Mindustry/core/assets/bundles/bundle_vi.properties

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credits.text = Được tạo ra bởi [royal]Anuken[] - [sky]anukendev@gmail.com[]
credits = Danh đề
contributors = Người dịch và đóng góp
discord = Tham gia Mindustry Discord!
link.discord.description = The official Mindustry Discord chatroom
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link.reddit.description = Mindustry subreddit
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link.github.description = Mã nguồn trò chơi
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link.changelog.description = Danh sách các thay đổi.
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link.dev-builds.description = Các bản dựng phát triển không ổn định
link.trello.description = Official Trello board for planned features
link.itch.io.description = itch.io page with PC downloads
link.google-play.description = Google Play store listing
link.f-droid.description = F-Droid listing
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link.wiki.description = Mindustry wiki chính thức
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link.suggestions.description = Đề xuất các tính năng mới
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linkfail = Không mở được liên kết!\nURL đã được sao chép vào bộ nhớ tạm.
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screenshot = Ảnh chụp màn hình được lưu vào {0}
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screenshot.invalid = Bản đồ quá lớn, có khả năng không đủ bộ nhớ để chụp ảnh màn hình.
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gameover = Game Over
gameover.disconnect = Ngắt kết nối
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gameover.pvp = Đội[accent] {0}[] chiến thắng!
gameover.waiting = [accent]Đang đợi bản đồ tiếp theo...
highscore = [accent]Điểm cao mới!
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copied = Đã sao chép.
indev.notready = Phần này của trò chơi chưa sẵn sàng
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indev.campaign = [accent]Bạn đã đến cuối chiến dịch![]\n\nDu hành liên hành tinh sẽ được bổ sung trong các bản cập nhật tương lai.
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load.sound = Âm thanh
load.map = Bản đồ
load.image = Hình ảnh
load.content = Nội dung
load.system = Hệ thống
load.mod = Mods
load.scripts = Scripts
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be.update = Đã tìm thấy bản cập nhật mới:
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be.update.confirm = Tải xuống và khởi động lại ngay bây giờ?
be.updating = Đang cập nhật...
be.ignore = Bỏ qua
be.noupdates = Không tìm thấy bản cập nhật mới.
be.check = Kiểm tra các bản cập nhật.
schematic = Schematic
schematic.add = Lưu Schematic...
schematics = Schematics
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schematic.replace = Schematics có tên đó đã tồn tại. Thay thế nó?
schematic.exists = Schematics có tên đó đã tồn tại.
schematic.import = Nhập Schematic...
schematic.exportfile = Xuất tệp
schematic.importfile = Nhập tệp
schematic.browseworkshop = Duyệt qua Workshop
schematic.copy = Sao chép vào bộ nhớ tạm
schematic.copy.import = Nhập từ bộ nhớ tạm
schematic.shareworkshop = Chia sẻ từ Workshop
schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Lật Schematic
schematic.saved = Đã lưu Schematic.
schematic.delete.confirm = Schematic này sẽ bị xóa hoàn toàn.
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schematic.rename = Đổi tên Schematic
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schematic.info = {0}x{1}, {2} khối
schematic.disabled = [scarlet]Tính năng Schematics đã bị tắt[]\nBạn không được sử dụng schematic trong [accent]bản đồ[] hoặc [accent]máy chủ.
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stats = Thống kê
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stat.wave = Đợt đã vượt qua:[accent] {0}
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stat.enemiesDestroyed = Kẻ thù bị tiêu diệt:[accent] {0}
stat.built = Số công trình đã xây dựng:[accent] {0}
stat.destroyed = Số công trình đã bị phá:[accent] {0}
stat.deconstructed = Số công trình được xây dựng lại:[accent] {0}
stat.delivered = Lượng tài nguyên được phóng:
stat.playtime = Thời gian chơi:[accent] {0}
stat.rank = Xếp hạng: [accent]{0}
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globalitems = [accent]Toàn bộ vật phẩm
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map.delete = Bạn có chắc chắn muốn xóa bản đồ "[accent]{0}[]"?
level.highscore = Điểm cao nhất: [accent]{0}
level.select = Chọn cấp độ
level.mode = Chế độ:
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coreattack = < Căn cứ đang bị tấn công! >
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nearpoint = [[ [scarlet]RỜI KHỎI ĐIỂM THẢ NGAY LẬP TỨC[] ]\nsự hủy diệt sắp xảy ra
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database = Cơ sở dữ liệu căn cứ
savegame = Lưu trò chơi
loadgame = Tải trò chơi
joingame = Tham gia trò chơi
customgame = Tùy chỉnh
newgame = Trò chơi mới
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none = <trống>
minimap = Bản đồ mini
position = Vị trí
close = Đóng
website = Website
quit = Thoát
save.quit = Lưu & Thoát
maps = Maps
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maps.browse = Duyệt bản đồ
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continue = Tiếp tục
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maps.none = [lightgray]Không có bản đồ nào được tìm thấy!
invalid = Không hợp lệ
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pickcolor = Chọn màu
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preparingconfig = Đang chuẩn bị cấu hình
preparingcontent = Đang chuẩn bị nội dung
uploadingcontent = Đang tải lên nội dung
uploadingpreviewfile = Đang tải lên tệp xem trước
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committingchanges = Comitting Changes
done = Hoàn tất
feature.unsupported = Thiết bị của bạn không hỗ trợ tính năng này.
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mods.alphainfo = Hãy nhớ rằng các bản mod đang ở giai đoạn alpha, và[scarlet] có thể chứa rất rất lỗi[].\nBáo cáo bất kỳ vấn đề nào bạn gặp phải tại Mindustry GitHub.
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mods = Mods
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mods.none = [lightgray]Không có mod nào được tìm thấy!
mods.guide = Hướng dẫn mod
mods.report = Báo lỗi
mods.openfolder = Mở thư mục
mods.reload = Tải lại
mods.reloadexit = Trò chơi sẽ đóng để tải lại mod.
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mod.display = [gray]Mod:[orange] {0}
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mod.enabled = [lightgray]Đã Bật
mod.disabled = [scarlet]Đã Tắt
mod.disable = Tắt
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mod.content = Nội dung:
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mod.delete.error = Không thể xóa mod. Tệp có thể đang được sử dụng.
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mod.requiresversion = [scarlet]Cần phiên bản tối thiểu: [accent]{0}
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mod.outdated = [scarlet]Không tương thích với V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Thiếu phụ thuộc: {0}
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mod.erroredcontent = [scarlet]Lỗi nội dung
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mod.errors = Đã xảy ra lỗi khi tải nội dung.
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mod.noerrorplay = [scarlet]Bạn có mod bị lỗi.[]Tắt các mod bị ảnh hưởng hoặc sửa chữa các lỗi trước khi chơi.
mod.nowdisabled = [scarlet]Mod '{0}' cần mod này để chạy:[accent] {1}\n[lightgray]Trước tiên bạn cần tải các mod này xuống.\nBản mod này sẽ tự động tắt.
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mod.enable = Bật
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mod.requiresrestart = Trò chơi sẽ đóng để áp dụng các thay đổi của mod.
mod.reloadrequired = [scarlet]Yêu cầu khởi động lại
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mod.import = Nhập Mod
mod.import.file = Nhập tệp
mod.import.github = Nhập từ GitHub
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mod.jarwarn = [scarlet]JAR mods vốn dĩ không an toàn.[]\nĐảm bảo rằng bạn đang nhập bản mod này từ một nguồn đáng tin cậy!
mod.item.remove = Mục này là một phần của[accent] '{0}'[] mod. Để xóa nó, hãy gỡ cài đặt mod này.
mod.remove.confirm = Mod này sẽ bị xóa.
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mod.author = [lightgray]Tác giả:[] {0}
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mod.missing = Bản lưu này chứa các mod mà bạn đã cập nhật gần đây hoặc không còn cài đặt nữa. Có thể gây ra lỗi khi mở. Bạn có chắc muốn mở nó?\n[lightgray]Mods:\n{0}
mod.preview.missing = Trước khi xuất bản bản mod này lên workshop, bạn phải thêm hình ảnh xem trước.\nĐặt một hình ảnh có tên[accent] preview.png[] vào thư mục của mod và thử lại.
mod.folder.missing = Chỉ có thể xuất bản các mod ở dạng thư mục lên workshop.\nĐể chuyển đổi bất kỳ mod nào thành một thư mục, chỉ cần giải nén tệp của nó vào một thư mục và xóa tệp nén cũ, sau đó khởi động lại trò chơi của bạn hoặc tải lại các bản mod của bạn.
mod.scripts.disable = Thiết bị của bạn không hổ trợ mod chứa scripts này. Bạn phải tắt các mod này để chơi trò chơi.
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about.button = Thông tin
name = Tên:
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noname = Hãy nhập[accent] tên[] trước.
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planetmap = Bản đồ hành tinh
launchcore = Phóng căn cứ
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filename = Tên tệp:
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unlocked = Đã mở khóa nội dung mới!
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available = Đã có mục nghiên cứu mới!
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completed = [accent]Hoàn tất
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techtree = Tiến trình
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research.list = [lightgray]Nghiên cứu:
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research = Nghiên cứu
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researched = [lightgray]{0} đã nghiên cứu.
research.progress = {0}% hoàn thành
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players = {0} người chơi
players.single = {0} người chơi
players.search = tìm kiếm
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players.notfound = [gray]không tìm thấy người chơi
server.closing = [accent]Đang đóng máy chủ...
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server.kicked.kick = Bạn đã bị kick khỏi máy chủ!
server.kicked.whitelist = Bạn không nằm trong danh sách được vào máy chủ này.
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server.kicked.serverClose = Máy chủ đã đóng.
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server.kicked.vote = Bạn đã bị vote-kick. Tạm biệt.
server.kicked.clientOutdated = Phiên bản máy chủ này mới hơn phiên bản trò chơi! Hãy cập nhật trò chơi của bạn!
server.kicked.serverOutdated = Phiên bản máy chủ đã cũ! Hãy yêu cầu máy chủ đó cập nhật!
server.kicked.banned = Bạn đã bị cấm trên máy chủ này.
server.kicked.typeMismatch = Máy chủ này không tương thích với phiên bản của bạn.
server.kicked.playerLimit = Máy chủ đã đầy. Hãy chờ một chỗ trống.
server.kicked.recentKick = Bạn đã bị kick gần đây.\nHãy chờ một lúc sau đó kết nối lại.
server.kicked.nameInUse = Có ai đó với cái tên này\nđã ở trong máy chủ.
server.kicked.nameEmpty = Tên bạn đã chọn không hợp lệ.
server.kicked.idInUse = Bạn đã ở trên máy chủ này! Bạn không được phép kết nối với hai tài khoản.
server.kicked.customClient = Máy chủ này không hổ trợ phiên bản tùy chỉnh. Hãy tải phiên bản chính thức.
server.kicked.gameover = Trò chơi kết thúc!
server.kicked.serverRestarting = Máy chủ đang khởi động lại.
server.versions = Phiên bản của bạn:[accent] {0}[]\nPhiên bản máy chủ:[accent] {1}[]
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host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] or [accent]global[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]If you want to connect to someone by IP, you would need to ask the host for their IP, which can be found by googling "my ip" from their device.
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hostserver = Mở máy chủ.
invitefriends = Mời bạn bè
hostserver.mobile = Mở máy chủ
host = Mở máy chủ
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hosting = [accent]Đang mở máy chủ...
hosts.refresh = Làm mới
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hosts.discovering = Đang tìm máy chủ trong mạng LAN
hosts.discovering.any = Đang tìm máy chủ
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server.refreshing = Làm mới máy chủ
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hosts.none = [lightgray]Không có máy chủ cục bộ nào được tìm thấy!
host.invalid = [scarlet]Không thể kết nối đến máy chủ.
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servers.local = Máy chủ cục bộ
servers.remote = Máy chủ tùy chỉnh
servers.global = Máy chủ từ cộng đồng
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servers.showhidden = Hiển thị Máy chủ Ẩn
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server.shown = Hiện
server.hidden = Ẩn
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trace = Tìm người chơi
trace.playername = Tên người chơi: [accent]{0}
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trace.ip = IP: [accent]{0}
trace.id = Unique ID: [accent]{0}
trace.mobile = Mobile Client: [accent]{0}
trace.modclient = Custom Client: [accent]{0}
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invalidid = Client ID không hợp lệ! Vui lòng gửi báo cáo lỗi.
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server.bans = Cấm
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server.bans.none = Không có người chơi nào bị cấm!
server.admins = Quản trị viên
server.admins.none = Không có quản trị viên nào được tìm thấy!
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server.add = Thêm máy chủ
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server.delete = Bạn có chắc chắn muốn xóa máy chủ này không?
server.edit = Chỉnh sửa máy chủ
server.outdated = [scarlet]Máy chủ lỗi thời![]
server.outdated.client = [scarlet]Trò chơi lỗi thời![]
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server.version = [gray]v{0} {1}
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server.custombuild = [accent]Phiên bản tùy chỉnh
confirmban = Bạn có chắc chắn muốn cấm "{0}[white]"?
confirmkick = Bạn có chắc chắn muốn kick "{0}[white]"?
confirmvotekick = Bạn có chắc chắn muốn vote-kick "{0}[white]"?
confirmunban = Bạn có chắc chắn muốn gỡ cấm người chơi này?
confirmadmin = Bạn có chắc chắn muốn thêm "{0}[white]" làm quản trị viên?
confirmunadmin = Bạn có chắc chắn muốn xóa quyền quản trị viên của "{0}[white]" ?
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joingame.title = Tham gia trò chơi
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joingame.ip = Địa chỉ:
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disconnect = Ngắt kết nối.
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disconnect.error = Lỗi kết nối.
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disconnect.closed = Kết nối đã bị đóng.
disconnect.timeout = Hết thời gian chờ.
disconnect.data = Không tải được dữ liệu thế giới!
cantconnect = Không thể tham gia trò chơi ([accent]{0}[]).
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connecting = [accent]Đang kết nối...
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connecting.data = [accent]Đang tải dữ liệu thế giới...
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server.port = Cổng:
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server.addressinuse = Địa chỉ đang được sử dụng!
server.invalidport = Cổng không hợp lệ!
server.error = [scarlet]Lỗi máy chủ.
save.new = Bản lưu mới
save.overwrite = Bạn có chắc muốn ghi đè\nbản lưu này?
overwrite = Ghi đè
save.none = Không có bản lưu nào được tìm thấy!
savefail = Không thể lưu trò chơi này!
save.delete.confirm = Bạn có chắc chắn muốn xóa bản lưu này không?
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save.delete = Xóa
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save.export = Xuất bản lưu
save.import.invalid = [accent]Bản lưu này không hợp lệ!
save.import.fail = [scarlet]Không thể nhập bản lưu: [accent]{0}
save.export.fail = [scarlet]Không thể xuất bản lưu: [accent]{0}
save.import = Nhập bản lưu
save.newslot = Tên bản lưu:
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save.rename = Đổi tên
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save.rename.text = Tên mới:
selectslot = Hãy chọn một bản lưu.
slot = [accent]Vị trí {0}
editmessage = Chỉnh sửa lời nhắn
save.corrupted = Tệp bản lưu bị hỏng hoặc không hợp lệ!
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empty = <trống>
on = Bật
off = Tắt
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save.autosave = Tự động lưu: {0}
save.map = Bản đồ: {0}
save.wave = Đợt {0}
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save.mode = Chế độ: {0}
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save.date = Lưu lần cuối: {0}
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save.playtime = Thời gian chơi: {0}
warning = Cảnh báo.
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confirm = Xác nhận
delete = Xóa
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view.workshop = Xem trong Workshop
workshop.listing = Chỉnh sửa danh sách Workshop
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ok = OK
open = Mở
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customize = Luật tùy chỉnh
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cancel = Hủy
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openlink = Mở link
copylink = Sao chép link
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back = Quay lại
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crash.export = Xuất Crash Logs
crash.none = Không có Crash Logs nào được tìm thấy.
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crash.exported = Crash logs exported.
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data.export = Xuất dữ liệu
data.import = Nhập dữ liệu
data.openfolder = Mở thư mục dữ liệu
data.exported = Dữ liệu đã được xuất.
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data.invalid = Đây không phải dữ liệu trò chơi hợp lệ.
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data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
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quit.confirm = Bạn có chắc muốn thoát?
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quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
loading = [accent]Đang tải...
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reloading = [accent]Đang tải lại Mods...
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saving = [accent]Đang lưu...
respawn = [accent][[{0}][] to respawn in core
cancelbuilding = [accent][[{0}][] to clear plan
selectschematic = [accent][[{0}][] to select+copy
pausebuilding = [accent][[{0}][] to pause building
resumebuilding = [scarlet][[{0}][] to resume building
showui = UI hidden.\nPress [accent][[{0}][] to show UI.
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wave = [accent]Đợt {0}
wave.cap = [accent]Đợt {0}/{1}
wave.waiting = [lightgray]Kẻ địch xuất hiện trong {0}
wave.waveInProgress = [lightgray]Kẻ địch đang xuất hiện.
waiting = [lightgray]Chờ...
waiting.players = Đang chờ thêm người chơi...
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wave.enemies = [lightgray]{0} Kẻ địch còn lại
wave.enemycores = [accent]{0}[lightgray] Căn cứ địch
wave.enemycore = [accent]{0}[lightgray] Căn cứ địch
wave.enemy = [lightgray]{0} Kẻ địch còn lại
wave.guardianwarn = Guardian approaching in [accent]{0}[] waves.
wave.guardianwarn.one = Guardian approaching in [accent]{0}[] wave.
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loadimage = Tải hình ảnh
saveimage = Lưu hình ảnh
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unknown = Không xác định
custom = Tùy chỉnh
builtin = Built-In
map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
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map.random = [accent]Bản đồ ngẫu nhiêns
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map.nospawn = This map does not have any cores for the player to spawn in! Add a[accent] orange[] core to this map in the editor.
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[scarlet] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[scarlet] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
workshop.update = Update Item
workshop.error = Error fetching workshop details: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
workshop.menu = Select what you would like to do with this item.
workshop.info = Thông tin vật phẩm
changelog = Changelog (optional):
eula = Steam EULA
missing = This item has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked.
publishing = [accent]Publishing...
publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up!
publish.error = Error publishing item: {0}
steam.error = Failed to initialize Steam services.\nError: {0}
editor.brush = Brush
editor.openin = Open In Editor
editor.oregen = Ore Generation
editor.oregen.info = Ore Generation:
editor.mapinfo = Map Info
editor.author = Tác giả:
editor.description = Mô tả:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Waves:
editor.rules = Rules:
editor.generation = Generation:
editor.ingame = Edit In-Game
editor.publish.workshop = Publish On Workshop
editor.newmap = New Map
editor.center = Center
workshop = Workshop
waves.title = Waves
waves.remove = Xóa
waves.never = <never>
waves.every = every
waves.waves = wave(s)
waves.perspawn = per spawn
waves.shields = shields/wave
waves.to = đến
waves.guardian = Guardian
waves.preview = Xem trước
waves.edit = Chỉnh sửa...
waves.copy = Copy to Clipboard
waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
#these are intentionally in lower case
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
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editor.default = [lightgray]<Mặc định>
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details = Details...
edit = Chỉnh sửa...
editor.name = Tên:
editor.spawn = Spawn Unit
editor.removeunit = Remove Unit
editor.teams = Đội
editor.errorload = Error loading file.
editor.errorsave = Error saving file.
editor.errorimage = That's an image, not a map.\n\nIf you want to import a 3.5/build 40 map, use the 'Import Legacy Map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errornot = This is not a map file.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Map has no name defined. Are you trying to load a save file?
editor.update = Cập nhật
editor.randomize = Ngẫu nhiên
editor.apply = Áp dụng
editor.generate = Generate
editor.resize = Thay đổi kích thước
editor.loadmap = Load Map
editor.savemap = Save Map
editor.saved = Đã lưu!
editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
editor.import = Import...
editor.importmap = Import Map
editor.importmap.description = Import an already existing map
editor.importfile = Import File
editor.importfile.description = Import an external map file
editor.importimage = Import Image File
editor.importimage.description = Import an external map image file
editor.export = Export...
editor.exportfile = Export File
editor.exportfile.description = Export a map file
editor.exportimage = Export Terrain Image
editor.exportimage.description = Export an image file containing only basic terrain
editor.loadimage = Import Terrain
editor.saveimage = Export Terrain
editor.unsaved = Are you sure you want to exit?\n[scarlet]Any unsaved changes will be lost.
editor.resizemap = Resize Map
editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?\n"[accent]{0}[]"
editor.exists = A map with this name already exists.
editor.selectmap = Select a map to load:
toolmode.replace = Thay thế
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Thay thế tất cả
toolmode.replaceall.description = Replace all blocks in map.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [lightgray]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Noise
filter.enemyspawn = Enemy Spawn Select
filter.spawnpath = Path To Spawn
filter.corespawn = Core Select
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Quặng
filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
filter.option.ignore = Ignore
filter.scatter = Scatter
filter.terrain = Terrain
filter.option.scale = Scale
filter.option.chance = Chance
filter.option.mag = Magnitude
filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves
filter.option.falloff = Falloff
filter.option.angle = Angle
filter.option.amount = Số lượng
filter.option.block = Khối
filter.option.floor = Floor
filter.option.flooronto = Target Floor
filter.option.target = Target
filter.option.wall = Tường
filter.option.ore = Quặng
filter.option.floor2 = Secondary Floor
filter.option.threshold2 = Secondary Threshold
filter.option.radius = Radius
filter.option.percentile = Percentile
width = Chiều rộng:
height = Chiều cao:
menu = Menu
play = Chơi
campaign = Chiến dịch
load = Tải
save = Lưu
fps = FPS: {0}
ping = Ping: {0}ms
memory = Mem: {0}mb
memory2 = Mem:\n {0}mb +\n {1}mb
language.restart = Khởi động lại trò chơi của bạn để cài đặt ngôn ngữ có hiệu lực.
settings = Cài đặt
tutorial = Hướng dẫn
tutorial.retake = Thực hiện lại Hướng dẫn
editor = Chỉnh sửa
mapeditor = Trình chỉnh sửa bản đồ
abandon = Bỏ
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Đã khóa
complete = [lightgray]Hoàn thành:
requirement.wave = Reach Wave {0} in {1}
requirement.core = Destroy Enemy Core in {0}
requirement.research = Research {0}
requirement.produce = Produce {0}
requirement.capture = Capture {0}
launch.text = Phóng
research.multiplayer = Only the host can research items.
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map.multiplayer = Only the host can view sectors.
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uncover = Uncover
configure = Configure Loadout
loadout = Loadout
resources = Tài nguyên
bannedblocks = Banned Blocks
addall = Thêm tất cả
launch.from = Launching From: [accent]{0}
launch.destination = Đích đến: {0}
configure.invalid = Amount must be a number between 0 and {0}.
add = Thêm...
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boss.health = Máu Boss
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connectfail = [scarlet]Connection error:\n\n[accent]{0}
error.unreachable = Server unreachable.\nIs the address spelled correctly?
error.invalidaddress = Invalid address.
error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
weather.rain.name = Mưa
weather.snow.name = Tuyết
weather.sandstorm.name = Bão cát
weather.sporestorm.name = Sporestorm
weather.fog.name = Fog
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sectors.unexplored = [lightgray]Chưa được khám phá
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sectors.resources = Tài nguyên:
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sectors.production = Sản lượng:
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sectors.export = Export:
sectors.time = Thời gian:
sectors.threat = Mối đe dọa:
sectors.wave = Wave:
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sectors.stored = Lưu trữ:
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sectors.resume = Tiếp tục
sectors.launch = Phóng
sectors.select = Lựa chọn
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sectors.nonelaunch = [lightgray]trống (mặt trời)
sectors.rename = Đổi tên khu vực
sectors.enemybase = [scarlet]Căn cứ địch
sectors.vulnerable = [scarlet]Dễ bị tổn thất
sectors.underattack = [scarlet]Đang bị tấn công! [accent]{0}% tổn thất
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sectors.survives = [accent]Survives {0} waves
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sectors.go = Đi
sector.curcapture = Khu vực đã chiếm
sector.curlost = Khu vực đã mất
sector.missingresources = [scarlet]Không đủ tài nguyên căn cứ
sector.attacked = Khu vực [accent]{0}[white] đang bị tấn công!
sector.lost = Khu vực [accent]{0}[white] đã mất!
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#note: the missing space in the line below is intentional
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sector.captured = Khu vực [accent]{0}[white]đã chiếm!
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threat.low = Thấp
threat.medium = Trung bình
threat.high = Cao
threat.extreme = Cực cao
threat.eradication = Hủy diệt
planets = Hành tinh
planet.serpulo.name = Serpulo
planet.sun.name = Mặt trời
sector.impact0078.name = Impact 0078
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
sector.ruinousShores.name = Ruinous Shores
sector.stainedMountains.name = Stained Mountains
sector.desolateRift.name = Desolate Rift
sector.nuclearComplex.name = Nuclear Production Complex
sector.overgrowth.name = Overgrowth
sector.tarFields.name = Tar Fields
sector.saltFlats.name = Salt Flats
sector.fungalPass.name = Fungal Pass
sector.biomassFacility.name = Biomass Synthesis Facility
sector.windsweptIslands.name = Windswept Islands
sector.extractionOutpost.name = Extraction Outpost
sector.planetaryTerminal.name = Planetary Launch Terminal
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
sector.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
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sector.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Mace units. Destroy it. Reclaim that which was lost.
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sector.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
sector.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
sector.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
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sector.biomassFacility.description = The origin of spores. This is the facility in which they were researched and initially produced.\nResearch the technology contained within. Cultivate spores for the production of fuel and plastics.\n\n[lightgray]Upon this facility's demise, the spores were released. Nothing in the local ecosystem could compete with such an invasive organism.
sector.windsweptIslands.description = Further past the shoreline is this remote chain of islands. Records show they once had [accent]Plastanium[]-producing structures.\n\nFend off the enemy's naval units. Establish a base on the islands. Research these factories.
sector.extractionOutpost.description = A remote outpost, constructed by the enemy for the purpose of launching resources to other sectors.\n\nCross-sector transport technology is essential for further conquest. Destroy the base. Research their Launch Pads.
sector.impact0078.description = Here lie remnants of the interstellar transport vessel that first entered this system.\n\nSalvage as much as possible from the wreckage. Research any intact technology.
sector.planetaryTerminal.description = The final target.\n\nThis coastal base contains a structure capable of launching Cores to local planets. It is extremely well guarded.\n\nProduce naval units. Eliminate the enemy as quickly as possible. Research the launch structure.
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settings.language = Ngôn ngữ
settings.data = Dữ liệu trò chơi
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settings.reset = Khôi phục về mặc định
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settings.rebind = Rebind
settings.resetKey = Reset
settings.controls = Điều khiển
settings.game = Trò chơi
settings.sound = Âm thanh
settings.graphics = Đồ họa
settings.cleardata = Xóa dữ liệu trò chơi...
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settings.clear.confirm = Bạn có chắc chắn muốn xóa dữ liệu này không?\nHành động này không thể hoàn tác!
settings.clearall.confirm = [scarlet]CẢNH BÁO![]\nThao tác này sẽ xóa tất cả dữ liệu, bao gồm bản đồ và các cài đặt.\nSau khi bạn nhấn vào 'ok' trò chơi sẽ xóa tất cả dữ liệu và tự động thoát.
settings.clearsaves.confirm = Bạn có chắc muốn xóa tất cả bản lưu?
settings.clearsaves = Xóa bản lưu
settings.clearresearch = Xóa dữ liệu nghiên cứu
settings.clearresearch.confirm = Bạn có chắc muốn xóa tất cả dữ liệu nghiên cứu từ Chiến dịch?
settings.clearcampaignsaves = Xóa dữ liệu Chiến dịch
settings.clearcampaignsaves.confirm = Bạn có chắc muốn xóa toàn bộ dữ liệu Chiến dịch?
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paused = [accent]< Tạm dừng >
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clear = Xóa
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banned = [scarlet]Cấm
yes =
no = Không
info.title = Thông tin
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error.title = [scarlet]Đã xảy ra lỗi
error.crashtitle = Đã xảy ra lỗi
unit.nobuild = [scarlet]Unit không thể xây dựng
lastaccessed = [lightgray]Truy cập lần cuối: {0}
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block.unknown = [lightgray]???
stat.description = Purpose
stat.input = Đầu vào
stat.output = Sản phẩm
stat.booster = Tăng cường
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stat.tiles = Yêu cầu khu vực
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stat.affinities = Affinities
stat.powercapacity = Power Capacity
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stat.powershot = Năng lượng/Phát bắn
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stat.damage = Sát thương
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stat.targetsair = Mục tiêu trên không
stat.targetsground = Mục tiêu mặt đất
stat.itemsmoved = Tốc độ dịch chuyển
stat.launchtime = Thời gian giữa các lần phóng.
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stat.shootrange = Phạm vi
stat.size = Kích thước
stat.displaysize = Kích thước màn hình
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stat.liquidcapacity = Dung tích chất lỏng
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stat.powerrange = Power Range
stat.linkrange = Link Range
stat.instructions = Instructions
stat.powerconnections = Max Connections
stat.poweruse = Power Use
stat.powerdamage = Power/Damage
stat.itemcapacity = Sức chứa vật phẩm
stat.memorycapacity = Dung lượng bộ nhớ
stat.basepowergeneration = Base Power Generation
stat.productiontime = Production Time
stat.repairtime = Block Full Repair Time
stat.weapons = Vũ khí
stat.bullet = Đạn
stat.speedincrease = Speed Increase
stat.range = Phạm vi
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stat.drilltier = Khoang được
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stat.drillspeed = Base Drill Speed
stat.boosteffect = Boost Effect
stat.maxunits = Max Active Units
stat.health = Health
stat.buildtime = Thời gian xây
stat.maxconsecutive = Max Consecutive
stat.buildcost = Chi phí
stat.inaccuracy = Inaccuracy
stat.shots = Phát bắn
stat.reload = Phát bắn/Giây
stat.ammo = Đạn
stat.shieldhealth = Shield Health
stat.cooldowntime = Cooldown Time
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stat.explosiveness = Gây nổ
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stat.basedeflectchance = Base Deflect Chance
stat.lightningchance = Lightning Chance
stat.lightningdamage = Lightning Damage
stat.flammability = Flammability
stat.radioactivity = Radioactivity
stat.heatcapacity = Heat Capacity
stat.viscosity = Viscosity
stat.temperature = Nhiệt độ
stat.speed = Vận tốc
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stat.buildspeed = Tốc độ xây
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stat.minespeed = Tốc độ đào
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stat.minetier = Mine Tier
stat.payloadcapacity = Payload Capacity
stat.commandlimit = Command Limit
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stat.abilities = Khả năng
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stat.canboost = Can Boost
stat.flying = Flying
ability.forcefield = Force Field
ability.repairfield = Repair Field
ability.statusfield = Status Field
ability.unitspawn = {0} Factory
ability.shieldregenfield = Shield Regen Field
ability.movelightning = Movement Lightning
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bar.drilltierreq = Cần máy khoan tốt hơn
bar.noresources = Thiếu tài nguyên
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bar.corereq = Core Base Required
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bar.drillspeed = Tốc độ khoan: {0}/giây
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bar.pumpspeed = Tốc độ bơm: {0}/giây
bar.efficiency = Hiệu suất: {0}%
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bar.powerbalance = Năng lượng: {0}/giây
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bar.powerstored = Lưu trữ: {0}/{1}
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bar.poweramount = Năng lượng: {0}
bar.poweroutput = Năng lượng tạo ra: {0}
bar.powerlines = Số lượng kết nối: {0}/{1}
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bar.items = Vật phẩm: {0}
bar.capacity = Sức chứa: {0}
bar.unitcap = {0} {1}/{2}
bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled]
bar.liquid = Chất lỏng
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bar.heat = Nhiệt độ
bar.power = Năng lượng
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bar.progress = Đang xây dựng
bar.input = Đầu vào
bar.output = Sản phẩm
units.processorcontrol = [lightgray]Processor Controlled
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bullet.damage = [stat]{0}[lightgray] sát thương
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bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
bullet.sapping = [stat]sapping
bullet.homing = [stat]homing
bullet.shock = [stat]shock
bullet.frag = [stat]frag
bullet.knockback = [stat]{0}[lightgray] knockback
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bullet.pierce = [stat]{0}[lightgray]x xuyên giáp
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bullet.infinitepierce = [stat]pierce
bullet.healpercent = [stat]{0}[lightgray]% healing
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bullet.freezing = [stat]đóng băng
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bullet.tarred = [stat]tarred
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bullet.multiplier = [stat]{0}[lightgray]x lượng đạn
bullet.reload = [stat]{0}[lightgray]x tốc độ bắn
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unit.blocks = blocks
unit.blockssquared = blocks²
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unit.powersecond = đơn vị năng lượng/giây
unit.liquidsecond = đơn vị chất lỏng/giây
unit.itemssecond = vật phẩm/giây
unit.liquidunits = đơn vị chất lỏng
unit.powerunits = đơn vị năng lượng
unit.degrees = độ
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unit.seconds = giây
unit.minutes = phút
unit.persecond = /giây
unit.perminute = /phút
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unit.timesspeed = x tốc độ
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unit.percent = %
unit.shieldhealth = shield health
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unit.items = vật phẩm
unit.thousands = nghìn
unit.millions = triệu
unit.billions = tỷ
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category.purpose = Purpose
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category.general = Chung
category.power = Năng lượng
category.liquids = Chất lỏng
category.items = Vật phẩm
category.crafting = Vào/Sản phẩm
category.function = Chức năng
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category.optional = Optional Enhancements
setting.landscape.name = Lock Landscape
setting.shadows.name = Shadows
setting.blockreplace.name = Automatic Block Suggestions
setting.linear.name = Linear Filtering
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setting.hints.name = Gợi ý
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setting.flow.name = Display Resource Flow Rate
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setting.backgroundpause.name = Tạm dừng trong nền
setting.buildautopause.name = Tự động dừng xây dựng
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setting.animatedwater.name = Animated Surfaces
setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[lightgray] (requires restart)[]
setting.playerindicators.name = Player Indicators
setting.indicators.name = Enemy Indicators
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setting.autotarget.name = Tự động nhắm mục tiêu
setting.keyboard.name = Điều khiển bằng chuột+bàn phím
setting.touchscreen.name = Điều khiển bằng màng hình cảm ứng
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setting.fpscap.name = FPS tối đa
setting.fpscap.none = Không giới hạn
setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling[lightgray] (restart required)[]
setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = Training
setting.difficulty.easy = Dễ
setting.difficulty.normal = Vừa
setting.difficulty.hard = Khó
setting.difficulty.insane = Rất khó
setting.difficulty.name = Độ khó:
setting.screenshake.name = Screen Shake
setting.effects.name = Hiển thị hiệu ứng
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setting.destroyedblocks.name = Hiển thị khối bị phá
setting.blockstatus.name = Hiển thị trạng thái khối
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setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Save Interval
setting.seconds = {0} giây
setting.milliseconds = {0} mili giây
setting.fullscreen.name = Toàn màng hình
setting.borderlesswindow.name = Borderless Window[lightgray] (restart may be required)
setting.fps.name = Hiển thị FPS & Ping
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setting.smoothcamera.name = Chế độ mượt mà
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setting.vsync.name = VSync
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setting.pixelate.name = Đồ họa pixel
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setting.minimap.name = Hiển thị bảng đồ mini
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setting.coreitems.name = Hiển thị vật phẩm trong căn cứ
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setting.position.name = Hiển thị vị trí người chơi
setting.musicvol.name = Âm lượng nhạc
setting.atmosphere.name = Hiển thị bầu khí quyển hành tinh
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setting.ambientvol.name = Âm lượng tổng
setting.mutemusic.name = Tắt nhạc
setting.sfxvol.name = Âm lượng SFX
setting.mutesound.name = Tắt tiếng
setting.crashreport.name = Send Anonymous Crash Reports
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setting.savecreate.name = Tự động lưu
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setting.publichost.name = Public Game Visibility
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setting.playerlimit.name = Giới hạn người chơi
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setting.chatopacity.name = Chat Opacity
setting.lasersopacity.name = Power Laser Opacity
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Display Player Bubble Chat
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
public.beta = Note that beta versions of the game cannot make public lobbies.
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
uiscale.cancel = Hủy & Thoát
setting.bloom.name = Bloom
keybind.title = Rebind Keys
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
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category.general.name = Chung
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category.view.name = Xem
category.multiplayer.name = Nhiều người chơi
category.blocks.name = Block Select
command.attack = Tấn công
command.rally = Tập hợp
command.retreat = Rút lui
command.idle = Không hoạt động
placement.blockselectkeys = \n[lightgray]Key: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
keybind.clear_building.name = Clear Building
keybind.press = Nhấn một phím...
keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot
keybind.toggle_power_lines.name = Toggle Power Lasers
keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Move X
keybind.move_y.name = Move Y
keybind.mouse_move.name = Follow Mouse
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left.name = Block Select Left
keybind.block_select_right.name = Block Select Right
keybind.block_select_up.name = Block Select Up
keybind.block_select_down.name = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Lệnh
keybind.shoot.name = Bắn
keybind.zoom.name = Thu phóng
keybind.menu.name = Menu
keybind.pause.name = Tạm dừng
keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Bản đồ mini
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keybind.planet_map.name = Planet Map
keybind.research.name = Research
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keybind.chat.name = Chat
keybind.player_list.name = Player List
keybind.console.name = Console
keybind.rotate.name = Rotate
keybind.rotateplaced.name = Rotate Existing (Hold)
keybind.toggle_menus.name = Toggle Menus
keybind.chat_history_prev.name = Chat History Prev
keybind.chat_history_next.name = Chat History Next
keybind.chat_scroll.name = Chat Scroll
keybind.drop_unit.name = Drop Unit
keybind.zoom_minimap.name = Zoom Minimap
mode.help.title = Description of modes
mode.survival.name = Sinh tồn
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.\n[gray]Requires enemy spawns in the map to play.
mode.sandbox.name = Tự do
mode.sandbox.description = Infinite resources and no timer for waves.
mode.editor.name = Chỉnh sửa
mode.pvp.name = PvP
mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play.
mode.attack.name = Tấn công
mode.attack.description = Destroy the enemy's base. \n[gray]Requires a red core in the map to play.
mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources
rules.reactorexplosions = Reactor Explosions
rules.schematic = Schematics Allowed
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.attack = Chế độ tấn công
rules.buildai = AI Building
rules.enemyCheat = Infinite AI (Red Team) Resources
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
rules.wavespacing = Wave Spacing:[lightgray] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Waves Wait for Enemies
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
rules.unitammo = Units Require Ammo
rules.title.waves = Waves
rules.title.resourcesbuilding = Resources & Building
rules.title.enemy = Enemies
rules.title.unit = Units
rules.title.experimental = Experimental
rules.title.environment = Environment
rules.lighting = Lighting
rules.enemyLights = Enemy Lights
rules.fire = Lửa
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Ambient Light
rules.weather = Thời tiết
rules.weather.frequency = Tần suất:
rules.weather.duration = Thời gian:
content.item.name = Vật phẩm
content.liquid.name = Liquids
content.unit.name = Units
content.block.name = Blocks
content.sector.name = Sectors
item.copper.name = Đồng
item.lead.name = Chì
item.coal.name = Than
item.graphite.name = Than chì
item.titanium.name = Titan
item.thorium.name = Thorium
item.silicon.name = Silicon
item.plastanium.name = Plastanium
item.phase-fabric.name = Phase Fabric
item.surge-alloy.name = Surge Alloy
item.spore-pod.name = Spore Pod
item.sand.name = Cát
item.blast-compound.name = Blast Compound
item.pyratite.name = Pyratite
item.metaglass.name = Metaglass
item.scrap.name = Scrap
liquid.water.name = Nước
liquid.slag.name = Slag
liquid.oil.name = Dầu
liquid.cryofluid.name = Cryofluid
unit.dagger.name = Dagger
unit.mace.name = Mace
unit.fortress.name = Fortress
unit.nova.name = Nova
unit.pulsar.name = Pulsar
unit.quasar.name = Quasar
unit.crawler.name = Crawler
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
unit.antumbra.name = Antumbra
unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Sand Boulder
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block.basalt-boulder.name = Basalt Boulder
2020-11-22 21:12:11 +07:00
block.grass.name = Grass
block.slag.name = Slag
block.space.name = Space
block.salt.name = Salt
block.salt-wall.name = Salt Wall
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sand-wall.name = Sand Wall
block.spore-pine.name = Spore Pine
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Snow Pine
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press
block.constructing = {0} [lightgray](Constructing)
block.spawn.name = Enemy Spawn
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.deepwater.name = Deep Water
block.water.name = Water
block.tainted-water.name = Tainted Water
block.darksand-tainted-water.name = Dark Sand Tainted Water
block.tar.name = Tar
block.stone.name = Đá
block.sand.name = Cát
block.darksand.name = Dark Sand
block.ice.name = Băng
block.snow.name = Tuyết
block.craters.name = Craters
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.char.name = Char
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.dacite-boulder.name = Dacite Boulder
block.ice-snow.name = Băng tuyết
block.stone-wall.name = Tường đá
block.ice-wall.name = Tường băng
block.snow-wall.name = Tường tuyết
block.dune-wall.name = Dune Wall
block.pine.name = Pine
block.dirt.name = Đất
block.dirt-wall.name = Tường đất
block.mud.name = Mud
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.metal-floor.name = Metal Floor 1
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 4
block.metal-floor-damaged.name = Metal Floor Damaged
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.basalt.name = Basalt
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.copper-wall.name = Tường đồng
block.copper-wall-large.name = Tường đồng lớn
block.titanium-wall.name = Tường titan
block.titanium-wall-large.name = Tường titan lớn
block.plastanium-wall.name = Plastanium Wall
block.plastanium-wall-large.name = Large Plastanium Wall
block.phase-wall.name = Phase Wall
block.phase-wall-large.name = Large Phase Wall
block.thorium-wall.name = Thorium Wall
block.thorium-wall-large.name = Large Thorium Wall
block.door.name = Cửa
block.door-large.name = Cửa lớn
block.duo.name = Duo
block.scorch.name = Scorch
block.scatter.name = Scatter
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Băng chuyền
block.titanium-conveyor.name = Băng chuyền titan
block.plastanium-conveyor.name = Băng chuyền Plastanium
block.armored-conveyor.name = Armored Conveyor
block.junction.name = Junction
block.router.name = Router
block.distributor.name = Distributor
block.sorter.name = Sorter
block.inverted-sorter.name = Inverted Sorter
block.message.name = Message
block.illuminator.name = Illuminator
block.overflow-gate.name = Overflow Gate
block.underflow-gate.name = Underflow Gate
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer
block.cryofluid-mixer.name = Cryofluid Mixer
block.melter.name = Melter
block.incinerator.name = Incinerator
block.spore-press.name = Spore Press
block.separator.name = Separator
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Power Node
block.power-node-large.name = Large Power Node
block.surge-tower.name = Surge Tower
block.diode.name = Battery Diode
block.battery.name = Pin
block.battery-large.name = Pin lớn
block.combustion-generator.name = Combustion Generator
block.steam-generator.name = Steam Generator
block.differential-generator.name = Differential Generator
block.impact-reactor.name = Impact Reactor
block.mechanical-drill.name = Mechanical Drill
block.pneumatic-drill.name = Pneumatic Drill
block.laser-drill.name = Laser Drill
block.water-extractor.name = Water Extractor
block.cultivator.name = Cultivator
block.conduit.name = Conduit
block.mechanical-pump.name = Mechanical Pump
block.item-source.name = Item Source
block.item-void.name = Item Void
block.liquid-source.name = Liquid Source
block.liquid-void.name = Liquid Void
block.power-void.name = Power Void
block.power-source.name = Power Infinite
block.unloader.name = Unloader
block.vault.name = Vault
block.wave.name = Wave
block.tsunami.name = Tsunami
block.swarmer.name = Swarmer
block.salvo.name = Salvo
block.ripple.name = Ripple
block.phase-conveyor.name = Phase Conveyor
block.bridge-conveyor.name = Bridge Conveyor
block.plastanium-compressor.name = Plastanium Compressor
block.pyratite-mixer.name = Pyratite Mixer
block.blast-mixer.name = Blast Mixer
block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor
block.repair-point.name = Repair Point
block.pulse-conduit.name = Pulse Conduit
block.plated-conduit.name = Plated Conduit
block.phase-conduit.name = Phase Conduit
block.liquid-router.name = Liquid Router
block.liquid-tank.name = Liquid Tank
block.liquid-junction.name = Liquid Junction
block.bridge-conduit.name = Bridge Conduit
block.rotary-pump.name = Rotary Pump
block.thorium-reactor.name = Thorium Reactor
block.mass-driver.name = Mass Driver
block.blast-drill.name = Airblast Drill
block.thermal-pump.name = Thermal Pump
block.thermal-generator.name = Thermal Generator
block.alloy-smelter.name = Alloy Smelter
block.mender.name = Mender
block.mend-projector.name = Mend Projector
block.surge-wall.name = Surge Wall
block.surge-wall-large.name = Large Surge Wall
block.cyclone.name = Cyclone
block.fuse.name = Fuse
block.shock-mine.name = Shock Mine
block.overdrive-projector.name = Overdrive Projector
block.force-projector.name = Force Projector
block.arc.name = Arc
block.rtg-generator.name = RTG Generator
block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.foreshadow.name = Foreshadow
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad-large.name = Large Launch Pad
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
block.additive-reconstructor.name = Additive Reconstructor
block.multiplicative-reconstructor.name = Multiplicative Reconstructor
block.exponential-reconstructor.name = Exponential Reconstructor
block.tetrative-reconstructor.name = Tetrative Reconstructor
block.payload-conveyor.name = Payload Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.overdrive-dome.name = Overdrive Dome
#experimental, may be removed
block.block-forge.name = Block Forge
block.block-loader.name = Block Loader
block.block-unloader.name = Block Unloader
block.interplanetary-accelerator.name = Interplanetary Accelerator
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
block.memory-bank.name = Memory Bank
team.blue.name = Xanh dương
team.crux.name = Đỏ
team.sharded.name = Cam
team.orange.name = Cam
team.derelict.name = derelict
team.green.name = Xanh lá cây
team.purple.name = Tím
2020-11-24 15:36:37 +07:00
hint.skip = Skip
hint.desktopMove = Use [accent][[WASD][] to move.
hint.zoom = [accent]Scroll[] to zoom in or out.
hint.mine = Move near the \uf8c4 copper ore and [accent]tap[] it to mine manually.
hint.desktopShoot = [accent][[Left-click][] to shoot.
hint.depositItems = To transfer items, drag from your ship to the core.
hint.respawn = To respawn as a ship, press [accent][[V][].
hint.respawn.mobile = You have switched control a unit/structure. To respawn as a ship, [accent]tap the avatar in the top left.[]
hint.desktopPause = Press [accent][[Space][] to pause and unpause the game.
hint.placeDrill = Select the \ue85e [accent]Drill[] tab in the menu at the bottom right, then select a \uf870 [accent]Drill[] and click on a copper patch to place it.
hint.placeDrill.mobile = Select the \ue85e[accent]Drill[] tab in the menu at the bottom right, then select a \uf870 [accent]Drill[] and tap on a copper patch to place it.\n\nPress the \ue800 [accent]checkmark[] at the bottom right to confirm.
hint.placeConveyor = Conveyors move items from drills into other blocks. Select a \uf896 [accent]Conveyor[] from the \ue814 [accent]Distribution[] tab.\n\nClick and drag to place multiple conveyors.\n[accent]Scroll[] to rotate.
hint.placeConveyor.mobile = Conveyors move items from drills into other blocks. Select a \uf896 [accent]Conveyor[] from the \ue814 [accent]Distribution[] tab.\n\nHold down your finger for a second and drag to place multiple conveyors.
hint.placeTurret = Place \uf861 [accent]Turrets[] to defend your base from enemies.\n\nTurrets require ammo - in this case, \uf838copper.\nUse conveyors and drills to supply them.
hint.breaking = [accent]Right-click[] and drag to break blocks.
hint.breaking.mobile = Activate the \ue817 [accent]hammer[] in the bottom right and tap to break blocks.\n\nHold down your finger for a second and drag to break in a selection.
hint.research = Use the \ue875 [accent]Research[] button to research new technology.
hint.research.mobile = Use the \ue875 [accent]Research[] button in the \ue88c [accent]Menu[] to research new technology.
hint.unitControl = Hold [accent][[L-ctrl][] and [accent]click[] to control friendly units or turrets.
hint.unitControl.mobile = [accent][Double-tap[] to control friendly units or turrets.
hint.launch = Once enough resources are collected, you can [accent]Launch[] by selecting nearby sectors from the \ue827 [accent]Map[] in the bottom right.
hint.launch.mobile = Once enough resources are collected, you can [accent]Launch[] by selecting nearby sectors from the \ue827 [accent]Map[] in the \ue88c [accent]Menu[].
hint.schematicSelect = Hold [accent][[F][] and drag to select blocks to copy and paste.\n\n[accent][[Middle Click][] to copy a single block type.
hint.conveyorPathfind = Hold [accent][[L-Ctrl][] while dragging conveyors to automatically generate a path.
hint.conveyorPathfind.mobile = Enable \ue844 [accent]diagonal mode[] and drag conveyors to automatically generate a path.
hint.boost = Hold [accent][[L-Shift][] to fly over obstacles with your current unit.\n\nOnly a few ground units have boosters.
hint.command = Press [accent][[G][] to command nearby units of [accent]similar type[] into formation.\n\nTo command ground units, you must first control another ground unit.
hint.command.mobile = [accent][[Double-tap][] your unit to command nearby units into formation.
hint.payloadPickup = Press [accent][[[] to pick up small blocks or units.
hint.payloadPickup.mobile = [accent]Tap and hold[] a small block or unit to pick it up.
hint.payloadDrop = Press [accent]][] to drop a payload.
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
hint.generator = \uf879 [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with \uf87f [accent]Power Nodes[].
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or \uf835 [accent]Graphite[] \uf861Duo/\uf859Salvo ammunition to take Guardians down.
2020-11-22 21:12:11 +07:00
item.copper.description = Được sử dụng trong tất cả các loại xây dựng và đạn dược.
item.copper.details = Đồng.Kim loại dồi dào trên Serpulo.Kết cấu yếu trừ khi được gia cố.
item.lead.description = Used in liquid transportation and electrical structures.
item.lead.details = Dense. Inert. Extensively used in batteries.\nNote: Likely toxic to biological life forms. Not that there are many left here.
item.metaglass.description = Used in liquid distribution/storage structures.
item.graphite.description = Used in electrical components and turret ammunition.
item.sand.description = Used for production of other refined materials.
item.coal.description = Used for fuel and refined material production.
item.coal.details = Appears to be fossilized plant matter, formed long before the seeding event.
item.titanium.description = Used in liquid transportation structures, drills and aircraft.
item.thorium.description = Used in durable structures and as nuclear fuel.
item.scrap.description = Used in Melters and Pulverizers for refining into other materials.
item.scrap.details = Leftover remnants of old structures and units.
item.silicon.description = Used in solar panels, complex electronics and homing turret ammunition.
item.plastanium.description = Used in advanced units, insulation and fragmentation ammunition.
item.phase-fabric.description = Used in advanced electronics and self-repairing structures.
item.surge-alloy.description = Used in advanced weaponry and reactive defense structures.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.spore-pod.details = Spores. Likely a synthetic life form. Emit gases toxic to other biological life. Extremely invasive. Highly flammable in certain conditions.
item.blast-compound.description = Used in bombs and explosive ammunition.
item.pyratite.description = Used in incendiary weapons and combustion-fueled generators.
liquid.water.description = Used for cooling machines and waste processing.
liquid.slag.description = Refined in separators into constituent metals, or sprayed at enemies as a weapon.
liquid.oil.description = Used in advanced material production and as incendiary ammunition.
liquid.cryofluid.description = Used as coolant in reactors, turrets and factories.
block.resupply-point.description = Resupplies nearby units with copper ammunition. Not compatible with units that require battery power.
block.armored-conveyor.description = Moves items forward. Does not accept inputs from the sides.
block.illuminator.description = Emits light.
block.message.description = Stores a message for communication between allies.
block.graphite-press.description = Compresses coal into graphite.
block.multi-press.description = Compresses coal into graphite. Requires water as coolant.
block.silicon-smelter.description = Refines silicon from sand and coal.
block.kiln.description = Smelts sand and lead into metaglass.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Synthesizes phase fabric from thorium and sand.
block.alloy-smelter.description = Fuses titanium, lead, silicon and copper into surge alloy.
block.cryofluid-mixer.description = Mixes water and fine titanium powder to produce cryofluid.
block.blast-mixer.description = Produces blast compound from pyratite and spore pods.
block.pyratite-mixer.description = Mixes coal, lead and sand into pyratite.
block.melter.description = Melts down scrap into slag.
block.separator.description = Separates slag into its mineral components.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Crushes scrap into fine sand.
block.coal-centrifuge.description = Biến dầu thành than.
block.incinerator.description = Vaporizes any item or liquid it receives.
block.power-void.description = Voids all power inputted. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.liquid-void.description = Removes any liquids. Sandbox only.
block.copper-wall.description = Protects structures from enemy projectiles.
block.copper-wall-large.description = Protects structures from enemy projectiles.
block.titanium-wall.description = Protects structures from enemy projectiles.
block.titanium-wall-large.description = Protects structures from enemy projectiles.
block.plastanium-wall.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections.
block.plastanium-wall-large.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections.
block.thorium-wall.description = Protects structures from enemy projectiles.
block.thorium-wall-large.description = Protects structures from enemy projectiles.
block.phase-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact.
block.phase-wall-large.description = Protects structures from enemy projectiles, reflecting most bullets upon impact.
block.surge-wall.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact.
block.surge-wall-large.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact.
block.door.description = A wall that can be opened and closed.
block.door-large.description = A wall that can be opened and closed.
block.mender.description = Periodically repairs blocks in its vicinity.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency.
block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric increases shield size.
block.shock-mine.description = Releases electric arcs upon enemy unit contact.
block.conveyor.description = Transports items forward.
block.titanium-conveyor.description = Transports items forward. Faster than a standard conveyor.
block.plastanium-conveyor.description = Transports items forward in batches. Accepts items at the back, and unloads them in three directions at the front. Requires multiple loading and unloading points for peak throughput.
block.junction.description = Acts as a bridge for two crossing conveyor belts.
block.bridge-conveyor.description = Transports items over terrain or buildings.
block.phase-conveyor.description = Instantly transports items over terrain or buildings. Longer range than the item bridge, but requires power.
block.sorter.description = If an input item matches the selection, it passes forward. Otherwise, the item is outputted to the left and right.
block.inverted-sorter.description = Similar to a standard sorter, but outputs selected items to the sides instead.
block.router.description = Distributes input items to 3 output directions equally.
block.router.details = A necessary evil. Using next to production inputs is not advised, as they will get clogged by output.
block.distributor.description = Distributes input items to 7 output directions equally.
block.overflow-gate.description = Only outputs items to the left and right if the front path is blocked. Cannot be used next to other gates.
block.underflow-gate.description = Opposite of an overflow gate. Outputs to the front if the left and right paths are blocked. Cannot be used next to other gates.
block.mass-driver.description = Long-range item transport structure. Collects batches of items and shoots them to other mass drivers.
block.mechanical-pump.description = Pumps and outputs liquids. Does not require power.
block.rotary-pump.description = Pumps and outputs liquids. Requires power.
block.thermal-pump.description = Pumps and outputs liquids.
block.conduit.description = Moves liquids forward. Used in conjunction with pumps and other conduits.
block.pulse-conduit.description = Moves liquids forward. Transports faster and stores more than standard conduits.
block.plated-conduit.description = Moves liquids forward. Does not accept input from the sides. Does not leak.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid.
block.liquid-tank.description = Stores a large amount of liquid. Outputs to all sides, similarly to a liquid router.
block.liquid-junction.description = Acts as a bridge for two crossing conduits.
block.bridge-conduit.description = Transports liquids over terrain or buildings.
block.phase-conduit.description = Transports liquids over terrain or buildings. Longer range than the bridge conduit, but requires power.
block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = An advanced power node with greater range.
block.surge-tower.description = A long-range power node with fewer available connections.
block.diode.description = Moves battery power in one direction, but only if the other side has less power stored.
block.battery.description = Stores power in times of surplus energy. Outputs power in times of deficit.
block.battery-large.description = Stores power in times of surplus energy. Outputs power in times of deficit. Higher capacity than a regular battery.
block.combustion-generator.description = Generates power by burning flammable materials, such as coal.
block.thermal-generator.description = Generates power when placed in hot locations.
block.steam-generator.description = Generates power by burning flammable materials and converting water to steam.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Uses the heat of decaying radioactive compounds to produce energy at a slow rate.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides a small amount of power from the sun. More efficient than the standard solar panel.
block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.impact-reactor.description = Creates massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.mechanical-drill.description = When placed on ore, outputs items at a slow pace indefinitely. Only capable of mining basic resources.
block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts groundwater. Used in locations with no surface water available.
block.cultivator.description = Cultivates tiny concentrations of atmospheric spores into spore pods.
block.cultivator.details = Recovered technology. Used to produce massive amounts of biomass as efficiently as possible. Likely the initial incubator of the spores now covering Serpulo.
block.oil-extractor.description = Uses large amounts of power, sand and water to drill for oil.
block.core-shard.description = Core of the base. Once destroyed, the sector is lost.
block.core-shard.details = The first iteration. Compact. Self-replicating. Equipped with single-use launch thrusters. Not designed for interplanetary travel.
block.core-foundation.description = Core of the base. Well armored. Stores more resources than a Shard.
block.core-foundation.details = The second iteration.
block.core-nucleus.description = Core of the base. Extremely well armored. Stores massive amounts of resources.
block.core-nucleus.details = The third and final iteration.
block.vault.description = Stores a large amount of items of each type. Contents can be retrieved with an unloader.
block.container.description = Stores a small amount of items of each type. Contents can be retrieved with an unloader.
block.unloader.description = Unloads the selected item from nearby blocks.
block.launch-pad.description = Launches batches of items to selected sectors.
block.duo.description = Fires alternating bullets at enemies.
block.scatter.description = Fires clumps of lead, scrap or metaglass flak at enemy aircraft.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Fires small shells at ground enemies over long distances.
block.wave.description = Fires streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
block.lancer.description = Charges and fires powerful beams of energy at ground targets.
block.arc.description = Fires arcs of electricity at ground targets.
block.swarmer.description = Fires homing missiles at enemies.
block.salvo.description = Fires quick salvos of bullets at enemies.
block.fuse.description = Fires three close-range piercing blasts at nearby enemies.
block.ripple.description = Shoots clusters of shells at ground enemies over long distances.
block.cyclone.description = Fires explosive clumps of flak at nearby enemies.
block.spectre.description = Fires large armor-piercing bullets at air and ground targets.
block.meltdown.description = Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.foreshadow.description = Fires a large single-target bolt over long distances.
block.repair-point.description = Continuously repairs the closest damaged unit in its vicinity.
block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
block.parallax.description = Fires a tractor beam that pulls in air targets, damaging them in the process.
block.tsunami.description = Fires powerful streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
block.silicon-crucible.description = Refines silicon from sand and coal, using pyratite as an additional heat source. More efficient in hot locations.
block.disassembler.description = Separates slag into trace amounts of exotic mineral components at low efficiency. Can produce thorium.
block.overdrive-dome.description = Increases the speed of nearby buildings. Requires phase fabric and silicon to operate.
block.payload-conveyor.description = Moves large payloads, such as units from factories.
block.payload-router.description = Splits input payloads into 3 output directions.
block.command-center.description = Controls unit behavior with several different commands.
block.ground-factory.description = Produces ground units. Output units can be used directly, or moved into reconstructors for upgrading.
block.air-factory.description = Produces air units. Output units can be used directly, or moved into reconstructors for upgrading.
block.naval-factory.description = Produces naval units. Output units can be used directly, or moved into reconstructors for upgrading.
block.additive-reconstructor.description = Upgrades inputted units to the second tier.
block.multiplicative-reconstructor.description = Upgrades inputted units to the third tier.
block.exponential-reconstructor.description = Upgrades inputted units to the fourth tier.
block.tetrative-reconstructor.description = Upgrades inputted units to the fifth and final tier.
block.switch.description = A toggleable switch. State can be read and controlled with logic processors.
block.micro-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings.
block.logic-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the micro processor.
block.hyper-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the logic processor.
block.memory-cell.description = Stores information for a logic processor.
block.memory-bank.description = Stores information for a logic processor. High capacity.
block.logic-display.description = Displays arbitrary graphics from a logic processor.
block.large-logic-display.description = Displays arbitrary graphics from a logic processor.
block.interplanetary-accelerator.description = A massive electromagnetic railgun tower. Accelerates cores to escape velocity for interplanetary deployment.
unit.dagger.description = Fires standard bullets at all nearby enemies.
unit.mace.description = Fires streams of flame at all nearby enemies.
unit.fortress.description = Fires long-range artillery at ground targets.
unit.scepter.description = Fires a barrage of charged bullets at all nearby enemies.
unit.reign.description = Fires a barrage of massive piercing bullets at all nearby enemies.
unit.nova.description = Fires laser bolts that damage enemies and repair allied structures. Capable of flight.
unit.pulsar.description = Fires arcs of electricity that damage enemies and repair allied structures. Capable of flight.
unit.quasar.description = Fires piercing laser beams that damage enemies and repair allied structures. Capable of flight. Shielded.
unit.vela.description = Fires a massive continuous laser beam that damages enemies, causes fires and repair allied structures. Capable of flight.
unit.corvus.description = Fires a massive laser blast that damages enemies and repairs allied structures. Can step over most terrain.
unit.crawler.description = Runs toward enemies and self-destructs, causing a large explosion.
unit.atrax.description = Fires debilitating orbs of slag at ground targets. Can step over most terrain.
unit.spiroct.description = Fires sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.
unit.arkyid.description = Fires large sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.
unit.toxopid.description = Fires large electric cluster-shells and piercing lasers at enemies. Can step over most terrain.
unit.flare.description = Fires standard bullets at nearby ground targets.
unit.horizon.description = Drops clusters of bombs on ground targets.
unit.zenith.description = Fires salvos of missiles at all nearby enemies.
unit.antumbra.description = Fires a barrage of bullets at all nearby enemies.
unit.eclipse.description = Fires two piercing lasers and a barrage of flak at all nearby enemies.
unit.mono.description = Automatically mines copper and lead, depositing it into the core.
unit.poly.description = Automatically rebuilds damaged structures and assists other units in construction.
unit.mega.description = Automatically repairs damaged structures. Capable of carrying blocks and small ground units.
unit.quad.description = Drops large bombs on ground targets, repairing allied structures and damaging enemies. Capable of carrying medium-sized ground units.
unit.oct.description = Protects nearby allies with its regenerating shield. Capable of carrying most ground units.
unit.risso.description = Fires a barrage of missiles and bullets at all nearby enemies.
unit.minke.description = Fires shells and standard bullets at nearby ground targets.
unit.bryde.description = Fires long-range artillery shells and missiles at enemies.
unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies.
unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units.
unit.alpha.description = Defends the Shard core from enemies. Builds structures.
unit.beta.description = Defends the Foundation core from enemies. Builds structures.
2020-11-23 13:44:07 +07:00
unit.gamma.description = Defends the Nucleus core from enemies. Builds structures.
2020-11-25 14:30:53 +07:00
# Last update: Nov 25 2020
2020-11-24 15:36:37 +07:00
# Last main bunlde commit: ec19381c4e9afc92c4d5c1ef5ed3d9769cf3d231