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Fixed #9722
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@ -688,6 +688,7 @@ marker.shape.name = Shape
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marker.text.name = Text
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marker.line.name = Line
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marker.quad.name = Quad
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marker.texture.name = Texture
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marker.background = Background
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marker.outline = Outline
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@ -1236,15 +1237,16 @@ keybind.unit_stance_pursue_target.name = Unit Stance: Pursue Target
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keybind.unit_stance_patrol.name = Unit Stance: Patrol
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keybind.unit_stance_ram.name = Unit Stance: Ram
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keybind.unit_command_move = Unit Command: Move
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keybind.unit_command_repair = Unit Command: Repair
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keybind.unit_command_rebuild = Unit Command: Rebuild
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keybind.unit_command_assist = Unit Command: Assist
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keybind.unit_command_mine = Unit Command: Mine
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keybind.unit_command_boost = Unit Command: Boost
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keybind.unit_command_load_units = Unit Command: Load Units
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keybind.unit_command_load_blocks = Unit Command: Load Blocks
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keybind.unit_command_unload_payload = Unit Command: Unload Payload
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keybind.unit_command_move.name = Unit Command: Move
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keybind.unit_command_repair.name = Unit Command: Repair
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keybind.unit_command_rebuild.name = Unit Command: Rebuild
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keybind.unit_command_assist.name = Unit Command: Assist
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keybind.unit_command_mine.name = Unit Command: Mine
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keybind.unit_command_boost.name = Unit Command: Boost
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keybind.unit_command_load_units.name = Unit Command: Load Units
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keybind.unit_command_load_blocks.name = Unit Command: Load Blocks
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keybind.unit_command_unload_payload.name = Unit Command: Unload Payload
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keybind.unit_command_enter_payload.name = Unit Command: Enter Payload
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keybind.rebuild_select.name = Rebuild Region
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keybind.schematic_select.name = Select Region
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@ -25,4 +25,4 @@ org.gradle.caching=true
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#used for slow jitpack builds; TODO see if this actually works
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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archash=6ad7aca01b
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archash=8b6f34c036
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