Removed path debug fields (debugging now within PathDebugSystem)

This commit is contained in:
Collin Smith 2019-11-08 00:56:05 -08:00
parent 88a02f2306
commit f6b806bd59

View File

@ -55,7 +55,6 @@ public class RenderSystem extends EntitySystem {
private static final boolean DEBUG_WALKABLE = DEBUG && !true;
private static final boolean DEBUG_SPECIAL = DEBUG && true;
private static final boolean DEBUG_MOUSE = DEBUG && true;
private static final boolean DEBUG_PATHS = DEBUG && !true;
private static final boolean DEBUG_POPPADS = DEBUG && !true;
private static final boolean DEBUG_ENTITIES = DEBUG && true;
private static final boolean DEBUG_SELECT = DEBUG && true;
@ -67,7 +66,6 @@ public class RenderSystem extends EntitySystem {
public static int RENDER_DEBUG_GRID = DEBUG_GRID ? 3 : 0;
public static int RENDER_DEBUG_WALKABLE = DEBUG_WALKABLE ? 1 : 0;
public static boolean RENDER_DEBUG_SPECIAL = DEBUG_SPECIAL;
public static boolean RENDER_DEBUG_PATHS = DEBUG_PATHS;
public static boolean RENDER_DEBUG_SELECT = DEBUG_SELECT;
private static final Color RENDER_DEBUG_GRID_COLOR_1 = new Color(0x3f3f3f3f);