Commit Graph

11 Commits

Author SHA1 Message Date
Collin Smith
47679e08e5 Replaced deprecated archivePath with archiveFile 2020-11-20 22:52:20 -08:00
Collin Smith
e70f742f33 Implemented gradle application plugin into :server:mcp 2020-11-19 12:04:10 -08:00
Collin Smith
9c18e18a9c Reorganized gradle scripts into subproject directories
Reorganized gradle scripts into subproject directories
Reformatted gradle scripts to be more consistent
Created :server subproject group
Deleted :mpqlib subproject due to inactivity
Hopefully this is a step in the right direction
2020-11-16 23:14:33 -08:00
Collin Smith
269f283c9b Changed to standard gradle src directory structure
Changed to standard gradle src directory structure
Changed some working directories to work properly with gradle tasks
Changed MPQViewer asset path to empty string
2020-11-15 23:49:18 -08:00
Collin Smith
ffc66455d2 Upgraded gradle wrapper to 5.0 2020-11-11 00:13:44 -08:00
Collin Smith
6860d8cba1 Implemented improved CharData class
CharData has been fully replaced with a version that doesn't just wrap a D2S file
Added support for a more event-based action approach with the UI
Event systems still need to be added to engine to perform CharData item operations
Decoupled com.riiablo.Cursor from D2S cursor item management -- defers to Riiablo.charData instance
2020-05-28 13:07:24 -07:00
Collin Smith
018cc9767c Fixed passing connect info in JoinGame 2019-11-30 20:16:58 -08:00
Collin Smith
9f5d134eee Added MSI (master slave instancer) to create child D2GS processes
Added MSI (master slave instancer) to create child D2GS processes
This is intended to act as a temp structure for testing until support for actual servers are added where an API can generate proper instances
2019-11-30 20:02:36 -08:00
Collin Smith
ca94ac5a60 Added support for joining game sessions with MCP
Added support for joining game sessions with MCP
Created MAX_PLAYERS constant in Engine
2019-11-30 15:22:03 -08:00
Collin Smith
4a5a03edbc Added support for creating game sessions with MCP
Added support for creating game sessions with MCP
Forced debug mode for BNLS and MCP for testing purposes
Fixed type with Result#ALREADY_EXISTS constant
Extended GameSession to support builder pattern and CreateGame copy constructor
2019-11-30 02:24:13 -08:00
Collin Smith
ac35310ace Added MCP server module which acts as the server browser
Added MCP server module which acts as the server browser
MCP only supports listing games at this time
Minor changes to LoginScreen to reflect how LobbyScreen was written differently
Added desktop with networking run config which starts up server instances and then a client
Created GameSession class which is used as a cache for mcp GameSession packets
2019-11-30 01:46:56 -08:00