Additional functions in AssetUtils for disposing gdx assets quietly

This commit is contained in:
Collin Smith 2023-09-09 00:20:01 -07:00
parent 410ce17498
commit 0f226739d1

View File

@ -1,6 +1,7 @@
package com.riiablo.asset;
import com.badlogic.gdx.utils.Disposable;
import com.badlogic.gdx.utils.GdxRuntimeException;
public final class AssetUtils {
private AssetUtils() { }
@ -8,4 +9,22 @@ public final class AssetUtils {
public static void dispose(Object o) {
if (o instanceof Disposable) ((Disposable) o).dispose();
}
public static void disposeQuietly(Object[] o) {
disposeQuietly(o, 0, o.length);
}
public static void disposeQuietly(Object[] o, int off, int len) {
for (; off < len; off++) {
disposeQuietly(o[off]);
o[off] = null;
}
}
public static void disposeQuietly(Object o) {
try {
dispose(o);
} catch (GdxRuntimeException ignored) {
}
}
}