mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-07-04 15:27:19 +07:00
Bugfixes
This commit is contained in:
@ -9,6 +9,7 @@ import io.anuke.arc.collection.*;
|
||||
import io.anuke.arc.function.*;
|
||||
import io.anuke.arc.util.*;
|
||||
import io.anuke.arc.util.pooling.*;
|
||||
import io.anuke.mindustry.game.*;
|
||||
import io.anuke.mindustry.game.EventType.*;
|
||||
import io.anuke.mindustry.game.Version;
|
||||
import io.anuke.mindustry.net.Net;
|
||||
@ -273,19 +274,25 @@ public class SteamCoreNetImpl implements SteamNetworkingCallback, SteamMatchmaki
|
||||
|
||||
if(lobbyDoneCallback != null){
|
||||
for(int i = 0; i < matches; i++){
|
||||
SteamID lobby = smat.getLobbyByIndex(i);
|
||||
Host out = new Host(
|
||||
smat.getLobbyData(lobby, "name"),
|
||||
"steam:" + lobby.getAccountID(),
|
||||
smat.getLobbyData(lobby, "mapname"),
|
||||
Strings.parseInt(smat.getLobbyData(lobby, "wave"), -1),
|
||||
smat.getNumLobbyMembers(lobby),
|
||||
Strings.parseInt(smat.getLobbyData(lobby, "name"), -1),
|
||||
smat.getLobbyData(lobby, "versionType"));
|
||||
try{
|
||||
SteamID lobby = smat.getLobbyByIndex(i);
|
||||
Host out = new Host(
|
||||
smat.getLobbyData(lobby, "name"),
|
||||
"steam:" + lobby.getAccountID(),
|
||||
smat.getLobbyData(lobby, "mapname"),
|
||||
Strings.parseInt(smat.getLobbyData(lobby, "wave"), -1),
|
||||
smat.getNumLobbyMembers(lobby),
|
||||
Strings.parseInt(smat.getLobbyData(lobby, "name"), -1),
|
||||
smat.getLobbyData(lobby, "versionType"),
|
||||
Gamemode.all[Strings.parseInt(smat.getLobbyData(lobby, "gamemode"))],
|
||||
smat.getLobbyMemberLimit(lobby)
|
||||
);
|
||||
|
||||
lobbyIDs.put(lobby.getAccountID() + "", lobby);
|
||||
|
||||
lobbyCallback.accept(out);
|
||||
lobbyIDs.put(lobby.getAccountID() + "", lobby);
|
||||
lobbyCallback.accept(out);
|
||||
}catch(Exception e){
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
lobbyDoneCallback.run();
|
||||
@ -315,6 +322,7 @@ public class SteamCoreNetImpl implements SteamNetworkingCallback, SteamMatchmaki
|
||||
smat.setLobbyData(steamID, "version", Version.build + "");
|
||||
smat.setLobbyData(steamID, "versionType", Version.type);
|
||||
smat.setLobbyData(steamID, "wave", state.wave + "");
|
||||
smat.setLobbyData(steamID, "gamemode", Gamemode.bestFit(state.rules) + "");
|
||||
|
||||
friends.activateGameOverlayInviteDialog(currentLobby);
|
||||
Log.info("Activating overlay dialog");
|
||||
|
Reference in New Issue
Block a user