apply plugin: 'com.android.application' android { compileSdkVersion 28 sourceSets { main { manifest.srcFile 'AndroidManifest.xml' java.srcDirs = ['src/main/java'] aidl.srcDirs = ['src/main/java'] renderscript.srcDirs = ['src/main/java'] res.srcDirs = ['res'] assets.srcDirs += rootProject.file('assets') jniLibs.srcDirs = ['libs'] } } packagingOptions { exclude 'META-INF/robovm/ios/robovm.xml' } defaultConfig { applicationId "com.riiablo" minSdkVersion 23 targetSdkVersion 28 versionCode 1 versionName "$version" archivesBaseName = "$appName-$version" } buildTypes { release { minifyEnabled false proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' } } compileOptions { sourceCompatibility 1.8 targetCompatibility 1.8 } productFlavors { } } configurations { natives } dependencies { implementation project(":core") implementation "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion" natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi" natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a" natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a" natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86" natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64" implementation "com.badlogicgames.gdx-controllers:gdx-controllers-android:$gdxControllersVersion" } dependencies { implementation "com.badlogicgames.gdx:gdx-box2d:$gdxVersion" natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi" natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi-v7a" natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-arm64-v8a" natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86" natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86_64" } repositories { google() jcenter() } // build complains this dependency is not found otherwise dependencies { compileOnly group: 'org.slf4j', name: 'slf4j-api', version: '1.7.30' } // called every time gradle gets executed, takes the native dependencies of // the natives configuration, and extracts them to the proper libs/ folders // so they get packed with the APK. task copyAndroidNatives() { file("libs/armeabi/").mkdirs(); file("libs/armeabi-v7a/").mkdirs(); file("libs/arm64-v8a/").mkdirs(); file("libs/x86_64/").mkdirs(); file("libs/x86/").mkdirs(); configurations.natives.files.each { jar -> def outputDir = null if (jar.name.endsWith("natives-arm64-v8a.jar")) outputDir = file("libs/arm64-v8a") if (jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a") if (jar.name.endsWith("natives-armeabi.jar")) outputDir = file("libs/armeabi") if (jar.name.endsWith("natives-x86_64.jar")) outputDir = file("libs/x86_64") if (jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86") if (outputDir != null) { copy { from zipTree(jar) into outputDir include "*.so" } } } } task run(type: Exec) { def path def localProperties = project.file("../local.properties") if (localProperties.exists()) { Properties properties = new Properties() localProperties.withInputStream { instr -> properties.load(instr) } def sdkDir = properties.getProperty('sdk.dir') if (sdkDir) { path = sdkDir } else { path = "$System.env.ANDROID_HOME" } } else { path = "$System.env.ANDROID_HOME" } def adb = path + "/platform-tools/adb" commandLine "$adb", 'shell', 'am', 'start', '-n', 'com.riiablo/com.riiablo.AndroidLauncher' } // sets up the Android Idea project, using the old Ant based build. idea { module { sourceDirs += file('src'); scopes = [COMPILE: [plus: [project.configurations.compile]]] iml { withXml { def node = it.asNode() def builder = NodeBuilder.newInstance(); builder.current = node; builder.component(name: "FacetManager") { facet(type: "android", name: "Android") { configuration { option(name: "UPDATE_PROPERTY_FILES", value: "true") } } } } } } } dependencies { }