mirror of
https://github.com/collinsmith/riiablo.git
synced 2025-02-21 20:18:14 +07:00
Added weapon swap button to mobile panel
This commit is contained in:
parent
d1a8719ae5
commit
3cfb3f1047
@ -26,6 +26,7 @@ public class MobilePanel extends Table implements Disposable {
|
||||
Button btnMessages;
|
||||
Button btnQuests;
|
||||
Button btnEscapeMenu;
|
||||
Button btnSwapWeapons;
|
||||
|
||||
public MobilePanel(final GameScreen gameScreen) {
|
||||
this.gameScreen = gameScreen;
|
||||
@ -38,6 +39,8 @@ public class MobilePanel extends Table implements Disposable {
|
||||
Actor actor = event.getListenerActor();
|
||||
if (actor == btnCharacter) {
|
||||
gameScreen.characterPanel.setVisible(!gameScreen.characterPanel.isVisible());
|
||||
} else if (actor == btnSwapWeapons) {
|
||||
gameScreen.player.setAlternate(!gameScreen.player.isAlternate());
|
||||
} else if (actor == btnInventory) {
|
||||
gameScreen.inventoryPanel.setVisible(!gameScreen.inventoryPanel.isVisible());
|
||||
} else if (actor == btnSkillTree) {
|
||||
@ -96,10 +99,16 @@ public class MobilePanel extends Table implements Disposable {
|
||||
down = new TextureRegionDrawable(minipanelbtn.getTexture(15));
|
||||
}});
|
||||
btnEscapeMenu.addListener(clickListener);
|
||||
btnSwapWeapons = new Button(new Button.ButtonStyle() {{
|
||||
up = new TextureRegionDrawable(minipanelbtn.getTexture(16));
|
||||
down = new TextureRegionDrawable(minipanelbtn.getTexture(17));
|
||||
}});
|
||||
btnSwapWeapons.addListener(clickListener);
|
||||
final float size = 50;
|
||||
add(btnCharacter).size(size);
|
||||
add(btnParty).size(size);
|
||||
add(btnQuests).size(size);
|
||||
add(btnSwapWeapons).size(size);
|
||||
add().expandX();
|
||||
add(btnInventory).size(size);
|
||||
add(btnSkillTree).size(size);
|
||||
|
Loading…
Reference in New Issue
Block a user