Fixed compilation error

This commit is contained in:
Collin Smith 2019-05-02 01:58:39 -07:00
parent 74cc7b82e2
commit e853f68d9d

View File

@ -21,7 +21,6 @@ import com.badlogic.gdx.math.GridPoint2;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.scenes.scene2d.utils.UIUtils;
import com.badlogic.gdx.utils.GdxRuntimeException;
import com.badlogic.gdx.utils.IntMap;
import com.riiablo.COFs;
import com.riiablo.CharacterClass;
import com.riiablo.Colors;
@ -38,6 +37,7 @@ import com.riiablo.codec.Palette;
import com.riiablo.codec.StringTBLs;
import com.riiablo.codec.TXT;
import com.riiablo.codec.excel.Excel;
import com.riiablo.entity.Engine;
import com.riiablo.entity.Entity;
import com.riiablo.entity.Player;
import com.riiablo.graphics.PaletteIndexedBatch;
@ -133,7 +133,7 @@ public class MapViewer extends ApplicationAdapter {
mapRenderer = new MapRenderer(batch, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
mapRenderer.resize();
mapRenderer.setEntities(new IntMap<Entity>(0));
mapRenderer.setEntities(Riiablo.engine = new Engine());
MapRenderer.RENDER_DEBUG_TILE = true;
MapRenderer.RENDER_DEBUG_PATHS = true;