riiablo/core
Collin Smith 3e9f0a9d29 Implemented ray-casting-based movement for touchpad controls
Implemented ray-casting-based movement for touchpad controls
Works great in open spaces, some issues with wall detection and following
2019-02-22 16:12:56 -08:00
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src/gdx/diablo Implemented ray-casting-based movement for touchpad controls 2019-02-22 16:12:56 -08:00
test/gdx/diablo removed some unneccsary files 2019-02-12 02:25:40 -08:00
build.gradle Begin transition into entity3 package along with new Animation class 2019-01-25 17:01:35 -08:00