From ec63e6806dd923fdf2e4ec9bfa6b856e1186dc51 Mon Sep 17 00:00:00 2001 From: Collin Smith Date: Tue, 7 Jan 2020 00:46:20 -0800 Subject: [PATCH] Added constants for difficulties --- core/src/com/riiablo/Riiablo.java | 4 ++++ core/src/com/riiablo/screen/GameScreen.java | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/core/src/com/riiablo/Riiablo.java b/core/src/com/riiablo/Riiablo.java index 755f0ae3..9b9cde46 100644 --- a/core/src/com/riiablo/Riiablo.java +++ b/core/src/com/riiablo/Riiablo.java @@ -21,6 +21,10 @@ import com.riiablo.screen.GameScreen; public class Riiablo { private Riiablo() {} + public static final int NORMAL = 0; + public static final int NIGHTMARE = 1; + public static final int HELL = 2; + public static final int MAX_DIFFS = 3; public static final int MAX_ACTS = 5; public static final int MAX_PLAYERS = 8; diff --git a/core/src/com/riiablo/screen/GameScreen.java b/core/src/com/riiablo/screen/GameScreen.java index 673774ee..f100b3c4 100644 --- a/core/src/com/riiablo/screen/GameScreen.java +++ b/core/src/com/riiablo/screen/GameScreen.java @@ -243,7 +243,7 @@ public class GameScreen extends ScreenAdapter implements GameLoadingScreen.Loada this.charData = charData; this.socket = socket; charData.getD2S().loadRemaining(); - charData.updateD2S(2); + charData.updateD2S(Riiablo.HELL); charData.loadItems(); D2S.ItemData items = charData.getD2S().header.merc.items.items; if (items != null) for (Item item : items.items) item.load();