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https://github.com/collinsmith/riiablo.git
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d480d2566b
Added basic AI support along with NPC AI which uses built in paths/actions NPCs will choose a random path after each arrival after their action finishes Added support for per-entity run/walk speed along with a toggle Added Map as a param for static/monster Entity creation along with Map.Zone Fixed some debug drawing for entity paths |
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src/gdx/diablo | ||
test/gdx/diablo | ||
build.gradle |