riiablo/server/d2gs
Collin Smith ea040c318e Added networking for dynamic objects
Added networking for dynamic objects
Fixed disconnecting players not being removed from player ids table
NetworkSynchronizer conditionally processes based on if any players are connected
Disabled AIStepper when game is connected to a socket
2019-12-22 17:38:16 -08:00
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src/com/riiablo/server/d2gs Added networking for dynamic objects 2019-12-22 17:38:16 -08:00
build.gradle