Previous "update bundle_sr.properties" but no Sine shenanigans (#7333)

* Update bundle_sr.properties

* ln but with angles

* rollback

* you saw nothing
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ThatOneBepis 2022-08-10 04:50:14 +02:00 committed by GitHub
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@ -3,15 +3,15 @@ credits = Zasluge
contributors = Prevodioci i pomagači
discord = Pridruži se Mindustry discordu!
link.discord.description = Zvanično discord ćaskanje za Mindustry
link.reddit.description = Mindustry subreddit
link.reddit.description = Mindustry subredit
link.github.description = Izvorni kod za igru
link.changelog.description = Lista promena za ažuriranja
link.dev-builds.description = Nestabilne verzije u razvoju
link.trello.description = Zvanična Trello tabla za planirane dodatke.
link.itch.io.description = itch.io stranica, gde se igra preuzima za PC
link.google-play.description = Google Play stranice igre
link.f-droid.description = F-Droid stranice igre
link.wiki.description = Zvanična Mindustry wikipedia
link.google-play.description = Google Play stranica igre
link.f-droid.description = F-Droid stranica igre
link.wiki.description = Zvanična Mindustry vikipedia
link.suggestions.description = Preloži nove dodatke
link.bug.description = Pronašao si grešku? Prijavi je ovde
linkfail = Nemoguće otvoriti link!\nURL adresa je iskopirana
@ -44,12 +44,12 @@ mods.browser = Pregledač modova
mods.browser.selected = Izabrani mod
mods.browser.add = Instaliraj
mods.browser.reinstall = Reinstaliraj
mods.browser.view-releases = View Releases
mods.browser.noreleases = [scarlet]No Releases Found\n[accent]Couldn't find any releases for this mod. Check if the mod's repository has any releases published.
mods.browser.view-releases = Vidi Verzije
mods.browser.noreleases = [scarlet]Nema pronađenih verzija!\n[accent]Ne može se naći verzija za ovaj mod. Proverite da li stranica moda ima objavljenu verziju.
mods.browser.latest = <najnovije>
mods.browser.releases = Releases
mods.github.open = GitHub repo
mods.github.open-release = Release Page
mods.browser.releases = Verzije
mods.github.open = GitHub stranica
mods.github.open-release = Otvori Stranicu
mods.browser.sortdate = Sortiraj od najnovijeg to najstarijeg
mods.browser.sortstars = Sortiraj po broju "zvezdica"
@ -86,7 +86,7 @@ stats.unitsCreated = Jedinica Proizvedeno
stats.enemiesDestroyed = Neprijatelja Uništeno
stats.built = Građevina Sagrađeno
stats.destroyed = Građebina Uništeno
stats.deconstructed = Buildings Deconstructed
stats.deconstructed = Građevina Razrušeno
stats.playtime = Vreme Igre
globalitems = [accent]Ukupni Materijali
@ -95,11 +95,11 @@ level.highscore = Najbolji rezultat: [accent]{0}
level.select = Izabrati nivo
level.mode = Režim igre:
coreattack = < Jezgro je napadnuto! >
nearpoint = [[ [scarlet]NAPUSTI ZONU DOLASKA TRENUTNO[] ]\nauništenje je neizostavno
nearpoint = [[ [scarlet]NAPUSTI ZONU DOLASKA ODMAH[] ]\nauništenje je neizostavno
database = Baza Podataka
database.button = Baza Podataka
savegame = Snimi igru
loadgame = Učitaj igrz
loadgame = Učitaj igru
joingame = Priključi se na igru
customgame = Podesiva igra
newgame = Nova igra
@ -175,8 +175,8 @@ unlocked = Novi sadržaj otključan!
available = Nova tehnologija dostupna za izučavanje!
unlock.incampaign = < Otključajte u kampanji za više detalja >
completed = [accent]Završeno.
techtree = Drvo tehnologija
techtree.select = Tech Tree Selection
techtree = Drvo Tehnologija
techtree.select = Izbor Drveća Tehnologija
techtree.serpulo = Serpulo
techtree.erekir = Erekir
research.load = Učitajte
@ -199,34 +199,34 @@ server.kicked.serverOutdated = Zastareli server - tražite od vlasnika servera d
server.kicked.banned = Trajno ste izbačeni iz ovog servera.
server.kicked.typeMismatch = Ovaj server nije kompatibilan sa vašom verzijom igre.
server.kicked.playerLimit = Server je pun. Sačekajte da se oslobodi mesto.
server.kicked.recentKick = You have been kicked recently.\nWait before connecting again.
server.kicked.nameInUse = There is someone with that name\nalready on this server.
server.kicked.recentKick = Bili ste izbačeni skoro.\nSačekajte pre ponovnog povezivanja.
server.kicked.nameInUse = Ima neko sa tim imenom koji je prisutan \ntrenutno na serveru.
server.kicked.nameEmpty = Vaše izabrano ime nije validno.
server.kicked.idInUse = Već ste na ovom serveru, a prisustvo sa da naloga je zabranjeno.
server.kicked.customClient = This server does not support custom builds. Download an official version.
server.kicked.gameover = Game over!
server.kicked.serverRestarting = The server is restarting.
server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
server.kicked.idInUse = Već ste na ovom serveru, a prisustvo sa dva naloga je zabranjeno.
server.kicked.customClient = Ovaj server ne podržava svjojehodnu verziju. Preuzmite zvaničnu verziju.
server.kicked.gameover = Igra je završena!
server.kicked.serverRestarting = Server se ponovo pokreće.
server.versions = Vaša verzija:[accent] {0}[]\nVerzija Servera:[accent] {1}[]
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] or [accent]global[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]If you want to connect to someone by IP, you would need to ask the host for their IP, which can be found by googling "my ip" from their device.
join.info = Ovde, možete ukucati [accent]IP servera[] na kojem bi ste se povezali, ili otkrivanje [accent]lokalnih mreža[] ili [accent]zadružnih[] servera na koje bi ste se povezali.\nLAN i WAN onlajn igra je podržana.\n\n[lightgray]If you want to connect to someone by IP, you would need to ask the host for their IP, which can be found by googling "my ip" from their device.
hostserver = Host Multiplayer Game
invitefriends = Invite Friends
invitefriends = Pozovi Prijatelje
hostserver.mobile = Host Game
host = Host
hosting = [accent]Opening server...
hosting = [accent]Otvaranje servera...
hosts.refresh = Osveži
hosts.discovering = Discovering LAN games
hosts.discovering.any = Discovering games
server.refreshing = Refreshing server
hosts.none = [lightgray]No local games found!
hosts.discovering = Otkrivanje LAN igara
hosts.discovering.any = Otkrivanje igara
server.refreshing = Osvežavanje servera
hosts.none = [lightgray]Nije pronađena lokalna igra!
host.invalid = [scarlet]Can't connect to host.
servers.local = Lokalni Serveri
servers.local.steam = Dostupne Igre i Lokalni Serveri
servers.remote = Remote Servers
servers.global = Community Servers
servers.remote = Dalji Serveri
servers.global = Zadružni Serveri
servers.disclaimer = Community servers are [accent]not[] owned or controlled by the developer.\n\nServers may contain user-generated content that is not appropriate for all ages.
servers.disclaimer = Zadružni serveri [accent]nisu[] pod vlasništvom ili upravljani od strane tvorca igre.\n\nServeri mogu da sadrže sadržaj napravljen od strane korisnika koji nisu prikladni za svakog.
servers.showhidden = Prikaži Skrivene Servere
server.shown = Prikazano
server.hidden = Skriveno
@ -242,39 +242,39 @@ trace.times.kicked = Times Kicked: [accent]{0}
invalidid = Invalid client ID! Submit a bug report.
server.bans = Bans
server.bans.none = No banned players found!
server.admins = Admins
server.admins.none = No admins found!
server.add = Add Server
server.delete = Are you sure you want to delete this server?
server.edit = Edit Server
server.outdated = [scarlet]Outdated Server![]
server.outdated.client = [scarlet]Outdated Client![]
server.admins = Administratori
server.admins.none = Nema pronađenih administratora!
server.add = Dodaj Server
server.delete = Da li želite da obrišete ovaj server?
server.edit = Izmeni Server
server.outdated = [scarlet]Zastareli Server![]
server.outdated.client = [scarlet]Zastareli Klijent![]
server.version = [gray]v{0} {1}
server.custombuild = [accent]Custom Build
confirmban = Are you sure you want to ban "{0}[white]"?
confirmkick = Are you sure you want to kick "{0}[white]"?
server.custombuild = [accent]Svjojehodna Verzija
confirmban = Da li ste sigurni da želite da [scarlet]trajno[] izbacite "{0}[white]"?
confirmkick = Da li ste sigurni da želite da izbacite "{0}[white]"?
confirmvotekick = Are you sure you want to vote-kick "{0}[white]"?
confirmunban = Are you sure you want to unban this player?
confirmadmin = Are you sure you want to make "{0}[white]" an admin?
confirmunadmin = Are you sure you want to remove admin status from "{0}[white]"?
joingame.title = Join Game
joingame.ip = Address:
disconnect = Disconnected.
disconnect.error = Connection error.
confirmadmin = Da li ste sigurni da želite da pretvorite "{0}[white]" u administratora?
confirmunadmin = Da li ste sigurni da želite ukloni čin administratora sa "{0}[white]"?
joingame.title = Pridruži Se Igri
joingame.ip = Adresa:
disconnect = Veza je prekinuta.
disconnect.error = Greška u povezivanju.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Failed to load world data!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Connecting...
reconnecting = [accent]Reconnecting...
connecting.data = [accent]Loading world data...
disconnect.data = Neuspešno učitavanje podataka!
cantconnect = Ne može se pridružiti igri ([accent]{0}[]).
connecting = [accent]Povezivanje...
reconnecting = [accent]Ponovno povezivanje...
connecting.data = [accent]Učitavanje podataka...
server.port = Port:
server.addressinuse = Address already in use!
server.addressinuse = Adresa je već u upotrebi!
server.invalidport = Invalid port number!
server.error = [scarlet]Error hosting server.
save.new = New Save
save.overwrite = Are you sure you want to overwrite\nthis save slot?
overwrite = Overwrite
overwrite = Prereži
save.none = No saves found!
savefail = Failed to save game!
save.delete.confirm = Are you sure you want to delete this save?
@ -286,14 +286,14 @@ save.export.fail = [scarlet]Failed to export save: [accent]{0}
save.import = Import Save
save.newslot = Save name:
save.rename = Preimenuj
save.rename.text = New name:
save.rename.text = Novo ime:
selectslot = Select a save.
slot = [accent]Slot {0}
editmessage = Edit Message
editmessage = Izmeni Poruku
save.corrupted = Save file corrupted or invalid!
empty = <prazno>
on = On
off = Off
on = Uključeno
off = Isključeno
save.search = Search saved games...
save.autosave = Automatski snimak: {0}
save.map = Mapa: {0}
@ -310,17 +310,17 @@ ok = OK
open = Otvori
customize = Podesi Pravila
cancel = Obustavi
command = Command
command.mine = Mine
command.repair = Repair
command.rebuild = Rebuild
command.assist = Assist Player
command.move = Move
openlink = Open Link
copylink = Copy Link
command = Upravljaj
command.mine = Iskopavaj
command.repair = Popravljaj
command.rebuild = Ponovna Gradnja
command.assist = Pomoć Igraču
command.move = Kretanje
openlink = Otvori Link
copylink = Iskopiraj Link
back = Nazad
max = Maksimum
objective = Zadatak Mape
objective = Zadatak
crash.export = Export Crash Logs
crash.none = No crash logs found.
crash.exported = Crash logs exported.
@ -330,40 +330,40 @@ data.openfolder = Open Data Folder
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
quit.confirm = Are you sure you want to quit?
quit.confirm = Da li ste sigurni da želite izaći?
loading = [accent]Učitavanje...
downloading = [accent]Preuzimanje...
saving = [accent]Saving...
respawn = [accent][[{0}][] to respawn in core
respawn = [accent][[{0}][] da se prizoveš u jezgru
cancelbuilding = [accent][[{0}][] da očistiš plan
selectschematic = [accent][[{0}][] da izabereš+kopiraš
pausebuilding = [accent][[{0}][] da pauziraš gradnju
resumebuilding = [scarlet][[{0}][] da nastaviš gradnju
enablebuilding = [scarlet][[{0}][] to enable building
showui = UI hidden.\nPress [accent][[{0}][] to show UI.
enablebuilding = [scarlet][[{0}][] da odobriš gradnju
showui = UI je sakriven.\nPritisni [accent][[{0}][] da prikažeš UI.
wave = [accent]Talas {0}
wave.cap = [accent]Talas {0}/{1}
wave.waiting = [lightgray]Talas za {0}
wave.waveInProgress = [lightgray]Wave in progress
wave.waveInProgress = [lightgray]Talas je u toku
waiting = [lightgray]Čeka se...
waiting.players = Čeka se za igrače...
wave.enemies = [lightgray]{0} Neprijatelja Ostalo
wave.enemycores = [accent]{0}[lightgray] Neprijateljskih Jezgara
wave.enemycore = [accent]{0}[lightgray] Neprijateljskog Jezgra
wave.enemy = [lightgray]{0} Neprijatelja Ostalo
wave.enemy = [lightgray]{0} Neprijatelj Ostalo
wave.guardianwarn = Čuvar dolazi za [accent]{0}[] talasa.
wave.guardianwarn.one = Čuvar dolazi za [accent]{0}[] talas.
loadimage = Load Image
saveimage = Sačuvaj Sliku
unknown = Nepoznato
custom = Custom
builtin = Built-In
map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
custom = Tkana
builtin = Ugrađena
map.delete.confirm = Da li ste sigurni da želite obrisati ovu mapu? This action cannot be undone!
map.random = [accent]Nasumična Mapa
map.nospawn = This map does not have any cores for the player to spawn in! Add a [#{0}]{1}[] core to this map in the editor.
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[scarlet] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add [#{0}]{1}[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
map.nospawn = Ova mapa nema jezgra u kom će se stvoriti igrač! Dodaj [#{0}]{1}[] jezgro ovoj mapi u editor-u.
map.nospawn.pvp = Ova mapa nema neprijateljskih jezgara u kom će se stvoriti igrač! Dodaj jezgara[scarlet] od drugih timova[] ovoj mapi u editor-u.
map.nospawn.attack = Ova mapa nema neprijateljskih jezgara koje će igrač napadati! Dodaj [#{0}]{1}[] jezgara ovoj mapi u editor-u.
map.invalid = Greška prilikom učitavanja mape: corrupted or invalid map file.
workshop.update = Update Item
workshop.error = Error fetching workshop details: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
@ -381,29 +381,29 @@ editor.planet = Planeta:
editor.sector = Sektor:
editor.seed = Seme:
editor.cliffs = Walls To Cliffs
editor.brush = Brush
editor.cliffs = Zidovi u Litice
editor.brush = Četka
editor.openin = Open In Editor
editor.oregen = Ore Generation
editor.oregen.info = Ore Generation:
editor.oregen = Generacija Rude
editor.oregen.info = Generacija Rude:
editor.mapinfo = Informacije o Mapi
editor.author = Autor:
editor.description = Opis:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.nodescription = Mapa mora imati opis ne manji od 4 simbola pre objave.
editor.waves = Talasi:
editor.rules = Pravila:
editor.generation = Generation:
editor.generation = Generisanje:
editor.objectives = Zadaci
editor.ingame = Edit In-Game
editor.playtest = Playtest
editor.playtest = Testiranje
editor.publish.workshop = Publish On Workshop
editor.newmap = Nova Mapa
editor.center = Centar
editor.search = Search Maps...
editor.filters = Filter Maps
editor.filters.mode = Gamemodes:
editor.search = Pretraži Mape...
editor.filters = Filtriraj Mape
editor.filters.mode = Tip Igre:
editor.filters.type = Tip Mape:
editor.filters.search = Search In:
editor.filters.search = Pretraži U:
editor.filters.author = Autor
editor.filters.description = Opis
editor.shiftx = Shift X
@ -414,25 +414,25 @@ waves.remove = Ukloni
waves.every = svakih
waves.waves = talas(a)
waves.health = snaga: {0}%
waves.perspawn = per spawn
waves.perspawn = po tvorbi
waves.shields = štita/talasu
waves.to = do
waves.spawn = spawn:
waves.spawn = tvorba:
waves.spawn.all = <svi>
waves.spawn.select = Spawn Select
waves.spawn.none = [scarlet]no spawns found in map
waves.spawn.select = Biranje Mesta Tvorbe
waves.spawn.none = [scarlet]nema mesto tvorbe u ovoj mapi
waves.max = maksimalno jedinica
waves.guardian = Čuvar
waves.preview = Prikaz
waves.edit = Edit...
waves.copy = Copy to Clipboard
waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard.
waves.edit = Izmeni...
waves.copy = Kopiraj u Privremenu Memoriju
waves.load = Učitaj iz Privremene Memorije
waves.invalid = U privremenoj memoriji se nalaze ne-validni talasi.
waves.copied = Talasi su kopirani.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
waves.none = Nema definisanih neprijatelja.\nImajte na umu da će prazan skup talasa automatski biti zamenjen standardnim skupom.
waves.sort = Sortiraj Po
waves.sort.reverse = Reverse Sort
waves.sort.begin = Stvorenje
waves.sort.reverse = Suprotno Sortiraj
waves.sort.begin = Početak
waves.sort.health = Snaga
waves.sort.type = Tip
waves.units.hide = Sakrij Sve
@ -445,7 +445,7 @@ wavemode.health = snaga
editor.default = [lightgray]<Default>
details = Detalji...
edit = Edit...
edit = Izmeni...
variables = Varijabla
editor.name = Ime:
editor.spawn = Prizovi Jedinicu
@ -463,7 +463,7 @@ editor.randomize = Nasumično
editor.moveup = Pomeri Gore
editor.movedown = Pomeri Dole
editor.copy = Kopiraj
editor.apply = Apply
editor.apply = Uklopi
editor.generate = Generiši
editor.sectorgenerate = Sektorska Generacija
editor.resize = Preuveličaj
@ -471,8 +471,8 @@ editor.loadmap = Učitaj Mapu
editor.savemap = Sačuvaj Mapu
editor.saved = Sačuvano!
editor.save.noname = Vaša mapa ne sadrži ime! Postavi neko u 'informacije o mapi' meniju.
editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
editor.save.overwrite = Vaša mapa prerezuje ugrađenu mapu! Izaberi drugo ime u 'informacije o mapi' meniju.
editor.import.exists = [scarlet]Nemoguće preuzeti mapu:[] ugrađena mapa '{0}' uveliko postoji!
editor.import = Preuzmi...
editor.importmap = Preuzmi Mapu
editor.importmap.description = Preuzmite već postojeću mapu
@ -516,12 +516,12 @@ filters.empty = [lightgray]Nema filtera! Dodaj jedan preko dugmati ispod.
filter.distort = Distort
filter.noise = Noise
filter.enemyspawn = Enemy Spawn Select
filter.spawnpath = Path To Spawn
filter.enemyspawn = Odabir Neprijateljske Tvorbe
filter.spawnpath = Put od Tvorbe
filter.corespawn = Izbor Jezgra
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.blend = Utapanje
filter.defaultores = Default Ores
filter.ore = Ruda
filter.rivernoise = River Noise
@ -533,10 +533,10 @@ filter.terrain = Teren
filter.option.scale = Razmera
filter.option.chance = Šansa
filter.option.mag = Magnitude
filter.option.mag = Magnituda
filter.option.threshold = Threshold
filter.option.circle-scale = Razmera Kruga
filter.option.octaves = Octaves
filter.option.octaves = Octave
filter.option.falloff = Falloff
filter.option.angle = Ugao
filter.option.tilt = Nagib
@ -559,19 +559,19 @@ height = Visina:
menu = Menu
play = Igraj
campaign = Kampanja
load = Load
load = Učitaj
save = Sačuvaj
fps = FPS: {0}
ping = Ping: {0}ms
tps = TPS: {0}
memory = Mem: {0}mb
memory2 = Mem:\n {0}mb +\n {1}mb
language.restart = Restartujte vašu igru da promenite jezička podešavanja.
language.restart = Ponovo pokrenite vašu igru da promenite jezička podešavanja.
settings = Podešavanja
tutorial = Tutorijal
tutorial.retake = Ponovi Tutorijal
editor = Editor
mapeditor = Map Editor
mapeditor = Editor Mape
abandon = Napusti
abandon.text = Ova zona i svi njeni resursi će biti izgubljeni od strane neprijatelja.
@ -591,8 +591,8 @@ uncover = Uncover
configure = Configure Loadout
objective.research.name = Izuči
objective.produce.name = Dobij
objective.item.name = Obtain Item
objective.coreitem.name = Core Item
objective.item.name = Preuzmi Materijal
objective.coreitem.name = Materijal u Jezgru
objective.buildcount.name = Sagradi
objective.unitcount.name = Broj Jedinica
objective.destroyunits.name = Uništi Jedinice
@ -612,7 +612,7 @@ objective.research = [accent]Izuči:\n[]{0}[lightgray]{1}
objective.produce = [accent]Dobij:\n[]{0}[lightgray]{1}
objective.destroyblock = [accent]Uništi:\n[]{0}[lightgray]{1}
objective.destroyblocks = [accent]Uništi: [lightgray]{0}[white]/{1}\n{2}[lightgray]{3}
objective.item = [accent]Obtain: [][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
objective.item = [accent]Preuzmi: [][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
objective.coreitem = [accent]Dostavi u jezgro:\n[][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
objective.build = [accent]Sagradi: [][lightgray]{0}[]x\n{1}[lightgray]{2}
objective.buildunit = [accent]Proizvedi Jedinica: [][lightgray]{0}[]x\n{1}[lightgray]{2}
@ -631,7 +631,7 @@ objectives = Zadaci
bannedunits = Nedozvoljene Jedinice
addall = Dodaj Sve
launch.from = Lansirati Od: [accent]{0}
launch.capacity = Launching Item Capacity: [accent]{0}
launch.capacity = Lansirni Kapacitet Materijala: [accent]{0}
launch.destination = Destinacija: {0}
configure.invalid = Količina mora biti između 0 i {0}.
add = Dodaj...
@ -639,11 +639,11 @@ guardian = Čuvar
connectfail = [scarlet]Greška u povezivanju:\n\n[accent]{0}
error.unreachable = Server unreachable.\nIs the address spelled correctly?
error.invalidaddress = Invalid address.
error.invalidaddress = Adresa nije validna.
error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
error.alreadyconnected = Već Povezan.
error.mapnotfound = Map file not found!
error.mapnotfound = Datoteka mape nije pronađena!
error.io = I/O mrežna greška.
error.any = Nepoznata greška u mreži.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
@ -677,10 +677,10 @@ sectors.underattack.nodamage = [scarlet]Nije zauzet
sectors.survives = [accent]Preživeće {0} talasa
sectors.go = Kreni
sector.abandon = Napusti
sector.abandon.confirm = Sva jezgra u ovom sektoru će se samouništiti.Nastaviti?
sector.abandon.confirm = Sva jezgra u ovom sektoru će se samouništiti. Nastaviti?
sector.curcapture = Sektor Zauzet
sector.curlost = Sektor Izgubljen
sector.missingresources = [scarlet]Nedovoljno Resursa u Jezgru
sector.missingresources = [scarlet]Nedovoljnema Resursa u Jezgru
sector.attacked = Sektor [accent]{0}[white] je napadnut!
sector.lost = Sektor [accent]{0}[white] je izgubljen!
#note: the missing space in the line below is intentional
@ -746,9 +746,9 @@ sector.split.name = Split
sector.basin.name = Sliv
sector.onset.description = Tutorijalni sektor. Ovaj zadatak još nije izrađen. Sakečajte za dodatne informacije.
sector.aegis.description = Neprijatelj je zaštićen pomoću štita. Eksperimentalni razbijač štitova je uočen u sektoru.\nLocirajte ovu građevinu. Transportujte je sa volframskom municijom i uništite neprijateljsku bazu.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.intersect.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.lake.description = Istopljen metali u ovom sektoru smanjuje količinu korisnih jedinica. Lebdeća jedinica je jedina opcija.\nIzuči [accent]fabrikator brodova[] i proizvedi [accent]izvrda[] jedinicu što pre moguće.
sector.intersect.description = Preliminarno skeniranje predlaže neprijateljske napade sa više strana odmah posle sletanja.\nPostavi odbranu i prikupi resurse što pre moguće\n[accent]Meka[] jedinice su neophodne za prelaz preko okolnog, grubog terena.
sector.atlas.description = Ovaj sektor sadrži razne vidove terena i zahteva razve vrste jedinica radi efikasnog sprovođena napada.\nUnapređene jedinice su takođe potrebne da bi se izašlo na kraj sa snažnijim bazama primećenim u sektoru.\nIzuči [accent]Elektrolizator[] i [accent]Refabrikator Tenkova[].
sector.split.description = Minimalno prisustvo neprijatelja čini ovaj sektor savršenim za testiranje novih tehnologija transporta.
sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release.
@ -758,13 +758,13 @@ status.wet.name = Mokar
status.muddy.name = Blatnjav
status.melting.name = Topljenje
status.sapped.name = Sapped
status.electrified.name = Electrified
status.electrified.name = Elektrifikovan
status.spore-slowed.name = Usporen Sporama
status.tarred.name = Tarred
status.overdrive.name = Overdrive
status.overclock.name = Overclock
status.shocked.name = Šokiran
status.blasted.name = Blasted
status.blasted.name = Prasknut
status.unmoving.name = Nepokretljiv
status.boss.name = Čuvar
@ -825,7 +825,7 @@ stat.linkrange = Domet veze
stat.instructions = Insturkcije
stat.powerconnections = Maksimalne veze
stat.poweruse = Upotreba energije
stat.powerdamage = Energij3 po jedinici štete
stat.powerdamage = Energija po jedinici štete
stat.itemcapacity = Skladište materijala
stat.memorycapacity = Kapacitet memorije
stat.basepowergeneration = Osnovna generacija struje
@ -893,7 +893,7 @@ bar.drilltierreq = Bolja Bušilica Potrebna
bar.noresources = Nedostaju Resursi
bar.corereq = Potrebno Jezgro kao Osnova
bar.corefloor = Zahteva Zonu Jezgra
bar.cargounitcap = Cargo Unit Cap Reached
bar.cargounitcap = Dosegli Ste Maksimalni Broj Tovarnih Jedinica
bar.drillspeed = Brzina Bušenja: {0}/s
bar.pumpspeed = Brzina Pumpanja: {0}/s
bar.efficiency = Efikasnost: {0}%
@ -901,14 +901,14 @@ bar.boost = Pojačanje: +{0}%
bar.powerbalance = Energija: {0}/s
bar.powerstored = Skladišćeno: {0}/{1}
bar.poweramount = Količina: {0}
bar.poweroutput = Power Output: {0}
bar.poweroutput = Proizvedeno Energije: {0}
bar.powerlines = Povezano: {0}/{1}
bar.items = Items: {0}
bar.items = Materijali: {0}
bar.capacity = Kapacitet: {0}
bar.unitcap = {0} {1}/{2}
bar.liquid = Tečnost
bar.heat = Toplota
bar.instability = Instability
bar.instability = Nestabilnost
bar.heatamount = Količina Toplote: {0}
bar.heatpercent = Količina Toplote: {0} ({1}%)
bar.power = Energija
@ -924,7 +924,7 @@ units.processorcontrol = [lightgray]Procesno Upravljan
bullet.damage = [stat]{0}[lightgray] šteta
bullet.splashdamage = [stat]{0}[lightgray] oblasna šteta ~[stat] {1}[lightgray] polja
bullet.incendiary = [stat]zapaljiv
bullet.homing = [stat]navođen
bullet.homing = [stat]samonavođenje
bullet.armorpierce = [stat]proboj oklopa
bullet.frags = [stat]{0}[lightgray]x šrapnela:
bullet.lightning = [stat]{0}[lightgray]x munja ~ [stat]{1}[lightgray] štete
@ -943,7 +943,7 @@ unit.blockssquared = blokova²
unit.powersecond = jedinica energije/sekundi
unit.tilessecond = polja/sekundi
unit.liquidsecond = jedinica tečnosti/sekundi
unit.itemssecond = items/second
unit.itemssecond = materijala/sekundi
unit.liquidunits = jedinica tečnosti
unit.powerunits = jedinica energije
unit.heatunits = jedinica toplote
@ -955,7 +955,7 @@ unit.perminute = /minuti
unit.timesspeed = x brzina
unit.percent = %
unit.shieldhealth = snaga štita
unit.items = items
unit.items = materijali
unit.thousands = hiljade
unit.millions = milioni
unit.billions = milijarde
@ -1151,8 +1151,8 @@ rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.solarmultiplier = Solar Power Multiplier
rules.unitcapvariable = Cores Contribute To Unit Cap
rules.unitcap = Base Unit Cap
rules.unitcapvariable = Jezgara Povećavaju Maksimalni Broj Jedinica
rules.unitcap = Maksimalni Broj Jedinica (ne računajući jezgra)
rules.limitarea = Ograniči Prostor Mape
rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
rules.wavespacing = Razmak Između Talasa:[lightgray] (sec)
@ -1184,7 +1184,7 @@ rules.weather.frequency = Učestalost:
rules.weather.always = Stalno
rules.weather.duration = Dužina:
content.item.name = Items
content.item.name = Materijali
content.liquid.name = Tečnosti
content.unit.name = Jedinice
content.block.name = Blocks
@ -1320,7 +1320,7 @@ block.kiln.name = Pećnica
block.graphite-press.name = Grafitna Presa
block.multi-press.name = Multi-Presa
block.constructing = {0} [lightgray](U izgradnji)
block.spawn.name = Mesto Stvaranja Neprijatelja
block.spawn.name = Mesto Tvorbe Neprijatelja
block.core-shard.name = Jezgro: Krhotina
block.core-foundation.name = Jezgro: Temelj
block.core-nucleus.name = Jezgro: Nukleus
@ -1347,7 +1347,7 @@ block.ice-snow.name = Snežni Led
block.stone-wall.name = Kameni Zid
block.ice-wall.name = Ledeni Zid
block.snow-wall.name = Snežni Zid
block.dune-wall.name = Peščani Zid
block.dune-wall.name = Tamna Peščani Zid
block.pine.name = Četinar
block.dirt.name = Zemlja
block.dirt-wall.name = Zemljani Zid
@ -1402,7 +1402,7 @@ block.illuminator.name = Svetlo
block.overflow-gate.name = Prelivna Kapija
block.underflow-gate.name = Podlivna Kapija
block.silicon-smelter.name = Silicijumska Pećnica
block.phase-weaver.name = Fazni razboj
block.phase-weaver.name = Fazna Tkačnica
block.pulverizer.name = Usitnjavač
block.cryofluid-mixer.name = Mešalica Kriotečnosti
block.melter.name = Topionica
@ -1427,8 +1427,8 @@ block.water-extractor.name = Hidrofor
block.cultivator.name = Kultivator
block.conduit.name = Cev
block.mechanical-pump.name = Mehanička Pumpa
block.item-source.name = Izvor Pesursa
block.item-void.name = Brisač Pesursa
block.item-source.name = Izvor Resursa
block.item-void.name = Brisač Resursa
block.liquid-source.name = Izvor Tečnosti
block.liquid-void.name = Brisač Tečnosti
block.power-void.name = Brisač Struje
@ -1454,7 +1454,7 @@ block.pulse-conduit.name = Pulsna Cev
block.plated-conduit.name = Oklopna Cev
block.phase-conduit.name = Fazna Cev
block.liquid-router.name = Ruter Tečnosti
block.liquid-tank.name = Rezervoar
block.liquid-tank.name = Tečni Rezervoar
block.liquid-container.name = Tečno Skladište
block.liquid-junction.name = Raskršće Tečnosti
block.bridge-conduit.name = Premostna Cev
@ -1462,13 +1462,13 @@ block.rotary-pump.name = Obrtna Pumpa
block.thorium-reactor.name = Nuklearni Reaktor
block.mass-driver.name = Akcelerator
block.blast-drill.name = Vazdušna Bušilica
block.impulse-pump.name = Termalna Pumpa
block.impulse-pump.name = Impulsna Pumpa
block.thermal-generator.name = Termalni Generator
block.surge-smelter.name = Topionica Impulsne legure
block.mender.name = Popravljač
block.mend-projector.name = Projektor Popravke
block.surge-wall.name = Impulsni Zid
block.surge-wall-large.name = Veliki impulsni zid
block.surge-wall-large.name = Veliki Impulsni zid
block.cyclone.name = Ciklon
block.fuse.name = Fuzija
block.shock-mine.name = Šok-mina
@ -1499,7 +1499,7 @@ block.payload-void.name = Brisač Tovara
block.payload-source.name = Izvor Tovara
block.disassembler.name = Rastavljač
block.silicon-crucible.name = Silikonska Topionica
block.overdrive-dome.name = Ubrzavna Kupola
block.overdrive-dome.name = Kupola Ubrzanja
block.interplanetary-accelerator.name = Interplanetarni akcelerator
block.constructor.name = Zidar
block.constructor.description = Proizvodi građevine do 2x2 veličine.
@ -1511,8 +1511,8 @@ block.payload-loader.name = Payload Loader
block.payload-loader.description = Load liquids and items into blocks.
block.payload-unloader.name = Payload Unloader
block.payload-unloader.description = Unloads liquids and items from blocks.
block.heat-source.name = Heat Source
block.heat-source.description = A 1x1 block that gives virtualy infinite heat.
block.heat-source.name = Izvor Toplote
block.heat-source.description = 1x1 blok koji tehnički proizvodi beskonačno toplote.
block.empty.name = Prazno
block.rhyolite-crater.name = Riolitni Krateri
block.rough-rhyolite.name = Grub Riolit
@ -1567,7 +1567,7 @@ block.rhyolite-boulder.name = Riolitni Kamen
block.red-stone-boulder.name = Kamen Crvene Stene
block.graphitic-wall.name = Grafitni Zid
block.silicon-arc-furnace.name = Elektrostatična Silikonska Peć
block.electrolyzer.name = Electrolyzer
block.electrolyzer.name = Elektrolizator
block.atmospheric-concentrator.name = Atmosferni Koncentrator
block.oxidation-chamber.name = Oksidaciona Komora
block.electric-heater.name = Električna Grejalica
@ -1598,13 +1598,13 @@ block.shockwave-tower.name = Toranj Praska
block.shield-projector.name = Projektor Štita
block.large-shield-projector.name = Veliki Projektor Štita
block.armored-duct.name = Oklopljeni Kanal
block.overflow-duct.name = Overflow Duct
block.underflow-duct.name = Underflow Duct
block.overflow-duct.name = Prelivni Kanal
block.underflow-duct.name = Podlivni Kanal
block.duct-unloader.name = Duct Unloader
block.surge-conveyor.name = Impulsna Traka
block.surge-router.name = Impulsni Ruter
block.unit-cargo-loader.name = Unit Cargo Loader
block.unit-cargo-unload-point.name = Unit Cargo Unload Point
block.unit-cargo-loader.name = Utovarivač Tovarnih Jedinica
block.unit-cargo-unload-point.name = Istovarno Mesto Tovarnih Jedinica
block.reinforced-pump.name = Armirana Pumpa
block.reinforced-conduit.name = Armirana Cev
block.reinforced-liquid-junction.name = Reinforced Liquid Junction
@ -1636,13 +1636,13 @@ block.disperse.name = Disperse
block.afflict.name = Afflict
block.lustre.name = Lustre
block.scathe.name = Scathe
block.fabricator.name = Fabricator
block.tank-refabricator.name = Tank Refabricator
block.mech-refabricator.name = Mech Refabricator
block.ship-refabricator.name = Ship Refabricator
block.tank-assembler.name = Tank Assembler
block.ship-assembler.name = Ship Assembler
block.mech-assembler.name = Mech Assembler
block.fabricator.name = Fabrikator
block.tank-refabricator.name = Refabrikator Tenkova
block.mech-refabricator.name = Refabrikator Mečana
block.ship-refabricator.name = Refabrikator Brodova
block.tank-assembler.name = Monter Tenkova
block.ship-assembler.name = Monter Brodova
block.mech-assembler.name = Monter Mečana
block.reinforced-payload-conveyor.name = Armirana Tovarna Traka
block.reinforced-payload-router.name = Armirani Tovarni Ruter
block.payload-mass-driver.name = Payload Mass Driver
@ -1651,17 +1651,17 @@ block.canvas.name = Kanvas
block.world-processor.name = Svetovni Procesor
block.world-cell.name = Svetovna Ćelija
block.shield-breaker.name = Shield Breaker (temp name/sprite)
block.tank-fabricator.name = Tank Fabricator
block.mech-fabricator.name = Mech Fabricator
block.ship-fabricator.name = Ship Fabricator
block.tank-fabricator.name = Fabrikator Tenkova
block.mech-fabricator.name = Fabrikator Brodova
block.ship-fabricator.name = Fabrikator Mečana
block.prime-refabricator.name = Prime Refabricator
block.unit-repair-tower.name = Toranj Jediničnih Popravki
block.diffuse.name = Difuzija
block.basic-assembler-module.name = Prosti Proizvodni Modul
block.smite.name = Smite
block.malign.name = Malign
block.flux-reactor.name = Flux Reactor
block.neoplasia-reactor.name = Neoplasia Reactor
block.flux-reactor.name = Fluksni Reaktor
block.neoplasia-reactor.name = Neoplasia Reaktor
block.switch.name = Prekidač
block.micro-processor.name = Mikro Procesor
@ -1937,21 +1937,21 @@ unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs all
unit.aegires.description = Šokira sve neprijateljske jedinice i građevine koje mu uđu u energetsko polje. Popravljuje sve savezničke jedinice.
unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets.
lst.read = Read a number from a linked memory cell.
lst.write = Write a number to a linked memory cell.
lst.read = Čita broj iz povezane memorijske ćelije.
lst.write = Piše broj u povezanu memorijsku ćeliju.
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
lst.printflush = Flush queued [accent]Print[] operations to a message block.
lst.getlink = Get a processor link by index. Starts at 0.
lst.control = Control a building.
lst.radar = Locate units around a building with range.
lst.sensor = Get data from a building or unit.
lst.set = Set a variable.
lst.operation = Perform an operation on 1-2 variables.
lst.end = Jump to the top of the instruction stack.
lst.wait = Wait a certain number of seconds.
lst.lookup = Look up an item/liquid/unit/block type by ID.\nTotal counts of each type can be accessed with:\n[accent]@unitCount[] / [accent]@itemCount[] / [accent]@liquidCount[] / [accent]@blockCount[]
lst.getlink = Primi procesorski link po indeksu. Počinje kod 0.
lst.control = Upravljaj građevinom.
lst.radar = Lociraj jedinice oko građevine sa dometom.
lst.sensor = Primi podatke od građevine ili jedinice.
lst.set = Definiši varijablu.
lst.operation = Izvrši operaciju sa 1-2 varijable.
lst.end = Skoči do vrha skupa operacija.
lst.wait = Sačekaj definisani broj sekundi.
lst.lookup = Vidi vrstu materijala/tečnosti/jedinice/bloka po ID-u.\nUkupne količine svake vrste se mogu pristupiti sa:\n[accent]@unitCount[] / [accent]@itemCount[] / [accent]@liquidCount[] / [accent]@blockCount[]
lst.jump = Conditionally jump to another statement.
lst.unitbind = Bind to the next unit of a type, and store it in [accent]@unit[].
lst.unitcontrol = Control the currently bound unit.
@ -1959,14 +1959,14 @@ lst.unitradar = Locate units around the currently bound unit.
lst.unitlocate = Locate a specific type of position/building anywhere on the map.\nRequires a bound unit.
lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.spawnunit = Prizovi jedinicu na mestu.
lst.applystatus = Dodaj ili ukloni statusni efekat na jedinicu/e.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
lst.explosion = Izazovi eksploziju na mestu.
lst.setrate = Set processor execution speed in instructions/tick.
lst.fetch = Lookup units, cores, players or buildings by index.\nIndices start at 0 and end at their returned count.
lst.packcolor = Pack [0, 1] RGBA components into a single number for drawing or rule-setting.
lst.setrule = Set a game rule.
lst.setrule = Postavi pravilo igre.
lst.flushmessage = Display a message on the screen from the text buffer.\nWill wait until the previous message finishes.
lst.cutscene = Manipulate the player camera.
lst.setflag = Set a global flag that can be read by all processors.
@ -1974,32 +1974,32 @@ lst.getflag = Check if a global flag is set.
logic.nounitbuild = [red]Unit building logic is not allowed here.
lenum.type = Type of building/unit.\ne.g. for any router, this will return [accent]@router[].\nNot a string.
lenum.shoot = Shoot at a position.
lenum.type = Vrsta građevine/jedinice.\nnpr. za svaki ruter, ovo šalje [accent]@router[].\nNot a string.
lenum.shoot = Ispaljuj na mestu.
lenum.shootp = Shoot at a unit/building with velocity prediction.
lenum.config = Building configuration, e.g. sorter item.
lenum.enabled = Whether the block is enabled.
lenum.config = Konfiguracija građevine, npr. sortirani materijal.
lenum.enabled = Da li je ova građevina osposobljena.
laccess.color = Illuminator color.
laccess.controller = Unit controller. If processor controlled, returns processor.\nIf in a formation, returns leader.\nOtherwise, returns the unit itself.
laccess.dead = Whether a unit/building is dead or no longer valid.
laccess.color = Boja iluminatora.
laccess.controller = Upravljač jedinice. Ako upravljano putem procesora, šalji "processor".\nAko je upravljano u formaciji, šalji "lider".\U ostalim slučajevima, šalji jedinicu za sebe.
laccess.dead = Da li je građevina/jedinica mrtva, ili više ne radi.
laccess.controlled = Returns:\n[accent]@ctrlProcessor[] if unit controller is processor\n[accent]@ctrlPlayer[] if unit/building controller is player\n[accent]@ctrlFormation[] if unit is in formation\nOtherwise, 0.
laccess.progress = Action progress, 0 to 1.\nReturns production, turret reload or construction progress.
laccess.speed = Top speed of a unit, in tiles/sec.
laccess.speed = Maksimalna brzina jedinice, u polja/sekundi.
lcategory.unknown = Nepoznato
lcategory.unknown.description = Uncategorized instructions.
lcategory.io = Input & Output
lcategory.io.description = Modify contents of memory blocks and processor buffers.
lcategory.block = Block Control
lcategory.block.description = Interact with blocks.
lcategory.operation = Operations
lcategory.operation.description = Logical operations.
lcategory.control = Flow Control
lcategory.control.description = Manage execution order.
lcategory.unit = Unit Control
lcategory.unit.description = Give units commands.
lcategory.world = World
lcategory.world.description = Control how the world behaves.
lcategory.block = Kontrola Blokova
lcategory.block.description = Interakcije vezane sa blokovima.
lcategory.operation = Operacije
lcategory.operation.description = Logičke operacije.
lcategory.control = Kontrola Toka
lcategory.control.description = Uređuj tok izvođenja.
lcategory.unit = Kontrola Jedinica
lcategory.unit.description = Davanje komandi jedinica.
lcategory.world = Svet
lcategory.world.description = Upravljaj funkcijama sveta.
graphicstype.clear = Fill the display with a color.
graphicstype.color = Set color for next drawing operations.
@ -2013,13 +2013,13 @@ graphicstype.linepoly = Draw a regular polygon outline.
graphicstype.triangle = Fill a triangle.
graphicstype.image = Draw an image of some content.\nex: [accent]@router[] or [accent]@dagger[].
lenum.always = Always true.
lenum.always = Uvek Tačno.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.div = Deljenje.\Šalje [accent]null[] kada se deli sa nulom.
lenum.mod = Modulo.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.equal = Jednakost. Primorava vrste.\nObjekti koji nisu [accent]null[] poređeni sa brojevima postaju 1, u suprotnom 0.
lenum.notequal = Nejednakost. Primorava vrste.
lenum.strictequal = Zacrtana jednakost. Ne primorava vrste.\nMože se koristiti radi provere [accent]null[]-a.
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.or = Bitwise OR.
@ -2028,47 +2028,47 @@ lenum.and = Bitwise AND.
lenum.not = Bitwise flip.
lenum.xor = Bitwise XOR.
lenum.min = Minimum of two numbers.
lenum.max = Maximum of two numbers.
lenum.angle = Angle of vector in degrees.
lenum.len = Length of vector.
lenum.min = Minimum dva broja.
lenum.max = Maksimum dva broja.
lenum.angle = Ugao vektora u stepenima.
lenum.len = Dužina bektora.
lenum.sin = Sine, in degrees.
lenum.cos = Cosine, in degrees.
lenum.tan = Tangent, in degrees.
lenum.sin = Sinus, u stepenima.
lenum.cos = Cosinus, u stepenima.
lenum.tan = Tangenta, u stepenima.
lenum.asin = Arc sine, in degrees.
lenum.acos = Arc cosine, in degrees.
lenum.atan = Arc tangent, in degrees.
lenum.asin = Ark sinus, u stepenima.
lenum.acos = Ark cosinus, u stepenima.
lenum.atan = Ark tangenta, u stepenima.
#not a typo, look up 'range notation'
lenum.rand = Random decimal in range [0, value).
lenum.log = Natural logarithm (ln).
lenum.rand = Nasumične decimale u dometu [0, vrednost).
lenum.log = Prirodni logaritam (ln).
lenum.log10 = Base 10 logarithm.
lenum.noise = 2D simplex noise.
lenum.abs = Absolute value.
lenum.sqrt = Square root.
lenum.abs = Apsolutna vrednost.
lenum.sqrt = Kvadratni koren.
lenum.any = Any unit.
lenum.ally = Ally unit.
lenum.attacker = Unit with a weapon.
lenum.enemy = Enemy unit.
lenum.boss = Guardian unit.
lenum.flying = Flying unit.
lenum.ground = Ground unit.
lenum.player = Unit controlled by a player.
lenum.any = Bilo koja jedinica.
lenum.ally = Saveznička jedinica.
lenum.attacker = Jedinica sa oružijem.
lenum.enemy = Neprijateljska jedinica.
lenum.boss = Čuvar.
lenum.flying = Leteća jedinica.
lenum.ground = Zemna jedinica.
lenum.player = Jedinica upravljana od strane igrača.
lenum.ore = Ore deposit.
lenum.damaged = Damaged ally building.
lenum.ore = Nalazište rude.
lenum.damaged = Oštečena saveznička građevina.
lenum.spawn = Enemy spawn point.\nMay be a core or a position.
lenum.building = Building in a specific group.
lenum.core = Any core.
lenum.storage = Storage building, e.g. Vault.
lenum.generator = Buildings that generate power.
lenum.core = Bilo koje jezgro.
lenum.storage = Skladišnje građevine, npr. Trezor.
lenum.generator = Građevine koje proizvode energiju.
lenum.factory = Buildings that transform resources.
lenum.repair = Repair points.
lenum.battery = Any battery.
lenum.repair = Mesta za popravku.
lenum.battery = Bilo koja baterija.
lenum.resupply = Resupply points.\nOnly relevant when [accent]"Unit Ammo"[] is enabled.
lenum.reactor = Impact/Thorium reactor.
lenum.turret = Any turret.
@ -2077,35 +2077,35 @@ sensor.in = The building/unit to sense.
radar.from = Building to sense from.\nSensor range is limited by building range.
radar.target = Filter for units to sense.
radar.and = Additional filters.
radar.and = Dodatni filteri.
radar.order = Sorting order. 0 to reverse.
radar.sort = Metric to sort results by.
radar.output = Variable to write output unit to.
unitradar.target = Filter for units to sense.
unitradar.and = Additional filters.
unitradar.and = Dodatni filteri.
unitradar.order = Sorting order. 0 to reverse.
unitradar.sort = Metric to sort results by.
unitradar.output = Variable to write output unit to.
control.of = Building to control.
control.unit = Unit/building to aim at.
control.shoot = Whether to shoot.
control.of = Građevina za upravljanje.
control.unit = Jedinica/građevina koja se nišani.
control.shoot = Da li da puca.
unitlocate.enemy = Whether to locate enemy buildings.
unitlocate.found = Whether the object was found.
unitlocate.enemy = Da li da locira neprijateljske građevine.
unitlocate.found = Da li je objekat pronađen.
unitlocate.building = Output variable for located building.
unitlocate.outx = Output X coordinate.
unitlocate.outy = Output Y coordinate.
unitlocate.group = Building group to look for.
unitlocate.group = Grupa građevina koja se traži.
lenum.idle = Don't move, but keep building/mining.\nThe default state.
lenum.stop = Stop moving/mining/building.
lenum.idle = Zaustavi kretanje, ali nastavi gradnju/iskopavanje.\nThe default state.
lenum.stop = Zaustavi kretanje/gradnju/iskopavanje.
lenum.unbind = Completely disable logic control.\nResume standard AI.
lenum.move = Move to exact position.
lenum.move = Idi do tačnog mesta.
lenum.approach = Approach a position with a radius.
lenum.pathfind = Pathfind to the enemy spawn.
lenum.target = Shoot a position.
lenum.target = Pucaj na mesto.
lenum.targetp = Shoot a target with velocity prediction.
lenum.itemdrop = Drop an item.
lenum.itemtake = Take an item from a building.