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Bind plasma sprite's size to reactor's size (#1754)
This will be useful for modded ImpactReactors that have different sizes. (Please correct my code if it is wrong).
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@ -100,7 +100,7 @@ public class ImpactReactor extends PowerGenerator{
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Draw.rect(reg(bottomRegion), tile.drawx(), tile.drawy());
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for(int i = 0; i < plasmas; i++){
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float r = 29f + Mathf.absin(Time.time(), 2f + i * 1f, 5f - i * 0.5f);
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float r = size * tilesize - 3f + Mathf.absin(Time.time(), 2f + i * 1f, 5f - i * 0.5f);
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Draw.color(plasma1, plasma2, (float)i / plasmas);
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Draw.alpha((0.3f + Mathf.absin(Time.time(), 2f + i * 2f, 0.3f + i * 0.05f)) * entity.warmup);
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