riiablo/server/d2gs
Collin Smith b8a5049adb Added networking support for monster entities
Added networking support for dynamic object entities
Fixed issues with multiple packets in stream by prepending packet size
Fixed connection protocol for clients to wait until response received
Created Box2DDisposer system to destroy box2d bodies when an entity has Box2DBody removed
Created EntitySystemAdapter to simplify systems which are aspect event based (insert, removed, etc)
Removed Entity reference from Connection and changed to entity id instead
Renamed transform and alpha flag variables to tFlags and aFlags to remain consistent with elsewhere
Added DS1ObjectWrapperP to network DS1 objects (DS1 object reference is needed only for server-side/host)
2019-12-24 02:22:50 -08:00
..
src/com/riiablo/server/d2gs Added networking support for monster entities 2019-12-24 02:22:50 -08:00
build.gradle Fixed passing connect info in JoinGame 2019-11-30 20:16:58 -08:00