Moved android/assets/ to assets/

This commit is contained in:
Collin Smith
2020-11-17 19:49:45 -08:00
parent e525d4308c
commit 3eadf591c1
56 changed files with 24 additions and 24 deletions

2
.gitattributes vendored
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@ -1 +1 @@
android/assets/* linguist-vendored
assets/* linguist-vendored

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@ -4,7 +4,7 @@
<module name="tools" />
<option name="PROGRAM_PARAMETERS" value="&quot;C:\Program Files (x86)\Steam\steamapps\common\Diablo II&quot;" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -3,7 +3,7 @@
<option name="MAIN_CLASS_NAME" value="com.riiablo.BreakpointsTool" />
<module name="tools" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -4,7 +4,7 @@
<module name="tools" />
<option name="PROGRAM_PARAMETERS" value="&quot;C:\Program Files (x86)\Steam\steamapps\common\Diablo II&quot; SKDT1HS" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -3,7 +3,7 @@
<option name="MAIN_CLASS_NAME" value="com.riiablo.camera.CameraTool" />
<module name="tools" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -4,7 +4,7 @@
<module name="tools" />
<option name="PROGRAM_PARAMETERS" value="&quot;C:\Program Files (x86)\Steam\steamapps\common\Diablo II&quot; SOSC1HS" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -3,7 +3,7 @@
<option name="MAIN_CLASS_NAME" value="com.riiablo.engine.DirectionTool" />
<module name="tools" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -4,7 +4,7 @@
<module name="tools" />
<option name="PROGRAM_PARAMETERS" value="com.riiablo.codec.excel.MonStats" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -4,7 +4,7 @@
<module name="tools" />
<option name="PROGRAM_PARAMETERS" value="&quot;C:\Program Files (x86)\Steam\steamapps\common\Diablo II&quot; font8" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -4,7 +4,7 @@
<module name="tools" />
<option name="PROGRAM_PARAMETERS" value="&quot;C:\Program Files (x86)\Steam\steamapps\common\Diablo II&quot; 0 0 0" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -4,7 +4,7 @@
<module name="desktop" />
<option name="PROGRAM_PARAMETERS" value="-fps -w -logLevel debug -home &quot;C:\Program Files (x86)/steam/steamapps/common/Diablo II&quot;" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -4,7 +4,7 @@
<module name="desktop" />
<option name="PROGRAM_PARAMETERS" value="-i 1280 -o 720 -fps -w -logLevel debug -home &quot;C:\Program Files (x86)\Steam\steamapps\common\Diablo II&quot;" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -4,7 +4,7 @@
<module name="desktop" />
<option name="PROGRAM_PARAMETERS" value="-i 640 -o 480 -fps -w -logLevel debug -home &quot;C:\Program Files (x86)\Steam\steamapps\common\Diablo II&quot;" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -4,7 +4,7 @@
<module name="desktop" />
<option name="PROGRAM_PARAMETERS" value="-i 720 -o 360 -fps -w -logLevel debug -home &quot;C:\Program Files (x86)\Steam\steamapps\common\Diablo II&quot;" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -4,7 +4,7 @@
<module name="desktop" />
<option name="PROGRAM_PARAMETERS" value="-i 840 -o 360 -fps -w -logLevel debug -home &quot;C:\Program Files (x86)\Steam\steamapps\common\Diablo II&quot;" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -4,7 +4,7 @@
<module name="desktop" />
<option name="PROGRAM_PARAMETERS" value="-i 853 -o 480 -fps -w -logLevel debug -home &quot;C:\Program Files (x86)\Steam\steamapps\common\Diablo II&quot;" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -4,7 +4,7 @@
<module name="desktop" />
<option name="PROGRAM_PARAMETERS" value="-i 854 -o 480 -fps -w -logLevel debug -home &quot;C:\Program Files (x86)\Steam\steamapps\common\Diablo II&quot;" />
<option name="VM_PARAMETERS" value="-ea" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/android/assets" />
<option name="WORKING_DIRECTORY" value="file://$PROJECT_DIR$/assets" />
<method />
</configuration>
</component>

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@ -10,7 +10,7 @@ android {
aidl.srcDirs = ['src/main/java']
renderscript.srcDirs = ['src/main/java']
res.srcDirs = ['res']
assets.srcDirs = ['assets']
assets.srcDirs = ['../assets']
jniLibs.srcDirs = ['libs']
}
}

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@ -5,7 +5,7 @@ import org.apache.tools.ant.taskdefs.condition.Os
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
project.ext.mainClassName = 'com.riiablo.DesktopLauncher'
project.ext.assetsDir = new File('../android/assets');
project.ext.assetsDir = new File('../assets');
dependencies {
implementation project(':core')

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@ -5,7 +5,7 @@ import org.apache.tools.ant.taskdefs.condition.Os
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
project.ext.mainClassName = 'com.riiablo.map.DS1Viewer'
project.ext.assetsDir = new File('../android/assets');
project.ext.assetsDir = new File('../assets');
project.ext.visuiVersion = '1.4.0'
dependencies {

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@ -5,7 +5,7 @@ import org.apache.tools.ant.taskdefs.condition.Os
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
project.ext.mainClassName = 'com.riiablo.server.d2gs.D2GS'
project.ext.assetsDir = new File('../../android/assets');
project.ext.assetsDir = new File('../../assets');
task run(dependsOn: classes, type: JavaExec) {
main = project.mainClassName

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@ -5,7 +5,7 @@ import org.apache.tools.ant.taskdefs.condition.Os
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
project.ext.mainClassName = 'com.riiablo.server.d2gs.Main'
project.ext.assetsDir = new File("../../android/assets");
project.ext.assetsDir = new File("../../assets");
task run(dependsOn: classes, type: JavaExec) {
main = project.mainClassName

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@ -45,7 +45,7 @@ public class BinGenerationTool extends ApplicationAdapter {
FileHandle src = home.child("core/src").child(pkgPath);
Gdx.app.log(TAG, "src=" + src);
FileHandle dst = home.child("android/assets").child(args[1]);
FileHandle dst = home.child("assets").child(args[1]);
Gdx.app.log(TAG, "dst=" + dst);
FileHandle mpqPath = Gdx.files.absolute(args[2]);
@ -65,7 +65,7 @@ public class BinGenerationTool extends ApplicationAdapter {
FileHandle txt = mpqs.resolve("data\\global\\excel\\" + name + ".txt");
if (txt == null) { // attempt to resolve one of my own txts
txt = home.child("android/assets/data").child(name + ".txt");
txt = home.child("assets/data").child(name + ".txt");
if (!txt.exists()) continue;
}
FileHandle bin = dst.child(name + ".bin");