riiablo/core
Collin Smith ea040c318e Added networking for dynamic objects
Added networking for dynamic objects
Fixed disconnecting players not being removed from player ids table
NetworkSynchronizer conditionally processes based on if any players are connected
Disabled AIStepper when game is connected to a socket
2019-12-22 17:38:16 -08:00
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gen/com/riiablo/net/packet Appended P to sync component tables to remove need to fully qualify packet tables against components 2019-12-22 00:32:45 -08:00
src/com/riiablo Added networking for dynamic objects 2019-12-22 17:38:16 -08:00
build.gradle Removed eclipse stuff from gradle (was giving warnings and completely unused) 2019-06-24 03:25:43 -07:00