From cb977678eae0bf4420dd484ca24d6b27f1335c1d Mon Sep 17 00:00:00 2001 From: Collin Smith Date: Tue, 5 Mar 2019 02:12:57 -0800 Subject: [PATCH] Fixed issue with viewbuffer algorithm rendering more than we need to --- core/src/gdx/diablo/map/MapRenderer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/gdx/diablo/map/MapRenderer.java b/core/src/gdx/diablo/map/MapRenderer.java index 1f797f69..9865681b 100644 --- a/core/src/gdx/diablo/map/MapRenderer.java +++ b/core/src/gdx/diablo/map/MapRenderer.java @@ -247,7 +247,7 @@ public class MapRenderer { public void resize() { updateBounds(); final int viewBufferLen = tilesX + tilesY - 1; - final int viewBufferMax = tilesY * 2 - 1; // was tilesX, but seems better if bound to height + final int viewBufferMax = tilesX * 2 - 1; // FIXME: double check when adding support for other aspect ratios, need a ternary operation viewBuffer = new int[viewBufferLen]; int x, y; for (x = 0, y = 1; y < viewBufferMax; x++, y += 2)