;
//public static final int U00001000 = 0x00001000;
public static final int INSTORE = 0x00002000; // Unconfirmed (must be bought)
//public static final int U00008000 = 0x00004000; // Unconfirmed: 0 if in socket, 0 if in belt, 0 if equipped or equipped by merc, 0 for gems/charms/..
public static final int EAR = 0x00010000;
public static final int STARTER = 0x00020000;
//public static final int U00040000 = 0x00040000;
//public static final int U00080000 = 0x00080000;
//public static final int U00100000 = 0x00100000;
public static final int COMPACT = 0x00200000;
public static final int ETHEREAL = 0x00400000;
//public static final int U00800000 = 0x00800000; // Unconfirmed: was set for all items tested (tested in inv, stash, store)
public static final int INSCRIBED = 0x01000000;
public static final int RUNEWORD = 0x04000000;
//public static final int U08000000 = 0x08000000;
private static final int MAGIC_PROPS = 0;
private static final int SET_PROPS = 1;