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README.md
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README.md
@ -9,34 +9,34 @@ _[Trello Board](https://trello.com/b/aE2tcUwF/mindustry-40-plans)_
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_[Wiki](https://mindustrygame.github.io/wiki)_
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_[Javadoc](https://mindustrygame.github.io/docs/)_
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### Contributing
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## Contributing
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See [CONTRIBUTING](CONTRIBUTING.md).
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### Building
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## Building
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Bleeding-edge builds are generated automatically for every commit. You can see them [here](https://github.com/Anuken/MindustryBuilds/releases).
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If you'd rather compile on your own, follow these instructions.
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First, make sure you have [JDK 14](https://adoptopenjdk.net/) installed. Open a terminal in the root directory, `cd` to the Mindustry folder and run the following commands:
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#### Windows
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### Windows
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_Running:_ `gradlew desktop:run`
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_Building:_ `gradlew desktop:dist`
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_Sprite Packing:_ `gradlew tools:pack`
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#### Linux/Mac OS
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### Linux/Mac OS
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_Running:_ `./gradlew desktop:run`
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_Building:_ `./gradlew desktop:dist`
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_Sprite Packing:_ `./gradlew tools:pack`
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#### Server
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### Server
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Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. `gradlew server:dist`.
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#### Android
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### Android
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1. Install the Android SDK [here.](https://developer.android.com/studio#downloads) Make sure you're downloading the "Command line tools only", as Android Studio is not required.
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2. Set the `ANDROID_HOME` environment variable to point to your unzipped Android SDK directory.
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@ -44,20 +44,29 @@ Server builds are bundled with each released build (in Releases). If you'd rathe
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To debug the application on a connected phone, run `gradlew android:installDebug android:run`.
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##### Troubleshooting
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### Troubleshooting
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#### Permission Denied
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If the terminal returns `Permission denied` or `Command not found` on Mac/Linux, run `chmod +x ./gradlew` before running `./gradlew`. *This is a one-time procedure.*
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#### Can not attach to current VM / Error during attachment using [...]
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This is a problem related to [Jabel](https://github.com/bsideup/jabel), which I use to compile Java 8-compatible bytecode while using Java 9+ language features.
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I don't know of a complete fix to this issue. However, if you're getting the error when running through IntelliJ, a workaround is to launch through Gradle *once*, which starts a daemon and avoids the problem in future runs through IntelliJ.
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---
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Gradle may take up to several minutes to download files. Be patient. <br>
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After building, the output .JAR file should be in `/desktop/build/libs/Mindustry.jar` for desktop builds, and in `/server/build/libs/server-release.jar` for server builds.
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### Feature Requests
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## Feature Requests
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Post feature requests and feedback [here](https://github.com/Anuken/Mindustry-Suggestions/issues/new/choose).
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### Downloads
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## Downloads
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[<img src="https://static.itch.io/images/badge.svg"
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alt="Get it on Itch.io"
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@ -2,14 +2,14 @@ credits.text = Creado por [royal]Anuken[] - [sky]anukendev@gmail.com[]
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credits = Créditos
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contributors = Traductores y Contribuidores
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discord = ¡Únete al Discord de Mindustry!
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link.discord.description = La sala oficial del Discord de Mindustry
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link.discord.description = El servidor official de Discord de Mindustry
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link.reddit.description = El subreddit de Mindustry
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link.github.description = Código fuente del juego
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link.changelog.description = Lista de actualizaciones
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link.dev-builds.description = Versiones de desarrollo inestables
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link.dev-builds.description = Versiones en desarrollo inestables
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link.trello.description = Tablero de Trello oficial para las características planificadas
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link.itch.io.description = itch.io es la página donde podes descargar las versiones para PC y web
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link.google-play.description = Ficha en la Google Play Store
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link.google-play.description = Página de Mindustry en Google Play Store
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link.f-droid.description = Página de F-Droid del juego
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link.wiki.description = Wiki oficial de Mindustry
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link.suggestions.description = Sugerir nuevas funciones
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@ -18,7 +18,7 @@ screenshot = Captura de pantalla guardada en {0}
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screenshot.invalid = Mapa demasiado grande, no hay suficiente memoria para la captura de pantalla.
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gameover = Tu núcleo ha sido destruido.
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gameover.pvp = ¡El equipo[accent] {0}[] ha ganado!
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highscore = [accent]¡Nueva mejor puntuación!
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highscore = [accent]¡Nuevo récord de puntuación!
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copied = Copiado.
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indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
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indev.notready = This part of the game isn't ready yet
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@ -38,12 +38,12 @@ be.ignore = Ignorar
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be.noupdates = No se encontraron actualizaciones.
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be.check = Revisando actualizaciones
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schematic = Esquemático
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schematic.add = Guardar esquemático...
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schematics = Esquemáticos
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schematic.replace = Un esquemático con ese nombre ya existe. ¿Deseas remplazarlo?
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schematic.exists = Un esquemático con ese nombre ya existe.
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schematic.import = Importar esquemático...
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schematic = Esquema
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schematic.add = Guardar esquema...
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schematics = Esquemas
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schematic.replace = Un esquema con ese nombre ya existe. ¿Deseas remplazarlo?
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schematic.exists = Un esquema con ese nombre ya existe.
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schematic.import = Importar esquema...
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schematic.exportfile = Exportar archivo
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schematic.importfile = Importar archivo
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schematic.browseworkshop = Buscar en el Steam Workshop
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