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![]() ClientNetworkReceiver is disabled until Connection response is received ClientNetworkSynchronizer will block until Connection response is received and drop other packets Added ClassSerializer and DS1ObjectWrapperSerializer to transfer entity type and object data Disabled networking on dynamic entities while I can determine issues with packet transfer Added fix for AIStepper to make renderer bounds check optional -- will come up with a better solution to remove this client-only code |
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src/com/riiablo/server/d2gs | ||
build.gradle |