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credits.text = Pelin on luonut [royal]Anuken[] - [sky]anukendev@gmail.com[]
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credits = Tekijät
contributors = Kääntäjät ja avustajat
discord = Liity Mindustryn Discordiin!
link.discord.description = Mindustryn virallinen Discord-keskusteluhuone
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link.reddit.description = Mindustryn reddit sivu
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link.github.description = Pelin lähdekoodi
link.changelog.description = Lista päivityksien muutoksista
link.dev-builds.description = Epävakaat kehitysversiot
link.trello.description = Virallinen Trello-taulu suunnitelluille ominaisuuksille.
link.itch.io.description = itch.io -sivu tietokoneversion latausten kanssa
link.google-play.description = Google Play Kauppa -sivu
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link.f-droid.description = F-Droid catalogue listing
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link.wiki.description = Virallinen Mindustry wiki
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link.suggestions.description = Ehdota uusia ominaisuuksia
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link.bug.description = Found one? Report it here
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linkfail = Linkin avaaminen epäonnistui!\nOsoite on kopioitu leikepöydällesi.
screenshot = Kuvankaappaus tallennettu sijaintiin {0}
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screenshot.invalid = Kartta liian laaja, levytila voi olla liian vähissä kuvankaappausta varten.
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gameover = Peli ohi
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gameover.disconnect = Katkaise Yhteys
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gameover.pvp = [accent] {0}[] joukkue voittaa!
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gameover.waiting = [accent]Odotetaan seuraavaa karttaa...
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highscore = [accent]Uusi ennätys!
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copied = Kopioitu.
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indev.notready = Tämä osa peliä ei ole vielä valmis
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load.sound = Ääniä
load.map = Karttoja
load.image = Kuvia
load.content = Sisältöä
load.system = Järjestelmää
load.mod = Modeja
load.scripts = Skriptejä
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be.update = Uusi kehitysversio on saatavilla:
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be.update.confirm = Lataa se ja käynnistä peli uudelleen?
be.updating = Päivitetään...
be.ignore = Sivuuta
be.noupdates = Ei päivityksiä saatavilla.
be.check = Tarkista päivityksiä
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mods.browser = Mod Browser
mods.browser.selected = Selected mod
mods.browser.add = Install
mods.browser.reinstall = Reinstall
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mods.browser.view-releases = View Releases
mods.browser.noreleases = [scarlet]No Releases Found\n[accent]Couldn't find any releases for this mod. Check if the mod's repository has any releases published.
mods.browser.latest = <Latest>
mods.browser.releases = Releases
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mods.github.open = Repo
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mods.github.open-release = Release Page
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mods.browser.sortdate = Sort by recent
mods.browser.sortstars = Sort by stars
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schematic = Kaavio
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schematic.add = Tallenna kaavio...
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schematics = Kaaviot
schematic.replace = Kaavio tällä nimellä on jo olemassa. Haluatko korvata sen?
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schematic.exists = Kaavio tällä nimellä on jo olemassa.
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schematic.import = Tuo kaavio...
schematic.exportfile = Vie tiedosto
schematic.importfile = Tuo tiedosto
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schematic.browseworkshop = Selaa Steam Workshoppia
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schematic.copy = Kopioi leikepöydälle
schematic.copy.import = Tuo leikepöydältä
schematic.shareworkshop = Jaa Workshoppiin
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schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Käännä Kaavio
schematic.saved = Kaavio tallennettu.
schematic.delete.confirm = Tämä kaavio poistetaan.
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schematic.rename = Nimeä kaavio uudelleen
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schematic.info = {0}x{1}, {2} palikkaa
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schematic.disabled = [scarlet]Kaaviot poistettu käytöstä[]\nEt pysty käyttämään kaavioita tällä [accent]kartalla[] tai [accent]palvelimella.
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schematic.tags = Tags:
schematic.edittags = Edit Tags
schematic.addtag = Add Tag
schematic.texttag = Text Tag
schematic.icontag = Icon Tag
schematic.renametag = Rename Tag
schematic.tagdelconfirm = Delete this tag completely?
schematic.tagexists = That tag already exists.
stats = Stats
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stats.wave = Aaltoja voitettu
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stats.unitsCreated = Units Created
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stats.enemiesDestroyed = Vastustajia tuhottu
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stats.built = Buildings Built
stats.destroyed = Buildings Destroyed
stats.deconstructed = Buildings Deconstructed
stats.playtime = Time Played
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globalitems = [accent]Yhteiset tavarat
map.delete = Oletko varma että haluat poistaa kartan: "[accent]{0}[]"?
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level.highscore = Ennätys: [accent]{0}
level.select = Tason valinta
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level.mode = Pelimuoto:
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coreattack = < Ytimeen hyökätään! >
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nearpoint = [[ [scarlet]POISTU VIHOLLISEN PUDOTUSPISTEELTÄ VÄLITTÖMÄSTI[]\nvälitön tuhoutuminen
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database = Ytimen tietokanta
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database.button = Database
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savegame = Tallenna peli
loadgame = Lataa peli
joingame = Liity peliin
customgame = Mukautettu peli
newgame = Uusi peli
none = <ei mitään>
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none.found = [lightgray]<none found>
none.inmap = [lightgray]<none in map>
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minimap = Pienoiskartta
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position = Sijainti
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close = Sulje
website = Verkkosivu
quit = Poistu
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save.quit = Tallenna ja poistu
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maps = Kartat
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maps.browse = Selaa karttoja
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continue = Jatka
maps.none = [lightgray]Karttoja ei löytynyt!
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invalid = Virheellinen
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pickcolor = Valitse väri
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preparingconfig = Valmistellaan asetuksia
preparingcontent = Valmistellaan sisältöä
uploadingcontent = Julkaistaan sisältöä
uploadingpreviewfile = Julkaistaan esikatseltavaa tiedostoa
committingchanges = Varmistetaan muutokset
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done = Valmis
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feature.unsupported = Laitteesi ei tue tätä toimintoa.
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mods.initfailed = [red]⚠[] The previous Mindustry instance failed to initialize. This was likely caused by misbehaving mods.\n\nTo prevent a crash loop, [red]all mods have been disabled.[]
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mods = Modit
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mods.none = [lightgray]Modeja ei löytynyt!
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mods.guide = Modaamisopas
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mods.report = Raportoi ohjelmistovirhe
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mods.openfolder = Avaa modikansio
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mods.viewcontent = View Content
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mods.reload = Reload
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mods.reloadexit = The game will now exit, to reload mods.
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mod.installed = [[Installed]
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mod.display = [gray]Mod:[orange] {0}
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mod.enabled = [lightgray]Käytössä
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mod.disabled = [scarlet]Pois käytöstä
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mod.multiplayer.compatible = [gray]Multiplayer Compatible
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mod.disable = Poista käytössä
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mod.content = Sisältö:
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mod.delete.error = Modia ei pystytty poistamaan. Tiedosto voi olla käytössä.
mod.requiresversion = [scarlet]Tarvitsee vähintään pelin version: [accent]{0}
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mod.outdatedv7 = [scarlet]Incompatible with V7 (no minGameVersion: 136)
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mod.missingdependencies = [scarlet]Tarvitsee nämä modit: {0}
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mod.erroredcontent = [scarlet]Sisältövirheet
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mod.errors = Virheitä on tapahtunut pelin ladatessa.
mod.noerrorplay = [scarlet]Sinulla on virheellisiä modeja.[] Joko poista ne käytöstä tai korjaa virheet.
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mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled.
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mod.enable = Käytä
mod.requiresrestart = Peli suljetaan jotta muutokset voisivat toteutua.
mod.reloadrequired = [scarlet]Vaatii Uudelleenkäynnistystä
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mod.import = Tuo modi
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mod.import.file = Tuo tiedosto
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mod.import.github = Tuo GitHub Modi
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mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source!
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mod.item.remove = Tämä esine on osa[accent] '{0}'[] modia. Poistaaksesi sen, sinun tulee poistaa tuon modin vasennus
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mod.remove.confirm = Tämä modi poistetaan.
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mod.author = [lightgray]Tekijä:[] {0}
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mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0}
mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again.
mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods.
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mod.scripts.disable = Laitteesi ei tue modeja skripteillä. Sinun on sammutettava nämä modit pelataksesi peliä.
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about.button = Tietoa
name = Nimi:
noname = Valitse ensin[accent] pelaajanimi[].
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planetmap = Avaruuskartta
launchcore = Laukaise tukikohta
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filename = Tiedostonimi:
unlocked = Uutta sisältöä avattu!
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available = New research available!
unlock.incampaign = < Unlock in campaign for details >
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completed = [accent]Suoritettu
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techtree = Edistyspuu
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techtree.select = Tech Tree Selection
techtree.serpulo = Serpulo
techtree.erekir = Erekir
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research.load = Load
research.discard = Discard
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research.list = [lightgray]Tutki:
research = Tutki
researched = [lightgray]{0} tutkittu.
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research.progress = {0}% valmis
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players = {0} pelaajaa paikalla
players.single = {0} pelaaja paikalla
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players.search = etsiä
players.notfound = [gray]pelaajia ei löytynyt.
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server.closing = [accent]Suljetaan palvelinta...
server.kicked.kick = Sinut on potkittu palvelimelta!
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server.kicked.whitelist = Sinua ei ole lisätty sallittujen luetteloon tällä palvelimella.
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server.kicked.serverClose = Palvelin suljettu.
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server.kicked.vote = Sinut on äänestetty pois. Hyvästi.
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server.kicked.clientOutdated = Pelisi on vanhentunut! Päivitä se!
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server.kicked.serverOutdated = Vanhentunut palvelin! Pyydä isäntää päivittämään!
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server.kicked.banned = Sinulla on portikielto tälle palvelimelle.
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server.kicked.typeMismatch = This server is not compatible with your build type.
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server.kicked.playerLimit = Tämä palvelin on täynnä. Odota vapaata tilaa.
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server.kicked.recentKick = Sinut on potkittu äskettäin.\nOdota ennen kuin yhdistät uudestaan.
server.kicked.nameInUse = Joku tuon niminen\non jo tällä palvelimella.
server.kicked.nameEmpty = Valitsemasi nimi on virheellinen.
server.kicked.idInUse = Olet jo tällä palvelimella! Kahdella käyttäjällä yhdistäminen ei ole sallittua.
server.kicked.customClient = Tämä palvelin ei tue muokattuja versioita. Lataa virallinen versio.
server.kicked.gameover = Peli ohi!
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server.kicked.serverRestarting = Tämä palvelin on uudelleenkäynnistymässä.
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server.versions = Versiosi:[accent] {0}[]\nPalvelimen versio:[accent] {1}[]
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
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hostserver = Pidä yllä monipelaaja peliä
invitefriends = Pyydä Ystäviä
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hostserver.mobile = Isäntä\nPeli
host = Isäntä
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hosting = [accent]Avataan palvelinta...
hosts.refresh = Päivitä
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hosts.discovering = Etsitään LAN pelejä
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hosts.discovering.any = Etsitään pelejä
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server.refreshing = Päivitetään palvelimen tietoja
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hosts.none = [lightgray]Paikallisia pelejä ei löytynyt!
host.invalid = [scarlet]Isäntään ei voitu yhdistää.
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servers.local = Paikalliset palvelimet
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servers.local.steam = Open Games & Local Servers
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servers.remote = Etäpalvelimet
servers.global = Yhteisön palvelimet
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servers.disclaimer = Community servers are [accent]not[] owned or controlled by the developer.\n\nServers may contain user-generated content that is not appropriate for all ages.
servers.showhidden = Show Hidden Servers
server.shown = Shown
server.hidden = Hidden
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trace = Seuraa pelaajaa
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trace.playername = Pelaajanimi: [accent]{0}
trace.ip = IP-osoite: [accent]{0}
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trace.id = Pelaajakohtainen tunniste: [accent]{0}
trace.mobile = Mobiililaite: [accent]{0}
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trace.modclient = Custom Client: [accent]{0}
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trace.times.joined = Times Joined: [accent]{0}
trace.times.kicked = Times Kicked: [accent]{0}
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invalidid = Invalid client ID! Submit a bug report.
server.bans = Porttikiellot
server.bans.none = Porttikieltoja saaneita pelaajia ei löytynyt!
server.admins = Ylläpitäjät
server.admins.none = Ylläpitäjiä ei löytynyt!
server.add = Lisää palvelin
server.delete = Oletko varma että haluat poistaa tämän palvelimen?
server.edit = Muokkaa palvelinta
server.outdated = [crimson]Vanhentunut palvelin![]
server.outdated.client = [crimson]Vanhentunut asiakasohjelma![]
server.version = [gray]v{0} {1}
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server.custombuild = [accent]Custom Build
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confirmban = Oletko varma että haluat antaa porttikiellon tälle pelaajalle?
confirmkick = Oletko varma että haluat potkia tämän pelaajan?
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confirmvotekick = Oletko varma että haluat äänestää tämän pelaajan potkituksi?
confirmunban = Oletko varma että haluat päästää tämän pelaajan takaisin?
confirmadmin = Oletko varma että haluat antaa pelaajalle hallinto-oikeuksia?
2020-03-17 23:02:47 +07:00
confirmunadmin = Oletko varma että haluat poistaa hallinto-oikeudet pelaajalta?
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joingame.title = Liity peliin
joingame.ip = Osoite:
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disconnect = Yhteys katkaistu.
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disconnect.error = Yhteysvirhe.
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disconnect.closed = Yhteys poistettu.
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disconnect.timeout = Yhteys aikakatkaistiin.
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disconnect.data = Maailman tietojen lataaminen epäonnistui!
cantconnect = Peliin ei voitu liittyä ([accent]{0}[]).
connecting = [accent]Yhdistetään...
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reconnecting = [accent]Reconnecting...
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connecting.data = [accent]Ladataan maailman tietoja...
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server.port = Portti:
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server.addressinuse = Osoite on jo käytössä!
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server.invalidport = Tällä portilla ei löytynyt peliä!
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server.error = [crimson]Error hosting server: [accent]{0}
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save.new = Uusi tallennus
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save.overwrite = Haluatko varmasti korvata \ntämän tallennuspaikan??
overwrite = Korvata
save.none = Tallennuksia ei löytynyt!
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savefail = Pelin tallentaminen epäonnistui!
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save.delete.confirm = Oletko varma että haluat poistaa tämän tallennuksen?
save.delete = Poista
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save.export = Vie tallennus
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save.import.invalid = [accent]This save is invalid!
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save.import.fail = [crimson]Tallennuksen tuominen epäonnistui: [accent]{0}
save.export.fail = [crimson]Tallennuksen vieminen epäonnistui: [accent]{0}
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save.import = Tuo tallennus
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save.newslot = Tallennuksen nimi:
save.rename = Nimeä uudelleen
save.rename.text = Uusi nimi:
selectslot = Valitse tallennus.
slot = [accent]Paikka {0}
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editmessage = Muokkaa viestiä
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save.corrupted = [accent]Tallennustiedosto korruptoitunut tai viallinen!\nJos olet päivittänyt juuri pelisi, tämä on todennäköisesti muutos tallennusmuodossa [scarlet]eikä[] virhe.
empty = <tyhjä>
on = Päällä
off = Pois
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save.search = Etsi Tallennettuja Pelejä...
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save.autosave = Automaattitallennus: {0}
save.map = Kartta: {0}
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save.wave = Taso {0}
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save.mode = Pelimuoto: {0}
2019-11-29 10:04:58 +07:00
save.date = Viimeksi tallennettu: {0}
save.playtime = Peliaika: {0}
warning = Varoitus.
confirm = Vahvista
delete = Poista
2020-01-08 22:59:29 +07:00
view.workshop = View In Workshop
workshop.listing = Edit Workshop Listing
2022-07-01 22:49:49 +07:00
ok = Ok
2019-11-29 10:04:58 +07:00
open = Avaa
customize = Muokkaa sääntöjä
cancel = Peruuta
2022-05-07 11:31:11 +07:00
command = Command
2019-11-29 10:04:58 +07:00
openlink = Avaa linkki
copylink = Kopioi linkki
back = Takaisin
2021-11-21 03:06:14 +07:00
max = Max
2022-05-07 07:35:16 +07:00
objective = Map Objective
2021-11-21 03:06:14 +07:00
crash.export = Export Crash Logs
crash.none = No crash logs found.
crash.exported = Crash logs exported.
2021-01-08 05:11:06 +07:00
data.export = Vie dataa
data.import = Tuo dataa
2020-07-13 23:10:40 +07:00
data.openfolder = Avaa datakansio
2021-01-08 05:11:06 +07:00
data.exported = Dataa on viety.
2020-01-08 22:59:29 +07:00
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
2020-03-17 23:02:47 +07:00
quit.confirm = Oletko varma että haluat poistua?
2019-11-29 10:04:58 +07:00
loading = [accent]Ladataan...
2021-11-21 03:06:14 +07:00
downloading = [accent]Downloading...
2019-11-29 10:04:58 +07:00
saving = [accent]Tallennetaan...
2021-01-08 05:11:06 +07:00
respawn = [accent][[{0}][] uudelleensyntymiseen ytimessä
cancelbuilding = [accent][[{0}][] tyhjentääksesi suunnitelman
selectschematic = [accent][[{0}][] jotta voisit kopioida ja liittää
pausebuilding = [accent][[{0}][] pysäyttääksesi rakentamisen
resumebuilding = [scarlet][[{0}][] jatkaaksesi rakentamista
2021-11-21 03:06:14 +07:00
enablebuilding = [scarlet][[{0}][] to enable building
showui = UI hidden.\nPress [accent][[{0}][] to show UI.
2020-01-24 22:09:48 +07:00
wave = [accent]Taso {0}
2020-10-23 22:52:01 +07:00
wave.cap = [accent]Wave {0}/{1}
2020-01-24 22:09:48 +07:00
wave.waiting = [lightgray]Seuraava taso {0}
2021-01-08 05:11:06 +07:00
wave.waveInProgress = [lightgray]Taso käynnissä
2019-11-29 10:04:58 +07:00
waiting = [lightgray]Odotetaan...
waiting.players = Odotetaan pelaajia...
wave.enemies = [lightgray]{0} vihollista jäljellä
2021-11-21 03:06:14 +07:00
wave.enemycores = [accent]{0}[lightgray] Enemy Cores
wave.enemycore = [accent]{0}[lightgray] Enemy Core
2019-11-29 10:04:58 +07:00
wave.enemy = [lightgray]{0} vihollinen jäljellä
2021-01-08 05:11:06 +07:00
wave.guardianwarn = Suojelija tulossa [accent]{0}[] tason päästä.
wave.guardianwarn.one = Suojelija tulee rökittämään sinut [accent]{0}[] tasolla.
2019-11-29 10:04:58 +07:00
loadimage = Lataa kuva
saveimage = Tallenna kuva
unknown = Tuntematon
2020-01-24 22:09:48 +07:00
custom = Mukautettu
2019-11-29 10:04:58 +07:00
builtin = Sisäänrakennettu
map.delete.confirm = Oletko varma että haluat poistaa tämän kartan? Poistoa ei voi peruuttaa!
map.random = [accent]Satunnainen kartta
map.nospawn = Tässä kartassa ei ole ytimiä joihin syntyä! Lisää[accent] oranssi[] ydin karttaan editorissa.
2020-05-14 01:38:26 +07:00
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[scarlet] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[scarlet] red[] cores to this map in the editor.
2020-03-17 23:02:47 +07:00
map.invalid = Virhe ladatessa karttaa: korruptoitunut tai väärä karttatiedosto.
2020-01-08 22:59:29 +07:00
workshop.update = Update Item
workshop.error = Error fetching workshop details: {0}
2021-01-08 05:11:06 +07:00
map.publish.confirm = Oletko varma että haluat julkaista tämän kartan?\n\n[lightgray]Hyväksy Workshopin EULA ehdot, muuten karttasi ei tule näkyviin!
workshop.menu = Mitä haluat tehdä tälle asialle?
2020-07-13 23:10:40 +07:00
workshop.info = Kohteen Tiedot
2021-01-08 05:11:06 +07:00
changelog = Loki (valinnainen):
2022-05-07 07:35:16 +07:00
updatedesc = Overwrite Title & Description
2020-01-08 22:59:29 +07:00
eula = Steam EULA
missing = This item has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked.
publishing = [accent]Publishing...
publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up!
2020-07-13 23:10:40 +07:00
publish.error = Virhe julkaisussa: {0}
2020-01-08 22:59:29 +07:00
steam.error = Failed to initialize Steam services.\nError: {0}
2022-05-07 07:35:16 +07:00
editor.planet = Planet:
editor.sector = Sector:
editor.seed = Seed:
2021-11-21 03:06:14 +07:00
editor.cliffs = Walls To Cliffs
2020-01-08 22:59:29 +07:00
2020-01-24 22:09:48 +07:00
editor.brush = Sivellin
2019-11-29 10:04:58 +07:00
editor.openin = Avaa editorissa
2020-05-25 14:52:44 +07:00
editor.oregen = Malmien generaatio
editor.oregen.info = Malmien generaatio:
2019-11-29 10:04:58 +07:00
editor.mapinfo = Kartan tiedot
2020-01-24 22:09:48 +07:00
editor.author = Tekijä:
2019-11-29 10:04:58 +07:00
editor.description = Kuvaus:
2020-01-24 22:09:48 +07:00
editor.nodescription = Kartan kuvaksessa täytyy olla vähintään neljä kirjainta ennen julkaisua.
editor.waves = Tasot:
2019-11-29 10:04:58 +07:00
editor.rules = Säännöt:
2020-01-24 22:09:48 +07:00
editor.generation = Generaatio:
2022-06-24 07:58:28 +07:00
editor.objectives = Objectives
2020-01-24 22:09:48 +07:00
editor.ingame = Muokka pelin sisällä
2022-05-07 07:35:16 +07:00
editor.playtest = Playtest
2020-02-08 08:42:14 +07:00
editor.publish.workshop = Julkaise Workshoppiin
2019-11-29 10:04:58 +07:00
editor.newmap = Uusi kartta
2020-10-23 22:52:01 +07:00
editor.center = Center
2021-11-21 03:06:14 +07:00
editor.search = Search maps...
editor.filters = Filter Maps
editor.filters.mode = Gamemodes:
editor.filters.type = Map Type:
editor.filters.search = Search In:
editor.filters.author = Author
editor.filters.description = Description
2022-06-24 07:58:28 +07:00
editor.shiftx = Shift X
editor.shifty = Shift Y
2020-07-13 23:10:40 +07:00
workshop = Työpaja
2020-01-24 22:09:48 +07:00
waves.title = Tasot
waves.remove = Poista
2020-07-13 23:10:40 +07:00
waves.every = jokainen
waves.waves = tasot
2022-05-07 07:35:16 +07:00
waves.health = health: {0}%
2020-02-08 08:42:14 +07:00
waves.perspawn = per syntymispiste
2020-07-24 04:12:55 +07:00
waves.shields = shields/wave
2020-07-13 23:10:40 +07:00
waves.to = jotta
2022-05-07 07:35:16 +07:00
waves.spawn = spawn:
waves.spawn.all = <all>
waves.spawn.select = Spawn Select
waves.spawn.none = [scarlet]no spawns found in map
2021-11-21 03:06:14 +07:00
waves.max = max units
2020-07-24 04:12:55 +07:00
waves.guardian = Guardian
2020-01-24 22:09:48 +07:00
waves.preview = Esikatselu
2019-11-29 10:04:58 +07:00
waves.edit = Muokkaa...
waves.copy = Kopioi leikepöydälle
waves.load = Lataa leikepöydältä
waves.invalid = Invalid waves in clipboard.
2020-02-08 08:42:14 +07:00
waves.copied = Tasot kopioitu.
2019-11-29 10:04:58 +07:00
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
2021-11-21 03:06:14 +07:00
waves.sort = Sort By
waves.sort.reverse = Reverse Sort
waves.sort.begin = Begin
waves.sort.health = Health
waves.sort.type = Type
waves.units.hide = Hide All
waves.units.show = Show All
2020-09-24 05:28:25 +07:00
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
2019-11-29 10:04:58 +07:00
editor.default = [lightgray]<Default>
2020-01-24 22:09:48 +07:00
details = Yksityiskohdat...
2019-11-29 10:04:58 +07:00
edit = Muokkaa...
2021-11-21 03:06:14 +07:00
variables = Vars
2019-11-29 10:04:58 +07:00
editor.name = Nimi:
2020-02-08 08:42:14 +07:00
editor.spawn = Luo yksikkö
2020-01-24 22:09:48 +07:00
editor.removeunit = Poista yksikkö
2019-11-29 10:04:58 +07:00
editor.teams = Joukkueet
editor.errorload = Virhe ladattaessa tiedostoa:\n[accent]{0}
editor.errorsave = Virhe tallennettaessa tiedostoa:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
2020-03-17 23:02:47 +07:00
editor.errornot = Tämä ei ole karttatiedosto.
2019-11-29 10:04:58 +07:00
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Map has no name defined. Are you trying to load a save file?
editor.update = Päivitä
2020-01-24 22:09:48 +07:00
editor.randomize = Satunnaista
2022-06-26 22:52:10 +07:00
editor.moveup = Move Up
editor.movedown = Move Down
2022-07-01 22:49:49 +07:00
editor.copy = Kopioi
2020-01-24 22:09:48 +07:00
editor.apply = Käytä
editor.generate = Generoi
2022-05-07 07:35:16 +07:00
editor.sectorgenerate = Sector Generate
2020-01-24 22:09:48 +07:00
editor.resize = Säädä kokoa
2019-11-29 10:04:58 +07:00
editor.loadmap = Lataa kartta
editor.savemap = Tallenna kartta
editor.saved = Tallennettu!
2020-03-18 06:40:29 +07:00
editor.save.noname = Kartallasi ei ole nimeä! Aseta sellainen 'Kartan tiedot' valikossa.
2019-11-29 10:04:58 +07:00
editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
2020-05-25 14:52:44 +07:00
editor.import.exists = [scarlet]Unable to import:[] sisäänrakennettu kartta nimellä '{0}' on jo olemassa!
2019-11-29 10:04:58 +07:00
editor.import = Tuo...
editor.importmap = Tuo kartta
editor.importmap.description = Import an already existing map
editor.importfile = Tuo tiedosto
2022-07-01 22:49:49 +07:00
editor.importfile.description = Tuo ulkoinen karttatiedosto
2019-11-29 10:04:58 +07:00
editor.importimage = Import Legacy Image
editor.importimage.description = Import an external map image file
editor.export = Vie...
editor.exportfile = Vie tiedosto
editor.exportfile.description = Export a map file
editor.exportimage = Export Terrain Image
editor.exportimage.description = Export a map image file
2020-07-13 23:10:40 +07:00
editor.loadimage = Tuoda Maasto
editor.saveimage = Vie Maasto
2020-03-17 23:02:47 +07:00
editor.unsaved = [scarlet]Sinulla on tallentamattomia muutoksia![]\nOletko varma että haluat poistua?
2019-11-29 10:04:58 +07:00
editor.resizemap = Resize Map
editor.mapname = Kartan nimi:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
2020-01-24 22:09:48 +07:00
editor.exists = Kartta tällä nimellä on jo olemassa.
editor.selectmap = Valitse kartta ladattavaksi:
2019-11-29 10:04:58 +07:00
2020-01-24 22:09:48 +07:00
toolmode.replace = Korvaa
2021-01-08 05:11:06 +07:00
toolmode.replace.description = Piirtää vain kiinteille objekteille.
2020-01-24 22:09:48 +07:00
toolmode.replaceall = Korvaa kaikki
2021-01-08 05:11:06 +07:00
toolmode.replaceall.description = Korvaa kaikki palikat kartassa.
2019-11-29 10:04:58 +07:00
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
2022-07-01 22:49:49 +07:00
toolmode.square = Neliö
toolmode.square.description = Neliösivelllin.
toolmode.eraseores = Poista malmit
toolmode.eraseores.description = Poista vain malmit.
toolmode.fillteams = Täytä tiimit
2019-11-29 10:04:58 +07:00
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
2022-05-07 07:35:16 +07:00
toolmode.underliquid = Under Liquids
toolmode.underliquid.description = Draw floors under liquid tiles.
2019-11-29 10:04:58 +07:00
filters.empty = [lightgray]No filters! Add one with the button below.
2020-07-13 23:10:40 +07:00
filter.distort = Vääristää
filter.noise = Melu
2020-04-26 22:24:52 +07:00
filter.enemyspawn = Enemy Spawn Select
2020-10-23 22:52:01 +07:00
filter.spawnpath = Path To Spawn
2020-07-13 23:10:40 +07:00
filter.corespawn = Valitse Ydin
filter.median = Mediaani
2021-01-08 05:11:06 +07:00
filter.oremedian = Malmin keskiarvo
2020-07-13 23:10:40 +07:00
filter.blend = Sekoitus
2021-01-08 05:11:06 +07:00
filter.defaultores = Oletus malmit
2020-07-13 23:10:40 +07:00
filter.ore = Malmi
filter.rivernoise = Jokien melu
filter.mirror = Peili
filter.clear = Selkeä
2021-01-08 05:11:06 +07:00
filter.option.ignore = Ohitta
filter.scatter = Hajauta
2020-07-13 23:10:40 +07:00
filter.terrain = Maasto
filter.option.scale = Mittakaava
filter.option.chance = Mahdollisuus
filter.option.mag = Suuruus
filter.option.threshold = Raja
2019-11-29 10:04:58 +07:00
filter.option.circle-scale = Circle Scale
2020-07-13 23:10:40 +07:00
filter.option.octaves = Oktaavi
2019-11-29 10:04:58 +07:00
filter.option.falloff = Falloff
2020-07-13 23:10:40 +07:00
filter.option.angle = Kulma
2022-05-07 07:35:16 +07:00
filter.option.tilt = Tilt
2021-11-21 03:06:14 +07:00
filter.option.rotate = Rotate
2020-07-13 23:10:40 +07:00
filter.option.amount = Määrä
filter.option.block = Estää
2019-11-29 10:04:58 +07:00
filter.option.floor = Lattia
filter.option.flooronto = Target Floor
2020-10-23 22:52:01 +07:00
filter.option.target = Target
2021-11-21 03:06:14 +07:00
filter.option.replacement = Replacement
2019-11-29 10:04:58 +07:00
filter.option.wall = Seinä
filter.option.ore = Malmi
2021-01-08 05:11:06 +07:00
filter.option.floor2 = Toinen lattia
2019-11-29 10:04:58 +07:00
filter.option.threshold2 = Secondary Threshold
2021-01-08 05:11:06 +07:00
filter.option.radius = Säde
filter.option.percentile = Prosentti
2019-11-29 10:04:58 +07:00
width = Leveys:
height = Korkeus:
menu = Valikko
play = Pelaa
2020-01-24 22:09:48 +07:00
campaign = Polku
2019-11-29 10:04:58 +07:00
load = Lataa
save = Tallenna
fps = FPS: {0}
ping = Ping: {0}ms
2021-11-21 03:06:14 +07:00
tps = TPS: {0}
memory = Mem: {0}mb
memory2 = Mem:\n {0}mb +\n {1}mb
2020-05-25 14:52:44 +07:00
language.restart = Käynnista peli uudelleen, jotta saat kieliasetukset toimimaan.
2019-11-29 10:04:58 +07:00
settings = Asetukset
2020-02-08 08:42:14 +07:00
tutorial = Perehdytys
tutorial.retake = Pelaa perehdytys uudelleen
2020-01-24 22:09:48 +07:00
editor = Editori
mapeditor = Kartan Editori
2019-11-29 10:04:58 +07:00
abandon = Hylkää
2020-03-17 23:02:47 +07:00
abandon.text = Tämä alue ja kaikki sen resurssit menetetään viholliselle.
2019-11-29 10:04:58 +07:00
locked = Lukittu
complete = [lightgray]Reach:
2020-01-24 22:09:48 +07:00
requirement.wave = Pääse Tasolle {0} kartassa {1}
2020-03-17 23:02:47 +07:00
requirement.core = Tuhoa vihollisen ydin kartassa {0}
2020-09-24 05:28:25 +07:00
requirement.research = Research {0}
2021-11-21 03:06:14 +07:00
requirement.produce = Produce {0}
2020-09-24 05:28:25 +07:00
requirement.capture = Capture {0}
2022-05-07 07:35:16 +07:00
requirement.onplanet = Control Sector On {0}
requirement.onsector = Land On Sector: {0}
2020-07-24 04:12:55 +07:00
launch.text = Launch
2020-10-23 22:52:01 +07:00
research.multiplayer = Only the host can research items.
2021-11-21 03:06:14 +07:00
map.multiplayer = Only the host can view sectors.
2020-01-24 22:09:48 +07:00
uncover = Paljasta
2019-11-29 10:04:58 +07:00
configure = Configure Loadout
2022-05-07 07:35:16 +07:00
objective.research = [accent]Research:\n[]{0}[lightgray]{1}
objective.produce = [accent]Obtain:\n[]{0}[lightgray]{1}
objective.destroyblock = [accent]Destroy:\n[]{0}[lightgray]{1}
objective.destroyblocks = [accent]Destroy: [lightgray]{0}[white]/{1}\n{2}[lightgray]{3}
objective.item = [accent]Obtain: [][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
objective.coreitem = [accent]Move into Core:\n[][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
objective.build = [accent]Build: [][lightgray]{0}[]x\n{1}[lightgray]{2}
objective.buildunit = [accent]Build Unit: [][lightgray]{0}[]x\n{1}[lightgray]{2}
objective.destroyunits = [accent]Destroy: [][lightgray]{0}[]x Units
objective.enemiesapproaching = [accent]Enemies approaching in [lightgray]{0}[]
objective.destroycore = [accent]Destroy Enemy Core
objective.command = [accent]Command Units
objective.nuclearlaunch = [accent]⚠ Nuclear launch detected: [lightgray]{0}
announce.nuclearstrike = [red]⚠ NUCLEAR STRIKE INBOUND ⚠
2020-07-24 04:12:55 +07:00
loadout = Loadout
2021-01-08 05:11:06 +07:00
resources = Resurssit
2022-05-07 07:35:16 +07:00
resources.max = Max
2020-01-24 22:09:48 +07:00
bannedblocks = Kielletyt Palikat
2022-05-07 07:35:16 +07:00
objectives = Objectives
2021-11-21 03:06:14 +07:00
bannedunits = Banned Units
2020-01-24 22:09:48 +07:00
addall = Lisää kaikki
2021-11-21 03:06:14 +07:00
launch.from = Launching From: [accent]{0}
2022-05-07 07:35:16 +07:00
launch.capacity = Launching Item Capacity: [accent]{0}
2020-09-24 05:28:25 +07:00
launch.destination = Destination: {0}
2020-01-08 22:59:29 +07:00
configure.invalid = Amount must be a number between 0 and {0}.
2020-01-24 22:09:48 +07:00
add = Lisää...
2021-11-21 03:06:14 +07:00
guardian = Guardian
2021-11-22 22:31:01 +07:00
2019-11-29 10:04:58 +07:00
connectfail = [crimson]Connection error:\n\n[accent]{0}
error.unreachable = Server unreachable.\nIs the address spelled correctly?
error.invalidaddress = Invalid address.
error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
2021-01-08 05:11:06 +07:00
weather.rain.name = Sade
weather.snow.name = Lumi
weather.sandstorm.name = Hiekkamyrsky
weather.sporestorm.name = Sienimyräkkä
weather.fog.name = Sumu
2021-11-21 03:06:14 +07:00
sectorlist = Sectors
sectorlist.attacked = {0} under attack
2020-09-24 05:28:25 +07:00
sectors.unexplored = [lightgray]Unexplored
2021-01-08 05:11:06 +07:00
sectors.resources = Resurssit:
sectors.production = Produktio:
2021-11-21 03:06:14 +07:00
sectors.export = Export:
sectors.import = Import:
sectors.time = Time:
sectors.threat = Threat:
sectors.wave = Wave:
2021-01-08 05:11:06 +07:00
sectors.stored = Säilötty:
sectors.resume = Jatka
sectors.launch = Laukaise
sectors.select = Valitse
sectors.nonelaunch = [lightgray]ei mitään (sun)
sectors.rename = Nimeä sektori
2021-11-21 03:06:14 +07:00
sectors.enemybase = [scarlet]Enemy Base
sectors.vulnerable = [scarlet]Vulnerable
sectors.underattack = [scarlet]Under attack! [accent]{0}% damaged
2022-05-07 07:35:16 +07:00
sectors.underattack.nodamage = [scarlet]Uncaptured
2021-11-21 03:06:14 +07:00
sectors.survives = [accent]Survives {0} waves
sectors.go = Go
2022-05-07 07:35:16 +07:00
sector.abandon = Abandon
sector.abandon.confirm = This sector's core(s) will self-destruct.\nContinue?
2021-11-21 03:06:14 +07:00
sector.curcapture = Sector Captured
sector.curlost = Sector Lost
2021-01-08 05:11:06 +07:00
sector.missingresources = [scarlet]Sinulla ei ole tarpeeksi resursseja.
2021-11-21 03:06:14 +07:00
sector.attacked = Sector [accent]{0}[white] under attack!
sector.lost = Sector [accent]{0}[white] lost!
sector.captured = Sector [accent]{0}[white]captured!
sector.changeicon = Change Icon
2022-05-07 07:35:16 +07:00
sector.noswitch.title = Unable to Switch Sectors
sector.noswitch = You may not switch sectors while an existing sector is under attack.\n\nSector: [accent]{0}[] on [accent]{1}[]
sector.view = View Sector
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threat.low = Low
threat.medium = Medium
threat.high = High
threat.extreme = Extreme
threat.eradication = Eradication
planets = Planets
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planet.serpulo.name = Serpulo
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planet.erekir.name = Erekir
2021-01-08 05:11:06 +07:00
planet.sun.name = Aurinko
2021-11-21 03:06:14 +07:00
sector.impact0078.name = Impact 0078
2020-09-24 05:28:25 +07:00
2021-01-08 05:11:06 +07:00
sector.groundZero.name = Tapahtumahorisontti
sector.craters.name = Kraatterit
sector.frozenForest.name = Jäätyneet Metsät
sector.ruinousShores.name = Taistelujen Ranta
sector.stainedMountains.name = Kalliovuoret
sector.desolateRift.name = Musta Kanjoni
sector.nuclearComplex.name = Hylätty Ydinvoimalaitos
sector.overgrowth.name = Jätti Viidakko
sector.tarFields.name = Tervakentät
sector.saltFlats.name = Suola Autio
sector.fungalPass.name = Sienirihmasto
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sector.biomassFacility.name = Biomass Synthesis Facility
sector.windsweptIslands.name = Windswept Islands
sector.extractionOutpost.name = Extraction Outpost
sector.planetaryTerminal.name = Planetary Launch Terminal
sector.coastline.name = Coastline
sector.navalFortress.name = Naval Fortress
2019-11-29 10:04:58 +07:00
2020-07-24 04:12:55 +07:00
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
sector.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
sector.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Titan units. Destroy it. Reclaim that which was lost.
sector.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
sector.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
sector.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
2021-11-21 03:06:14 +07:00
sector.biomassFacility.description = The origin of spores. This is the facility in which they were researched and initially produced.\nResearch the technology contained within. Cultivate spores for the production of fuel and plastics.\n\n[lightgray]Upon this facility's demise, the spores were released. Nothing in the local ecosystem could compete with such an invasive organism.
sector.windsweptIslands.description = Further past the shoreline is this remote chain of islands. Records show they once had [accent]Plastanium[]-producing structures.\n\nFend off the enemy's naval units. Establish a base on the islands. Research these factories.
sector.extractionOutpost.description = A remote outpost, constructed by the enemy for the purpose of launching resources to other sectors.\n\nCross-sector transport technology is essential for further conquest. Destroy the base. Research their Launch Pads.
sector.impact0078.description = Here lie remnants of the interstellar transport vessel that first entered this system.\n\nSalvage as much as possible from the wreckage. Research any intact technology.
sector.planetaryTerminal.description = The final target.\n\nThis coastal base contains a structure capable of launching Cores to local planets. It is extremely well guarded.\n\nProduce naval units. Eliminate the enemy as quickly as possible. Research the launch structure.
2022-05-07 07:35:16 +07:00
sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
2021-11-21 03:06:14 +07:00
status.burning.name = Burning
status.freezing.name = Freezing
status.wet.name = Wet
status.muddy.name = Muddy
status.melting.name = Melting
status.sapped.name = Sapped
status.electrified.name = Electrified
status.spore-slowed.name = Spore Slowed
status.tarred.name = Tarred
status.overdrive.name = Overdrive
status.overclock.name = Overclock
status.shocked.name = Shocked
status.blasted.name = Blasted
status.unmoving.name = Unmoving
status.boss.name = Guardian
2019-11-29 10:04:58 +07:00
2020-01-24 22:09:48 +07:00
settings.language = Kieli
settings.data = Peli Data
settings.reset = Nollaa Asetukset
settings.rebind = Uudelleenaseta
settings.resetKey = Aseta Uudelleen
settings.controls = Kontrollit
settings.game = Peli
settings.sound = Ääni
settings.graphics = Grafiikat
settings.cleardata = Tyhjennä Pelin Data...
settings.clear.confirm = Oletko varma että haluat tyhjentää pelin datan?\nMitä on tehty ei voi peruuttaa!
settings.clearall.confirm = [scarlet]WARNING![]\nTämä poistaa kaiken datan, mukaanlukien kesken olevat pelit, kartat, avatut asiat ja kontrolliasetukset.\nKun painat 'ok' kaikki datasi poistetaan ja peli suljetaan.
2020-09-24 05:28:25 +07:00
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
2020-10-23 22:52:01 +07:00
settings.clearresearch = Clear Research
settings.clearresearch.confirm = Are you sure you want to clear all of your campaign research?
settings.clearcampaignsaves = Clear Campaign Saves
settings.clearcampaignsaves.confirm = Are you sure you want to clear all of your campaign saves?
2020-01-24 22:09:48 +07:00
paused = [accent]< Pysäytetty >
clear = Tyhjä
banned = [scarlet]Kielletty
2021-11-21 03:06:14 +07:00
unsupported.environment = [scarlet]Unsupported Environment
2020-01-24 22:09:48 +07:00
yes = Kyllä
no = Ei
info.title = Informaatio
2019-11-29 10:04:58 +07:00
error.title = [crimson]An error has occured
error.crashtitle = An error has occured
2020-04-26 22:24:52 +07:00
unit.nobuild = [scarlet]Unit can't build
2020-10-23 22:52:01 +07:00
lastaccessed = [lightgray]Last Accessed: {0}
2022-06-18 05:20:30 +07:00
lastcommanded = [lightgray]Last Commanded: {0}
2020-10-23 22:52:01 +07:00
block.unknown = [lightgray]???
2021-11-21 03:06:14 +07:00
stat.showinmap = <load map to show>
stat.description = Purpose
2020-10-23 22:52:01 +07:00
2020-10-19 22:12:40 +07:00
stat.input = Sisääntulo
stat.output = Ulostulo
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stat.maxefficiency = Max Efficiency
2020-10-19 22:12:40 +07:00
stat.booster = Tehostaja
stat.tiles = Required Tiles
stat.affinities = Affinities
2021-11-21 03:06:14 +07:00
stat.opposites = Opposites
2020-10-19 22:12:40 +07:00
stat.powercapacity = Energiakapasiteetti
stat.powershot = Energiaa/Ammus
stat.damage = Vahinko
stat.targetsair = Hyökkää ilmaan
stat.targetsground = Hyökkää maahan
stat.itemsmoved = Liikkumisnopeus
stat.launchtime = Aika laukaisujen välillä
stat.shootrange = Kantama
stat.size = Koko
stat.displaysize = Display Size
stat.liquidcapacity = Nestekapasiteetti
stat.powerrange = Energiakantama
stat.linkrange = Link Range
stat.instructions = Instructions
stat.powerconnections = Maksimimäärä yhdistyksiä
stat.poweruse = Energian käyttö
stat.powerdamage = Energia/Vahinko
stat.itemcapacity = Tavarakapasiteetti
2020-10-23 22:52:01 +07:00
stat.memorycapacity = Memory Capacity
2020-10-19 22:12:40 +07:00
stat.basepowergeneration = Perus energiantuotto
stat.productiontime = Tuotantoaika
stat.repairtime = Kokonaisen palikan korjausaika
2021-11-21 03:06:14 +07:00
stat.repairspeed = Repair Speed
stat.weapons = Weapons
stat.bullet = Bullet
2022-06-21 06:37:58 +07:00
stat.moduletier = Module Tier
2020-10-19 22:12:40 +07:00
stat.speedincrease = Nopeuden kasvu
stat.range = Etäisyys
stat.drilltier = Porattavat
stat.drillspeed = Kanta Poran Nopeus
stat.boosteffect = Tehostamisem vaikutus
stat.maxunits = Maksimimäärä yksikköjä
stat.health = Elämäpisteet
2021-11-21 03:06:14 +07:00
stat.armor = Armor
2020-10-19 22:12:40 +07:00
stat.buildtime = Rakentamisaika
stat.maxconsecutive = Max Consecutive
stat.buildcost = Rakentamishinta
stat.inaccuracy = Epätarkkuus
stat.shots = Ammusta
stat.reload = Ammusta/sekunnissa
stat.ammo = Ammus
stat.shieldhealth = Shield Health
stat.cooldowntime = Cooldown Time
2020-10-23 22:52:01 +07:00
stat.explosiveness = Explosiveness
stat.basedeflectchance = Base Deflect Chance
stat.lightningchance = Lightning Chance
stat.lightningdamage = Lightning Damage
stat.flammability = Flammability
stat.radioactivity = Radioactivity
2021-11-21 03:06:14 +07:00
stat.charge = Charge
2020-10-23 22:52:01 +07:00
stat.heatcapacity = HeatCapacity
2021-01-08 05:11:06 +07:00
stat.viscosity = Tahmeus
stat.temperature = Lämpötila
stat.speed = Nopeus
2020-10-23 22:52:01 +07:00
stat.buildspeed = Build Speed
stat.minespeed = Mine Speed
stat.minetier = Mine Tier
stat.payloadcapacity = Payload Capacity
2021-01-08 05:11:06 +07:00
stat.abilities = Erikoisvoimat
2021-11-21 03:06:14 +07:00
stat.canboost = Can Boost
stat.flying = Flying
stat.ammouse = Ammo Use
stat.damagemultiplier = Damage Multiplier
stat.healthmultiplier = Health Multiplier
stat.speedmultiplier = Speed Multiplier
stat.reloadmultiplier = Reload Multiplier
stat.buildspeedmultiplier = Build Speed Multiplier
stat.reactive = Reacts
2022-05-07 07:35:16 +07:00
stat.immunities = Immunities
2021-11-21 03:06:14 +07:00
stat.healing = Healing
2020-10-23 22:52:01 +07:00
ability.forcefield = Force Field
ability.repairfield = Repair Field
ability.statusfield = Status Field
ability.unitspawn = {0} Factory
ability.shieldregenfield = Shield Regen Field
2021-11-21 03:06:14 +07:00
ability.movelightning = Movement Lightning
ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
2022-05-07 07:35:16 +07:00
bar.onlycoredeposit = Only Core Depositing Allowed
2019-11-29 10:04:58 +07:00
2020-02-08 08:42:14 +07:00
bar.drilltierreq = Parempi pora vaadittu
2022-07-01 22:49:49 +07:00
bar.noresources = Resursseja Puuttuu
2020-07-24 04:12:55 +07:00
bar.corereq = Core Base Required
2022-05-07 07:35:16 +07:00
bar.corefloor = Core Zone Tile Required
bar.cargounitcap = Cargo Unit Cap Reached
2020-02-08 08:42:14 +07:00
bar.drillspeed = Poran nopeus: {0}/s
bar.pumpspeed = Pumpun nopeus: {0}/s
2020-01-24 22:09:48 +07:00
bar.efficiency = Tehokkuus: {0}%
2021-11-21 03:06:14 +07:00
bar.boost = Boost: +{0}%
2020-01-24 22:09:48 +07:00
bar.powerbalance = Energia: {0}/s
bar.powerstored = Säilöttynä: {0}/{1}
bar.poweramount = Energia: {0}
2020-02-08 08:42:14 +07:00
bar.poweroutput = Energiantuotto: {0}
2022-07-01 22:49:49 +07:00
bar.powerlines = Yhteyksiä: {0}/{1}
2020-01-24 22:09:48 +07:00
bar.items = Tavaroita: {0}
bar.capacity = Kapasiteetti: {0}
2020-07-24 04:12:55 +07:00
bar.unitcap = {0} {1}/{2}
2020-01-24 22:09:48 +07:00
bar.liquid = Neste
bar.heat = Lämpö
2022-07-01 22:49:49 +07:00
bar.heatamount = Lämpö: {0}
bar.heatpercent = Lämpö: {0} ({1}%)
2020-01-24 22:09:48 +07:00
bar.power = Energia
2020-02-08 08:42:14 +07:00
bar.progress = Rakennuksen edistys
2022-05-07 07:35:16 +07:00
bar.loadprogress = Progress
bar.launchcooldown = Launch Cooldown
2020-01-24 22:09:48 +07:00
bar.input = Sisääntulo
bar.output = Ulostulo
2021-11-21 03:06:14 +07:00
bar.strength = [stat]{0}[lightgray]x strength
2019-11-29 10:04:58 +07:00
2020-10-23 22:52:01 +07:00
units.processorcontrol = [lightgray]Processor Controlled
2020-01-24 22:09:48 +07:00
bullet.damage = [stat]{0}[lightgray] Vahinko
2020-02-08 08:42:14 +07:00
bullet.splashdamage = [stat]{0}[lightgray] Aluevahinko ~[stat] {1}[lightgray] palikkaa
2020-01-24 22:09:48 +07:00
bullet.incendiary = [stat]sytyttävä
bullet.homing = [stat]itseohjautuva
2022-05-07 07:35:16 +07:00
bullet.armorpierce = [stat]armor piercing
2021-11-21 03:06:14 +07:00
bullet.frags = [stat]{0}[lightgray]x frag bullets:
bullet.lightning = [stat]{0}[lightgray]x lightning ~ [stat]{1}[lightgray] damage
bullet.buildingdamage = [stat]{0}%[lightgray] building damage
2019-11-29 10:04:58 +07:00
bullet.knockback = [stat]{0}[lightgray] knockback
2020-10-23 22:52:01 +07:00
bullet.pierce = [stat]{0}[lightgray]x pierce
bullet.infinitepierce = [stat]pierce
2021-11-21 03:06:14 +07:00
bullet.healpercent = [stat]{0}[lightgray]% healing
2022-05-07 07:35:16 +07:00
bullet.healamount = [stat]{0}[lightgray] direct repair
2021-01-08 05:11:06 +07:00
bullet.multiplier = [stat]{0}[lightgray]x ammusmäärän kerroin
2020-02-08 08:42:14 +07:00
bullet.reload = [stat]{0}[lightgray]x ampumisnopeus
2022-05-07 07:35:16 +07:00
bullet.range = [stat]{0}[lightgray] tiles range
2019-11-29 10:04:58 +07:00
2020-01-24 22:09:48 +07:00
unit.blocks = palikat
2021-01-08 05:11:06 +07:00
unit.blockssquared = palikat²
2020-02-08 08:42:14 +07:00
unit.powersecond = energiayksikköä/sekunti
2021-11-21 03:06:14 +07:00
unit.tilessecond = tiles/second
2020-02-08 08:42:14 +07:00
unit.liquidsecond = nesteyksikköä/sekunti
2020-01-24 22:09:48 +07:00
unit.itemssecond = esinettä/sekunti
2020-02-08 08:42:14 +07:00
unit.liquidunits = nesteyksikköä
unit.powerunits = energiayksikköä
2022-05-07 07:35:16 +07:00
unit.heatunits = heat units
2020-01-24 22:09:48 +07:00
unit.degrees = astetta
unit.seconds = sekunttia
2021-01-08 05:11:06 +07:00
unit.minutes = minuuttia
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unit.persecond = /s
2020-09-24 05:28:25 +07:00
unit.perminute = /min
2020-01-24 22:09:48 +07:00
unit.timesspeed = x nopeus
2019-11-29 10:04:58 +07:00
unit.percent = %
2021-01-08 05:11:06 +07:00
unit.shieldhealth = suojan elinpisteet
2020-01-24 22:09:48 +07:00
unit.items = esinettä
unit.thousands = t
2020-01-08 22:59:29 +07:00
unit.millions = mil
2020-09-24 05:28:25 +07:00
unit.billions = b
2021-11-21 03:06:14 +07:00
unit.pershot = /shot
category.purpose = Purpose
2020-01-24 22:09:48 +07:00
category.general = Yleinen
category.power = Energia
category.liquids = Neste
category.items = Tavarat
category.crafting = Ulos/Sisääntulo
2020-10-23 22:52:01 +07:00
category.function = Function
2020-02-08 08:42:14 +07:00
category.optional = Mahdolliset parannukset
2021-11-21 03:06:14 +07:00
setting.skipcoreanimation.name = Skip Core Launch/Land Animation
2020-01-24 22:09:48 +07:00
setting.landscape.name = Lukitse tasavaakaan
setting.shadows.name = Varjot
setting.blockreplace.name = Automaattisia Palikka Suosituksia
2020-02-08 08:42:14 +07:00
setting.linear.name = Lineaarinen suodatus
2020-01-24 22:09:48 +07:00
setting.hints.name = Vihjeet
2021-11-21 03:06:14 +07:00
setting.logichints.name = Logic Hints
setting.backgroundpause.name = Pause In Background
2020-01-24 22:09:48 +07:00
setting.buildautopause.name = Automaattisest Pysäytä Rakentaessa
2021-11-21 03:06:14 +07:00
setting.doubletapmine.name = Double-Tap to Mine
2022-05-08 23:46:41 +07:00
setting.commandmodehold.name = Hold For Command Mode
2021-11-21 03:06:14 +07:00
setting.modcrashdisable.name = Disable Mods On Startup Crash
2020-02-08 08:42:14 +07:00
setting.animatedwater.name = Animoitu vesi
setting.animatedshields.name = Animoidut kilvet
2020-04-26 22:24:52 +07:00
setting.playerindicators.name = Player Indicators
2020-01-24 22:09:48 +07:00
setting.indicators.name = Vihollis/Puolulais Indikaattorit
setting.autotarget.name = Automaatinen Tähtäys
2020-02-08 08:42:14 +07:00
setting.keyboard.name = Hiiri+Näppäimistö -ohjaus
setting.touchscreen.name = Kosketusnäyttöohjaus
2020-01-24 22:09:48 +07:00
setting.fpscap.name = Maksimi FPS
setting.fpscap.none = Ei Mitään
2019-11-29 10:04:58 +07:00
setting.fpscap.text = {0} FPS
2020-01-24 22:09:48 +07:00
setting.uiscale.name = UI Koko[lightgray] (vaatii uudelleenkäynnistyksen)[]
2021-11-21 03:06:14 +07:00
setting.uiscale.description = Restart required to apply changes.
2020-02-08 08:42:14 +07:00
setting.swapdiagonal.name = Aina vino korvaus
2021-01-08 05:11:06 +07:00
setting.difficulty.training = Treenaus
setting.difficulty.easy = Huoleton
setting.difficulty.normal = Haasteeton
setting.difficulty.hard = Taidonnäyte
setting.difficulty.insane = Hullun Vaikea
2020-01-24 22:09:48 +07:00
setting.difficulty.name = Vaikeustaso:
setting.screenshake.name = Näytön keikkuminen
2022-05-07 07:35:16 +07:00
setting.bloomintensity.name = Bloom Intensity
setting.bloomblur.name = Bloom Blur
2020-01-24 22:09:48 +07:00
setting.effects.name = Naytön Efektit
2020-02-08 08:42:14 +07:00
setting.destroyedblocks.name = Näytä tuhoutuneet palikat
2021-01-08 05:11:06 +07:00
setting.blockstatus.name = Näytä Palikan Toimintakunto
2020-01-08 22:59:29 +07:00
setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
2020-02-08 08:42:14 +07:00
setting.sensitivity.name = Ohjauksen herkkyys
2020-01-24 22:09:48 +07:00
setting.saveinterval.name = Tallennuksen Aikaväli
2021-01-08 05:11:06 +07:00
setting.seconds = {0} Sekuntia
setting.milliseconds = {0} millisekuntia
setting.fullscreen.name = Täysnäyttö
setting.borderlesswindow.name = Reunaton Ikkuna[lightgray] (vaatii uudelleenkäynnistyksen)
2021-11-21 03:06:14 +07:00
setting.borderlesswindow.name.windows = Borderless Fullscreen
setting.borderlesswindow.description = Restart may be required to apply changes.
2020-01-24 22:09:48 +07:00
setting.fps.name = Näytä FPS
2022-06-08 21:36:04 +07:00
setting.console.name = Enable Console
2020-07-24 04:12:55 +07:00
setting.smoothcamera.name = Smooth Camera
2019-11-29 10:04:58 +07:00
setting.vsync.name = VSync
2020-01-24 22:09:48 +07:00
setting.pixelate.name = Pixeloi[lightgray] (poistaa animaation käytöstä)
2020-02-08 08:42:14 +07:00
setting.minimap.name = Näytä pienoiskartta
2020-07-24 04:12:55 +07:00
setting.coreitems.name = Display Core Items (WIP)
2020-01-24 22:09:48 +07:00
setting.position.name = Näytä pelaajan sijainti
2022-05-07 07:35:16 +07:00
setting.mouseposition.name = Show Mouse Position
2020-02-08 08:42:14 +07:00
setting.musicvol.name = Musiikin äänenvoimakkuus
2020-07-24 04:12:55 +07:00
setting.atmosphere.name = Show Planet Atmosphere
2020-02-08 08:42:14 +07:00
setting.ambientvol.name = Taustaäänet
setting.mutemusic.name = Mykistä musiikki
setting.sfxvol.name = SFX-voimakkuus
setting.mutesound.name = Mykistä äänet
2019-11-29 10:04:58 +07:00
setting.crashreport.name = Send Anonymous Crash Reports
2020-02-08 08:42:14 +07:00
setting.savecreate.name = Luo tallenuksia automaattisesti
2020-01-08 22:59:29 +07:00
setting.publichost.name = Public Game Visibility
2020-03-28 03:13:41 +07:00
setting.playerlimit.name = Player Limit
2020-02-08 08:42:14 +07:00
setting.chatopacity.name = Keskustelun läpinäkymättömyys
setting.lasersopacity.name = Energia laserin läpinäkymättömyys
2020-03-28 03:13:41 +07:00
setting.bridgeopacity.name = Bridge Opacity
2020-02-08 08:42:14 +07:00
setting.playerchat.name = Näytä pelinsisäinen keskustelu
2021-11-21 03:06:14 +07:00
setting.showweather.name = Show Weather Graphics
2022-05-07 07:35:16 +07:00
setting.hidedisplays.name = Hide Logic Displays
2020-01-08 22:59:29 +07:00
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
2021-11-21 03:06:14 +07:00
public.confirm.really = If you want to play with friends, use [green]Invite Friend[] instead of a [scarlet]Public server[]!\nAre you sure you want to make your game [scarlet]public[]?
2020-01-08 22:59:29 +07:00
public.beta = Note that beta versions of the game cannot make public lobbies.
2019-11-29 10:04:58 +07:00
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
2020-02-08 08:42:14 +07:00
uiscale.cancel = Peruuta ja poistu
2021-01-08 05:11:06 +07:00
setting.bloom.name = Hehkeys
keybind.title = Kontrollit
2019-11-29 10:04:58 +07:00
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = General
category.view.name = View
2020-02-08 08:42:14 +07:00
category.multiplayer.name = Moninpeli
2022-07-01 22:49:49 +07:00
category.blocks.name = Palikan Valinta
2020-01-08 22:59:29 +07:00
placement.blockselectkeys = \n[lightgray]Key: [{0},
2021-01-08 05:11:06 +07:00
keybind.respawn.name = Synny Uudelleen
keybind.control.name = Käytä Yksikköä
2022-07-01 22:49:49 +07:00
keybind.clear_building.name = Tyhjennä rakennus
keybind.press = Paina Nappia...
2019-11-29 10:04:58 +07:00
keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot
2020-01-08 22:59:29 +07:00
keybind.toggle_power_lines.name = Toggle Power Lasers
2020-04-26 22:24:52 +07:00
keybind.toggle_block_status.name = Toggle Block Statuses
2022-07-01 22:49:49 +07:00
keybind.move_x.name = Liiku x
keybind.move_y.name = Liiku y
keybind.mouse_move.name = Seuraa Hiirtä
2020-09-24 05:28:25 +07:00
keybind.pan.name = Pan View
2020-07-24 04:12:55 +07:00
keybind.boost.name = Boost
2022-07-01 22:49:49 +07:00
keybind.command_mode.name = Komentotila
2020-03-18 06:40:29 +07:00
keybind.schematic_select.name = Valitse alue
2020-01-24 22:09:48 +07:00
keybind.schematic_menu.name = Kaavio Valikko
2020-01-08 22:59:29 +07:00
keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
2022-07-01 22:49:49 +07:00
keybind.category_next.name = Seuraava kategoria
2020-01-08 22:59:29 +07:00
keybind.block_select_left.name = Block Select Left
keybind.block_select_right.name = Block Select Right
keybind.block_select_up.name = Block Select Up
keybind.block_select_down.name = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
2020-02-08 08:42:14 +07:00
keybind.fullscreen.name = Vaihda kokonäyttötilaan
2019-11-29 10:04:58 +07:00
keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
2020-09-24 05:28:25 +07:00
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
2019-11-29 10:04:58 +07:00
keybind.shoot.name = Shoot
keybind.zoom.name = Zoom
keybind.menu.name = Menu
keybind.pause.name = Pause
2020-01-08 22:59:29 +07:00
keybind.pause_building.name = Pause/Resume Building
2020-02-08 08:42:14 +07:00
keybind.minimap.name = Pienoiskartta
2021-11-21 03:06:14 +07:00
keybind.planet_map.name = Planet Map
keybind.research.name = Research
keybind.block_info.name = Block Info
2020-02-08 08:42:14 +07:00
keybind.chat.name = Keskustelu
2020-03-17 23:02:47 +07:00
keybind.player_list.name = Pelaaja lista
2019-11-29 10:04:58 +07:00
keybind.console.name = Console
keybind.rotate.name = Rotate
2020-01-08 22:59:29 +07:00
keybind.rotateplaced.name = Rotate Existing (Hold)
2019-11-29 10:04:58 +07:00
keybind.toggle_menus.name = Toggle menus
keybind.chat_history_prev.name = Chat history prev
keybind.chat_history_next.name = Chat history next
keybind.chat_scroll.name = Chat scroll
2021-11-21 03:06:14 +07:00
keybind.chat_mode.name = Change Chat Mode
2019-11-29 10:04:58 +07:00
keybind.drop_unit.name = Drop Unit
keybind.zoom_minimap.name = Zoom minimap
mode.help.title = Description of modes
2022-07-01 22:49:49 +07:00
mode.survival.name = Selviytyminen
2020-02-08 08:42:14 +07:00
mode.survival.description = Normaali tila. Rajoitettu määrä resursseja ja tasoilla on aika.\n[gray]Vaatii vihollisten syntymispisteen kartassa.
2020-01-24 22:09:48 +07:00
mode.sandbox.name = Hiekkalaatikko
2020-02-08 08:42:14 +07:00
mode.sandbox.description = Ikuisesti resursseja ja tasoja ei ole ajastettu.
2020-01-24 22:09:48 +07:00
mode.editor.name = Editori
2019-11-29 10:04:58 +07:00
mode.pvp.name = PvP
mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play.
mode.attack.name = Attack
mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play.
mode.custom = Custom Rules
2020-02-08 08:42:14 +07:00
rules.infiniteresources = Ikuiset resurssit
2022-05-07 07:35:16 +07:00
rules.onlydepositcore = Only Allow Core Depositing
2020-02-08 08:42:14 +07:00
rules.reactorexplosions = Reaktorien räjähtäminen
2021-11-21 03:06:14 +07:00
rules.coreincinerates = Core Incinerates Overflow
2022-05-07 07:35:16 +07:00
rules.disableworldprocessors = Disable World Processors
2020-10-23 22:52:01 +07:00
rules.schematic = Schematics Allowed
2020-02-08 08:42:14 +07:00
rules.wavetimer = Tasojen aikaraja
2020-01-24 22:09:48 +07:00
rules.waves = Tasot
2020-03-18 06:40:29 +07:00
rules.attack = Hyökkäystila
2022-05-07 07:35:16 +07:00
rules.rtsai = RTS AI
rules.rtsminsquadsize = Min Squad Size
rules.rtsminattackweight = Min Attack Weight
2021-11-21 03:06:14 +07:00
rules.cleanupdeadteams = Clean Up Defeated Team Buildings (PvP)
rules.corecapture = Capture Core On Destruction
rules.polygoncoreprotection = Polygonal Core Protection
2022-05-07 07:35:16 +07:00
rules.placerangecheck = Placement Range Check
2019-11-29 10:04:58 +07:00
rules.enemyCheat = Infinite AI (Red Team) Resources
2020-07-24 04:12:55 +07:00
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
2019-11-29 10:04:58 +07:00
rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
2022-06-14 08:10:07 +07:00
rules.solarmultiplier = Solar Power Multiplier
2021-11-21 03:06:14 +07:00
rules.unitcapvariable = Cores Contribute To Unit Cap
rules.unitcap = Base Unit Cap
2022-05-07 07:35:16 +07:00
rules.limitarea = Limit Map Area
2019-11-29 10:04:58 +07:00
rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
rules.wavespacing = Wave Spacing:[lightgray] (sec)
2022-05-07 07:35:16 +07:00
rules.initialwavespacing = Initial Wave Spacing:[lightgray] (sec)
2019-11-29 10:04:58 +07:00
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
2020-03-28 03:13:41 +07:00
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
2019-11-29 10:04:58 +07:00
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
2020-07-24 04:12:55 +07:00
rules.unitammo = Units Require Ammo
2021-11-21 03:06:14 +07:00
rules.enemyteam = Enemy Team
rules.playerteam = Player Team
2019-11-29 10:04:58 +07:00
rules.title.waves = Waves
rules.title.resourcesbuilding = Resources & Building
rules.title.enemy = Enemies
rules.title.unit = Units
2020-01-08 22:59:29 +07:00
rules.title.experimental = Experimental
2020-07-24 04:12:55 +07:00
rules.title.environment = Environment
2021-11-21 03:06:14 +07:00
rules.title.teams = Teams
2022-05-07 07:35:16 +07:00
rules.title.planet = Planet
2022-07-01 22:49:49 +07:00
rules.lighting = Salamointi
2022-05-07 07:35:16 +07:00
rules.fog = Fog of War
2020-09-24 05:28:25 +07:00
rules.fire = Fire
2022-05-07 07:35:16 +07:00
rules.anyenv = <Any>
2020-09-24 05:28:25 +07:00
rules.explosions = Block/Unit Explosion Damage
2020-01-08 22:59:29 +07:00
rules.ambientlight = Ambient Light
2020-09-24 05:28:25 +07:00
rules.weather = Weather
rules.weather.frequency = Frequency:
2021-11-21 03:06:14 +07:00
rules.weather.always = Always
2020-09-24 05:28:25 +07:00
rules.weather.duration = Duration:
2019-11-29 10:04:58 +07:00
2020-01-24 22:09:48 +07:00
content.item.name = Tavarat
content.liquid.name = Nesteet
content.unit.name = Yksiköt
content.block.name = Palikat
2021-11-21 03:06:14 +07:00
content.status.name = Status Effects
content.sector.name = Sectors
2022-05-07 07:35:16 +07:00
content.team.name = Factions
wallore = (Wall)
2020-10-23 22:52:01 +07:00
2020-01-24 22:09:48 +07:00
item.copper.name = Kupari
item.lead.name = Lyijy
item.coal.name = Hiili
item.graphite.name = Grafiitti
item.titanium.name = Titaani
item.thorium.name = Torium
item.silicon.name = Pii
2021-01-08 05:11:06 +07:00
item.plastanium.name = Plastiikkaseos
item.phase-fabric.name = Kiihtokuitu
item.surge-alloy.name = Venttikovete
2020-02-08 08:42:14 +07:00
item.spore-pod.name = Itiöpalko
2019-11-29 10:04:58 +07:00
item.sand.name = Hiekka
2021-01-08 05:11:06 +07:00
item.blast-compound.name = Erikoisruuti
item.pyratite.name = Rikkikiisu
item.metaglass.name = Teräslasi
2020-01-24 22:09:48 +07:00
item.scrap.name = Romu
2022-05-07 07:35:16 +07:00
item.fissile-matter.name = Fissile Matter
item.beryllium.name = Beryllium
item.tungsten.name = Tungsten
item.oxide.name = Oxide
item.carbide.name = Carbide
item.dormant-cyst.name = Dormant Cyst
2019-11-29 10:04:58 +07:00
liquid.water.name = Vesi
2020-01-24 22:09:48 +07:00
liquid.slag.name = Kuona
liquid.oil.name = Öljy
2021-01-08 05:11:06 +07:00
liquid.cryofluid.name = Kryölitku
2022-05-07 07:35:16 +07:00
liquid.neoplasm.name = Neoplasm
liquid.arkycite.name = Arkycite
liquid.gallium.name = Gallium
2022-07-01 22:49:49 +07:00
liquid.ozone.name = Otzoni
2022-05-07 07:35:16 +07:00
liquid.hydrogen.name = Hydrogen
2022-07-01 22:49:49 +07:00
liquid.nitrogen.name = Typpi
2022-05-07 07:35:16 +07:00
liquid.cyanogen.name = Cyanogen
2020-09-24 05:28:25 +07:00
2020-07-24 04:12:55 +07:00
unit.dagger.name = Tikari
unit.mace.name = Mace
unit.fortress.name = Linnoitus
unit.nova.name = Nova
unit.pulsar.name = Pulsar
unit.quasar.name = Quasar
2022-07-01 22:49:49 +07:00
unit.crawler.name = Ryömiä
2020-07-24 04:12:55 +07:00
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
2020-09-24 05:28:25 +07:00
unit.toxopid.name = Toxopid
2020-07-24 04:12:55 +07:00
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
unit.antumbra.name = Antumbra
unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
2020-09-24 05:28:25 +07:00
unit.quad.name = Quad
unit.oct.name = Oct
2020-07-25 00:27:15 +07:00
unit.risso.name = Risso
2020-07-24 04:12:55 +07:00
unit.minke.name = Minke
unit.bryde.name = Bryde
2020-09-24 05:28:25 +07:00
unit.sei.name = Sei
unit.omura.name = Omura
2021-11-21 03:06:14 +07:00
unit.retusa.name = Retusa
unit.oxynoe.name = Oxynoe
unit.cyerce.name = Cyerce
unit.aegires.name = Aegires
unit.navanax.name = Navanax
2020-07-24 04:12:55 +07:00
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
2020-09-24 05:28:25 +07:00
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
2022-07-07 00:00:37 +07:00
unit.stell.name = Stell
unit.locus.name = Locus
unit.vanquish.name = Vanquish
unit.conquer.name = Conquer
unit.cleroi.name = Cleroi
unit.tecta.name = Tecta
unit.collaris.name = Collaris
unit.avert.name = Avert
unit.quell.name = Quell
unit.disrupt.name = Disrupt
unit.evoke.name = Evoke
unit.incite.name = Incite
unit.emanate.name = Emanate
unit.manifold.name = Manifold
unit.assembly-drone.name = Assembly Drone
unit.precept.name = Precept
unit.merui.name = Merui
unit.anthicus.name = Anthicus
unit.elude.name = Elude
unit.obviate.name = Obviate
2020-07-24 04:12:55 +07:00
block.parallax.name = Parallax
2020-05-10 23:27:44 +07:00
block.cliff.name = Vuoren
block.sand-boulder.name = Hiekkalohkare
2021-11-21 03:06:14 +07:00
block.basalt-boulder.name = Basalt Boulder
2020-05-10 23:27:44 +07:00
block.grass.name = Ruoho
2021-08-06 22:52:25 +07:00
block.molten-slag.name = Kuono
2021-11-21 03:06:14 +07:00
block.pooled-cryofluid.name = Cryofluid
2020-10-23 22:52:01 +07:00
block.space.name = Space
2020-05-10 23:27:44 +07:00
block.salt.name = Suolapitoisuus
2020-09-24 05:28:25 +07:00
block.salt-wall.name = Salt Wall
2020-05-10 23:27:44 +07:00
block.pebbles.name = Pikkukivi
2019-11-29 10:04:58 +07:00
block.tendrils.name = Tendrils
2020-09-24 05:28:25 +07:00
block.sand-wall.name = Sand Wall
2019-11-29 10:04:58 +07:00
block.spore-pine.name = Spore Pine
2020-09-24 05:28:25 +07:00
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
2020-05-10 23:27:44 +07:00
block.snow-pine.name = Lumimänny
block.shale.name = Liuske
2019-11-29 10:04:58 +07:00
block.shale-boulder.name = Shale Boulder
2020-05-10 23:27:44 +07:00
block.moss.name = Sammal
block.shrubs.name = Pensaikko
block.spore-moss.name = Itiösammal
2020-09-24 05:28:25 +07:00
block.shale-wall.name = Shale Wall
2020-03-18 06:40:29 +07:00
block.scrap-wall.name = Romuseinä
2020-03-20 03:54:08 +07:00
block.scrap-wall-large.name = Suuri romuseinä
block.scrap-wall-huge.name = Valtava romuseinä
block.scrap-wall-gigantic.name = Jättiläismäinen romuseinä
2019-11-29 10:04:58 +07:00
block.thruster.name = Thruster
block.kiln.name = Kiln
2020-02-08 08:42:14 +07:00
block.graphite-press.name = Grafiittipuristin
block.multi-press.name = Monipuristin
2020-01-24 22:09:48 +07:00
block.constructing = {0} [lightgray](Rakentamassa)
2020-02-08 08:42:14 +07:00
block.spawn.name = Vihollisten syntymispiste
2020-01-24 22:09:48 +07:00
block.core-shard.name = Ydin: Siru
block.core-foundation.name = Ydin: Pohjaus
block.core-nucleus.name = Ydin: Tuma
2021-08-06 22:52:25 +07:00
block.deep-water.name = Syvää vettä
block.shallow-water.name = Vettä
2021-01-08 05:11:06 +07:00
block.tainted-water.name = Saastevettä
2022-07-01 22:49:49 +07:00
block.deep-tainted-water.name = Syvää Saasteista Vettä
2019-11-29 10:04:58 +07:00
block.darksand-tainted-water.name = Dark Sand Tainted Water
2020-01-24 22:09:48 +07:00
block.tar.name = Terva
block.stone.name = Kivi
block.sand.name = Hiekka
2020-02-08 08:42:14 +07:00
block.darksand.name = Tumma hiekka
2020-01-24 22:09:48 +07:00
block.ice.name = Jää
block.snow.name = Lumi
2021-08-09 23:13:07 +07:00
block.crater-stone.name = Kraatterit
2019-11-29 10:04:58 +07:00
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.char.name = Char
2020-09-24 05:28:25 +07:00
block.dacite.name = Dacite
2021-11-21 03:06:14 +07:00
block.rhyolite.name = Rhyolite
2020-09-24 05:28:25 +07:00
block.dacite-wall.name = Dacite Wall
2020-10-23 22:52:01 +07:00
block.dacite-boulder.name = Dacite Boulder
2019-11-29 10:04:58 +07:00
block.ice-snow.name = Ice Snow
2020-09-24 05:28:25 +07:00
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
2020-05-10 23:27:44 +07:00
block.pine.name = Mänty
2020-09-24 05:28:25 +07:00
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
2020-05-10 23:27:44 +07:00
block.white-tree-dead.name = Valkoinen kuollut puu
block.white-tree.name = Valkoinen puu
2019-11-29 10:04:58 +07:00
block.spore-cluster.name = Spore Cluster
2020-05-10 23:27:44 +07:00
block.metal-floor.name = Metallilattia 1
block.metal-floor-2.name = Metallilattia 2
block.metal-floor-3.name = Metallilattia 3
2021-11-21 03:06:14 +07:00
block.metal-floor-4.name = Metal Floor 4
2020-05-10 23:27:44 +07:00
block.metal-floor-5.name = Metallilattia 4
block.metal-floor-damaged.name = Vaurioitunut metallilattia
block.dark-panel-1.name = Tumma paneeli 1
block.dark-panel-2.name = Tumma paneeli 2
block.dark-panel-3.name = Tumma paneeli 3
block.dark-panel-4.name = Tumma paneeli 4
block.dark-panel-5.name = Tumma paneeli 5
block.dark-panel-6.name = Tumma paneeli 6
block.dark-metal.name = Tumma metalli
2020-09-24 05:28:25 +07:00
block.basalt.name = Basalt
2022-07-01 22:49:49 +07:00
block.hotrock.name = Kuumakivi
block.magmarock.name = Magmakivi
2020-03-18 06:40:29 +07:00
block.copper-wall.name = Kupariseinä
2020-03-20 03:54:08 +07:00
block.copper-wall-large.name = Suuri kupariseinä
2020-03-18 06:40:29 +07:00
block.titanium-wall.name = Titaaniseinä
2020-03-20 03:54:08 +07:00
block.titanium-wall-large.name = Suuri titaaniseinä
2020-03-18 06:40:29 +07:00
block.plastanium-wall.name = Plastaniumiseinä
2020-03-20 03:54:08 +07:00
block.plastanium-wall-large.name = Suuri plastaniumiseinä
2019-11-29 10:04:58 +07:00
block.phase-wall.name = Phase Wall
block.phase-wall-large.name = Large Phase Wall
2020-05-25 14:52:44 +07:00
block.thorium-wall.name = Toriumiseinä
block.thorium-wall-large.name = Suuri toriumiseinä
2020-03-18 06:40:29 +07:00
block.door.name = Ovi
2020-03-20 03:54:08 +07:00
block.door-large.name = Suuri ovi
2019-11-29 10:04:58 +07:00
block.duo.name = Duo
block.scorch.name = Scorch
block.scatter.name = Scatter
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
2022-07-01 22:49:49 +07:00
block.titanium-conveyor.name = Titaan Liukuhihna
block.plastanium-conveyor.name = Plastaani Liukuhihna
block.armored-conveyor.name = Panssaroitu Liukuhihna
block.junction.name = Risteys
2020-05-09 05:28:20 +07:00
block.router.name = Reititin
2019-11-29 10:04:58 +07:00
block.distributor.name = Distributor
2020-03-18 06:40:29 +07:00
block.sorter.name = Lajittelija
2022-07-01 22:49:49 +07:00
block.inverted-sorter.name = Käänteinen Lajittelija
block.message.name = Viesti
block.illuminator.name = Lamppu
block.overflow-gate.name = Ylivuotoportti
block.underflow-gate.name = Alivuotoportti
block.silicon-smelter.name = Piinsulatin
block.phase-weaver.name = Vaihteen Kutoja
block.pulverizer.name = Jauhaja
block.cryofluid-mixer.name = Kryolitku sekoittaja
block.melter.name = Sulattaja
block.incinerator.name = Polttaja
block.spore-press.name = Itiöpuristin
block.separator.name = Eroittelija
block.coal-centrifuge.name = Hiili Sentrifugi
block.power-node.name = Sähkötolppa
block.power-node-large.name = Iso Sähkötolppa
block.surge-tower.name = Korkeajännitetorni
block.diode.name = Akkudiodi
2020-03-18 06:40:29 +07:00
block.battery.name = Akku
2020-03-20 03:54:08 +07:00
block.battery-large.name = Suuri akku
2022-07-01 22:49:49 +07:00
block.combustion-generator.name = Aggregaatti
2020-09-10 21:29:54 +07:00
block.steam-generator.name = Höyrygeneraattori
2022-07-01 22:49:49 +07:00
block.differential-generator.name = Lämpöerogeneraattori
2020-05-09 05:28:20 +07:00
block.impact-reactor.name = Törmäysreaktori
2022-07-01 22:49:49 +07:00
block.mechanical-drill.name = Mekaaninen Pora
block.pneumatic-drill.name = Pneumaattinen Pora
block.laser-drill.name = Laserpora
block.water-extractor.name = Kaivo
block.cultivator.name = Kultivaattori
block.conduit.name = Putki
block.mechanical-pump.name = Mekaaninen Pumppu
block.item-source.name = Tavaralähde
block.item-void.name = Tavaratyhjiö
block.liquid-source.name = Nestelähde
block.liquid-void.name = Nestetyhjiö
block.power-void.name = Virtatyhjiö
block.power-source.name = Virtalähde
block.unloader.name = Purkaja
block.vault.name = Kassakaappi
block.wave.name = Aalto
2020-10-23 22:52:01 +07:00
block.tsunami.name = Tsunami
2022-07-01 22:49:49 +07:00
block.swarmer.name = Parvi
2019-11-29 10:04:58 +07:00
block.salvo.name = Salvo
2022-07-01 22:49:49 +07:00
block.ripple.name = Aaltoilija
block.phase-conveyor.name = Vaihde Liukuhihna
block.bridge-conveyor.name = Siltaliukuhihna
2019-11-29 10:04:58 +07:00
block.plastanium-compressor.name = Plastanium Compressor
2022-07-01 22:49:49 +07:00
block.pyratite-mixer.name = Pyratiitinsekoittaja
2019-11-29 10:04:58 +07:00
block.blast-mixer.name = Blast Mixer
2020-03-18 06:40:29 +07:00
block.solar-panel.name = Aurinkopaneeli
2020-03-20 03:54:08 +07:00
block.solar-panel-large.name = Suuri aurinkopaneeli
2022-07-01 22:49:49 +07:00
block.oil-extractor.name = Öljykaivo
block.repair-point.name = Korjauspiste
block.repair-turret.name = Korjaustykki
block.pulse-conduit.name = Pulssiputki
block.plated-conduit.name = Päällystetty Putki
block.phase-conduit.name = Vaihdeputki
block.liquid-router.name = Nestereititin
2020-03-18 06:40:29 +07:00
block.liquid-tank.name = Nestesäiliö
2022-07-01 22:49:49 +07:00
block.liquid-container.name = Nestesäiliö
block.liquid-junction.name = Nesteristeys
block.bridge-conduit.name = Siltaputki
block.rotary-pump.name = Pyörivä pumppu
block.thorium-reactor.name = Thorium Reaktori
2019-11-29 10:04:58 +07:00
block.mass-driver.name = Massalinko
2022-07-01 22:49:49 +07:00
block.blast-drill.name = Ilmaräjäytys Pora
block.impulse-pump.name = Lämpöpumppu
2020-05-10 23:27:44 +07:00
block.thermal-generator.name = Lämpögeneraattori
2021-11-17 10:37:13 +07:00
block.surge-smelter.name = Surge Smelter
2019-11-29 10:04:58 +07:00
block.mender.name = Mender
block.mend-projector.name = Mend Projector
block.surge-wall.name = Surge Wall
block.surge-wall-large.name = Large Surge Wall
2020-05-10 23:27:44 +07:00
block.cyclone.name = Sykloni
2019-11-29 10:04:58 +07:00
block.fuse.name = Fuse
block.shock-mine.name = Shock Mine
block.overdrive-projector.name = Overdrive Projector
block.force-projector.name = Force Projector
2020-05-10 23:27:44 +07:00
block.arc.name = Kaari
2022-07-01 22:49:49 +07:00
block.rtg-generator.name = RTG Generaattori
2020-05-09 05:28:20 +07:00
block.spectre.name = Haamu
block.meltdown.name = Sulamispiste
2020-10-23 22:52:01 +07:00
block.foreshadow.name = Foreshadow
2019-11-29 10:04:58 +07:00
block.container.name = Container
block.launch-pad.name = Launch Pad
2022-07-01 22:49:49 +07:00
block.segment.name = Segmentti
block.ground-factory.name = Maatehdas
block.air-factory.name = Ilmatehdas
2020-07-24 04:12:55 +07:00
block.naval-factory.name = Naval Factory
block.additive-reconstructor.name = Additive Reconstructor
block.multiplicative-reconstructor.name = Multiplicative Reconstructor
block.exponential-reconstructor.name = Exponential Reconstructor
block.tetrative-reconstructor.name = Tetrative Reconstructor
2020-08-21 03:21:40 +07:00
block.payload-conveyor.name = Mass Conveyor
2020-07-24 04:12:55 +07:00
block.payload-router.name = Payload Router
2021-11-21 03:06:14 +07:00
block.duct.name = Duct
block.duct-router.name = Duct Router
block.duct-bridge.name = Duct Bridge
block.payload-propulsion-tower.name = Payload Propulsion Tower
block.payload-void.name = Payload Void
block.payload-source.name = Payload Source
2020-07-24 04:12:55 +07:00
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
2020-09-24 05:28:25 +07:00
block.overdrive-dome.name = Overdrive Dome
2021-11-21 03:06:14 +07:00
block.interplanetary-accelerator.name = Interplanetary Accelerator
block.constructor.name = Constructor
block.constructor.description = Fabricates structures up to 2x2 tiles in size.
block.large-constructor.name = Large Constructor
block.large-constructor.description = Fabricates structures up to 4x4 tiles in size.
block.deconstructor.name = Deconstructor
block.deconstructor.description = Deconstructs structures and units. Returns 100% of build cost.
block.payload-loader.name = Payload Loader
block.payload-loader.description = Load liquids and items into blocks.
block.payload-unloader.name = Payload Unloader
block.payload-unloader.description = Unloads liquids and items from blocks.
2022-07-07 00:00:37 +07:00
block.empty.name = Empty
block.rhyolite-crater.name = Rhyolite Crater
block.rough-rhyolite.name = Rough Rhyolite
block.regolith.name = Regolith
block.yellow-stone.name = Yellow Stone
block.carbon-stone.name = Carbon Stone
block.ferric-stone.name = Ferric Stone
block.ferric-craters.name = Ferric Craters
block.beryllic-stone.name = Beryllic Stone
block.crystalline-stone.name = Crystalline Stone
block.crystal-floor.name = Crystal Floor
block.yellow-stone-plates.name = Yellow Stone Plates
block.red-stone.name = Red Stone
block.dense-red-stone.name = Dense Red Stone
block.red-ice.name = Red Ice
block.arkycite-floor.name = Arkycite Floor
block.arkyic-stone.name = Arkyic Stone
block.rhyolite-vent.name = Rhyolite Vent
block.carbon-vent.name = Carbon Vent
block.arkyic-vent.name = Arkyic Vent
block.yellow-stone-vent.name = Yellow Stone Vent
block.red-stone-vent.name = Red Stone Vent
block.redmat.name = Redmat
block.bluemat.name = Bluemat
block.core-zone.name = Core Zone
block.regolith-wall.name = Regolith Wall
block.yellow-stone-wall.name = Yellow Stone Wall
block.rhyolite-wall.name = Rhyolite Wall
block.carbon-wall.name = Carbon Wall
block.ferric-stone-wall.name = Ferric Stone Wall
block.beryllic-stone-wall.name = Beryllic Stone Wall
block.arkyic-wall.name = Arkyic Wall
block.crystalline-stone-wall.name = Crystalline Stone Wall
block.red-ice-wall.name = Red Ice Wall
block.red-stone-wall.name = Red Stone Wall
block.red-diamond-wall.name = Red Diamond Wall
block.redweed.name = Redweed
block.pur-bush.name = Pur Bush
block.yellowcoral.name = Yellowcoral
block.carbon-boulder.name = Carbon Boulder
block.ferric-boulder.name = Ferric Boulder
block.beryllic-boulder.name = Beryllic Boulder
block.yellow-stone-boulder.name = Yellow Stone Boulder
block.arkyic-boulder.name = Arkyic Boulder
block.crystal-cluster.name = Crystal Cluster
block.vibrant-crystal-cluster.name = Vibrant Crystal Cluster
block.crystal-blocks.name = Crystal Blocks
block.crystal-orbs.name = Crystal Orbs
block.crystalline-boulder.name = Crystalline Boulder
block.red-ice-boulder.name = Red Ice Boulder
block.rhyolite-boulder.name = Rhyolite Boulder
block.red-stone-boulder.name = Red Stone Boulder
block.graphitic-wall.name = Graphitic Wall
block.silicon-arc-furnace.name = Silicon Arc Furnace
block.electrolyzer.name = Electrolyzer
block.atmospheric-concentrator.name = Atmospheric Concentrator
block.oxidation-chamber.name = Oxidation Chamber
block.electric-heater.name = Electric Heater
block.slag-heater.name = Slag Heater
block.phase-heater.name = Phase Heater
block.heat-redirector.name = Heat Redirector
block.slag-incinerator.name = Slag Incinerator
block.carbide-crucible.name = Carbide Crucible
block.slag-centrifuge.name = Slag Centrifuge
block.surge-crucible.name = Surge Crucible
block.cyanogen-synthesizer.name = Cyanogen Synthesizer
block.phase-synthesizer.name = Phase Synthesizer
block.heat-reactor.name = Heat Reactor
block.beryllium-wall.name = Beryllium Wall
block.beryllium-wall-large.name = Large Beryllium Wall
block.tungsten-wall.name = Tungsten Wall
block.tungsten-wall-large.name = Large Tungsten Wall
block.blast-door.name = Blast Door
block.carbide-wall.name = Carbide Wall
block.carbide-wall-large.name = Large Carbide Wall
block.reinforced-surge-wall.name = Reinforced Surge Wall
block.reinforced-surge-wall-large.name = Large Reinforced Surge Wall
block.shielded-wall.name = Shielded Wall
block.radar.name = Radar
block.build-tower.name = Build Tower
block.regen-projector.name = Regen Projector
block.shield-projector.name = Shield Projector
block.large-shield-projector.name = Large Shield Projector
block.armored-duct.name = Armored Duct
block.overflow-duct.name = Overflow Duct
block.underflow-duct.name = Underflow Duct
block.duct-unloader.name = Duct Unloader
block.surge-conveyor.name = Surge Conveyor
block.surge-router.name = Surge Router
block.unit-cargo-loader.name = Unit Cargo Loader
block.unit-cargo-unload-point.name = Unit Cargo Unload Point
block.reinforced-pump.name = Reinforced Pump
block.reinforced-conduit.name = Reinforced Conduit
block.reinforced-liquid-junction.name = Reinforced Liquid Junction
block.reinforced-bridge-conduit.name = Reinforced Bridge Conduit
block.reinforced-liquid-router.name = Reinforced Liquid Router
block.reinforced-liquid-container.name = Reinforced Liquid Container
block.reinforced-liquid-tank.name = Reinforced Liquid Tank
block.beam-node.name = Beam Node
block.beam-tower.name = Beam Tower
block.beam-link.name = Beam Link
block.turbine-condenser.name = Turbine Condenser
block.chemical-combustion-chamber.name = Chemical Combustion Chamber
block.pyrolysis-generator.name = Pyrolysis Generator
block.vent-condenser.name = Vent Condenser
block.cliff-crusher.name = Cliff Crusher
block.plasma-bore.name = Plasma Bore
block.large-plasma-bore.name = Large Plasma Bore
block.impact-drill.name = Impact Drill
block.eruption-drill.name = Eruption Drill
block.core-bastion.name = Core Bastion
block.core-citadel.name = Core Citadel
block.core-acropolis.name = Core Acropolis
block.reinforced-container.name = Reinforced Container
block.reinforced-vault.name = Reinforced Vault
block.breach.name = Breach
block.sublimate.name = Sublimate
block.titan.name = Titan
block.disperse.name = Disperse
block.afflict.name = Afflict
block.lustre.name = Lustre
block.scathe.name = Scathe
block.fabricator.name = Fabricator
block.tank-refabricator.name = Tank Refabricator
block.mech-refabricator.name = Mech Refabricator
block.ship-refabricator.name = Ship Refabricator
block.tank-assembler.name = Tank Assembler
block.ship-assembler.name = Ship Assembler
block.mech-assembler.name = Mech Assembler
block.reinforced-payload-conveyor.name = Reinforced Payload Conveyor
block.reinforced-payload-router.name = Reinforced Payload Router
block.payload-mass-driver.name = Payload Mass Driver
block.small-deconstructor.name = Small Deconstructor
block.canvas.name = Canvas
block.world-processor.name = World Processor
block.world-cell.name = World Cell
block.shield-breaker.name = Shield Breaker (temp name/sprite)
block.tank-fabricator.name = Tank Fabricator
block.mech-fabricator.name = Mech Fabricator
block.ship-fabricator.name = Ship Fabricator
block.prime-refabricator.name = Prime Refabricator
block.unit-repair-tower.name = Unit Repair Tower
block.diffuse.name = Diffuse
block.basic-assembler-module.name = Basic Assembler Module
2022-07-09 11:34:18 +07:00
block.smite.name = Smite
block.malign.name = Malign
2020-09-24 05:28:25 +07:00
2022-07-01 22:49:49 +07:00
block.switch.name = Kytkin
block.micro-processor.name = Mikro Prosessori
block.logic-processor.name = Logiikka Processori
block.hyper-processor.name = Hyper Processori
block.logic-display.name = Logiikka Näyttö
block.large-logic-display.name = Iso Logiikka Näyttö
2020-09-24 05:28:25 +07:00
block.memory-cell.name = Memory Cell
2022-07-01 22:49:49 +07:00
block.memory-bank.name = Muistipankki
2022-05-07 07:35:16 +07:00
team.malis.name = Malis
2020-03-18 06:40:29 +07:00
team.crux.name = punainen
2019-11-29 10:04:58 +07:00
team.sharded.name = orange
team.derelict.name = derelict
2020-03-18 06:40:29 +07:00
team.green.name = vihreä
2022-05-07 07:35:16 +07:00
team.blue.name = sininen
2021-11-21 03:06:14 +07:00
hint.skip = Skip
hint.desktopMove = Use [accent][[WASD][] to move.
hint.zoom = [accent]Scroll[] to zoom in or out.
2021-11-22 23:50:28 +07:00
hint.mine = Move near the \uf8c4 copper ore and [accent]tap[] it to mine manually.
2021-11-21 03:06:14 +07:00
hint.desktopShoot = [accent][[Left-click][] to shoot.
hint.depositItems = To transfer items, drag from your ship to the core.
hint.respawn = To respawn as a ship, press [accent][[V][].
hint.respawn.mobile = You have switched control to a unit/structure. To respawn as a ship, [accent]tap the avatar in the top left.[]
hint.desktopPause = Press [accent][[Space][] to pause and unpause the game.
2021-11-22 23:50:28 +07:00
hint.placeDrill = Select the \ue85e [accent]Drill[] tab in the menu at the bottom right, then select a \uf870 [accent]Drill[] and click on a copper patch to place it.
hint.placeDrill.mobile = Select the \ue85e [accent]Drill[] tab in the menu at the bottom right, then select a \uf870 [accent]Drill[] and tap on a copper patch to place it.\n\nPress the \ue800 [accent]checkmark[] at the bottom right to confirm.
hint.placeConveyor = Conveyors move items from drills into other blocks. Select a \uf896 [accent]Conveyor[] from the \ue814 [accent]Distribution[] tab.\n\nClick and drag to place multiple conveyors.\n[accent]Scroll[] to rotate.
hint.placeConveyor.mobile = Conveyors move items from drills into other blocks. Select a \uf896 [accent]Conveyor[] from the \ue814 [accent]Distribution[] tab.\n\nHold down your finger for a second and drag to place multiple conveyors.
hint.placeTurret = Place \uf861 [accent]Turrets[] to defend your base from enemies.\n\nTurrets require ammo - in this case, \uf838copper.\nUse conveyors and drills to supply them.
2021-11-21 03:06:14 +07:00
hint.breaking = [accent]Right-click[] and drag to break blocks.
2021-11-22 23:50:28 +07:00
hint.breaking.mobile = Activate the \ue817 [accent]hammer[] in the bottom right and tap to break blocks.\n\nHold down your finger for a second and drag to break in a selection.
2021-11-21 03:06:14 +07:00
hint.blockInfo = View information of a block by selecting it in the [accent]build menu[], then selecting the [accent][[?][] button at the right.
hint.derelict = [accent]Derelict[] structures are broken remnants of old bases that no longer function.\n\nThese structures can be [accent]deconstructed[] for resources.
2021-11-22 23:50:28 +07:00
hint.research = Use the \ue875 [accent]Research[] button to research new technology.
hint.research.mobile = Use the \ue875 [accent]Research[] button in the \ue88c [accent]Menu[] to research new technology.
2021-11-21 03:06:14 +07:00
hint.unitControl = Hold [accent][[L-ctrl][] and [accent]click[] to control friendly units or turrets.
hint.unitControl.mobile = [accent][[Double-tap][] to control friendly units or turrets.
2021-11-22 23:50:28 +07:00
hint.launch = Once enough resources are collected, you can [accent]Launch[] by selecting nearby sectors from the \ue827 [accent]Map[] in the bottom right.
hint.launch.mobile = Once enough resources are collected, you can [accent]Launch[] by selecting nearby sectors from the \ue827 [accent]Map[] in the \ue88c [accent]Menu[].
2021-11-21 03:06:14 +07:00
hint.schematicSelect = Hold [accent][[F][] and drag to select blocks to copy and paste.\n\n[accent][[Middle Click][] to copy a single block type.
hint.conveyorPathfind = Hold [accent][[L-Ctrl][] while dragging conveyors to automatically generate a path.
2021-11-22 23:50:28 +07:00
hint.conveyorPathfind.mobile = Enable \ue844 [accent]diagonal mode[] and drag conveyors to automatically generate a path.
2021-11-21 03:06:14 +07:00
hint.boost = Hold [accent][[L-Shift][] to fly over obstacles with your current unit.\n\nOnly a few ground units have boosters.
hint.payloadPickup = Press [accent][[[] to pick up small blocks or units.
hint.payloadPickup.mobile = [accent]Tap and hold[] a small block or unit to pick it up.
hint.payloadDrop = Press [accent]][] to drop a payload.
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
2021-11-22 23:50:28 +07:00
hint.generator = \uf879 [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with \uf87f [accent]Power Nodes[].
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or \uf835 [accent]Graphite[] \uf861Duo/\uf859Salvo ammunition to take Guardians down.
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a \uf868 [accent]Foundation[] core over the \uf869 [accent]Shard[] core. Make sure it is free from nearby obstructions.
2021-11-21 03:06:14 +07:00
hint.presetLaunch = Gray [accent]landing zone sectors[], such as [accent]Frozen Forest[], can be launched to from anywhere. They do not require capture of nearby territory.\n\n[accent]Numbered sectors[], such as this one, are [accent]optional[].
hint.presetDifficulty = This sector has a [scarlet]high enemy threat level[].\nLaunching to such sectors is [accent]not recommended[] without proper technology and preparation.
hint.coreIncinerate = After the core is filled to capacity with an item, any extra items of that type it receives will be [accent]incinerated[].
hint.coopCampaign = When playing the [accent]co-op campaign[], items that are produced in the current map will also be sent [accent]to your local sectors[].\n\nAny new research done by the host also carries over.
2019-11-29 10:04:58 +07:00
item.copper.description = The most basic structural material. Used extensively in all types of blocks.
2021-11-21 03:06:14 +07:00
item.copper.details = Copper. Abnormally abundant metal on Serpulo. Structurally weak unless reinforced.
2019-11-29 10:04:58 +07:00
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
2021-11-21 03:06:14 +07:00
item.lead.details = Dense. Inert. Extensively used in batteries.\nNote: Likely toxic to biological life forms. Not that there are many left here.
2019-11-29 10:04:58 +07:00
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.graphite.description = Mineralized carbon, used for ammunition and electrical insulation.
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.coal.description = Fossilized plant matter, formed long before the seeding event. Used extensively for fuel and resource production.
2021-11-21 03:06:14 +07:00
item.coal.details = Appears to be fossilized plant matter, formed long before the seeding event.
2019-11-29 10:04:58 +07:00
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
2021-11-21 03:06:14 +07:00
item.scrap.details = Leftover remnants of old structures and units.
2019-11-29 10:04:58 +07:00
item.silicon.description = An extremely useful semiconductor. Applications in solar panels, complex electronics and homing turret ammunition.
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.description = A pod of synthetic spores, synthesized from atmospheric concentrations for industrial purposes. Used for conversion into oil, explosives and fuel.
2021-11-21 03:06:14 +07:00
item.spore-pod.details = Spores. Likely a synthetic life form. Emit gases toxic to other biological life. Extremely invasive. Highly flammable in certain conditions.
2019-11-29 10:04:58 +07:00
item.blast-compound.description = An unstable compound used in bombs and explosives. Synthesized from spore pods and other volatile substances. Use as fuel is not advised.
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
liquid.water.description = The most useful liquid. Commonly used for cooling machines and waste processing.
liquid.slag.description = Various different types of molten metal mixed together. Can be separated into its constituent minerals, or sprayed at enemy units as a weapon.
liquid.oil.description = A liquid used in advanced material production. Can be converted into coal as fuel, or sprayed and set on fire as a weapon.
liquid.cryofluid.description = An inert, non-corrosive liquid created from water and titanium. Has extremely high heat capacity. Extensively used as coolant.
2021-11-22 23:50:28 +07:00
block.derelict = \uf77e [lightgray]Derelict
2021-11-21 03:06:14 +07:00
block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyor belts.
block.illuminator.description = A small, compact, configurable light source. Requires power to function.
2020-07-24 04:12:55 +07:00
2020-01-08 22:59:29 +07:00
block.message.description = Stores a message. Used for communication between allies.
2019-11-29 10:04:58 +07:00
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
block.silicon-smelter.description = Reduces sand with pure coal. Produces silicon.
block.kiln.description = Smelts sand and lead into the compound known as metaglass. Requires small amounts of power to run.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Synthesizes phase fabric from radioactive thorium and sand. Requires massive amounts of power to function.
2021-11-17 10:37:13 +07:00
block.surge-smelter.description = Combines titanium, lead, silicon and copper to produce surge alloy.
2020-10-01 07:54:50 +07:00
block.cryofluid-mixer.description = Mixes water and fine titanium powder into cryofluid. Essential for thorium reactor usage.
2019-11-29 10:04:58 +07:00
block.blast-mixer.description = Crushes and mixes clusters of spores with pyratite to produce blast compound.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.melter.description = Melts down scrap into slag for further processing or usage in wave turrets.
block.separator.description = Separates slag into its mineral components. Outputs the cooled result.
block.spore-press.description = Compresses spore pods under extreme pressure to synthesize oil.
block.pulverizer.description = Crushes scrap into fine sand.
block.coal-centrifuge.description = Solidifes oil into chunks of coal.
block.incinerator.description = Vaporizes any excess item or liquid it receives.
block.power-void.description = Voids all power inputted into it. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
2020-01-08 23:04:12 +07:00
block.liquid-void.description = Removes any liquids. Sandbox only.
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block.payload-source.description = Infinitely outputs payloads. Sandbox only.
block.payload-void.description = Destroys any payloads. Sandbox only.
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block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.titanium-wall.description = A moderately strong defensive block.\nProvides moderate protection from enemies.
block.titanium-wall-large.description = A moderately strong defensive block.\nProvides moderate protection from enemies.\nSpans multiple tiles.
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block.plastanium-wall.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.
block.plastanium-wall-large.description = A special type of wall that absorbs electric arcs and blocks automatic power node connections.\nSpans multiple tiles.
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block.thorium-wall.description = A strong defensive block.\nDecent protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nDecent protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.
block.phase-wall-large.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.\nSpans multiple tiles.
block.surge-wall.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.
block.surge-wall-large.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.\nSpans multiple tiles.
block.door.description = A small door. Can be opened or closed by tapping.
block.door-large.description = A large door. Can be opened and closed by tapping.\nSpans multiple tiles.
block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = An upgraded version of the Mender. Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency.
block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric can be used to increase shield size.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into blocks. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
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block.plastanium-conveyor.description = Moves items in batches.\nAccepts items at the back, and unloads them in three directions at the front.
2019-11-29 10:04:58 +07:00
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
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block.inverted-sorter.description = Processes items like a standard sorter, but outputs selected items to the sides instead.
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block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[]
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block.router.details = A necessary evil. Using next to production inputs is not advised, as they will get clogged by output.
2019-11-29 10:04:58 +07:00
block.distributor.description = An advanced router. Splits items to up to 7 other directions equally.
block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked.
2020-03-28 03:13:41 +07:00
block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
2019-11-29 10:04:58 +07:00
block.mass-driver.description = The ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range. Requires power to operate.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
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block.rotary-pump.description = Kehittuneempi pumppu, pumpaa enemmän vettä mutta vaatii enemmän virtaa.
block.impulse-pump.description = Ultimaattinen pumppu
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block.conduit.description = Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits.
block.pulse-conduit.description = An advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
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block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less.
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block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
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block.liquid-container.description = Stores a sizeable amount of liquid. Outputs to all sides, similarly to a liquid router.
2019-11-29 10:04:58 +07:00
block.liquid-tank.description = Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = An advanced power node with greater range and more connections.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
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block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored.
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block.battery.description = Stores power as a buffer in times of surplus energy. Outputs power in times of deficit.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning flammable materials, such as coal.
block.thermal-generator.description = Generates power when placed in hot locations.
2020-09-10 21:29:54 +07:00
block.steam-generator.description = An advanced combustion generator. More efficient, but requires additional water for generating steam.
2019-11-29 10:04:58 +07:00
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = A simple, reliable generator. Uses the heat of decaying radioactive compounds to produce energy at a slow rate.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = A significantly more efficient version of the standard solar panel.
block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.impact-reactor.description = An advanced generator, capable of creating massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely. Only capable of mining basic resources.
block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium.
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block.blast-drill.description = Ultimaattinen Pora, Tarvitsee paljoin sähköä
2019-11-29 10:04:58 +07:00
block.water-extractor.description = Extracts groundwater. Used in locations with no surface water available.
block.cultivator.description = Cultivates tiny concentrations of spores in the atmosphere into industry-ready pods.
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block.cultivator.details = Recovered technology. Used to produce massive amounts of biomass as efficiently as possible. Likely the initial incubator of the spores now covering Serpulo.
2019-11-29 10:04:58 +07:00
block.oil-extractor.description = Uses large amounts of power, sand and water to drill for oil.
block.core-shard.description = The first iteration of the core capsule. Once destroyed, all contact to the region is lost. Do not let this happen.
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block.core-shard.details = The first iteration. Compact. Self-replicating. Equipped with single-use launch thrusters. Not designed for interplanetary travel.
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block.core-foundation.description = The second version of the core. Better armored. Stores more resources.
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block.core-foundation.details = The second iteration.
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block.core-nucleus.description = The third and final iteration of the core capsule. Extremely well armored. Stores massive amounts of resources.
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block.core-nucleus.details = The third and final iteration.
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block.vault.description = Stores a large amount of items of each type. An unloader block can be used to retrieve items from the vault.
block.container.description = Stores a small amount of items of each type. An unloader block can be used to retrieve items from the container.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping.
block.launch-pad.description = Launches batches of items without any need for a core launch.
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block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
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block.duo.description = Pieni ja halpa tykki, hyvä maavihollisia vastaan.
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block.scatter.description = An essential anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = A small, long-range artillery turret.
block.wave.description = A medium-sized turret. Shoots streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
block.lancer.description = A medium-sized anti-ground laser turret. Charges and fires powerful beams of energy.
block.arc.description = A small close-range electric turret. Fires arcs of electricity at enemies.
block.swarmer.description = A medium-sized missile turret. Attacks both air and ground enemies. Fires homing missiles.
block.salvo.description = A larger, more advanced version of the Duo turret. Fires quick salvos of bullets at the enemy.
block.fuse.description = A large, close-range energy turret. Fires three piercing beams at nearby enemies.
block.ripple.description = An extremely powerful artillery turret. Shoots clusters of shells at enemies over long distances.
block.cyclone.description = A large anti-air and anti-ground turret. Fires explosive clumps of flak at nearby units.
block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
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block.meltdown.description = Massiivinen laser kanuuna. Lataa ja ampuu pitkäkestoisen lasersäteen lähistöllä olevia vihollisia kohti. Tarvitsee jäähdytystä toimiakseen.
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block.foreshadow.description = Fires a large single-target bolt over long distances. Prioritizes enemies with higher max health.
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block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
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block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
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block.parallax.description = Fires a tractor beam that pulls in air targets, damaging them in the process.
block.tsunami.description = Fires powerful streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
block.silicon-crucible.description = Refines silicon from sand and coal, using pyratite as an additional heat source. More efficient in hot locations.
block.disassembler.description = Separates slag into trace amounts of exotic mineral components at low efficiency. Can produce thorium.
block.overdrive-dome.description = Increases the speed of nearby buildings. Requires phase fabric and silicon to operate.
block.payload-conveyor.description = Moves large payloads, such as units from factories.
block.payload-router.description = Splits input payloads into 3 output directions.
block.ground-factory.description = Produces ground units. Output units can be used directly, or moved into reconstructors for upgrading.
block.air-factory.description = Produces air units. Output units can be used directly, or moved into reconstructors for upgrading.
block.naval-factory.description = Produces naval units. Output units can be used directly, or moved into reconstructors for upgrading.
block.additive-reconstructor.description = Upgrades inputted units to the second tier.
block.multiplicative-reconstructor.description = Upgrades inputted units to the third tier.
block.exponential-reconstructor.description = Upgrades inputted units to the fourth tier.
block.tetrative-reconstructor.description = Upgrades inputted units to the fifth and final tier.
block.switch.description = A toggleable switch. State can be read and controlled with logic processors.
block.micro-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings.
block.logic-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the micro processor.
block.hyper-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the logic processor.
block.memory-cell.description = Stores information for a logic processor.
block.memory-bank.description = Stores information for a logic processor. High capacity.
block.logic-display.description = Displays arbitrary graphics from a logic processor.
block.large-logic-display.description = Displays arbitrary graphics from a logic processor.
block.interplanetary-accelerator.description = A massive electromagnetic railgun tower. Accelerates cores to escape velocity for interplanetary deployment.
block.repair-turret.description = Continuously repairs the closest damaged unit in its vicinity. Optionally accepts coolant.
block.payload-propulsion-tower.description = Long-range payload transport structure. Shoots payloads to other linked payload propulsion towers.
unit.dagger.description = Fires standard bullets at all nearby enemies.
unit.mace.description = Fires streams of flame at all nearby enemies.
unit.fortress.description = Fires long-range artillery at ground targets.
unit.scepter.description = Fires a barrage of charged bullets at all nearby enemies.
unit.reign.description = Fires a barrage of massive piercing bullets at all nearby enemies.
unit.nova.description = Fires laser bolts that damage enemies and repair allied structures. Capable of flight.
unit.pulsar.description = Fires arcs of electricity that damage enemies and repair allied structures. Capable of flight.
unit.quasar.description = Fires piercing laser beams that damage enemies and repair allied structures. Capable of flight. Shielded.
unit.vela.description = Fires a massive continuous laser beam that damages enemies, causes fires and repairs allied structures. Capable of flight.
unit.corvus.description = Fires a massive laser blast that damages enemies and repairs allied structures. Can step over most terrain.
unit.crawler.description = Runs toward enemies and self-destructs, causing a large explosion.
unit.atrax.description = Fires debilitating orbs of slag at ground targets. Can step over most terrain.
unit.spiroct.description = Fires sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.
unit.arkyid.description = Fires large sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.
unit.toxopid.description = Fires large electric cluster-shells and piercing lasers at enemies. Can step over most terrain.
unit.flare.description = Fires standard bullets at nearby ground targets.
unit.horizon.description = Drops clusters of bombs on ground targets.
unit.zenith.description = Fires salvos of missiles at all nearby enemies.
unit.antumbra.description = Fires a barrage of bullets at all nearby enemies.
unit.eclipse.description = Fires two piercing lasers and a barrage of flak at all nearby enemies.
unit.mono.description = Automatically mines copper and lead, depositing it into the core.
unit.poly.description = Automatically rebuilds destroyed structures and assists other units in construction.
unit.mega.description = Automatically repairs damaged structures. Capable of carrying blocks and small ground units.
unit.quad.description = Drops large bombs on ground targets, repairing allied structures and damaging enemies. Capable of carrying medium-sized ground units.
unit.oct.description = Protects nearby allies with its regenerating shield. Capable of carrying most ground units.
unit.risso.description = Fires a barrage of missiles and bullets at all nearby enemies.
unit.minke.description = Fires shells and standard bullets at nearby ground targets.
unit.bryde.description = Fires long-range artillery shells and missiles at enemies.
unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies.
unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units.
unit.alpha.description = Defends the Shard core from enemies. Builds structures.
unit.beta.description = Defends the Foundation core from enemies. Builds structures.
unit.gamma.description = Defends the Nucleus core from enemies. Builds structures.
unit.retusa.description = Fires homing torpedoes at nearby enemies. Repairs allied units.
unit.oxynoe.description = Fires structure-repairing streams of flame at nearby enemies. Targets nearby enemy projectiles with a point defense turret.
unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units.
unit.aegires.description = Shocks all enemy units and structures that enter its energy field. Repairs all allies.
unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets.
lst.read = Read a number from a linked memory cell.
lst.write = Write a number to a linked memory cell.
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
lst.printflush = Flush queued [accent]Print[] operations to a message block.
lst.getlink = Get a processor link by index. Starts at 0.
lst.control = Control a building.
lst.radar = Locate units around a building with range.
lst.sensor = Get data from a building or unit.
lst.set = Set a variable.
lst.operation = Perform an operation on 1-2 variables.
lst.end = Jump to the top of the instruction stack.
lst.wait = Wait a certain number of seconds.
lst.lookup = Look up an item/liquid/unit/block type by ID.\nTotal counts of each type can be accessed with:\n[accent]@unitCount[] / [accent]@itemCount[] / [accent]@liquidCount[] / [accent]@blockCount[]
lst.jump = Conditionally jump to another statement.
lst.unitbind = Bind to the next unit of a type, and store it in [accent]@unit[].
lst.unitcontrol = Control the currently bound unit.
lst.unitradar = Locate units around the currently bound unit.
lst.unitlocate = Locate a specific type of position/building anywhere on the map.\nRequires a bound unit.
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lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
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lst.applystatus = Apply or clear a status effect from a uniut.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
lst.setrate = Set processor execution speed in instructions/tick.
lst.fetch = Lookup units, cores, players or buildings by index.\nIndices start at 0 and end at their returned count.
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lst.packcolor = Pack [0, 1] RGBA components into a single number for drawing or rule-setting.
lst.setrule = Set a game rule.
lst.flushmessage = Display a message on the screen from the text buffer.\nWill wait until the previous message finishes.
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lst.cutscene = Manipulate the player camera.
lst.setflag = Set a global flag that can be read by all processors.
lst.getflag = Check if a global flag is set.
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logic.nounitbuild = [red]Unit building logic is not allowed here.
lenum.type = Type of building/unit.\ne.g. for any router, this will return [accent]@router[].\nNot a string.
lenum.shoot = Shoot at a position.
lenum.shootp = Shoot at a unit/building with velocity prediction.
lenum.config = Building configuration, e.g. sorter item.
lenum.enabled = Whether the block is enabled.
laccess.color = Illuminator color.
laccess.controller = Unit controller. If processor controlled, returns processor.\nIf in a formation, returns leader.\nOtherwise, returns the unit itself.
laccess.dead = Whether a unit/building is dead or no longer valid.
laccess.controlled = Returns:\n[accent]@ctrlProcessor[] if unit controller is processor\n[accent]@ctrlPlayer[] if unit/building controller is player\n[accent]@ctrlFormation[] if unit is in formation\nOtherwise, 0.
laccess.progress = Action progress, 0 to 1.\nReturns production, turret reload or construction progress.
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laccess.speed = Top speed of a unit, in tiles/sec.
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lcategory.unknown = Unknown
lcategory.unknown.description = Uncategorized instructions.
lcategory.io = Input & Output
lcategory.io.description = Modify contents of memory blocks and processor buffers.
lcategory.block = Block Control
lcategory.block.description = Interact with blocks.
lcategory.operation = Operations
lcategory.operation.description = Logical operations.
lcategory.control = Flow Control
lcategory.control.description = Manage execution order.
lcategory.unit = Unit Control
lcategory.unit.description = Give units commands.
lcategory.world = World
lcategory.world.description = Control how the world behaves.
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graphicstype.clear = Fill the display with a color.
graphicstype.color = Set color for next drawing operations.
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graphicstype.col = Equivalent to color, but packed.\nPacked colors are written as hex codes with a [accent]%[] prefix.\nExample: [accent]%ff0000[] would be red.
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graphicstype.stroke = Set line width.
graphicstype.line = Draw line segment.
graphicstype.rect = Fill a rectangle.
graphicstype.linerect = Draw a rectangle outline.
graphicstype.poly = Fill a regular polygon.
graphicstype.linepoly = Draw a regular polygon outline.
graphicstype.triangle = Fill a triangle.
graphicstype.image = Draw an image of some content.\nex: [accent]@router[] or [accent]@dagger[].
lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.
lenum.not = Bitwise flip.
lenum.xor = Bitwise XOR.
lenum.min = Minimum of two numbers.
lenum.max = Maximum of two numbers.
lenum.angle = Angle of vector in degrees.
lenum.len = Length of vector.
lenum.sin = Sine, in degrees.
lenum.cos = Cosine, in degrees.
lenum.tan = Tangent, in degrees.
lenum.asin = Arc sine, in degrees.
lenum.acos = Arc cosine, in degrees.
lenum.atan = Arc tangent, in degrees.
lenum.rand = Random decimal in range [0, value).
lenum.log = Natural logarithm (ln).
lenum.log10 = Base 10 logarithm.
lenum.noise = 2D simplex noise.
lenum.abs = Absolute value.
lenum.sqrt = Square root.
lenum.any = Any unit.
lenum.ally = Ally unit.
lenum.attacker = Unit with a weapon.
lenum.enemy = Enemy unit.
lenum.boss = Guardian unit.
lenum.flying = Flying unit.
lenum.ground = Ground unit.
lenum.player = Unit controlled by a player.
lenum.ore = Ore deposit.
lenum.damaged = Damaged ally building.
lenum.spawn = Enemy spawn point.\nMay be a core or a position.
lenum.building = Building in a specific group.
lenum.core = Any core.
lenum.storage = Storage building, e.g. Vault.
lenum.generator = Buildings that generate power.
lenum.factory = Buildings that transform resources.
lenum.repair = Repair points.
lenum.battery = Any battery.
lenum.resupply = Resupply points.\nOnly relevant when [accent]"Unit Ammo"[] is enabled.
lenum.reactor = Impact/Thorium reactor.
lenum.turret = Any turret.
sensor.in = The building/unit to sense.
radar.from = Building to sense from.\nSensor range is limited by building range.
radar.target = Filter for units to sense.
radar.and = Additional filters.
radar.order = Sorting order. 0 to reverse.
radar.sort = Metric to sort results by.
radar.output = Variable to write output unit to.
unitradar.target = Filter for units to sense.
unitradar.and = Additional filters.
unitradar.order = Sorting order. 0 to reverse.
unitradar.sort = Metric to sort results by.
unitradar.output = Variable to write output unit to.
control.of = Building to control.
control.unit = Unit/building to aim at.
control.shoot = Whether to shoot.
unitlocate.enemy = Whether to locate enemy buildings.
unitlocate.found = Whether the object was found.
unitlocate.building = Output variable for located building.
unitlocate.outx = Output X coordinate.
unitlocate.outy = Output Y coordinate.
unitlocate.group = Building group to look for.
lenum.idle = Don't move, but keep building/mining.\nThe default state.
lenum.stop = Stop moving/mining/building.
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lenum.unbind = Completely disable logic control.\nResume standard AI.
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lenum.move = Move to exact position.
lenum.approach = Approach a position with a radius.
lenum.pathfind = Pathfind to the enemy spawn.
lenum.target = Shoot a position.
lenum.targetp = Shoot a target with velocity prediction.
lenum.itemdrop = Drop an item.
lenum.itemtake = Take an item from a building.
lenum.paydrop = Drop current payload.
lenum.paytake = Pick up payload at current location.
lenum.payenter = Enter/land on the payload block the unit is on.
lenum.flag = Numeric unit flag.
lenum.mine = Mine at a position.
lenum.build = Build a structure.
lenum.getblock = Fetch a building and type at coordinates.\nUnit must be in range of position.\nSolid non-buildings will have the type [accent]@solid[].
lenum.within = Check if unit is near a position.
lenum.boost = Start/stop boosting.