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Cleanup
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@ -3,7 +3,6 @@ package mindustry.maps.planet;
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import arc.graphics.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.struct.*;
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import arc.util.*;
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import arc.util.noise.*;
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import mindustry.ai.*;
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@ -298,20 +297,6 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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state.rules.environment = Env.scorching | Env.terrestrial | Env.groundWater;
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Schematics.placeLaunchLoadout(spawnX, spawnY);
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//TODO this is only for testing
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state.rules.defaultTeam.items().add(Seq.with(ItemStack.with(Items.beryllium, 1000, Items.graphite, 1000)));
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//TODO proper waves
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state.rules.waves = true;
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state.rules.showSpawns = true;
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state.rules.waveTimer = true;
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state.rules.waveSpacing = 60f * 60f * 7.5f;
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state.rules.spawns = Seq.with(new SpawnGroup(){{
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type = UnitTypes.vanquish;
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spacing = 1;
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shieldScaling = 60;
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unitScaling = 2f;
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healthFraction = 0.1f;
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}});
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}
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}
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