mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-02-11 11:17:11 +07:00
Update swedish translation (#853)
* add new strings from bundle.properties * Use the correct locale code for swedish * update translations * update swedish translations * make sure translation keys are up to date, update swedish translation
This commit is contained in:
parent
3b9980c01e
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216e999a71
@ -1,91 +1,134 @@
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credits.text = Skapad av [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]
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credits = Credits
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contributors = Translators and Contributors
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discord = Join the Mindustry Discord!
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link.discord.description = The official Mindustry Discord chatroom
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link.github.description = Game source code
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link.changelog.description = List of update changes
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contributors = Översättare och bidragsgivare
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discord = Gå med Mindustry:s Discord server!
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link.discord.description = Officiella chattrummet för Mindustry
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link.github.description = Spelets källkod
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link.changelog.description = Lista av uppdateringar
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link.dev-builds.description = Unstable development builds
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link.trello.description = Official Trello board for planned features
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link.itch.io.description = itch.io page with PC downloads
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link.google-play.description = Google Play store listing
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link.wiki.description = Official Mindustry wiki
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linkfail = Failed to open link!\nThe URL has been copied to your clipboard.
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screenshot = Screenshot saved to {0}
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screenshot.invalid = Map too large, potentially not enough memory for screenshot.
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link.trello.description = Officiell Trello tavla för plannerade funktioner
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link.itch.io.description = itch.io sida med nedladdningar
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link.google-play.description = Mindustry på Google Play
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link.wiki.description = Officiell wiki-sida för Mindustry
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linkfail = Kunde inte öppna länken!\nURL:en har kopierats till ditt urklipp.
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screenshot = Skärmdump har sparats till {0}
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screenshot.invalid = Karta för stor, potentiellt inte tillräckligt minne för .
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gameover = Game Over
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gameover.pvp = The[accent] {0}[] team is victorious!
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highscore = [accent]Nytt rekord!
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load.sound = Sounds
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load.map = Maps
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load.image = Images
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load.content = Content
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copied = Kopierad.
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load.sound = Ljud
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load.map = Kartor
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load.image = Bilder
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load.content = Innehåll
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load.system = System
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stat.wave = Waves Defeated:[accent] {0}
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stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
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load.mod = Mods
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schematic = Schematic
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schematic.add = Save Schematic...
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schematics = Schematics
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schematic.import = Import Schematic...
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schematic.exportfile = Export File
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schematic.importfile = Import File
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schematic.browseworkshop = Browse Workshop
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schematic.copy = Copy to Clipboard
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schematic.copy.import = Import from Clipboard
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schematic.shareworkshop = Share on Workshop
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schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Flip Schematic
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schematic.saved = Schematic saved.
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schematic.delete.confirm = This schematic will be utterly eradicated.
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schematic.rename = Rename Schematic
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schematic.info = {0}x{1}, {2} blocks
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stat.wave = Besegrade vågor:[accent] {0}
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stat.enemiesDestroyed = Besegrade fiender:[accent] {0}
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stat.built = Buildings Built:[accent] {0}
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stat.destroyed = Buildings Destroyed:[accent] {0}
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stat.deconstructed = Buildings Deconstructed:[accent] {0}
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stat.delivered = Resources Launched:
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stat.rank = Final Rank: [accent]{0}
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launcheditems = [accent]Launched Items
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launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
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map.delete = Are you sure you want to delete the map "[accent]{0}[]"?
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level.highscore = High Score: [accent]{0}
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level.select = Level Select
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level.select = Nivåval
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level.mode = Spelläge:
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showagain = Visa inte igen nästa session
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coreattack = < Kärnan är under attack! >
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nearpoint = [[ [scarlet]LÄMNA SLÄPPZONEN OMEDELBART[] ]\ndu dör snart
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database = Core Database
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nearpoint = [[ [scarlet]LÄMNA DROPPZONEN OMEDELBART[] ]\ndu dör snart
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database = Kärndatabas
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savegame = Spara Spel
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loadgame = Importera Spel
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joingame = Join Game
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addplayers = Add/Remove Players
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joingame = Gå med spel
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addplayers = Lägg till/Ta bort spelare
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customgame = Anpassat Spel
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newgame = Nytt Spel
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none = <ingen>
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minimap = Minikarta
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close = Stäng
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website = Website
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quit = Avsulta
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save.quit = Save & Quit
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website = Webbsida
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quit = Avsluta
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save.quit = Spara & lämna
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maps = Kartor
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maps.browse = Browse Maps
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maps.browse = Bläddra bland kartor
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continue = Fortsätt
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maps.none = [lightgray]No maps found!
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invalid = Invalid
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preparingconfig = Preparing Config
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preparingcontent = Preparing Content
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uploadingcontent = Uploading Content
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uploadingpreviewfile = Uploading Preview File
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maps.none = [lightgray]Inga kartor hittade!
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invalid = Ogiltig
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preparingconfig = Förbereder konfiguration
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preparingcontent = Förbereder innehåll
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uploadingcontent = Laddar upp innehåll
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uploadingpreviewfile = Laddar upp förhandsgranskningsfil
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committingchanges = Comitting Changes
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done = Done
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done = Klar
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mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry Github or Discord.
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mods.alpha = [accent](Alpha)
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mods = Mods
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mods.none = [LIGHT_GRAY]No mods found!
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mods.guide = Modding Guide
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mods.report = Report Bug
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mod.enabled = [lightgray]Enabled
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mod.disabled = [scarlet]Disabled
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mod.disable = Disable
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mod.enable = Enable
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mod.requiresrestart = The game will now close to apply the mod changes.
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mod.reloadrequired = [scarlet]Reload Required
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mod.import = Import Mod
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mod.import.github = Import Github Mod
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mod.remove.confirm = This mod will be deleted.
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mod.author = [LIGHT_GRAY]Author:[] {0}
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mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0}
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mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again.
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mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods.
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about.button = Om
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name = Namn:
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noname = Välj ett[accent] namn[] först.
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filename = Filnamn:
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unlocked = New content unlocked!
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unlocked = Nytt innehåll upplåst!
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completed = [accent]Avklarad
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techtree = Tech Tree
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research.list = [lightgray]Research:
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research = Research
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researched = [lightgray]{0} researched.
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techtree = Teknologiträd
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research.list = [lightgray]Forskning:
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research = Forskning
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researched = [lightgray]{0} framforskat.
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players = {0} spelare online
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players.single = {0} spelare online
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server.closing = [accent]Stänger server...
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server.kicked.kick = You have been kicked from the server!
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server.kicked.whitelist = You are not whitelisted here.
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server.kicked.kick = Du har blivit kickad från servern!
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server.kicked.whitelist = Du är inte vitlistad här.
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server.kicked.serverClose = Server stängd.
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server.kicked.vote = You have been vote-kicked. Goodbye.
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server.kicked.clientOutdated = Outdated client! Uppdatera ditt spel!
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server.kicked.serverOutdated = Outdated server! Ask the host to update!
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server.kicked.vote = Du har blivit utröstad. Hejdå.
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server.kicked.clientOutdated = Utdaterad klient! Uppdatera ditt spel!
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server.kicked.serverOutdated = Utdaterad server! Be värden att uppdatera!
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server.kicked.banned = Du är bannad från servern.
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server.kicked.typeMismatch = This server is not compatible with your build type.
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server.kicked.playerLimit = This server is full. Wait for an empty slot.
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server.kicked.recentKick = You have been kicked recently.\nWait before connecting again.
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server.kicked.playerLimit = Den här servern är full. Var god vänta på en öppning.
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server.kicked.recentKick = Du har blivit kickad nyligen.\nVänta innan du kopplar igen.
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server.kicked.nameInUse = Någon med det namnet finns redan\npå servern.
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server.kicked.nameEmpty = Ditt namn är ogiltigt.
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server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted.
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server.kicked.idInUse = Du är redan på den här servern! Det är inte tillåtet att koppla med två konton.
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server.kicked.customClient = This server does not support custom builds. Ladda ned en officiell verision.
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server.kicked.gameover = Game over!
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server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
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@ -103,7 +146,7 @@ server.refreshing = Refreshing server
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hosts.none = [lightgray]No local games found!
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host.invalid = [scarlet]Can't connect to host.
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trace = Trace Player
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trace.playername = Player name: [accent]{0}
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trace.playername = Spelarnamn: [accent]{0}
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trace.ip = IP: [accent]{0}
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trace.id = Unique ID: [accent]{0}
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trace.mobile = Mobile Client: [accent]{0}
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@ -128,9 +171,9 @@ confirmadmin = Are you sure you want to make this player an admin?
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confirmunadmin = Are you sure you want to remove admin status from this player?
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joingame.title = Join Game
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joingame.ip = Adress:
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disconnect = Disconnected.
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disconnect.error = Connection error.
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disconnect.closed = Connection closed.
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disconnect = Frånkopplad.
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disconnect.error = Kopplingsfel.
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disconnect.closed = Koppling stängd.
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disconnect.timeout = Timed out.
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disconnect.data = Failed to load world data!
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cantconnect = Unable to join game ([accent]{0}[]).
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@ -140,14 +183,13 @@ server.port = Port:
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server.addressinuse = Address already in use!
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server.invalidport = Ogiltigt portnummer!
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server.error = [crimson]Error hosting server: [accent]{0}
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save.old = This save is for an older version of the game, and can no longer be used.\n\n[lightgray]Save backwards compatibility will be implemented in the full 4.0 release.
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save.new = New Save
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save.new = Ny sparfil
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save.overwrite = Are you sure you want to overwrite\nthis save slot?
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overwrite = Skriv över
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save.none = No saves found!
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save.none = Inga sparfiler hittade!
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saveload = [accent]Sparar...
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savefail = Failed to save game!
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save.delete.confirm = Are you sure you want to delete this save?
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savefail = Kunde inte spara spelet!
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save.delete.confirm = Är du säker att du vill radera den här sparfilen?
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save.delete = Radera
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save.export = Exportera
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save.import.invalid = [accent]This save is invalid!
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@ -157,9 +199,9 @@ save.import = Importera
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save.newslot = Namn:
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save.rename = Byt namn
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save.rename.text = Nytt namn:
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selectslot = Select a save.
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selectslot = Välj sparfil.
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slot = [accent]Slot {0}
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editmessage = Edit Message
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editmessage = Redigera meddelande
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save.corrupted = [accent]Save file corrupted or invalid!\nIf you have just updated your game, this is probably a change in the save format and [scarlet]not[] a bug.
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empty = <tom>
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on = På
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@ -174,6 +216,7 @@ warning = Varning.
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confirm = Confirm
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delete = Radera
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view.workshop = View In Workshop
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workshop.listing = Edit Workshop Listing
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ok = OK
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open = Öppna
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customize = Customize Rules
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@ -181,9 +224,9 @@ cancel = Avbryt
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openlink = Öppna Länk
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copylink = Kopiera Länk
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back = Tillbaka
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data.export = Export Data
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data.import = Import Data
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data.exported = Data exported.
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data.export = Exportera data
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data.import = Importera data
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data.exported = Data exporterad.
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data.invalid = This isn't valid game data.
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data.import.confirm = Importing external data will erase[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
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classic.export = Exportera Classic-Data
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@ -191,16 +234,21 @@ classic.export.text = Sparad data från Classic (v3.5 build 40) har hittats. Vil
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quit.confirm = Är du säker på att du vill avsluta?
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quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
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loading = [accent]Läser in...
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reloading = [accent]Reloading Mods...
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saving = [accent]Sparar...
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cancelbuilding = [accent][[{0}][] to clear plan
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selectschematic = [accent][[{0}][] to select+copy
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pausebuilding = [accent][[{0}][] to pause building
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resumebuilding = [scarlet][[{0}][] to resume building
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wave = [accent]Våg {0}
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wave.waiting = [lightgray]Våg om {0}
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wave.waveInProgress = [lightgray]Våg pågår
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wave.waveInProgress = [lightgray]Wave in progress
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waiting = [lightgray]Väntar...
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waiting.players = Väntar på spelare...
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wave.enemies = [lightgray]{0} Fiender Återstår
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wave.enemy = [lightgray]{0} Fiende Återstår
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loadimage = Load Image
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saveimage = Save Image
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wave.enemies = [lightgray]{0} Fiender kvarvarande
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wave.enemy = [lightgray]{0} Fiende kvar
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loadimage = Ladda bild
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saveimage = Spara bild
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unknown = Okänd
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custom = Anpassad
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builtin = Inbyggd
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@ -211,7 +259,10 @@ map.nospawn.pvp = This map does not have any enemy cores for player to spawn int
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map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
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map.invalid = Error loading map: corrupted or invalid map file.
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map.publish.error = Error publishing map: {0}
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workshop.error = Error fetching workshop details: {0}
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map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
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map.menu = Select what you would like to do with this map.
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changelog = Changelog (optional):
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eula = Steam EULA
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map.publish = Map published.
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map.publishing = [accent]Publishing map...
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@ -219,6 +270,9 @@ editor.brush = Pensel
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editor.openin = Öppna I Redigeraren
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editor.oregen = Malmgenerering
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editor.oregen.info = Malmgenerering:
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editor.openin = Open In Editor
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editor.oregen = Ore Generation
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editor.oregen.info = Ore Generation:
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editor.mapinfo = Map Info
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editor.author = Skapare:
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editor.description = Beskrivning:
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@ -291,6 +345,7 @@ editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
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editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
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editor.exists = A map with this name already exists.
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editor.selectmap = Select a map to load:
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toolmode.replace = Byt ut
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toolmode.replace.description = Draws only on solid blocks.
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toolmode.replaceall = Byt ut alla
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@ -305,6 +360,7 @@ toolmode.fillteams = Fyll Lag
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toolmode.fillteams.description = Fill teams instead of blocks.
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toolmode.drawteams = Rita Lag
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toolmode.drawteams.description = Draw teams instead of blocks.
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filters.empty = [lightgray]No filters! Add one with the button below.
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filter.distort = Distort
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filter.noise = Brus
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@ -336,6 +392,7 @@ filter.option.floor2 = Secondary Floor
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filter.option.threshold2 = Secondary Threshold
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filter.option.radius = Radie
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filter.option.percentile = Percentile
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width = Bredd:
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height = Höjd:
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menu = Meny
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@ -344,7 +401,6 @@ campaign = Campaign
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load = Load
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save = Spara
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fps = FPS: {0}
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tps = TPS: {0}
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ping = Ping: {0}ms
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language.restart = Starta om spelet för att språkinställningarna ska ta effekt.
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settings = Inställningar
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@ -360,6 +416,9 @@ complete = [lightgray]Nå:
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zone.requirement = Våg {0} i zon {1}
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resume = Fortsätt Zon:\n[lightgray]{0}
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bestwave = [lightgray]Bästa Våg: {0}
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requirement.unlock = Unlock {0}
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resume = Resume Zone:\n[lightgray]{0}
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bestwave = [lightgray]Best Wave: {0}
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launch = < LAUNCH >
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launch.title = Launch Successful
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launch.next = [lightgray]next opportunity at wave {0}
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@ -369,6 +428,8 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
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uncover = Uncover
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configure = Configure Loadout
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configure.locked = [lightgray]Unlock configuring loadout: Wave {0}.
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addall = Add All
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configure.locked = [lightgray]Unlock configuring loadout: {0}.
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configure.invalid = Amount must be a number between 0 and {0}.
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zone.unlocked = [lightgray]{0} unlocked.
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zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
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@ -379,6 +440,7 @@ zone.objective.survival = Survive
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zone.objective.attack = Destroy Enemy Core
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add = Lägg till...
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boss.health = Boss Health
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connectfail = [crimson]Connection error:\n\n[accent]{0}
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error.unreachable = Server unreachable.\nIs the address spelled correctly?
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error.invalidaddress = Ogiltig adress.
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@ -389,6 +451,7 @@ error.mapnotfound = Map file not found!
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error.io = Network I/O error.
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error.any = Okänt nätverksfel.
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error.bloom = Failed to initialize bloom.\nYour device may not support it.
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zone.groundZero.name = Ground Zero
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zone.desertWastes.name = Desert Wastes
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zone.craters.name = Kratrar
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@ -403,6 +466,7 @@ zone.saltFlats.name = Salt Flats
|
||||
zone.impact0078.name = Impact 0078
|
||||
zone.crags.name = Crags
|
||||
zone.fungalPass.name = Fungal Pass
|
||||
|
||||
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
|
||||
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
|
||||
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
|
||||
@ -417,6 +481,7 @@ zone.nuclearComplex.description = A former facility for the production and proce
|
||||
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
|
||||
zone.impact0078.description = <insert description here>
|
||||
zone.crags.description = <insert description here>
|
||||
|
||||
settings.language = Språk
|
||||
settings.data = Game Data
|
||||
settings.reset = Återställ till Standardvärden
|
||||
@ -436,7 +501,6 @@ no = Nej
|
||||
info.title = Info
|
||||
error.title = [crimson]An error has occured
|
||||
error.crashtitle = An error has occured
|
||||
attackpvponly = [scarlet]Only available in Attack/PvP modes
|
||||
blocks.input = Inmatning
|
||||
blocks.output = Utmatning
|
||||
blocks.booster = Booster
|
||||
@ -471,6 +535,7 @@ blocks.inaccuracy = Inaccuracy
|
||||
blocks.shots = Skott
|
||||
blocks.reload = Shots/Second
|
||||
blocks.ammo = Ammunition
|
||||
|
||||
bar.drilltierreq = Bättre Borr Krävs
|
||||
bar.drillspeed = Drill Speed: {0}/s
|
||||
bar.efficiency = Effektivitet: {0}%
|
||||
@ -485,6 +550,7 @@ bar.heat = Hetta
|
||||
bar.power = Power
|
||||
bar.progress = Build Progress
|
||||
bar.spawned = Units: {0}/{1}
|
||||
|
||||
bullet.damage = [stat]{0}[lightgray] skada
|
||||
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
|
||||
bullet.incendiary = [stat]incendiary
|
||||
@ -496,6 +562,7 @@ bullet.freezing = [stat]freezing
|
||||
bullet.tarred = [stat]tarred
|
||||
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
|
||||
bullet.reload = [stat]{0}[lightgray]x fire rate
|
||||
|
||||
unit.blocks = block
|
||||
unit.powersecond = power units/second
|
||||
unit.liquidsecond = liquid units/second
|
||||
@ -518,6 +585,7 @@ category.optional = Optional Enhancements
|
||||
setting.landscape.name = Lock Landscape
|
||||
setting.shadows.name = Skuggor
|
||||
setting.linear.name = Linear Filtering
|
||||
setting.hints.name = Hints
|
||||
setting.animatedwater.name = Animerat Vatten
|
||||
setting.animatedshields.name = Animerade Sköldar
|
||||
setting.antialias.name = Antialias[lightgray] (requires restart)[]
|
||||
@ -547,6 +615,7 @@ setting.fps.name = Show FPS
|
||||
setting.vsync.name = VSync
|
||||
setting.pixelate.name = Pixellera[lightgray] (disables animations)
|
||||
setting.minimap.name = Visa Minikarta
|
||||
setting.position.name = Show Player Position
|
||||
setting.musicvol.name = Musikvolym
|
||||
setting.ambientvol.name = Ambient Volume
|
||||
setting.mutemusic.name = Stäng Av Musik
|
||||
@ -557,7 +626,9 @@ setting.savecreate.name = Auto-Create Saves
|
||||
setting.publichost.name = Public Game Visibility
|
||||
setting.chatopacity.name = Chattgenomskinlighet
|
||||
setting.lasersopacity.name = Power Laser Opacity
|
||||
setting.playerchat.name = Visa Chatt
|
||||
setting.playerchat.name = Visa
|
||||
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
|
||||
public.beta = Note that beta versions of the game cannot make public lobbies.
|
||||
uiscale.reset = UI-skalan har ändrats.\nTryck "OK" för att använda den här skalan.\n[scarlet]Avslutar och återställer om[accent] {0}[] sekunder...
|
||||
uiscale.cancel = Avbryt och Avsluta
|
||||
setting.bloom.name = Bloom
|
||||
@ -571,11 +642,16 @@ command.rally = Rally
|
||||
command.retreat = Retreat
|
||||
keybind.gridMode.name = Block Select
|
||||
keybind.gridModeShift.name = Category Select
|
||||
keybind.clear_building.name = Clear Building
|
||||
keybind.press = Press a key...
|
||||
keybind.press.axis = Press an axis or key...
|
||||
keybind.screenshot.name = Map Screenshot
|
||||
keybind.move_x.name = Move x
|
||||
keybind.move_y.name = Move y
|
||||
keybind.schematic_select.name = Select Region
|
||||
keybind.schematic_menu.name = Schematic Menu
|
||||
keybind.schematic_flip_x.name = Flip Schematic X
|
||||
keybind.schematic_flip_y.name = Flip Schematic Y
|
||||
keybind.fullscreen.name = Toggle Fullscreen
|
||||
keybind.select.name = Select/Shoot
|
||||
keybind.diagonal_placement.name = Diagonal Placement
|
||||
@ -587,12 +663,14 @@ keybind.zoom_hold.name = Zoom Hold
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menu
|
||||
keybind.pause.name = Pause
|
||||
keybind.pause_building.name = Pause/Resume Building
|
||||
keybind.minimap.name = Minimap
|
||||
keybind.dash.name = Dash
|
||||
keybind.chat.name = Chat
|
||||
keybind.player_list.name = Player list
|
||||
keybind.console.name = Console
|
||||
keybind.rotate.name = Rotate
|
||||
keybind.rotateplaced.name = Rotate Existing (Hold)
|
||||
keybind.toggle_menus.name = Toggle menus
|
||||
keybind.chat_history_prev.name = Chat history prev
|
||||
keybind.chat_history_next.name = Chat history next
|
||||
@ -602,13 +680,15 @@ keybind.zoom_minimap.name = Zoom minimap
|
||||
mode.help.title = Description of modes
|
||||
mode.survival.name = Överlevnad
|
||||
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.\n[gray]Requires enemy spawns in the map to play.
|
||||
mode.sandbox.name = Sandbox
|
||||
mode.sandbox.name = Sandlåda
|
||||
mode.sandbox.description = Infinite resources and no timer for waves.
|
||||
mode.pvp.name = PvP
|
||||
mode.editor.name = Redigerare
|
||||
mode.pvp.name = Spelare mot spelare
|
||||
mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play.
|
||||
mode.attack.name = Attack
|
||||
mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play.
|
||||
mode.custom = Custom Rules
|
||||
|
||||
rules.infiniteresources = Infinite Resources
|
||||
rules.wavetimer = Vågtimer
|
||||
rules.waves = Vågor
|
||||
@ -635,6 +715,7 @@ rules.title.resourcesbuilding = Resources & Building
|
||||
rules.title.player = Spelare
|
||||
rules.title.enemy = Fiender
|
||||
rules.title.unit = Units
|
||||
|
||||
content.item.name = Föremål
|
||||
content.liquid.name = Vätskor
|
||||
content.unit.name = Units
|
||||
@ -696,6 +777,7 @@ mech.buildspeed = [lightgray]Building Speed: {0}%
|
||||
liquid.heatcapacity = [lightgray]Heat Capacity: {0}
|
||||
liquid.viscosity = [lightgray]Viskositet: {0}
|
||||
liquid.temperature = [lightgray]Temperatur: {0}
|
||||
|
||||
block.sand-boulder.name = Sandbumling
|
||||
block.grass.name = Gräs
|
||||
block.salt.name = Salt
|
||||
@ -780,7 +862,7 @@ block.door-large.name = Stor Dörr
|
||||
block.duo.name = Duo
|
||||
block.scorch.name = Scorch
|
||||
block.scatter.name = Scatter
|
||||
block.hail.name = Hail
|
||||
block.hail.name = Hagel
|
||||
block.lancer.name = Lancer
|
||||
block.conveyor.name = Conveyor
|
||||
block.titanium-conveyor.name = Titanium Conveyor
|
||||
@ -790,14 +872,15 @@ block.junction.name = Korsning
|
||||
block.router.name = Router
|
||||
block.distributor.name = Distributor
|
||||
block.sorter.name = Sorterare
|
||||
block.message.name = Message
|
||||
block.overflow-gate.name = Overflow Gate
|
||||
block.silicon-smelter.name = Silicon Smelter
|
||||
block.inverted-sorter.name = Inverted Sorter
|
||||
block.message.name = Meddelande
|
||||
block.overflow-gate.name = Överflödesgrind
|
||||
block.silicon-smelter.name = Kiselsmältare
|
||||
block.phase-weaver.name = Phase Weaver
|
||||
block.pulverizer.name = Pulverizer
|
||||
block.pulverizer.name = Pulveriserare
|
||||
block.cryofluidmixer.name = Cryofluid Mixer
|
||||
block.melter.name = Smältare
|
||||
block.incinerator.name = Incinerator
|
||||
block.incinerator.name = Förbrännare
|
||||
block.spore-press.name = Spore Press
|
||||
block.separator.name = Separerare
|
||||
block.coal-centrifuge.name = Kolcentrifug
|
||||
@ -822,7 +905,7 @@ block.trident-ship-pad.name = Trident Ship Pad
|
||||
block.glaive-ship-pad.name = Glaive Ship Pad
|
||||
block.omega-mech-pad.name = Omega Mech Pad
|
||||
block.tau-mech-pad.name = Tau Mech Pad
|
||||
block.conduit.name = Conduit
|
||||
block.conduit.name = Ledare
|
||||
block.mechanical-pump.name = Mechanical Pump
|
||||
block.item-source.name = Föremålskälla
|
||||
block.item-void.name = Föremålsförstörare
|
||||
@ -830,8 +913,8 @@ block.liquid-source.name = Vätskekälla
|
||||
block.power-void.name = Energiätare
|
||||
block.power-source.name = Energikälla
|
||||
block.unloader.name = Urladdare
|
||||
block.vault.name = Vault
|
||||
block.wave.name = Wave
|
||||
block.vault.name = Valv
|
||||
block.wave.name = Våg
|
||||
block.swarmer.name = Svärmare
|
||||
block.salvo.name = Salvo
|
||||
block.ripple.name = Ripple
|
||||
@ -843,7 +926,7 @@ block.blast-mixer.name = Blast Mixer
|
||||
block.solar-panel.name = Solpanel
|
||||
block.solar-panel-large.name = Stor Solpanel
|
||||
block.oil-extractor.name = Oljeextraktor
|
||||
block.command-center.name = Command Center
|
||||
block.command-center.name = Kommandocenter
|
||||
block.draug-factory.name = Draug Miner Drone Factory
|
||||
block.spirit-factory.name = Spirit Repair Drone Factory
|
||||
block.phantom-factory.name = Phantom Builder Drone Factory
|
||||
@ -926,6 +1009,7 @@ tutorial.deposit = Deposit items into blocks by dragging from your ship to the d
|
||||
tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper.
|
||||
tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
|
||||
tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
|
||||
|
||||
item.copper.description = The most basic structural material. Used extensively in all types of blocks.
|
||||
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
|
||||
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
|
||||
@ -963,7 +1047,7 @@ unit.titan.description = An advanced, armored ground unit. Attacks both ground a
|
||||
unit.fortress.description = A heavy artillery mech. Equipped with two modified Hail-type cannons for long-range assault on enemy structures and units.
|
||||
unit.eruptor.description = A heavy mech designed to take down structures. Fires a stream of slag at enemy fortifications, melting them and setting volatiles on fire.
|
||||
unit.wraith.description = A fast, hit-and-run interceptor unit. Targets power generators.
|
||||
unit.ghoul.description = A heavy carpet bomber. Rips through enemy structures, targeting critital infrastructure.
|
||||
unit.ghoul.description = A heavy carpet bomber. Rips through enemy structures, targeting critical infrastructure.
|
||||
unit.revenant.description = A heavy, hovering missile array.
|
||||
block.message.description = Stores a message. Used for communication between allies.
|
||||
block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
|
||||
@ -1010,6 +1094,7 @@ block.junction.description = Acts as a bridge for two crossing conveyor belts. U
|
||||
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
|
||||
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
|
||||
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
|
||||
block.inverted-sorter.descriptions = Processes items like a standard sorter, but outputs selected items to the sides instead.
|
||||
block.router.description = Accepts items, then outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.\n\n[scarlet]Never use next to production inputs, as they will get clogged by output.[]
|
||||
block.distributor.description = An advanced router. Splits items to up to 7 other directions equally.
|
||||
block.overflow-gate.description = A combination splitter and router. Only outputs to the left and right if the front path is blocked.
|
Loading…
Reference in New Issue
Block a user