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![]() Added NPC menus with submenu support Fixed issue with cursor movement stopping when touching certain actors Changed some debug fonts to use consolas12 Changed MapListener implementation to work using client updates instead of InputListener Fixed MapListener input flow with menus and entity targeting Introduced Entity.getLabelOffset to replace setting label position manually per implementation |
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src/gdx/diablo | ||
test/gdx/diablo | ||
build.gradle |