Duct consistency

This commit is contained in:
Anuken 2021-06-02 17:07:08 -04:00
parent 9aae443e72
commit 4cd411d5ee
2 changed files with 6 additions and 5 deletions

View File

@ -1034,16 +1034,17 @@ public class Blocks implements ContentList{
duct = new Duct("duct"){{
requirements(Category.distribution, BuildVisibility.debugOnly, with(Items.graphite, 5, Items.copper, 5));
speed = 5f;
speed = 4f;
}};
ductRouter = new DuctRouter("duct-router"){{
requirements(Category.distribution, BuildVisibility.debugOnly, with(Items.graphite, 10, Items.copper, 5));
speed = 5f;
speed = 4f;
}};
ductBridge = new DuctBridge("duct-bridge"){{
requirements(Category.distribution, BuildVisibility.debugOnly, with(Items.graphite, 20, Items.copper, 15));
speed = 4f;
}};
//endregion

View File

@ -25,7 +25,7 @@ public class DuctBridge extends Block{
public @Load("@-dir") TextureRegion dirRegion;
public int range = 4;
public float moveDelay = 5f;
public float speed = 5f;
public DuctBridge(String name){
super(name);
@ -116,12 +116,12 @@ public class DuctBridge extends Block{
link.occupied[rotation % 4] = this;
if(items.any() && link.items.total() < link.block.itemCapacity){
progress += edelta();
while(progress > moveDelay){
while(progress > speed){
Item next = items.take();
if(next != null && link.items.total() < link.block.itemCapacity){
link.handleItem(this, next);
}
progress -= moveDelay;
progress -= speed;
}
}
}