riiablo/core
Collin Smith 0bba0ccb16 Fixed label world to screen coords
Added MapRenderer.projectScaled which is the same as Camera.project, except uses camera viewport width and height
Labels will now output using screen coordinates and clamp to window bounds
2019-03-02 03:29:17 -08:00
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src/gdx/diablo Fixed label world to screen coords 2019-03-02 03:29:17 -08:00
test/gdx/diablo Rewrote direction lookup algorithms 2019-02-23 13:47:35 -08:00
build.gradle Begin transition into entity3 package along with new Animation class 2019-01-25 17:01:35 -08:00