riiablo/server/d2gs
Collin Smith 7404ea63a6 First iteration of deleting networked entities
This iteration assumes removing Networked component implies deletion
Deletion is managed as a flag within the EntitySync packet header
2020-06-03 20:58:58 -07:00
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src/com/riiablo/server/d2gs First iteration of deleting networked entities 2020-06-03 20:58:58 -07:00
build.gradle Fixed passing connect info in JoinGame 2019-11-30 20:16:58 -08:00