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Added Translations and misc. (#410)
* Added Translations and misc. Added many translations(maybe it is the newer things?) and did some misc. grammar change. * Update bundle_zh_CN.properties * Update bundle_zh_CN.properties
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@ -10,11 +10,11 @@ link.itch.io.description = PC版下载和网页版(itch.io)
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link.google-play.description = 从谷歌商店获取安卓版
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link.wiki.description = 官方 Mindustry 维基
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linkfail = 打开链接失败!\nURL 已经复制到剪贴板。
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screenshot = Screenshot saved to {0}
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screenshot = 荧幕截图已放在 {0}
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gameover = 你的核心被摧毁了!
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gameover.pvp = accent] {0}[] 队获胜!
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highscore = [accent]新纪录!
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stat.wave = Waves Defeated:[accent] {0}
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stat.wave = 战胜的波数:[accent] {0}
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stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
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stat.built = Buildings Built:[accent] {0}
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stat.destroyed = Buildings Destroyed:[accent] {0}
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@ -70,7 +70,7 @@ server.kicked.nameInUse = 服务器中已经\n有人有相同的名字了。
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server.kicked.nameEmpty = 你的名字必须至少包含一个字母或数字。
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server.kicked.idInUse = 你已经在服务器中!不允许用两个账号。
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server.kicked.customClient = 这个服务器不支持修改版客户端,请下载官方版本。
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server.kicked.gameover = Game over!
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server.kicked.gameover = !
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host.info = [accent]创建局域网游戏[]按钮会在[scarlet]6567[]端口运行一个服务器。[]\n任何在同一个[LIGHT_GRAY]网络或本地网络[]下的人都将在服务器列表中看到你的服务器。\n\n如果你想让别人在任何地方都能通过IP地址连接,你需要设定[accent]端口转发[]。\n\n[LIGHT_GRAY]请注意:如果某人无法连接到你的局域网游戏,请确保你在防火墙设置里允许了Mindustry连接本地网络。
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join.info = 你可以在这里输入[accent]服务器的IP地址[]以连接,或寻找[accent]本地网络[]中的服务器以连接。\n目前支持局域网或广域网多人游戏。\n\n[LIGHT_GRAY]请注意:没有全球服务器列表;如果你想通过IP地址连接某个服务器,你需要向房主询问IP地址。
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hostserver = 创建服务器
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@ -140,7 +140,7 @@ save.rename = 重命名
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save.rename.text = 新名字:
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selectslot = 选择一个存档。
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slot = [accent]存档 {0}
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save.corrupted = [accent]存档损坏或无效!\n如果你刚刚升级了游戏,那么这可能是因为存档格式改变了而[scarlet]不是[] bug 。
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save.corrupted = [accent]存档损坏或无效!\n如果你刚刚升级了游戏,那么这可能是因为存档格式改变了,而[scarlet]不是[] bug 。
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empty = <空>
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on = 开
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off = 关
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@ -196,16 +196,16 @@ editor.description = 描述:
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editor.name = 名字:
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editor.teams = 团队
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editor.elevation = 高度
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editor.errorimageload = 载入文件出错:\n[accent]{0}
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editor.errorimagesave = 保存文件出错:\n[accent]{0}
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editor.errorimageload = 载入文件时出错:\n[accent]{0}
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editor.errorimagesave = 保存文件时出错:\n[accent]{0}
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editor.generate = 生成
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editor.resize = 调整
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editor.loadmap = 载入地图
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editor.savemap = 保存地图
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editor.saved = 已保存!
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editor.save.noname = 你的地图还没有名字!在“地图信息”菜单里设置一个名字。
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editor.save.overwrite = 你的地图覆盖了一个内建的地图!在“地图信息”菜单里重新设置一个。
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editor.import.exists = [scarlet]无法导入:[] 一个叫 '{0}' 的内建地图已经存在。
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editor.save.overwrite = 你的地图覆盖了一个内建的地图!在“地图信息”菜单里重新设置一个新的名字。
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editor.import.exists = [scarlet]无法导入:[] 已经有一个叫 '{0}' 的内建地图存在。
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editor.import = 导入……
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editor.importmap = 导入地图
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editor.importmap.description = 导入一个已经存在的地图
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@ -241,23 +241,23 @@ tutorial = 教程
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editor = 编辑器
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mapeditor = 地图编辑器
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donate = 捐赠
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abandon = Abandon
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abandon.text = This zone and all its resources will be lost to the enemy.
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locked = Locked
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complete = [LIGHT_GRAY]Complete:
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abandon =
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abandon.text = 这个区域和它的所有资源会被敌人没收.
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locked = 已被锁定
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complete = [LIGHT_GRAY]完成:
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resume = Resume Zone:\n[LIGHT_GRAY]{0}
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bestwave = [LIGHT_GRAY]Best: {0}
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launch = Launch
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launch.title = Launch Successful
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launch.next = [LIGHT_GRAY]next opportunity at wave {0}
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launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
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launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
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bestwave = [LIGHT_GRAY]最好: {0}
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launch = < 发射 >
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launch.title = 发射成功
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launch.next = [LIGHT_GRAY]下一个发射机会在第 {0} 波
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launch.unable = [scarlet]发射失败。[] 敌人.
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launch.confirm = 这样做会把您基地里的所有资源发射出去\n您不能再回来这个基地。
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uncover = Uncover
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configure = Configure Loadout
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configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
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zone.unlocked = [LIGHT_GRAY]{0} unlocked.
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zone.complete = Zone conditions met.
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zone.resources = Resources Detected:
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configure = 设定 Loadout
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configure.locked = [LIGHT_GRAY]到达第 {0} 波\n才设定 loadout.
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zone.unlocked = [LIGHT_GRAY]{0} 已解锁。
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zone.complete = 区域条件达成。
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zone.resources = 已被发现的资源:
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connectfail = [crimson]服务器连接失败: [accent]{0}
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error.unreachable = 服务器无法访问。
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error.invalidaddress = 地址无效。
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@ -304,7 +304,7 @@ blocks.poweroutput = Power Output: {0}
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blocks.powercapacity = 能量容量
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blocks.powershot = 能量/发射
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blocks.targetsair = 攻击空中单位
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blocks.itemsmoved = Move Speed
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blocks.itemsmoved = 移动速度
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blocks.shootrange = 范围
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blocks.size = 尺寸
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blocks.liquidcapacity = 液体容量
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@ -333,8 +333,8 @@ blocks.liquid = Liquid
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blocks.coolantuse = 冷却剂使用速度
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blocks.inputliquidfuel = 液体燃料输入
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blocks.liquidfueluse = 液体燃料使用速度
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blocks.boostitem = Boost Item
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blocks.boostliquid = Boost Liquid
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blocks.boostitem = 强化物件
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blocks.boostliquid = 强化液体
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blocks.health = 生命值
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blocks.power = 电力
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blocks.power.satisfaction = 电力见面
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@ -345,7 +345,7 @@ blocks.inputfuel = 燃料
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blocks.fuelburntime = 燃料燃烧时间
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blocks.inputcapacity = 输入容量
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blocks.outputcapacity = 输出容量
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blocks.ammo = Ammo
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blocks.ammo = 子弹
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unit.blocks = 方块
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unit.powersecond = 能量单位/秒
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unit.liquidsecond = 液体单位/秒
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@ -361,8 +361,8 @@ category.liquids = 液体
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category.items = 物品
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category.crafting = 制造
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category.shooting = 发射
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category.optional = Optional Enhancements
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setting.indicators.name = Ally Indicators
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category.optional = 可选的增强物品
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setting.indicators.name = 队友指示器
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setting.autotarget.name = 自动发射
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setting.fpscap.name = 最高 FPS
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setting.fpscap.none = 无
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@ -399,12 +399,12 @@ keybind.gridMode.name = 选择块
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keybind.gridModeShift.name = 选择类别
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keybind.press = 按一下键……
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keybind.press.axis = 按一下轴或键……
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keybind.screenshot.name = Map Screenshot
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keybind.screenshot.name = 地图截图
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keybind.move_x.name = 水平移动
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keybind.move_y.name = 垂直移动
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keybind.select.name = 选择
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keybind.pick.name = Pick Block
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keybind.break_block.name = Break Block
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keybind.pick.name = 选择方块
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keybind.break_block.name = 破坏方块
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keybind.deselect.name = 取消
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keybind.shoot.name = 射击
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keybind.zoom_hold.name = 保持缩放
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@ -432,7 +432,7 @@ mode.freebuild.description = 有限的资源,不会自动生成敌人。
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mode.pvp.name = PvP
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mode.pvp.description = 和本地玩家对战.
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mode.attack.name = 攻击
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mode.attack.description = No waves, with the goal to destroy the enemy base.
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mode.attack.description = 没有波数,但是有吹毁敌人基地的任务.
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content.item.name = 物品
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content.liquid.name = 液体
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content.unit.name = 部队
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@ -466,7 +466,7 @@ item.blast-compound.description = 一种用于炸弹和炸药的挥发性混合
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item.pyratite.name = 硫
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item.pyratite.description = 一种燃烧武器中使用的极易燃物质。
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item.metaglass.name = Metaglass
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item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
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item.metaglass.description = 一种超级强硬的复合玻璃。通常用来传送和收藏液体
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item.scrap.name = Scrap
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item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
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liquid.water.name = 水
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