mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-02-21 12:08:34 +07:00
Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
2f6ef4cefe
@ -756,6 +756,7 @@ sector.split.name = Split
|
||||
sector.basin.name = Basin
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||||
sector.marsh.name = Marsh
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||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
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||||
|
||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
|
@ -738,6 +738,7 @@ sector.split.name = Split
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||||
sector.basin.name = Basin
|
||||
sector.marsh.name = Marsh
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||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -747,6 +747,7 @@ sector.split.name = Split
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||||
sector.basin.name = Basin
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sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
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||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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|
@ -752,6 +752,7 @@ sector.split.name = Separació
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||||
sector.basin.name = La conca
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
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||||
sector.ravine.name = Ravine
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sector.onset.description = El sector del tutorial. Encara no s’ha establert cap objectiu. Manteniu-vos a l’espera per rebre més informació.
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sector.aegis.description = L’enemic està protegit per escuts. S’ha detectat un mòdul experimental antiescuts al sector.\nLocalitzeu-lo i abastiu-lo amb tungstè per destruir la base enemiga.
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sector.lake.description = El llac de residus d’aquest sector limita el nombre d’unitats viables. Les unitats aèries són l’única via possible.\nRecerqueu la tecnologia per construir [accent]muntadores de naus[] i produïu una unitat [accent]Elude[] tan aviat com pugueu.
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|
@ -749,6 +749,7 @@ sector.split.name = Split
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sector.basin.name = Basin
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sector.marsh.name = Marsh
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||||
sector.peaks.name = Peaks
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||||
sector.ravine.name = Ravine
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||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
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|
@ -738,6 +738,7 @@ sector.split.name = Split
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sector.basin.name = Basin
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
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sector.ravine.name = Ravine
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
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|
@ -752,6 +752,7 @@ sector.split.name = Split
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sector.basin.name = Basin
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
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sector.ravine.name = Ravine
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sector.onset.description = Der Tutorial-Sektor. Dieser Sektor hat noch kein Ziel. Erwarte weitere Informationen.
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sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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|
@ -756,6 +756,7 @@ sector.split.name = División
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sector.basin.name = Declive
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
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sector.ravine.name = Ravine
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sector.onset.description = Este es el sector de tutorial. Aún no se ha definido un objetivo para esta zona. Mantente a la espera para recibir nueva información.
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sector.aegis.description = El enemigo usa escudos para protegerse. Se ha detectado un módulo destructor de escudos experimental en este sector.\nLocaliza esta estructura. Suminístrale munición de tungsteno y destruye la base enemiga.
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|
@ -738,6 +738,7 @@ sector.split.name = Split
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sector.basin.name = Basin
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
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sector.ravine.name = Ravine
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
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|
@ -738,6 +738,7 @@ sector.split.name = Split
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sector.basin.name = Basin
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
|
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sector.ravine.name = Ravine
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
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|
@ -738,6 +738,7 @@ sector.split.name = Split
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sector.basin.name = Basin
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
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sector.ravine.name = Ravine
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sector.onset.description = Tutoriaalisektori. Tätä tehtävää ei ole vielä luotu. Odota myöhempää tietoa.
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sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
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|
@ -738,6 +738,7 @@ sector.split.name = Split
|
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sector.basin.name = Basin
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
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sector.ravine.name = Ravine
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sector.onset.description = Ang tutorial sector. Ang objective ay hindi pa nagawa. Maghintay para sa kinabukasang impormasyon.
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sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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|
@ -756,6 +756,7 @@ sector.split.name = Split
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sector.basin.name = Basin
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
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sector.ravine.name = Ravine
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sector.onset.description = Le secteur de tutoriel. Cet objectif n'a pas encore été créé. Attendez pour des informations futures.
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sector.aegis.description = L'ennemi est protégé par des boucliers. Un module expérimental de briseur de bouclier a été détecté dans ce secteur.\nLocalisez cette structure, approvisionnez-la avec des munitions de tungstène et détruisez la base ennemie.
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|
@ -747,6 +747,7 @@ sector.split.name = Split
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sector.basin.name = Basin
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sector.marsh.name = Marsh
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||||
sector.peaks.name = Peaks
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||||
sector.ravine.name = Ravine
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -756,6 +756,7 @@ sector.split.name = Split
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sector.basin.name = Basin
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
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sector.ravine.name = Ravine
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sector.onset.description = Sektor latihan. Tujuan ini belum dibuat. Tunggu informasi selanjutnya.
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sector.aegis.description = Musuh dilindungi oleh perisai. Modul pemutus pelindung eksperimental telah terdeteksi di sektor ini.\nTemukan struktur ini. Pasok dengan amunisi tungsten dan hancurkan markas musuh.
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@ -745,6 +745,7 @@ sector.split.name = Dividi
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sector.basin.name = Basin
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
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sector.ravine.name = Ravine
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sector.onset.description = Settore di prova. Questo obbiettivo non è ancora stato creato. Aspetta ulteriori informazioni.
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sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
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|
@ -749,6 +749,7 @@ sector.split.name = Split
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sector.basin.name = Basin
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
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sector.ravine.name = Ravine
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||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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|
@ -750,6 +750,7 @@ sector.split.name = 분열
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sector.basin.name = 유역
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
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sector.ravine.name = Ravine
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sector.onset.description = 튜토리얼 지역. 아직 목표가 만들어지지 않았습니다. 정보를 더 기다리십시오.
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sector.aegis.description = 적은 방어막으로 보호받고 있습니다. 이 구역에서 실험적인 방어막 차단기 모듈이 감지되었습니다.\n이 구조물을 찾으십시오. 텅스텐을 공급해 방어막 차단기를 가동하고 적의 기지를 파괴하십시오.
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sector.lake.description = 이 지역의 광재 호수는 기체의 활동범위를 크게 제한시킵니다. 호버 유닛이 유일한 선택지입니다.\n[accent]함선 재구성기[]를 연구하고 [accent]일루드[]를 가능한 한 빨리 생산하십시오.
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@ -738,6 +738,7 @@ sector.split.name = Split
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||||
sector.basin.name = Basin
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sector.marsh.name = Marsh
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||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
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||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -738,6 +738,7 @@ sector.split.name = Split
|
||||
sector.basin.name = Basin
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -738,6 +738,7 @@ sector.split.name = Split
|
||||
sector.basin.name = Basin
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -748,6 +748,7 @@ sector.split.name = Split
|
||||
sector.basin.name = Basin
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = Samouczkowy sektor. Cel nie został jeszcze ustalony. Oczekuj dalszych informacji.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -743,6 +743,7 @@ sector.split.name = Split
|
||||
sector.basin.name = Basin
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -738,6 +738,7 @@ sector.split.name = Split
|
||||
sector.basin.name = Basin
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -749,6 +749,7 @@ sector.split.name = Split
|
||||
sector.basin.name = Basin
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -748,6 +748,7 @@ sector.split.name = Split
|
||||
sector.basin.name = Basin
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = Учебный сектор. Эта цель еще не создана. Ждите дальнейшей информации.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -749,6 +749,7 @@ sector.split.name = Split
|
||||
sector.basin.name = Sliv
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = Tutorijalni sektor. Ovaj zadatak još nije izrađen. Sakečajte za dodatne informacije.
|
||||
sector.aegis.description = Neprijatelj je zaštićen pomoću štita. Eksperimentalni razbijač štitova je uočen u sektoru.\nLocirajte ovu građevinu. Transportujte je sa volframskom municijom i uništite neprijateljsku bazu.
|
||||
sector.lake.description = Istopljen metali u ovom sektoru smanjuje količinu korisnih jedinica. Lebdeća jedinica je jedina opcija.\nIzuči [accent]fabrikator brodova[] i proizvedi [accent]izvrda[] jedinicu što pre moguće.
|
||||
|
@ -738,6 +738,7 @@ sector.split.name = Split
|
||||
sector.basin.name = Basin
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -749,6 +749,7 @@ sector.split.name = Split
|
||||
sector.basin.name = Basin
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -738,6 +738,7 @@ sector.split.name = Split
|
||||
sector.basin.name = Basin
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -749,6 +749,7 @@ sector.split.name = Ayrılım
|
||||
sector.basin.name = Havza
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = Öğretici Sektör. Bu Sektörün Görevleri daha belirlenmedi. Daha fazla bilgi için beklemede kal.
|
||||
sector.aegis.description = Düşman Kalkanların arkasına Sığınmış Durumda! Bu Sektörde Deneysel bir Kalkan Kırıcı Bulunmakta.\nBu Yapıyı Bul, Tungsten ile çalıştır ve Düşman Base i Fethet!
|
||||
sector.lake.description = Bu Sektörün Cürüf Gölü, birimleri büyük oranda engelliyor. Bir Hovercraft tek seçeneğin.\n[accent]Gemi Fabrikatörünü[] araştır ve [accent]elude[] birimini olabildiğince kısa sürede üret!
|
||||
|
@ -752,6 +752,7 @@ sector.split.name = Розколина
|
||||
sector.basin.name = Ставок
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = Навчальний сектор. Це завдання ще не створено. Чекайте додаткової інформації.
|
||||
sector.aegis.description = Ворог захищений щитами. У цьому секторі виявлено експериментальний модуль зламувача щитів.\nЗнайдіть цю будівлю. Забезпечте її вольфрамовими боєприпасами та знищіть ворожу базу.
|
||||
sector.lake.description = Шлакове озеро в цьому секторі значно обмежує вибір одиниць. Єдиний варіант — одиниця, що може підтримувати себе над землею.\nДослідіть [accent]корабельний виробник[] і виготовте одиницю [accent]Ухиляч[] якомога швидше.
|
||||
|
@ -749,6 +749,7 @@ sector.split.name = Split
|
||||
sector.basin.name = Basin
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||
|
@ -750,6 +750,7 @@ sector.split.name = 横断山谷
|
||||
sector.basin.name = 芳油盆地
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
sector.onset.description = 教学区块。区块目标未设立,等待进一步指示。
|
||||
sector.aegis.description = 敌人被护盾保护着,不过这里也探测到一台实验性的护盾破坏器。\n找到它,并为它输送一些钨作为弹药,然后摧毁敌方基地。
|
||||
sector.lake.description = 这个区块的岩浆湖限制了大部分单位的移动,悬浮单位是唯一选择。\n尽快研究[accent]飞船制造厂[]并生产一个[accent]挣脱[]。
|
||||
|
@ -756,6 +756,7 @@ sector.split.name = 分岔點
|
||||
sector.basin.name = 搖籃
|
||||
sector.marsh.name = Marsh
|
||||
sector.peaks.name = Peaks
|
||||
sector.ravine.name = Ravine
|
||||
|
||||
sector.onset.description = 新手教學地區。尚無作戰目標,請等候後續指示。
|
||||
sector.aegis.description = 敵人受護盾保護。一個在實驗階段的護盾破壞器坐落在此區域,找到並提供鎢原料啟用它。摧毀敵方基地。
|
||||
|
BIN
core/assets/maps/ravine.msav
Normal file
BIN
core/assets/maps/ravine.msav
Normal file
Binary file not shown.
@ -51,6 +51,8 @@ public class Weapon implements Cloneable{
|
||||
public boolean alwaysContinuous;
|
||||
/** whether this weapon can be aimed manually by players */
|
||||
public boolean controllable = true;
|
||||
/** whether this weapon is always shooting, regardless of targets ore cone */
|
||||
public boolean alwaysShooting = false;
|
||||
/** whether to automatically target relevant units in update(); only works when controllable = false. */
|
||||
public boolean autoTarget = false;
|
||||
/** whether to perform target trajectory prediction */
|
||||
@ -323,6 +325,8 @@ public class Weapon implements Cloneable{
|
||||
//logic will return shooting as false even if these return true, which is fine
|
||||
}
|
||||
|
||||
if(alwaysShooting) mount.shoot = true;
|
||||
|
||||
//update continuous state
|
||||
if(continuous && mount.bullet != null){
|
||||
if(!mount.bullet.isAdded() || mount.bullet.time >= mount.bullet.lifetime || mount.bullet.type != bullet){
|
||||
|
Loading…
Reference in New Issue
Block a user