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Block tweaks
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6a026f7286
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@ -3885,7 +3885,7 @@ public class Blocks{
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}};
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titan = new ItemTurret("titan"){{
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requirements(Category.turret, with(Items.thorium, 300, Items.tungsten, 250, Items.silicon, 300, Items.beryllium, 400));
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requirements(Category.turret, with(Items.thorium, 300, Items.tungsten, 250, Items.silicon, 300, Items.thorium, 400));
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ammo(
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//TODO 1 more ammo type, decide on base type
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@ -4048,6 +4048,8 @@ public class Blocks{
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limitRange(-5f);
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}};
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//TODO 3+ more turrets.
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//endregion
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//region units
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@ -4661,6 +4663,7 @@ public class Blocks{
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worldProcessor = new LogicBlock("world-processor"){{
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requirements(Category.logic, BuildVisibility.editorOnly, with());
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canOverdrive = false;
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targetable = false;
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instructionsPerTick = 8;
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forceDark = true;
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@ -30,6 +30,7 @@ public class CanvasBlock extends Block{
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configurable = true;
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destructible = true;
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canOverdrive = false;
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solid = true;
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config(byte[].class, (CanvasBuild build, byte[] bytes) -> {
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@ -38,6 +38,7 @@ public class LogicDisplay extends Block{
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super(name);
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update = true;
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solid = true;
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canOverdrive = false;
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group = BlockGroup.logic;
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drawDisabled = false;
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envEnabled = Env.any;
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@ -17,6 +17,7 @@ public class MemoryBlock extends Block{
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group = BlockGroup.logic;
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drawDisabled = false;
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envEnabled = Env.any;
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canOverdrive = false;
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}
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@Override
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