Decreased impact reactor explosion radius

This commit is contained in:
Anuken 2021-02-16 15:54:20 -05:00
parent 48745d7380
commit 080fe8c3c4
2 changed files with 3 additions and 3 deletions

View File

@ -24,8 +24,8 @@ public class ImpactReactor extends PowerGenerator{
public float warmupSpeed = 0.001f;
public float itemDuration = 60f;
public int explosionRadius = 50;
public int explosionDamage = 2000;
public int explosionRadius = 23;
public int explosionDamage = 1900;
public Color plasma1 = Color.valueOf("ffd06b"), plasma2 = Color.valueOf("ff361b");

View File

@ -33,7 +33,7 @@ public class NuclearReactor extends PowerGenerator{
public float itemDuration = 120; //time to consume 1 fuel
public float heating = 0.01f; //heating per frame * fullness
public float smokeThreshold = 0.3f; //threshold at which block starts smoking
public int explosionRadius = 20;
public int explosionRadius = 19;
public int explosionDamage = 1250;
public float flashThreshold = 0.46f; //heat threshold at which the lights start flashing
public float coolantPower = 0.5f;