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Merge pull request #2877 from genNAowl/pierce-cap
Adds a Pierce Cap Variable
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@ -25,6 +25,7 @@ public abstract class BulletType extends Content{
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public float drawSize = 40f;
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public float drag = 0f;
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public boolean pierce, pierceBuilding;
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public int pierceCap = -1;
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public Effect hitEffect, despawnEffect;
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/** Effect created when shooting. */
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@ -235,6 +236,11 @@ public abstract class BulletType extends Content{
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}
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public void init(Bullet b){
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if(pierceCap >= 1) {
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pierce = true;
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pierceBuilding = true;
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}
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if(killShooter && b.owner() instanceof Healthc){
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((Healthc)b.owner()).kill();
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}
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@ -144,6 +144,10 @@ abstract class BulletComp implements Timedc, Damagec, Hitboxc, Teamc, Posc, Draw
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return false;
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});
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}
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if(type.pierceCap != -1 && collided.size >= type.pierceCap) {
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remove();
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}
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}
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@Override
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