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https://github.com/collinsmith/riiablo.git
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Changed visibility of item flag management static functions to public
Created StatListFlags#getAggItemFlags to update flags for agg list
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@ -22,6 +22,16 @@ public class StatListFlags {
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static final int ITEM_SET_MASK = FLAG_SET_2 | FLAG_SET_3 | FLAG_SET_4 | FLAG_SET_5 | FLAG_SET_6;
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/**
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* Unsets all set item flags and sets the flag for the currently applied set
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* item. Does not modify any other flags.
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*/
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public static int getAggItemFlags(int flags, int numSetItemsEquipped) {
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flags &= ~ITEM_SET_MASK;
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flags |= getSetItemEquippedFlag(numSetItemsEquipped);
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return flags;
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}
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static String itemToString(int i) {
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switch (i) {
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case ITEM_MAGIC_LIST:
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@ -44,32 +54,26 @@ public class StatListFlags {
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return Integer.bitCount(flags & ITEM_SET_MASK);
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}
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static int getSetItemEquippedFlag(int numItems) {
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public static int getSetItemEquippedFlag(int numItems) {
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if (numItems < 0 || numItems > 6) {
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log.warn("numItems({}) not within [0..6]", numItems);
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return 0;
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}
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if (numItems < 2) {
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return 0;
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log.warn("numItems({}) not within [{}..{}]", numItems, 0, 6);
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return FLAG_NONE;
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} else if (numItems < 2) {
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return FLAG_NONE;
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}
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return 1 << (ITEM_SET_LIST + (numItems - 2));
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}
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static int getSetItemFlags(int numItems) {
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int flags = FLAG_NONE;
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switch (numItems) {
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case 6: flags |= FLAG_SET_6; // fall-through
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case 5: flags |= FLAG_SET_5; // fall-through
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case 4: flags |= FLAG_SET_4; // fall-through
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case 3: flags |= FLAG_SET_3; // fall-through
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case 2: flags |= FLAG_SET_2;
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return flags;
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default:
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log.warn("numItems({}) not within [2..6]", numItems);
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return flags;
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public static int getSetItemFlags(int numItems) {
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if (numItems < 0 || numItems > 6) {
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log.warn("numItems({}) not within [{}..{}]", numItems, 0, 6);
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return FLAG_NONE;
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} else if (numItems < 2) {
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return FLAG_NONE;
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}
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return ((1 << (numItems - 1)) - 1) << ITEM_SET_LIST;
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}
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static final int GEM_WEAPON_LIST = 0;
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