riiablo/core
Collin Smith d480d2566b Integrated basic NPC AI
Added basic AI support along with NPC AI which uses built in paths/actions
NPCs will choose a random path after each arrival after their action finishes
Added support for per-entity run/walk speed along with a toggle
Added Map as a param for static/monster Entity creation along with Map.Zone
Fixed some debug drawing for entity paths
2019-02-22 00:37:44 -08:00
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src/gdx/diablo Integrated basic NPC AI 2019-02-22 00:37:44 -08:00
test/gdx/diablo removed some unneccsary files 2019-02-12 02:25:40 -08:00
build.gradle Begin transition into entity3 package along with new Animation class 2019-01-25 17:01:35 -08:00