Merge pull request #2877 from genNAowl/pierce-cap

Adds a Pierce Cap Variable
This commit is contained in:
Anuken
2020-10-09 09:59:53 -04:00
committed by GitHub
2 changed files with 10 additions and 0 deletions

View File

@ -25,6 +25,7 @@ public abstract class BulletType extends Content{
public float drawSize = 40f;
public float drag = 0f;
public boolean pierce, pierceBuilding;
public int pierceCap = -1;
public Effect hitEffect, despawnEffect;
/** Effect created when shooting. */
@ -235,6 +236,11 @@ public abstract class BulletType extends Content{
}
public void init(Bullet b){
if(pierceCap >= 1) {
pierce = true;
pierceBuilding = true;
}
if(killShooter && b.owner() instanceof Healthc){
((Healthc)b.owner()).kill();
}

View File

@ -144,6 +144,10 @@ abstract class BulletComp implements Timedc, Damagec, Hitboxc, Teamc, Posc, Draw
return false;
});
}
if(type.pierceCap != -1 && collided.size >= type.pierceCap) {
remove();
}
}
@Override