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Fixed legacy maps loading with no team
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@ -414,8 +414,8 @@ public class MapIO{
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Tile tile = tiles.get(x, y);
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byte floorb = stream.readByte();
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byte blockb = stream.readByte();
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byte rotTeamb = stream.readByte();
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byte link = stream.readByte();
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byte rotTeamb = stream.readByte();
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stream.readByte();//unused stuff
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tile.setFloor((Floor)content.block(map.get(floorb, 0)));
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