Added version label to main menu

This commit is contained in:
Collin Smith
2019-01-13 15:45:49 -08:00
parent 86fbec2832
commit bafe2b818f
2 changed files with 7 additions and 0 deletions

View File

@ -1,4 +1,5 @@
diablo=Diablo II
version=V 1.0
press_any_key=Press any Key
press_any_button=Press any Button

View File

@ -19,6 +19,7 @@ import gdx.diablo.codec.Animation;
import gdx.diablo.codec.DC6;
import gdx.diablo.graphics.PaletteIndexedBatch;
import gdx.diablo.loader.DC6Loader;
import gdx.diablo.widget.Label;
import gdx.diablo.widget.TextButton;
public class MenuScreen extends ScreenAdapter {
@ -41,6 +42,7 @@ public class MenuScreen extends ScreenAdapter {
private Button btnSinglePlayer;
private Button btnMultiPlayer;
private Button btnExitDiablo;
private Label lbVersion;
public MenuScreen() {
this(null, null);
@ -120,6 +122,10 @@ public class MenuScreen extends ScreenAdapter {
panel.setY(stage.getHeight() * 0.40f);
stage.addActor(panel);
lbVersion = new Label(Diablo.bundle.get("version"), Diablo.fonts.font16);
lbVersion.setPosition(20, 20);
stage.addActor(lbVersion);
Diablo.input.addProcessor(stage);
}