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![]() Added partial support for changing acts (levels will come after waypoint are added) Added a click lister to waypoint buttons and set their user object to referenced level Changed from static loading screen to a dynamic one that is pushed over game screen and popped off to hide loads Changed disposing strategy of GameLoadingScreen to always keep loading descriptor in memory Client#clearAndSet(Screen) now disposes existing screens and clears before setting new one |
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.. | ||
gen/com/riiablo/net/packet | ||
src/com/riiablo | ||
build.gradle |