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https://github.com/collinsmith/riiablo.git
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2298d80cab
Changed rounding method of Map#flags(float,float) to use Map#round(float) instead of casting down to int Removed indexing and connection links from Point2 Point2 are now indexed using MapGraph#getOrCreate and mapped using an ObjectSet -- using int hash did not seem sufficient Connections to a given Point2 are lazily generated using a static Array -- it did not make sense to cache this for every node Cleaned up API and method references (all pathing methods now use MapGraph#searchNodePath as their base method) Most of these changed are geared to hopefully use the underlying map collision flags array as the graph instead of building a new one |
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src/com/riiablo | ||
build.gradle |