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https://github.com/Anuken/Mindustry.git
synced 2025-02-10 18:57:39 +07:00
Updated uCore
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66f7557770
commit
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@ -21,7 +21,7 @@ allprojects {
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appName = "Mindustry"
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gdxVersion = '1.9.8'
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aiVersion = '1.8.1'
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uCoreVersion = '2650ef8';
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uCoreVersion = 'e78aec7';
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}
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repositories {
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Before Width: | Height: | Size: 81 KiB After Width: | Height: | Size: 123 KiB |
@ -546,7 +546,7 @@ public class Control extends Module{
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Entities.initPhysics();
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Entities.setCollider(tilesize, world::solid);
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Entities.collisions().setCollider(tilesize, world::solid);
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Mindustry.platforms.updateRPC();
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}
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@ -31,8 +31,7 @@ public class EnemyType {
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public final static Color[] tierColors = {
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Color.valueOf("ffe451"), Color.valueOf("f48e20"), Color.valueOf("ff6757"),
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Color.valueOf("ff2d86"), Color.valueOf("cb2dff"), Color.valueOf("c83333"),
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Color.valueOf("251616") };
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Color.valueOf("ff2d86"), Color.valueOf("cb2dff"), Color.valueOf("362020") };
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public final static int maxtier = tierColors.length;
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public final static float maxIdleLife = 60f*2f; //2 seconds idle = death
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public final static float hitDuration = 5f;
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@ -106,7 +105,7 @@ public class EnemyType {
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float minv = 0.07f;
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if(enemy.timer.get(timerReset, 60)){
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if(enemy.timer.get(timerReset, 80)){
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enemy.totalMove.setZero();
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}
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@ -116,7 +115,7 @@ public class EnemyType {
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enemy.idletime = 0;
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}
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if(enemy.timer.getTime(timerReset) > 40 && enemy.totalMove.len() < 0.3f && enemy.node > 0 && enemy.target == null){
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if(enemy.timer.getTime(timerReset) > 50 && enemy.totalMove.len() < 0.2f && enemy.node > 0 && enemy.target == null){
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enemy.idletime = 999999f;
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}
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@ -14,7 +14,7 @@ public class EnemySpawn{
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/**The spacing, in waves, of spawns. 2 = spawns every other wave*/
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protected int spacing = 1;
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/**How many waves need to pass after the start of this spawn for the tier to increase by one*/
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protected int tierscale = 14;
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protected int tierscale = 17;
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/**How many more enemies there are, every time the tier increases*/
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protected int tierscaleback = 0;
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/**The tier this spawn starts at.*/
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@ -142,7 +142,7 @@ public class JoinDialog extends FloatingDialog {
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if(!Vars.gwt) {
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local.clear();
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local.background("button");
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local.label(() -> "[accent]" + Bundles.get("text.hosts.discovering") + new String(new char[(int) (Timers.time() / 10) % 4]).replace("\0", ".")).pad(10f);
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local.label(() -> "[accent]" + Bundles.get("text.hosts.discovering") + Strings.animated(4, 10f, ".")).pad(10f);
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Net.discoverServers(this::addLocalHosts);
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}
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}
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