Increased base velocity to 1 m/s

This commit is contained in:
Collin Smith 2019-05-05 01:26:04 -07:00
parent f79baf0c4c
commit 4fc44bb8cd

View File

@ -188,7 +188,7 @@ public class WallAggregatorTool extends ApplicationAdapter {
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
if (Gdx.input.isTouched()) { if (Gdx.input.isTouched()) {
final float VELOCITY = 18; final float VELOCITY = 32;
vec2a.set(camera.viewportWidth / 2, camera.viewportHeight / 2); vec2a.set(camera.viewportWidth / 2, camera.viewportHeight / 2);
vec2b.set(Gdx.input.getX(), Gdx.input.getY()); vec2b.set(Gdx.input.getX(), Gdx.input.getY());