Disabled mobile panel debugging

This commit is contained in:
Collin Smith 2019-03-05 02:00:35 -08:00
parent f4f1924343
commit 1d6fac1b52

View File

@ -71,7 +71,7 @@ public class GameScreen extends ScreenAdapter implements LoadingScreen.Loadable
private static final String TAG = "GameScreen";
private static final boolean DEBUG = true;
private static final boolean DEBUG_TOUCHPAD = !true;
private static final boolean DEBUG_MOBILE = true;
private static final boolean DEBUG_MOBILE = !true;
private static final boolean DEBUG_HIT = DEBUG && !true;
final AssetDescriptor<Sound> windowopenDescriptor = new AssetDescriptor<>("data\\global\\sfx\\cursor\\windowopen.wav", Sound.class);