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@ -91,6 +91,12 @@ public class Bullet extends SolidEntity implements DamageTrait, ScaleTrait, Pool
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create(type, null, Team.none, x, y, angle);
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}
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/**ok*/
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@Remote(called = Loc.server)
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public static void createBullet(BulletType type, Team team, float x, float y, float angle){
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create(type, null, team, x, y, angle);
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}
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public Entity getOwner(){
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return owner;
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}
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