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Onset tech tree entry
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@ -5,6 +5,7 @@ import mindustry.game.Objectives.*;
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import mindustry.type.*;
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import mindustry.type.*;
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import static mindustry.content.Blocks.*;
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import static mindustry.content.Blocks.*;
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import static mindustry.content.SectorPresets.*;
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import static mindustry.content.TechTree.*;
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import static mindustry.content.TechTree.*;
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public class ErekirTechTree{
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public class ErekirTechTree{
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@ -180,8 +181,8 @@ public class ErekirTechTree{
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});
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});
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//TODO implement
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node(sublimate, () -> {
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node(sublimate, () -> {
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//TODO implement
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node(titan, () -> {
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node(titan, () -> {
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});
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});
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@ -194,6 +195,11 @@ public class ErekirTechTree{
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});
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});
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});
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});
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//TODO more sectors
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node(onset, () -> {
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});
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nodeProduce(Items.beryllium, () -> {
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nodeProduce(Items.beryllium, () -> {
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nodeProduce(Items.oxide, () -> {
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nodeProduce(Items.oxide, () -> {
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nodeProduce(Items.fissileMatter, () -> {
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nodeProduce(Items.fissileMatter, () -> {
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@ -324,6 +324,11 @@ public class Control implements ApplicationListener, Loadable{
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control.saves.resetSave();
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control.saves.resetSave();
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}
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}
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//for planet launches, mostly
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if(sector.preset != null){
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sector.preset.quietUnlock();
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}
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ui.planet.hide();
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ui.planet.hide();
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SaveSlot slot = sector.save;
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SaveSlot slot = sector.save;
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sector.planet.setLastSector(sector);
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sector.planet.setLastSector(sector);
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