riiablo/screenshots/Clipboard-1.png
Collin Smith babde9ff6e Added dynamic (monster/npc) entities
Added Monster class generated from DS1 objects -- belong to Map Zones and render per-tile -- optimization needed
Refactored DS1 object generation to Entity class as static method to create type 1 or 2 entities
Updated screenshot with dynamic entities
Removed type from StaticEntity constructor (already included with Objects.Entry)
Added Excel classes for monstats and monstats2 -- optimizations can be made later
2019-02-13 17:41:55 -08:00

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