Reorganized gradle scripts into subproject directories
Reformatted gradle scripts to be more consistent
Created :server subproject group
Deleted :mpqlib subproject due to inactivity
Hopefully this is a step in the right direction
Copied over code and fixed some core design issues (much more to come)
Leaving in old code still for now in case some bugs were introduced
Re-designed most of the UI to be far more dynamic in its scaling
Added detection for the android soft keyboard and some UI elements will now actively display above it
Cleanup of old files (not including the old code-base)
Fixed item code 0x53 which was mislabeled
Rewrote Entity class to remove Vector3 dependency and add support for indexed fields
Console cvar completion no longer cares about character case
Added TINT_ID blend mode to add the current color to the image (will use later to highlight entities)
Added very basic controller support (namely splash and main menu)
Redesigned CharacterPreview to be a watered-down player entity instead of a completely separate code-base
Added AnimationWrapper and EntityWrapper classes to assist with adding game elements to Stage
Lots more undocumented changes