it is done

This commit is contained in:
Anuken
2019-12-25 01:39:38 -05:00
parent 5b21873f3c
commit 514d4817c8
488 changed files with 4572 additions and 4574 deletions

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@ -31,7 +31,7 @@ Import [this style file](.github/Mindustry-CodeStyle-IJ.xml) into IntelliJ to ge
#### Do not use incompatible Java features (java.util.function, java.awt).
Android [does not support](https://developer.android.com/studio/write/java8-support#supported_features) many of Java 8's features, such as the packages `java.util.function`, `java.util.stream` or `forEach` in collections. Do not use these in your code.
If you need to use functional interfaces, use the ones in `io.anuke.arc.func`, which are more or less the same with different naming schemes.
If you need to use functional interfaces, use the ones in `arc.func`, which are more or less the same with different naming schemes.
The same applies to any class *outside* of the standard `java.[n]io` / `java.net` / `java.util` packages: Most of them are not supported.
`java.awt` is one of these packages: do not use it, ever. It is not supported on any platform, even desktop - the entire package is removed during JRE minimization.
@ -39,7 +39,7 @@ In general, if you are using IntelliJ, you should be warned about platform incom
#### Use `arc` collections and classes when possible.
Instead of using `java.util.List`, `java.util.HashMap`, and other standard Java collections, use `Array`, `ObjectMap` and other equivalents from `io.anuke.arc.collection`.
Instead of using `java.util.List`, `java.util.HashMap`, and other standard Java collections, use `Array`, `ObjectMap` and other equivalents from `arc.struct`.
Why? Because that's what the rest of the codebase uses, and the standard collections have a lot of cruft and usability issues associated with them.
In the rare case that concurrency is required, you may use the standard Java classes for that purpose (e.g. `CopyOnWriteArrayList`).
@ -47,7 +47,7 @@ What you'll usually need to change:
- `HashSet` -> `ObjectSet`
- `HashMap` -> `ObjectMap`
- `List` / `ArrayList` / `Stack` -> `Array`
- `java.util.Queue` -> `io.anuke.arc.collection.Queue`
- `java.util.Queue` -> `arc.struct.Queue`
- *Many others*

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@ -22,8 +22,8 @@
-verbose
-verbose
-ignorewarnings
-keep class io.anuke.mindustry.game.Rules
-keep class io.anuke.mindustry.desktop.DesktopLauncher
-keep class mindustry.game.Rules
-keep class mindustry.desktop.DesktopLauncher
-keepclasseswithmembers public class * {
public static void main(java.lang.String[]);
}

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@ -11,14 +11,14 @@ import android.provider.Settings.*;
import android.telephony.*;
import io.anuke.arc.*;
import io.anuke.arc.backends.android.surfaceview.*;
import io.anuke.arc.files.*;
import io.anuke.arc.func.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.serialization.*;
import io.anuke.mindustry.game.Saves.*;
import io.anuke.mindustry.io.*;
import io.anuke.mindustry.ui.dialogs.*;
import arc.files.*;
import arc.func.*;
import arc.scene.ui.layout.*;
import arc.util.*;
import arc.util.serialization.*;
import mindustry.game.Saves.*;
import mindustry.io.*;
import mindustry.ui.dialogs.*;
import java.io.*;
import java.lang.System;

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@ -1,4 +1,4 @@
package io.anuke.annotations;
package mindustry.annotations;
import java.lang.annotation.*;

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@ -1,7 +1,7 @@
package io.anuke.annotations;
package mindustry.annotations;
import com.squareup.javapoet.*;
import io.anuke.annotations.Annotations.*;
import mindustry.annotations.Annotations.*;
import javax.annotation.processing.*;
import javax.lang.model.*;
@ -12,10 +12,10 @@ import java.nio.file.*;
import java.util.*;
@SupportedSourceVersion(SourceVersion.RELEASE_8)
@SupportedAnnotationTypes("io.anuke.annotations.Annotations.StyleDefaults")
@SupportedAnnotationTypes("mindustry.annotations.Annotations.StyleDefaults")
public class AssetsAnnotationProcessor extends AbstractProcessor{
/** Name of the base package to put all the generated classes. */
private static final String packageName = "io.anuke.mindustry.gen";
private static final String packageName = "mindustry.gen";
private String path;
private int round;
@ -39,8 +39,8 @@ public class AssetsAnnotationProcessor extends AbstractProcessor{
.getParent().getParent().getParent().getParent().getParent().getParent().toString();
path = path.replace("%20", " ");
processSounds("Sounds", path + "/assets/sounds", "io.anuke.arc.audio.Sound");
processSounds("Musics", path + "/assets/music", "io.anuke.arc.audio.Music");
processSounds("Sounds", path + "/assets/sounds", "arc.audio.Sound");
processSounds("Musics", path + "/assets/music", "arc.audio.Music");
processUI(roundEnv.getElementsAnnotatedWith(StyleDefaults.class));
return true;
@ -75,7 +75,7 @@ public class AssetsAnnotationProcessor extends AbstractProcessor{
suffix = suffix.isEmpty() ? "" : "-" + suffix;
String sfilen = filename + suffix;
String dtype = p.getFileName().toString().endsWith(".9.png") ? "io.anuke.arc.scene.style.NinePatchDrawable" : "io.anuke.arc.scene.style.TextureRegionDrawable";
String dtype = p.getFileName().toString().endsWith(".9.png") ? "arc.scene.style.NinePatchDrawable" : "arc.scene.style.TextureRegionDrawable";
String varname = capitalize(sfilen);
TypeSpec.Builder ttype = type;
@ -100,7 +100,7 @@ public class AssetsAnnotationProcessor extends AbstractProcessor{
t.getEnclosedElements().stream().filter(e -> e.getKind() == ElementKind.FIELD).forEach(field -> {
String fname = field.getSimpleName().toString();
if(fname.startsWith("default")){
loadStyles.addStatement("io.anuke.arc.Core.scene.addStyle(" + field.asType().toString() + ".class, io.anuke.mindustry.ui.Styles." + fname + ")");
loadStyles.addStatement("io.anuke.arc.Core.scene.addStyle(" + field.asType().toString() + ".class, mindustry.ui.Styles." + fname + ")");
}
});
}
@ -142,11 +142,11 @@ public class AssetsAnnotationProcessor extends AbstractProcessor{
dispose.addStatement("io.anuke.arc.Core.assets.unload(" + filename + ")");
dispose.addStatement(name + " = null");
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), name, Modifier.STATIC, Modifier.PUBLIC).initializer("new io.anuke.arc.audio.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build());
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), name, Modifier.STATIC, Modifier.PUBLIC).initializer("new arc.audio.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build());
});
if(classname.equals("Sounds")){
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), "none", Modifier.STATIC, Modifier.PUBLIC).initializer("new io.anuke.arc.audio.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build());
type.addField(FieldSpec.builder(ClassName.bestGuess(rtype), "none", Modifier.STATIC, Modifier.PUBLIC).initializer("new arc.audio.mock.Mock" + rtype.substring(rtype.lastIndexOf(".") + 1)+ "()").build());
}
type.addMethod(loadBegin.build());

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@ -1,9 +1,9 @@
package io.anuke.annotations;
package mindustry.annotations;
import com.sun.source.util.*;
import com.sun.tools.javac.tree.*;
import com.sun.tools.javac.tree.JCTree.*;
import io.anuke.annotations.Annotations.*;
import mindustry.annotations.Annotations.*;
import javax.annotation.processing.*;
import javax.lang.model.*;

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@ -1,4 +1,4 @@
package io.anuke.annotations;
package mindustry.annotations;
import java.util.ArrayList;

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@ -1,4 +1,4 @@
package io.anuke.annotations;
package mindustry.annotations;
import com.sun.source.tree.*;
import com.sun.source.util.TreePathScanner;
@ -9,7 +9,7 @@ import com.sun.tools.javac.code.Symbol.MethodSymbol;
import com.sun.tools.javac.code.Type.ClassType;
import com.sun.tools.javac.tree.JCTree.JCIdent;
import com.sun.tools.javac.tree.JCTree.JCTypeApply;
import io.anuke.annotations.Annotations.CallSuper;
import mindustry.annotations.Annotations.CallSuper;
import java.lang.annotation.Annotation;

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@ -1,7 +1,7 @@
package io.anuke.annotations;
package mindustry.annotations;
import io.anuke.annotations.Annotations.ReadClass;
import io.anuke.annotations.Annotations.WriteClass;
import mindustry.annotations.Annotations.ReadClass;
import mindustry.annotations.Annotations.WriteClass;
import javax.annotation.processing.RoundEnvironment;
import javax.lang.model.element.Element;
@ -11,8 +11,8 @@ import java.util.HashMap;
import java.util.Set;
/**
* This class finds reader and writer methods annotated by the {@link io.anuke.annotations.Annotations.WriteClass}
* and {@link io.anuke.annotations.Annotations.ReadClass} annotations.
* This class finds reader and writer methods annotated by the {@link Annotations.WriteClass}
* and {@link Annotations.ReadClass} annotations.
*/
public class IOFinder{

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@ -1,6 +1,6 @@
package io.anuke.annotations;
package mindustry.annotations;
import io.anuke.annotations.Annotations.*;
import mindustry.annotations.Annotations.*;
import javax.lang.model.element.ExecutableElement;

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@ -1,9 +1,9 @@
package io.anuke.annotations;
package mindustry.annotations;
import com.squareup.javapoet.*;
import io.anuke.annotations.Annotations.Loc;
import io.anuke.annotations.Annotations.Remote;
import io.anuke.annotations.IOFinder.ClassSerializer;
import mindustry.annotations.Annotations.Loc;
import mindustry.annotations.Annotations.Remote;
import mindustry.annotations.IOFinder.ClassSerializer;
import javax.annotation.processing.*;
import javax.lang.model.SourceVersion;
@ -16,9 +16,9 @@ import java.util.stream.Collectors;
/** The annotation processor for generating remote method call code. */
@SupportedSourceVersion(SourceVersion.RELEASE_8)
@SupportedAnnotationTypes({
"io.anuke.annotations.Annotations.Remote",
"io.anuke.annotations.Annotations.WriteClass",
"io.anuke.annotations.Annotations.ReadClass",
"mindustry.annotations.Annotations.Remote",
"mindustry.annotations.Annotations.WriteClass",
"mindustry.annotations.Annotations.ReadClass",
})
public class RemoteMethodAnnotationProcessor extends AbstractProcessor{
/** Maximum size of each event packet. */
@ -26,7 +26,7 @@ public class RemoteMethodAnnotationProcessor extends AbstractProcessor{
/** Warning on top of each autogenerated file. */
public static final String autogenWarning = "Autogenerated file. Do not modify!\n";
/** Name of the base package to put all the generated classes. */
private static final String packageName = "io.anuke.mindustry.gen";
private static final String packageName = "mindustry.gen";
/** Name of class that handles reading and invoking packets on the server. */
private static final String readServerName = "RemoteReadServer";

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@ -1,7 +1,7 @@
package io.anuke.annotations;
package mindustry.annotations;
import com.squareup.javapoet.*;
import io.anuke.annotations.IOFinder.ClassSerializer;
import mindustry.annotations.IOFinder.ClassSerializer;
import javax.lang.model.element.*;
import javax.tools.Diagnostic.Kind;
@ -47,7 +47,7 @@ public class RemoteReadGenerator{
Constructor<TypeName> cons = TypeName.class.getDeclaredConstructor(String.class);
cons.setAccessible(true);
TypeName playerType = cons.newInstance("io.anuke.mindustry.entities.type.Player");
TypeName playerType = cons.newInstance("mindustry.entities.type.Player");
//add player parameter
readMethod.addParameter(playerType, "player");
}

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@ -1,8 +1,8 @@
package io.anuke.annotations;
package mindustry.annotations;
import com.squareup.javapoet.*;
import io.anuke.annotations.Annotations.Loc;
import io.anuke.annotations.IOFinder.ClassSerializer;
import mindustry.annotations.Annotations.Loc;
import mindustry.annotations.IOFinder.ClassSerializer;
import javax.lang.model.element.*;
import javax.tools.Diagnostic.Kind;
@ -77,7 +77,7 @@ public class RemoteWriteGenerator{
return;
}
if(!elem.getParameters().get(0).asType().toString().equals("io.anuke.mindustry.entities.type.Player")){
if(!elem.getParameters().get(0).asType().toString().equals("mindustry.entities.type.Player")){
Utils.messager.printMessage(Kind.ERROR, "Client invoke methods should have a first parameter of type Player.", elem);
return;
}
@ -85,12 +85,12 @@ public class RemoteWriteGenerator{
//if toAll is false, it's a 'send to one player' variant, so add the player as a parameter
if(!toAll){
method.addParameter(ClassName.bestGuess("io.anuke.mindustry.net.NetConnection"), "playerConnection");
method.addParameter(ClassName.bestGuess("mindustry.net.NetConnection"), "playerConnection");
}
//add sender to ignore
if(forwarded){
method.addParameter(ClassName.bestGuess("io.anuke.mindustry.net.NetConnection"), "exceptConnection");
method.addParameter(ClassName.bestGuess("mindustry.net.NetConnection"), "exceptConnection");
}
//call local method if applicable, shouldn't happen when forwarding method as that already happens by default
@ -127,7 +127,7 @@ public class RemoteWriteGenerator{
method.beginControlFlow("if(" + getCheckString(methodEntry.where) + ")");
//add statement to create packet from pool
method.addStatement("$1N packet = $2N.obtain($1N.class, $1N::new)", "io.anuke.mindustry.net.Packets.InvokePacket", "io.anuke.arc.util.pooling.Pools");
method.addStatement("$1N packet = $2N.obtain($1N.class, $1N::new)", "mindustry.net.Packets.InvokePacket", "arc.util.pooling.Pools");
//assign buffer
method.addStatement("packet.writeBuffer = TEMP_BUFFER");
//assign priority
@ -206,7 +206,7 @@ public class RemoteWriteGenerator{
//send the actual packet
method.addStatement(sendString + "packet, " +
(methodEntry.unreliable ? "io.anuke.mindustry.net.Net.SendMode.udp" : "io.anuke.mindustry.net.Net.SendMode.tcp") + ")");
(methodEntry.unreliable ? "mindustry.net.Net.SendMode.udp" : "mindustry.net.Net.SendMode.tcp") + ")");
//end check for server/client

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@ -1,7 +1,7 @@
package io.anuke.annotations;
package mindustry.annotations;
import com.squareup.javapoet.*;
import io.anuke.annotations.Annotations.*;
import mindustry.annotations.Annotations.*;
import javax.annotation.processing.*;
import javax.lang.model.*;
@ -14,12 +14,12 @@ import java.util.*;
import java.util.zip.*;
@SupportedSourceVersion(SourceVersion.RELEASE_8)
@SupportedAnnotationTypes("io.anuke.annotations.Annotations.Serialize")
@SupportedAnnotationTypes("mindustry.annotations.Annotations.Serialize")
public class SerializeAnnotationProcessor extends AbstractProcessor{
/** Target class name. */
private static final String className = "Serialization";
/** Name of the base package to put all the generated classes. */
private static final String packageName = "io.anuke.mindustry.gen";
private static final String packageName = "mindustry.gen";
private int round;

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@ -1,8 +1,8 @@
package io.anuke.annotations;
package mindustry.annotations;
import com.squareup.javapoet.*;
import io.anuke.annotations.Annotations.Struct;
import io.anuke.annotations.Annotations.StructField;
import mindustry.annotations.Annotations.Struct;
import mindustry.annotations.Annotations.StructField;
import javax.annotation.processing.*;
import javax.lang.model.SourceVersion;
@ -19,11 +19,11 @@ import java.util.Set;
*/
@SupportedSourceVersion(SourceVersion.RELEASE_8)
@SupportedAnnotationTypes({
"io.anuke.annotations.Annotations.Struct"
"mindustry.annotations.Annotations.Struct"
})
public class StructAnnotationProcessor extends AbstractProcessor{
/** Name of the base package to put all the generated classes. */
private static final String packageName = "io.anuke.mindustry.gen";
private static final String packageName = "mindustry.gen";
private int round;
@Override

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@ -1,4 +1,4 @@
package io.anuke.annotations;
package mindustry.annotations;
import javax.annotation.processing.Filer;
import javax.annotation.processing.Messager;

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@ -1,5 +1,5 @@
io.anuke.annotations.RemoteMethodAnnotationProcessor
io.anuke.annotations.SerializeAnnotationProcessor
io.anuke.annotations.StructAnnotationProcessor
io.anuke.annotations.CallSuperAnnotationProcessor
io.anuke.annotations.AssetsAnnotationProcessor
mindustry.annotations.RemoteMethodAnnotationProcessor
mindustry.annotations.SerializeAnnotationProcessor
mindustry.annotations.StructAnnotationProcessor
mindustry.annotations.CallSuperAnnotationProcessor
mindustry.annotations.AssetsAnnotationProcessor

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@ -1,7 +0,0 @@
package io.anuke.mindustry.ctype;
/** Interface for a list of content to be loaded in {@link io.anuke.mindustry.core.ContentLoader}. */
public interface ContentList{
/** This method should create all the content. */
void load();
}

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@ -1,7 +0,0 @@
package io.anuke.mindustry.entities.traits;
import io.anuke.mindustry.game.Team;
public interface TeamTrait extends Entity{
Team getTeam();
}

File diff suppressed because one or more lines are too long

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@ -1,4 +0,0 @@
package io.anuke.mindustry.world.producers;
public class Produce{
}

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@ -1,4 +0,0 @@
package io.anuke.mindustry.world.producers;
public class ProduceItem{
}

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@ -1,26 +1,26 @@
package io.anuke.mindustry;
package mindustry;
import io.anuke.arc.*;
import io.anuke.arc.assets.*;
import io.anuke.arc.assets.loaders.*;
import io.anuke.arc.audio.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.async.*;
import io.anuke.mindustry.core.*;
import io.anuke.mindustry.ctype.Content;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.maps.*;
import io.anuke.mindustry.mod.*;
import io.anuke.mindustry.net.Net;
import arc.*;
import arc.assets.*;
import arc.assets.loaders.*;
import arc.audio.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.scene.ui.layout.*;
import arc.util.*;
import arc.util.async.*;
import mindustry.core.*;
import mindustry.ctype.Content;
import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.maps.*;
import mindustry.mod.*;
import mindustry.net.Net;
import static io.anuke.arc.Core.*;
import static io.anuke.mindustry.Vars.*;
import static arc.Core.*;
import static mindustry.Vars.*;
public abstract class ClientLauncher extends ApplicationCore implements Platform{
private static final int loadingFPS = 20;

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@ -1,33 +1,33 @@
package io.anuke.mindustry;
package mindustry;
import io.anuke.arc.Application.*;
import io.anuke.arc.*;
import io.anuke.arc.assets.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.files.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.io.*;
import io.anuke.mindustry.ai.*;
import io.anuke.mindustry.core.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.effect.*;
import io.anuke.mindustry.entities.traits.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.input.*;
import io.anuke.mindustry.maps.*;
import io.anuke.mindustry.mod.*;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.world.blocks.defense.ForceProjector.*;
import arc.*;
import arc.Application.*;
import arc.assets.*;
import arc.struct.*;
import arc.files.*;
import arc.graphics.*;
import arc.scene.ui.layout.*;
import arc.util.*;
import arc.util.io.*;
import mindustry.ai.*;
import mindustry.core.*;
import mindustry.entities.*;
import mindustry.entities.effect.*;
import mindustry.entities.traits.*;
import mindustry.entities.type.*;
import mindustry.game.*;
import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.input.*;
import mindustry.maps.*;
import mindustry.mod.*;
import mindustry.net.Net;
import mindustry.world.blocks.defense.ForceProjector.*;
import java.nio.charset.*;
import java.util.*;
import static io.anuke.arc.Core.settings;
import static arc.Core.settings;
@SuppressWarnings("unchecked")
public class Vars implements Loadable{
@ -124,7 +124,7 @@ public class Vars implements Loadable{
public static boolean steam;
/** whether typing into the console is enabled - developers only */
public static boolean enableConsole = false;
/** application data directory, equivalent to {@link io.anuke.arc.Settings#getDataDirectory()} */
/** application data directory, equivalent to {@link Settings#getDataDirectory()} */
public static Fi dataDirectory;
/** data subdirectory used for screenshots */
public static Fi screenshotDirectory;
@ -196,7 +196,7 @@ public class Vars implements Loadable{
public static void init(){
Serialization.init();
DefaultSerializers.typeMappings.put("io.anuke.mindustry.type.ContentType", "io.anuke.mindustry.ctype.ContentType");
DefaultSerializers.typeMappings.put("mindustry.type.ContentType", "mindustry.ctype.ContentType");
if(loadLocales){
//load locales

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@ -1,21 +1,21 @@
package io.anuke.mindustry.ai;
package mindustry.ai;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.func.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.game.Teams.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.*;
import io.anuke.mindustry.world.meta.*;
import arc.*;
import arc.struct.*;
import arc.func.*;
import arc.math.*;
import arc.math.geom.*;
import mindustry.content.*;
import mindustry.entities.type.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.game.Teams.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import mindustry.world.meta.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
/** Class used for indexing special target blocks for AI. */
@SuppressWarnings("unchecked")

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@ -1,20 +1,20 @@
package io.anuke.mindustry.ai;
package mindustry.ai;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.func.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.arc.util.async.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.meta.*;
import arc.*;
import mindustry.annotations.Annotations.*;
import arc.struct.*;
import arc.func.*;
import arc.math.geom.*;
import arc.util.*;
import arc.util.ArcAnnotate.*;
import arc.util.async.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.world.*;
import mindustry.world.meta.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class Pathfinder implements Runnable{
private static final long maxUpdate = Time.millisToNanos(4);

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@ -1,22 +1,22 @@
package io.anuke.mindustry.ai;
package mindustry.ai;
import io.anuke.arc.Events;
import io.anuke.arc.collection.Array;
import io.anuke.arc.func.Floatc2;
import io.anuke.arc.math.Angles;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.arc.util.Tmp;
import io.anuke.mindustry.content.Blocks;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.entities.Damage;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.type.BaseUnit;
import io.anuke.mindustry.game.EventType.WorldLoadEvent;
import io.anuke.mindustry.game.SpawnGroup;
import io.anuke.mindustry.world.Tile;
import arc.Events;
import arc.struct.Array;
import arc.func.Floatc2;
import arc.math.Angles;
import arc.math.Mathf;
import arc.util.Time;
import arc.util.Tmp;
import mindustry.content.Blocks;
import mindustry.content.Fx;
import mindustry.entities.Damage;
import mindustry.entities.Effects;
import mindustry.entities.type.BaseUnit;
import mindustry.game.EventType.WorldLoadEvent;
import mindustry.game.SpawnGroup;
import mindustry.world.Tile;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class WaveSpawner{
private static final float margin = 40f, coreMargin = tilesize * 3; //how far away from the edge flying units spawn

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@ -1,34 +1,34 @@
package io.anuke.mindustry.content;
package mindustry.content;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.ctype.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.bullet.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.*;
import io.anuke.mindustry.world.blocks.defense.*;
import io.anuke.mindustry.world.blocks.defense.turrets.*;
import io.anuke.mindustry.world.blocks.distribution.*;
import io.anuke.mindustry.world.blocks.liquid.*;
import io.anuke.mindustry.world.blocks.logic.*;
import io.anuke.mindustry.world.blocks.power.*;
import io.anuke.mindustry.world.blocks.production.*;
import io.anuke.mindustry.world.blocks.sandbox.*;
import io.anuke.mindustry.world.blocks.storage.*;
import io.anuke.mindustry.world.blocks.units.*;
import io.anuke.mindustry.world.consumers.*;
import io.anuke.mindustry.world.meta.*;
import io.anuke.mindustry.world.modules.*;
import arc.*;
import arc.struct.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.util.*;
import mindustry.*;
import mindustry.ctype.*;
import mindustry.entities.*;
import mindustry.entities.bullet.*;
import mindustry.entities.type.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import mindustry.world.blocks.defense.*;
import mindustry.world.blocks.defense.turrets.*;
import mindustry.world.blocks.distribution.*;
import mindustry.world.blocks.liquid.*;
import mindustry.world.blocks.logic.*;
import mindustry.world.blocks.power.*;
import mindustry.world.blocks.production.*;
import mindustry.world.blocks.sandbox.*;
import mindustry.world.blocks.storage.*;
import mindustry.world.blocks.units.*;
import mindustry.world.consumers.*;
import mindustry.world.meta.*;
import mindustry.world.modules.*;
public class Blocks implements ContentList{
public static Block
@ -1511,7 +1511,7 @@ public class Blocks implements ContentList{
}
@Override
public void init(io.anuke.mindustry.entities.type.Bullet b){
public void init(mindustry.entities.type.Bullet b){
for(int i = 0; i < rays; i++){
Damage.collideLine(b, b.getTeam(), hitEffect, b.x, b.y, b.rot(), rayLength - Math.abs(i - (rays / 2)) * 20f);
}

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@ -1,18 +1,18 @@
package io.anuke.mindustry.content;
package mindustry.content;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.ctype.ContentList;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.bullet.*;
import io.anuke.mindustry.entities.effect.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.world.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.util.*;
import mindustry.ctype.ContentList;
import mindustry.entities.*;
import mindustry.entities.bullet.*;
import mindustry.entities.effect.*;
import mindustry.entities.type.*;
import mindustry.graphics.*;
import mindustry.world.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class Bullets implements ContentList{
public static BulletType

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@ -1,19 +1,19 @@
package io.anuke.mindustry.content;
package mindustry.content;
import io.anuke.arc.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.ctype.ContentList;
import io.anuke.mindustry.entities.Effects.*;
import io.anuke.mindustry.entities.effect.GroundEffectEntity.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.ui.Cicon;
import arc.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.util.*;
import mindustry.ctype.ContentList;
import mindustry.entities.Effects.*;
import mindustry.entities.effect.GroundEffectEntity.*;
import mindustry.entities.type.*;
import mindustry.graphics.*;
import mindustry.type.*;
import mindustry.ui.Cicon;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class Fx implements ContentList{
public static Effect

View File

@ -1,9 +1,9 @@
package io.anuke.mindustry.content;
package mindustry.content;
import io.anuke.arc.graphics.Color;
import io.anuke.mindustry.ctype.ContentList;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemType;
import arc.graphics.Color;
import mindustry.ctype.ContentList;
import mindustry.type.Item;
import mindustry.type.ItemType;
public class Items implements ContentList{
public static Item scrap, copper, lead, graphite, coal, titanium, thorium, silicon, plastanium, phasefabric, surgealloy,

View File

@ -1,8 +1,8 @@
package io.anuke.mindustry.content;
package mindustry.content;
import io.anuke.arc.graphics.Color;
import io.anuke.mindustry.ctype.ContentList;
import io.anuke.mindustry.type.Liquid;
import arc.graphics.Color;
import mindustry.ctype.ContentList;
import mindustry.type.Liquid;
public class Liquids implements ContentList{
public static Liquid water, slag, oil, cryofluid;

View File

@ -1,7 +1,7 @@
package io.anuke.mindustry.content;
package mindustry.content;
import io.anuke.mindustry.ctype.*;
import io.anuke.mindustry.game.*;
import mindustry.ctype.*;
import mindustry.game.*;
import java.io.*;

View File

@ -1,19 +1,19 @@
package io.anuke.mindustry.content;
package mindustry.content;
import io.anuke.arc.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.ctype.ContentList;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.bullet.*;
import io.anuke.mindustry.entities.effect.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.type.*;
import arc.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.util.*;
import mindustry.*;
import mindustry.ctype.ContentList;
import mindustry.entities.*;
import mindustry.entities.bullet.*;
import mindustry.entities.effect.*;
import mindustry.entities.type.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.type.*;
public class Mechs implements ContentList{
public static Mech alpha, delta, tau, omega, dart, javelin, trident, glaive;

View File

@ -1,13 +1,13 @@
package io.anuke.mindustry.content;
package mindustry.content;
import io.anuke.arc.*;
import io.anuke.arc.math.Mathf;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.ctype.ContentList;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.type.StatusEffect;
import arc.*;
import arc.math.Mathf;
import mindustry.entities.Effects;
import mindustry.ctype.ContentList;
import mindustry.game.EventType.*;
import mindustry.type.StatusEffect;
import static io.anuke.mindustry.Vars.waveTeam;
import static mindustry.Vars.waveTeam;
public class StatusEffects implements ContentList{
public static StatusEffect none, burning, freezing, wet, melting, tarred, overdrive, shielded, shocked, corroded, boss;

View File

@ -1,11 +1,11 @@
package io.anuke.mindustry.content;
package mindustry.content;
import io.anuke.arc.collection.Array;
import io.anuke.mindustry.ctype.ContentList;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.world.Block;
import arc.struct.Array;
import mindustry.ctype.ContentList;
import mindustry.type.ItemStack;
import mindustry.world.Block;
import static io.anuke.mindustry.content.Blocks.*;
import static mindustry.content.Blocks.*;
public class TechTree implements ContentList{
public static Array<TechNode> all;

View File

@ -1,10 +1,10 @@
package io.anuke.mindustry.content;
package mindustry.content;
import io.anuke.mindustry.entities.effect.Fire;
import io.anuke.mindustry.entities.effect.Puddle;
import io.anuke.mindustry.entities.type.Player;
import io.anuke.mindustry.ctype.ContentList;
import io.anuke.mindustry.type.TypeID;
import mindustry.entities.effect.Fire;
import mindustry.entities.effect.Puddle;
import mindustry.entities.type.Player;
import mindustry.ctype.ContentList;
import mindustry.type.TypeID;
public class TypeIDs implements ContentList{
public static TypeID fire, puddle, player;

View File

@ -1,13 +1,13 @@
package io.anuke.mindustry.content;
package mindustry.content;
import io.anuke.arc.collection.*;
import io.anuke.mindustry.ctype.ContentList;
import io.anuke.mindustry.entities.bullet.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.entities.type.Bullet;
import io.anuke.mindustry.entities.type.base.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.type.*;
import arc.struct.*;
import mindustry.ctype.ContentList;
import mindustry.entities.bullet.*;
import mindustry.entities.type.*;
import mindustry.entities.type.Bullet;
import mindustry.entities.type.base.*;
import mindustry.gen.*;
import mindustry.type.*;
public class UnitTypes implements ContentList{
public static UnitType

View File

@ -1,16 +1,16 @@
package io.anuke.mindustry.content;
package mindustry.content;
import io.anuke.mindustry.ctype.ContentList;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.game.Objectives.*;
import io.anuke.mindustry.maps.generators.*;
import io.anuke.mindustry.maps.generators.MapGenerator.*;
import io.anuke.mindustry.maps.zonegen.*;
import io.anuke.mindustry.type.*;
import mindustry.ctype.ContentList;
import mindustry.game.*;
import mindustry.game.Objectives.*;
import mindustry.maps.generators.*;
import mindustry.maps.generators.MapGenerator.*;
import mindustry.maps.zonegen.*;
import mindustry.type.*;
import static io.anuke.arc.collection.Array.with;
import static io.anuke.mindustry.content.Items.*;
import static io.anuke.mindustry.type.ItemStack.list;
import static arc.struct.Array.with;
import static mindustry.content.Items.*;
import static mindustry.type.ItemStack.list;
public class Zones implements ContentList{
public static Zone

View File

@ -1,20 +1,20 @@
package io.anuke.mindustry.core;
package mindustry.core;
import io.anuke.arc.collection.*;
import io.anuke.arc.func.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.ctype.*;
import io.anuke.mindustry.ctype.ContentType;
import io.anuke.mindustry.entities.bullet.*;
import io.anuke.mindustry.mod.Mods.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.*;
import arc.struct.*;
import arc.func.*;
import arc.graphics.*;
import arc.util.ArcAnnotate.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.ctype.*;
import mindustry.ctype.ContentType;
import mindustry.entities.bullet.*;
import mindustry.mod.Mods.*;
import mindustry.type.*;
import mindustry.world.*;
import static io.anuke.arc.Core.files;
import static io.anuke.mindustry.Vars.mods;
import static arc.Core.files;
import static mindustry.Vars.mods;
/**
* Loads all game content.

View File

@ -1,36 +1,36 @@
package io.anuke.mindustry.core;
package mindustry.core;
import io.anuke.arc.*;
import io.anuke.arc.assets.*;
import io.anuke.arc.audio.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.input.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.scene.ui.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.core.GameState.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.input.*;
import io.anuke.mindustry.maps.Map;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.ui.dialogs.*;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.storage.*;
import arc.*;
import arc.assets.*;
import arc.audio.*;
import arc.struct.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.input.*;
import arc.math.geom.*;
import arc.scene.ui.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.core.GameState.*;
import mindustry.entities.*;
import mindustry.entities.type.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.input.*;
import mindustry.maps.Map;
import mindustry.type.*;
import mindustry.ui.dialogs.*;
import mindustry.world.*;
import mindustry.world.blocks.storage.*;
import java.io.*;
import java.text.*;
import java.util.*;
import static io.anuke.arc.Core.*;
import static io.anuke.mindustry.Vars.net;
import static io.anuke.mindustry.Vars.*;
import static arc.Core.*;
import static mindustry.Vars.net;
import static mindustry.Vars.*;
/**
* Control module.

View File

@ -1,9 +1,9 @@
package io.anuke.mindustry.core;
package mindustry.core;
import io.anuke.arc.*;
import io.anuke.arc.assets.loaders.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.files.*;
import arc.*;
import arc.assets.loaders.*;
import arc.struct.*;
import arc.files.*;
/** Handles files in a modded context. */
public class FileTree implements FileHandleResolver{

View File

@ -1,12 +1,12 @@
package io.anuke.mindustry.core;
package mindustry.core;
import io.anuke.arc.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.entities.type.base.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.game.*;
import arc.*;
import mindustry.entities.type.*;
import mindustry.entities.type.base.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class GameState{
/** Current wave number, can be anything in non-wave modes. */

View File

@ -1,26 +1,26 @@
package io.anuke.mindustry.core;
package mindustry.core;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.core.GameState.*;
import io.anuke.mindustry.ctype.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.game.Teams.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.*;
import io.anuke.mindustry.world.blocks.BuildBlock.*;
import io.anuke.mindustry.world.blocks.power.*;
import arc.*;
import mindustry.annotations.Annotations.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.core.GameState.*;
import mindustry.ctype.*;
import mindustry.entities.*;
import mindustry.entities.type.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.game.Teams.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import mindustry.world.blocks.BuildBlock.*;
import mindustry.world.blocks.power.*;
import java.util.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
/**
* Logic module.

View File

@ -1,36 +1,36 @@
package io.anuke.mindustry.core;
package mindustry.core;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.math.*;
import io.anuke.arc.util.CommandHandler.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.io.*;
import io.anuke.arc.util.serialization.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.core.GameState.*;
import io.anuke.mindustry.ctype.ContentType;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.traits.BuilderTrait.*;
import io.anuke.mindustry.entities.traits.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.net.Administration.*;
import io.anuke.mindustry.net.Net.*;
import io.anuke.mindustry.net.*;
import io.anuke.mindustry.net.Packets.*;
import io.anuke.mindustry.type.TypeID;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.modules.*;
import arc.*;
import mindustry.annotations.Annotations.*;
import arc.struct.*;
import arc.graphics.*;
import arc.math.*;
import arc.util.CommandHandler.*;
import arc.util.*;
import arc.util.io.*;
import arc.util.serialization.*;
import mindustry.*;
import mindustry.core.GameState.*;
import mindustry.ctype.ContentType;
import mindustry.entities.*;
import mindustry.entities.traits.BuilderTrait.*;
import mindustry.entities.traits.*;
import mindustry.entities.type.*;
import mindustry.game.*;
import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.net.Administration.*;
import mindustry.net.Net.*;
import mindustry.net.*;
import mindustry.net.Packets.*;
import mindustry.type.TypeID;
import mindustry.world.*;
import mindustry.world.modules.*;
import java.io.*;
import java.util.zip.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class NetClient implements ApplicationListener{
private final static float dataTimeout = 60 * 18;

View File

@ -1,33 +1,33 @@
package io.anuke.mindustry.core;
package mindustry.core;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.CommandHandler.*;
import io.anuke.arc.util.io.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.core.GameState.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.traits.BuilderTrait.*;
import io.anuke.mindustry.entities.traits.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.net.*;
import io.anuke.mindustry.net.Administration.*;
import io.anuke.mindustry.net.Packets.*;
import io.anuke.mindustry.world.*;
import arc.*;
import mindustry.annotations.Annotations.*;
import arc.struct.*;
import arc.graphics.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import arc.util.CommandHandler.*;
import arc.util.io.*;
import mindustry.content.*;
import mindustry.core.GameState.*;
import mindustry.entities.*;
import mindustry.entities.traits.BuilderTrait.*;
import mindustry.entities.traits.*;
import mindustry.entities.type.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.net.*;
import mindustry.net.Administration.*;
import mindustry.net.Packets.*;
import mindustry.world.*;
import java.io.*;
import java.nio.*;
import java.util.zip.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class NetServer implements ApplicationListener{
private final static int maxSnapshotSize = 430, timerBlockSync = 0;

View File

@ -1,21 +1,21 @@
package io.anuke.mindustry.core;
package mindustry.core;
import io.anuke.arc.*;
import io.anuke.arc.Input.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.files.*;
import io.anuke.arc.func.*;
import io.anuke.arc.math.*;
import io.anuke.arc.scene.ui.*;
import io.anuke.arc.util.serialization.*;
import io.anuke.mindustry.mod.*;
import io.anuke.mindustry.net.*;
import io.anuke.mindustry.net.Net.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.ui.dialogs.*;
import arc.*;
import arc.Input.*;
import arc.struct.*;
import arc.files.*;
import arc.func.*;
import arc.math.*;
import arc.scene.ui.*;
import arc.util.serialization.*;
import mindustry.mod.*;
import mindustry.net.*;
import mindustry.net.Net.*;
import mindustry.type.*;
import mindustry.ui.dialogs.*;
import org.mozilla.javascript.*;
import static io.anuke.mindustry.Vars.mobile;
import static mindustry.Vars.mobile;
public interface Platform{

View File

@ -1,32 +1,32 @@
package io.anuke.mindustry.core;
package mindustry.core;
import io.anuke.arc.*;
import io.anuke.arc.files.*;
import io.anuke.arc.func.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.graphics.glutils.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.pooling.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.core.GameState.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.effect.*;
import io.anuke.mindustry.entities.effect.GroundEffectEntity.*;
import io.anuke.mindustry.entities.traits.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.input.*;
import io.anuke.mindustry.ui.Cicon;
import io.anuke.mindustry.world.blocks.defense.ForceProjector.*;
import arc.*;
import arc.files.*;
import arc.func.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.graphics.gl.*;
import arc.math.*;
import arc.math.geom.*;
import arc.scene.ui.layout.*;
import arc.util.*;
import arc.util.pooling.*;
import mindustry.content.*;
import mindustry.core.GameState.*;
import mindustry.entities.*;
import mindustry.entities.effect.*;
import mindustry.entities.effect.GroundEffectEntity.*;
import mindustry.entities.traits.*;
import mindustry.entities.type.*;
import mindustry.game.*;
import mindustry.game.EventType.*;
import mindustry.graphics.*;
import mindustry.input.*;
import mindustry.ui.Cicon;
import mindustry.world.blocks.defense.ForceProjector.*;
import static io.anuke.arc.Core.*;
import static io.anuke.mindustry.Vars.*;
import static arc.Core.*;
import static mindustry.Vars.*;
public class Renderer implements ApplicationListener{
public final BlockRenderer blocks = new BlockRenderer();

View File

@ -1,42 +1,42 @@
package io.anuke.mindustry.core;
package mindustry.core;
import io.anuke.arc.*;
import io.anuke.arc.Graphics.*;
import io.anuke.arc.Graphics.Cursor.*;
import io.anuke.arc.Input.*;
import io.anuke.arc.assets.*;
import io.anuke.arc.assets.loaders.*;
import io.anuke.arc.assets.loaders.resolvers.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.files.*;
import io.anuke.arc.freetype.*;
import io.anuke.arc.freetype.FreeTypeFontGenerator.*;
import io.anuke.arc.freetype.FreetypeFontLoader.*;
import io.anuke.arc.func.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.Texture.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.input.*;
import io.anuke.arc.math.*;
import io.anuke.arc.scene.*;
import io.anuke.arc.scene.actions.*;
import io.anuke.arc.scene.event.*;
import io.anuke.arc.scene.ui.*;
import io.anuke.arc.scene.ui.TextField.*;
import io.anuke.arc.scene.ui.Tooltip.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.core.GameState.*;
import io.anuke.mindustry.editor.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.ui.*;
import io.anuke.mindustry.ui.dialogs.*;
import io.anuke.mindustry.ui.fragments.*;
import arc.*;
import arc.Graphics.*;
import arc.Graphics.Cursor.*;
import arc.Input.*;
import arc.assets.*;
import arc.assets.loaders.*;
import arc.assets.loaders.resolvers.*;
import arc.struct.*;
import arc.files.*;
import arc.freetype.*;
import arc.freetype.FreeTypeFontGenerator.*;
import arc.freetype.FreetypeFontLoader.*;
import arc.func.*;
import arc.graphics.*;
import arc.graphics.Texture.*;
import arc.graphics.g2d.*;
import arc.input.*;
import arc.math.*;
import arc.scene.*;
import arc.scene.actions.*;
import arc.scene.event.*;
import arc.scene.ui.*;
import arc.scene.ui.TextField.*;
import arc.scene.ui.Tooltip.*;
import arc.scene.ui.layout.*;
import arc.util.*;
import mindustry.core.GameState.*;
import mindustry.editor.*;
import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.ui.*;
import mindustry.ui.dialogs.*;
import mindustry.ui.fragments.*;
import static io.anuke.arc.scene.actions.Actions.*;
import static io.anuke.mindustry.Vars.*;
import static arc.scene.actions.Actions.*;
import static mindustry.Vars.*;
public class UI implements ApplicationListener, Loadable{
public MenuFragment menufrag;

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@ -1,11 +1,11 @@
package io.anuke.mindustry.core;
package mindustry.core;
import io.anuke.arc.*;
import io.anuke.arc.Files.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.files.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.io.*;
import arc.*;
import arc.Files.*;
import arc.struct.*;
import arc.files.*;
import arc.util.*;
import arc.util.io.*;
public class Version{
/** Build type. 'official' for official releases; 'custom' or 'bleeding edge' are also used. */

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@ -1,25 +1,25 @@
package io.anuke.mindustry.core;
package mindustry.core;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.core.GameState.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.io.*;
import io.anuke.mindustry.maps.*;
import io.anuke.mindustry.maps.filters.*;
import io.anuke.mindustry.maps.filters.GenerateFilter.*;
import io.anuke.mindustry.maps.generators.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.*;
import arc.*;
import arc.struct.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import arc.util.ArcAnnotate.*;
import mindustry.content.*;
import mindustry.core.GameState.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.io.*;
import mindustry.maps.*;
import mindustry.maps.filters.*;
import mindustry.maps.filters.GenerateFilter.*;
import mindustry.maps.generators.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class World{
public final Context context = new Context();

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@ -1,12 +1,12 @@
package io.anuke.mindustry.ctype;
package mindustry.ctype;
import io.anuke.arc.files.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.mod.Mods.*;
import arc.files.*;
import arc.util.ArcAnnotate.*;
import mindustry.*;
import mindustry.mod.Mods.*;
/** Base class for a content type that is loaded in {@link io.anuke.mindustry.core.ContentLoader}. */
/** Base class for a content type that is loaded in {@link mindustry.core.ContentLoader}. */
public abstract class Content implements Comparable<Content>{
public final short id;
/** Info on which mod this content was loaded from. */
@ -14,7 +14,7 @@ public abstract class Content implements Comparable<Content>{
public Content(){
this.id = (short)Vars.content.getBy(getContentType()).size;
this.id = (short) Vars.content.getBy(getContentType()).size;
Vars.content.handleContent(this);
}

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@ -0,0 +1,7 @@
package mindustry.ctype;
/** Interface for a list of content to be loaded in {@link mindustry.core.ContentLoader}. */
public interface ContentList{
/** This method should create all the content. */
void load();
}

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@ -1,4 +1,4 @@
package io.anuke.mindustry.ctype;
package mindustry.ctype;
/** Do not rearrange, ever! */
public enum ContentType{

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@ -1,6 +1,6 @@
package io.anuke.mindustry.ctype;
package mindustry.ctype;
import io.anuke.mindustry.*;
import mindustry.*;
public abstract class MappableContent extends Content{
public final String name;

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@ -1,12 +1,12 @@
package io.anuke.mindustry.ctype;
package mindustry.ctype;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.ui.Cicon;
import arc.*;
import mindustry.annotations.Annotations.*;
import arc.graphics.g2d.*;
import arc.scene.ui.layout.*;
import mindustry.*;
import mindustry.graphics.*;
import mindustry.ui.Cicon;
/** Base interface for an unlockable content type. */
public abstract class UnlockableContent extends MappableContent{
@ -15,7 +15,7 @@ public abstract class UnlockableContent extends MappableContent{
/** Localized description. May be null. */
public String description;
/** Icons by Cicon ID.*/
protected TextureRegion[] cicons = new TextureRegion[io.anuke.mindustry.ui.Cicon.all.length];
protected TextureRegion[] cicons = new TextureRegion[mindustry.ui.Cicon.all.length];
public UnlockableContent(String name){
super(name);

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@ -1,14 +1,14 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.annotations.Annotations.Struct;
import io.anuke.arc.collection.LongArray;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.gen.TileOp;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.Floor;
import mindustry.annotations.Annotations.Struct;
import arc.struct.LongArray;
import mindustry.game.Team;
import mindustry.gen.TileOp;
import mindustry.world.Block;
import mindustry.world.Tile;
import mindustry.world.blocks.Floor;
import static io.anuke.mindustry.Vars.content;
import static mindustry.Vars.content;
public class DrawOperation{
private MapEditor editor;

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@ -1,17 +1,17 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.mindustry.content.Blocks;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.editor.DrawOperation.OpType;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.gen.TileOp;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.*;
import io.anuke.mindustry.world.modules.*;
import mindustry.content.Blocks;
import mindustry.core.GameState.State;
import mindustry.editor.DrawOperation.OpType;
import mindustry.game.Team;
import mindustry.gen.TileOp;
import mindustry.world.Block;
import mindustry.world.Tile;
import mindustry.world.blocks.*;
import mindustry.world.modules.*;
import static io.anuke.mindustry.Vars.state;
import static io.anuke.mindustry.Vars.ui;
import static mindustry.Vars.state;
import static mindustry.Vars.ui;
//TODO somehow remove or replace this class with a more flexible solution
public class EditorTile extends Tile{

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@ -1,15 +1,15 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.arc.collection.IntArray;
import io.anuke.arc.func.*;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.geom.Bresenham2;
import io.anuke.arc.util.Structs;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.content.Blocks;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.BlockPart;
import arc.struct.IntArray;
import arc.func.*;
import arc.math.Mathf;
import arc.math.geom.Bresenham2;
import arc.util.Structs;
import mindustry.Vars;
import mindustry.content.Blocks;
import mindustry.game.Team;
import mindustry.world.*;
import mindustry.world.blocks.BlockPart;
public enum EditorTool{
zoom,

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@ -1,22 +1,22 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.arc.collection.StringMap;
import io.anuke.arc.files.Fi;
import io.anuke.arc.func.Cons;
import io.anuke.arc.func.Boolf;
import io.anuke.arc.graphics.Pixmap;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Structs;
import io.anuke.mindustry.content.Blocks;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.gen.TileOp;
import io.anuke.mindustry.io.LegacyMapIO;
import io.anuke.mindustry.io.MapIO;
import io.anuke.mindustry.maps.Map;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.BlockPart;
import arc.struct.StringMap;
import arc.files.Fi;
import arc.func.Cons;
import arc.func.Boolf;
import arc.graphics.Pixmap;
import arc.math.Mathf;
import arc.util.Structs;
import mindustry.content.Blocks;
import mindustry.game.Team;
import mindustry.gen.TileOp;
import mindustry.io.LegacyMapIO;
import mindustry.io.MapIO;
import mindustry.maps.Map;
import mindustry.world.*;
import mindustry.world.blocks.BlockPart;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class MapEditor{
public static final int[] brushSizes = {1, 2, 3, 4, 5, 9, 15, 20};

View File

@ -1,37 +1,37 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.files.*;
import io.anuke.arc.func.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.input.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.scene.actions.*;
import io.anuke.arc.scene.event.*;
import io.anuke.arc.scene.style.*;
import io.anuke.arc.scene.ui.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.core.GameState.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.io.*;
import io.anuke.mindustry.maps.*;
import io.anuke.mindustry.ui.*;
import io.anuke.mindustry.ui.Cicon;
import io.anuke.mindustry.ui.dialogs.*;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.*;
import io.anuke.mindustry.world.blocks.storage.*;
import arc.*;
import arc.struct.*;
import arc.files.*;
import arc.func.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.input.*;
import arc.math.*;
import arc.math.geom.*;
import arc.scene.actions.*;
import arc.scene.event.*;
import arc.scene.style.*;
import arc.scene.ui.*;
import arc.scene.ui.layout.*;
import arc.util.*;
import arc.util.ArcAnnotate.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.core.GameState.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.io.*;
import mindustry.maps.*;
import mindustry.ui.*;
import mindustry.ui.Cicon;
import mindustry.ui.dialogs.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import mindustry.world.blocks.storage.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class MapEditorDialog extends Dialog implements Disposable{
public final MapEditor editor;

View File

@ -1,29 +1,29 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.func.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.Pixmap.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.scene.ui.*;
import io.anuke.arc.scene.ui.ImageButton.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.async.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.io.*;
import io.anuke.mindustry.maps.filters.*;
import io.anuke.mindustry.maps.filters.GenerateFilter.*;
import io.anuke.mindustry.ui.*;
import io.anuke.mindustry.ui.dialogs.*;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.*;
import arc.*;
import arc.struct.*;
import arc.func.*;
import arc.graphics.*;
import arc.graphics.Pixmap.*;
import arc.math.*;
import arc.math.geom.*;
import arc.scene.ui.*;
import arc.scene.ui.ImageButton.*;
import arc.scene.ui.layout.*;
import arc.util.*;
import arc.util.async.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.io.*;
import mindustry.maps.filters.*;
import mindustry.maps.filters.GenerateFilter.*;
import mindustry.ui.*;
import mindustry.ui.dialogs.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
@SuppressWarnings("unchecked")
public class MapGenerateDialog extends FloatingDialog{

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@ -1,13 +1,13 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.scene.ui.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.io.*;
import io.anuke.mindustry.ui.*;
import io.anuke.mindustry.ui.dialogs.*;
import arc.*;
import arc.struct.*;
import arc.scene.ui.*;
import mindustry.*;
import mindustry.game.*;
import mindustry.io.*;
import mindustry.ui.*;
import mindustry.ui.dialogs.*;
public class MapInfoDialog extends FloatingDialog{
private final MapEditor editor;

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@ -1,14 +1,14 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.arc.func.*;
import io.anuke.arc.scene.ui.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.maps.*;
import io.anuke.mindustry.ui.*;
import io.anuke.mindustry.ui.dialogs.*;
import arc.func.*;
import arc.scene.ui.*;
import arc.scene.ui.layout.*;
import arc.util.*;
import mindustry.maps.*;
import mindustry.ui.*;
import mindustry.ui.dialogs.*;
import static io.anuke.mindustry.Vars.maps;
import static mindustry.Vars.maps;
public class MapLoadDialog extends FloatingDialog{
private Map selected = null;

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@ -1,23 +1,23 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.arc.*;
import io.anuke.arc.collection.IntSet;
import io.anuke.arc.collection.IntSet.IntSetIterator;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.Texture;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.*;
import io.anuke.mindustry.content.Blocks;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.graphics.IndexedRenderer;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.BlockPart;
import arc.*;
import arc.struct.IntSet;
import arc.struct.IntSet.IntSetIterator;
import arc.graphics.Color;
import arc.graphics.Texture;
import arc.graphics.g2d.Draw;
import arc.graphics.g2d.TextureRegion;
import arc.math.Mathf;
import arc.util.*;
import mindustry.content.Blocks;
import mindustry.game.EventType.*;
import mindustry.game.Team;
import mindustry.graphics.IndexedRenderer;
import mindustry.world.Block;
import mindustry.world.Tile;
import mindustry.world.blocks.BlockPart;
import static io.anuke.mindustry.Vars.tilesize;
import static mindustry.Vars.tilesize;
public class MapRenderer implements Disposable{
private static final int chunkSize = 64;

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@ -1,10 +1,10 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.arc.func.*;
import io.anuke.arc.math.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.ui.dialogs.*;
import arc.func.*;
import arc.math.*;
import arc.scene.ui.layout.*;
import mindustry.gen.*;
import mindustry.ui.dialogs.*;
public class MapResizeDialog extends FloatingDialog{
private static final int minSize = 50, maxSize = 500, increment = 50;

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@ -1,12 +1,12 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.arc.func.*;
import io.anuke.arc.scene.ui.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.maps.*;
import io.anuke.mindustry.ui.dialogs.*;
import arc.func.*;
import arc.scene.ui.*;
import mindustry.*;
import mindustry.maps.*;
import mindustry.ui.dialogs.*;
import static io.anuke.mindustry.Vars.ui;
import static mindustry.Vars.ui;
public class MapSaveDialog extends FloatingDialog{
private TextField field;

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@ -1,24 +1,24 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.input.GestureDetector;
import io.anuke.arc.input.GestureDetector.GestureListener;
import io.anuke.arc.input.KeyCode;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.scene.Element;
import io.anuke.arc.scene.event.*;
import io.anuke.arc.scene.ui.TextField;
import io.anuke.arc.scene.ui.layout.Scl;
import io.anuke.arc.util.*;
import io.anuke.mindustry.graphics.Pal;
import io.anuke.mindustry.input.Binding;
import io.anuke.mindustry.ui.GridImage;
import arc.Core;
import arc.graphics.Color;
import arc.graphics.g2d.*;
import arc.input.GestureDetector;
import arc.input.GestureDetector.GestureListener;
import arc.input.KeyCode;
import arc.math.Mathf;
import arc.math.geom.*;
import arc.scene.Element;
import arc.scene.event.*;
import arc.scene.ui.TextField;
import arc.scene.ui.layout.Scl;
import arc.util.*;
import mindustry.graphics.Pal;
import mindustry.input.Binding;
import mindustry.ui.GridImage;
import static io.anuke.mindustry.Vars.mobile;
import static io.anuke.mindustry.Vars.ui;
import static mindustry.Vars.mobile;
import static mindustry.Vars.ui;
public class MapView extends Element implements GestureListener{
private MapEditor editor;

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@ -1,6 +1,6 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.arc.collection.Array;
import arc.struct.Array;
public class OperationStack{
private final static int maxSize = 10;

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@ -1,28 +1,28 @@
package io.anuke.mindustry.editor;
package mindustry.editor;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.input.*;
import io.anuke.arc.math.*;
import io.anuke.arc.scene.event.*;
import io.anuke.arc.scene.ui.*;
import io.anuke.arc.scene.ui.TextField.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.ctype.ContentType;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.io.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.ui.Cicon;
import io.anuke.mindustry.ui.dialogs.*;
import arc.*;
import arc.struct.*;
import arc.graphics.*;
import arc.input.*;
import arc.math.*;
import arc.scene.event.*;
import arc.scene.ui.*;
import arc.scene.ui.TextField.*;
import arc.scene.ui.layout.*;
import arc.util.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.ctype.ContentType;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.io.*;
import mindustry.type.*;
import mindustry.ui.Cicon;
import mindustry.ui.dialogs.*;
import static io.anuke.mindustry.Vars.*;
import static io.anuke.mindustry.game.SpawnGroup.never;
import static mindustry.Vars.*;
import static mindustry.game.SpawnGroup.never;
public class WaveInfoDialog extends FloatingDialog{
private final static int displayed = 20;
@ -142,7 +142,7 @@ public class WaveInfoDialog extends FloatingDialog{
t.margin(0).defaults().pad(3).padLeft(5f).growX().left();
t.addButton(b -> {
b.left();
b.addImage(group.type.icon(io.anuke.mindustry.ui.Cicon.medium)).size(32f).padRight(3);
b.addImage(group.type.icon(mindustry.ui.Cicon.medium)).size(32f).padRight(3);
b.add(group.type.localizedName).color(Pal.accent);
}, () -> showUpdate(group)).pad(-6f).padBottom(0f);
@ -224,7 +224,7 @@ public class WaveInfoDialog extends FloatingDialog{
for(UnitType type : content.units()){
p.addButton(t -> {
t.left();
t.addImage(type.icon(io.anuke.mindustry.ui.Cicon.medium)).size(40f).padRight(2f);
t.addImage(type.icon(mindustry.ui.Cicon.medium)).size(40f).padRight(2f);
t.add(type.localizedName);
}, () -> {
lastType = type;

View File

@ -1,24 +1,24 @@
package io.anuke.mindustry.entities;
package mindustry.entities;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.func.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.Effects.*;
import io.anuke.mindustry.entities.effect.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.world.*;
import arc.*;
import mindustry.annotations.Annotations.*;
import arc.struct.*;
import arc.func.*;
import arc.graphics.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.entities.Effects.*;
import mindustry.entities.effect.*;
import mindustry.entities.type.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.world.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
/** Utility class for damaging in an area. */
public class Damage{

View File

@ -1,15 +1,15 @@
package io.anuke.mindustry.entities;
package mindustry.entities;
import io.anuke.arc.Core;
import io.anuke.arc.collection.Array;
import io.anuke.arc.func.Cons;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.geom.Position;
import io.anuke.arc.util.pooling.Pools;
import io.anuke.mindustry.entities.type.EffectEntity;
import io.anuke.mindustry.entities.traits.ScaleTrait;
import arc.Core;
import arc.struct.Array;
import arc.func.Cons;
import arc.graphics.Color;
import arc.graphics.g2d.*;
import arc.math.Mathf;
import arc.math.geom.Position;
import arc.util.pooling.Pools;
import mindustry.entities.type.EffectEntity;
import mindustry.entities.traits.ScaleTrait;
public class Effects{
private static final EffectContainer container = new EffectContainer();

View File

@ -1,7 +1,7 @@
package io.anuke.mindustry.entities;
package mindustry.entities;
import io.anuke.arc.collection.*;
import io.anuke.mindustry.entities.traits.*;
import arc.struct.*;
import mindustry.entities.traits.*;
/** Simple container for managing entity groups.*/
public class Entities{

View File

@ -1,14 +1,14 @@
package io.anuke.mindustry.entities;
package mindustry.entities;
import io.anuke.arc.collection.Array;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.geom.*;
import io.anuke.mindustry.entities.traits.Entity;
import io.anuke.mindustry.entities.traits.SolidTrait;
import io.anuke.mindustry.world.Tile;
import arc.struct.Array;
import arc.math.Mathf;
import arc.math.geom.*;
import mindustry.entities.traits.Entity;
import mindustry.entities.traits.SolidTrait;
import mindustry.world.Tile;
import static io.anuke.mindustry.Vars.tilesize;
import static io.anuke.mindustry.Vars.world;
import static mindustry.Vars.tilesize;
import static mindustry.Vars.world;
public class EntityCollisions{
//range for tile collision scanning

View File

@ -1,13 +1,13 @@
package io.anuke.mindustry.entities;
package mindustry.entities;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.func.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.math.geom.*;
import io.anuke.mindustry.entities.traits.*;
import arc.*;
import arc.struct.*;
import arc.func.*;
import arc.graphics.*;
import arc.math.geom.*;
import mindustry.entities.traits.*;
import static io.anuke.mindustry.Vars.collisions;
import static mindustry.Vars.collisions;
/** Represents a group of a certain type of entity.*/
@SuppressWarnings("unchecked")

View File

@ -1,9 +1,9 @@
package io.anuke.mindustry.entities;
package mindustry.entities;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.entities.traits.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.entities.traits.*;
/**
* Class for predicting shoot angles based on velocities of targets.

View File

@ -1,4 +1,4 @@
package io.anuke.mindustry.entities;
package mindustry.entities;
public enum TargetPriority{
base,

View File

@ -1,17 +1,17 @@
package io.anuke.mindustry.entities;
package mindustry.entities;
import io.anuke.arc.collection.EnumSet;
import io.anuke.arc.func.Cons;
import io.anuke.arc.func.Boolf;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.geom.Geometry;
import io.anuke.arc.math.geom.Rectangle;
import io.anuke.mindustry.entities.traits.TargetTrait;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.world.Tile;
import arc.struct.EnumSet;
import arc.func.Cons;
import arc.func.Boolf;
import arc.math.Mathf;
import arc.math.geom.Geometry;
import arc.math.geom.Rectangle;
import mindustry.entities.traits.TargetTrait;
import mindustry.entities.type.*;
import mindustry.game.Team;
import mindustry.world.Tile;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
/** Utility class for unit and team interactions.*/
public class Units{

View File

@ -1,11 +1,11 @@
package io.anuke.mindustry.entities.bullet;
package mindustry.entities.bullet;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.Effects.*;
import io.anuke.mindustry.entities.type.Bullet;
import io.anuke.mindustry.gen.*;
import arc.graphics.g2d.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.entities.Effects.*;
import mindustry.entities.type.Bullet;
import mindustry.gen.*;
//TODO scale velocity depending on fslope()
public class ArtilleryBulletType extends BasicBulletType{
@ -25,7 +25,7 @@ public class ArtilleryBulletType extends BasicBulletType{
}
@Override
public void update(io.anuke.mindustry.entities.type.Bullet b){
public void update(mindustry.entities.type.Bullet b){
super.update(b);
if(b.timer.get(0, 3 + b.fslope() * 2f)){

View File

@ -1,11 +1,11 @@
package io.anuke.mindustry.entities.bullet;
package mindustry.entities.bullet;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.mindustry.entities.type.Bullet;
import io.anuke.mindustry.graphics.Pal;
import arc.Core;
import arc.graphics.Color;
import arc.graphics.g2d.Draw;
import arc.graphics.g2d.TextureRegion;
import mindustry.entities.type.Bullet;
import mindustry.graphics.Pal;
/** An extended BulletType for most ammo-based bullets shot from turrets and units. */
public class BasicBulletType extends BulletType{

View File

@ -1,6 +1,6 @@
package io.anuke.mindustry.entities.bullet;
package mindustry.entities.bullet;
import io.anuke.mindustry.gen.*;
import mindustry.gen.*;
public class BombBulletType extends BasicBulletType{

View File

@ -1,19 +1,19 @@
package io.anuke.mindustry.entities.bullet;
package mindustry.entities.bullet;
import io.anuke.arc.audio.*;
import io.anuke.arc.math.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.ctype.Content;
import io.anuke.mindustry.ctype.ContentType;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.Effects.*;
import io.anuke.mindustry.entities.effect.*;
import io.anuke.mindustry.entities.traits.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.*;
import arc.audio.*;
import arc.math.*;
import mindustry.content.*;
import mindustry.ctype.Content;
import mindustry.ctype.ContentType;
import mindustry.entities.*;
import mindustry.entities.Effects.*;
import mindustry.entities.effect.*;
import mindustry.entities.traits.*;
import mindustry.entities.type.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.type.*;
import mindustry.world.*;
public abstract class BulletType extends Content{
public float lifetime;

View File

@ -1,10 +1,10 @@
package io.anuke.mindustry.entities.bullet;
package mindustry.entities.bullet;
import io.anuke.arc.math.geom.Rectangle;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.entities.Units;
import io.anuke.mindustry.entities.type.Bullet;
import arc.math.geom.Rectangle;
import arc.util.Time;
import mindustry.content.Fx;
import mindustry.entities.Units;
import mindustry.entities.type.Bullet;
public class FlakBulletType extends BasicBulletType{
protected static Rectangle rect = new Rectangle();

View File

@ -1,13 +1,13 @@
package io.anuke.mindustry.entities.bullet;
package mindustry.entities.bullet;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.entities.type.*;
import mindustry.graphics.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
public class HealBulletType extends BulletType{
protected float healPercent = 3f;

View File

@ -1,17 +1,17 @@
package io.anuke.mindustry.entities.bullet;
package mindustry.entities.bullet;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.effect.*;
import io.anuke.mindustry.entities.type.Bullet;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.geom.*;
import arc.util.ArcAnnotate.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.entities.effect.*;
import mindustry.entities.type.Bullet;
import mindustry.type.*;
import mindustry.world.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class LiquidBulletType extends BulletType{
public @NonNull Liquid liquid;

View File

@ -1,16 +1,16 @@
package io.anuke.mindustry.entities.bullet;
package mindustry.entities.bullet;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.math.Angles;
import io.anuke.arc.math.Mathf;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.type.Bullet;
import io.anuke.mindustry.graphics.Pal;
import io.anuke.mindustry.world.blocks.distribution.MassDriver.DriverBulletData;
import arc.graphics.Color;
import arc.graphics.g2d.Draw;
import arc.math.Angles;
import arc.math.Mathf;
import mindustry.content.Fx;
import mindustry.entities.Effects;
import mindustry.entities.type.Bullet;
import mindustry.graphics.Pal;
import mindustry.world.blocks.distribution.MassDriver.DriverBulletData;
import static io.anuke.mindustry.Vars.content;
import static mindustry.Vars.content;
public class MassDriverBolt extends BulletType{
@ -24,7 +24,7 @@ public class MassDriverBolt extends BulletType{
}
@Override
public void draw(io.anuke.mindustry.entities.type.Bullet b){
public void draw(mindustry.entities.type.Bullet b){
float w = 11f, h = 13f;
Draw.color(Pal.bulletYellowBack);
@ -37,7 +37,7 @@ public class MassDriverBolt extends BulletType{
}
@Override
public void update(io.anuke.mindustry.entities.type.Bullet b){
public void update(mindustry.entities.type.Bullet b){
//data MUST be an instance of DriverBulletData
if(!(b.getData() instanceof DriverBulletData)){
hit(b);
@ -83,7 +83,7 @@ public class MassDriverBolt extends BulletType{
}
@Override
public void despawned(io.anuke.mindustry.entities.type.Bullet b){
public void despawned(mindustry.entities.type.Bullet b){
super.despawned(b);
if(!(b.getData() instanceof DriverBulletData)) return;

View File

@ -1,13 +1,13 @@
package io.anuke.mindustry.entities.bullet;
package mindustry.entities.bullet;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.content.Fx;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.type.Bullet;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.Pal;
import arc.graphics.Color;
import arc.math.Mathf;
import arc.util.Time;
import mindustry.content.Fx;
import mindustry.entities.Effects;
import mindustry.entities.type.Bullet;
import mindustry.gen.*;
import mindustry.graphics.Pal;
public class MissileBulletType extends BasicBulletType{
protected Color trailColor = Pal.missileYellowBack;

View File

@ -1,14 +1,14 @@
package io.anuke.mindustry.entities.effect;
package mindustry.entities.effect;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.math.Mathf;
import io.anuke.mindustry.entities.EntityGroup;
import io.anuke.mindustry.entities.type.TimedEntity;
import io.anuke.mindustry.entities.traits.BelowLiquidTrait;
import io.anuke.mindustry.entities.traits.DrawTrait;
import io.anuke.mindustry.graphics.Pal;
import arc.graphics.g2d.Draw;
import arc.math.Mathf;
import mindustry.entities.EntityGroup;
import mindustry.entities.type.TimedEntity;
import mindustry.entities.traits.BelowLiquidTrait;
import mindustry.entities.traits.DrawTrait;
import mindustry.graphics.Pal;
import static io.anuke.mindustry.Vars.groundEffectGroup;
import static mindustry.Vars.groundEffectGroup;
/**
* Class for creating block rubble on the ground.

View File

@ -1,24 +1,24 @@
package io.anuke.mindustry.entities.effect;
package mindustry.entities.effect;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.traits.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.*;
import arc.*;
import mindustry.annotations.Annotations.*;
import arc.struct.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.entities.traits.*;
import mindustry.entities.type.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.*;
import java.io.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class Fire extends TimedEntity implements SaveTrait, SyncTrait{
private static final IntMap<Fire> map = new IntMap<>();

View File

@ -1,13 +1,13 @@
package io.anuke.mindustry.entities.effect;
package mindustry.entities.effect;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.util.Time;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.Effects.Effect;
import io.anuke.mindustry.entities.Effects.EffectRenderer;
import io.anuke.mindustry.entities.type.EffectEntity;
import io.anuke.mindustry.world.Tile;
import arc.math.Mathf;
import arc.util.Time;
import mindustry.Vars;
import mindustry.entities.Effects;
import mindustry.entities.Effects.Effect;
import mindustry.entities.Effects.EffectRenderer;
import mindustry.entities.type.EffectEntity;
import mindustry.world.Tile;
/**
* A ground effect contains an effect that is rendered on the ground layer as opposed to the top layer.

View File

@ -1,23 +1,23 @@
package io.anuke.mindustry.entities.effect;
package mindustry.entities.effect;
import io.anuke.annotations.Annotations.Loc;
import io.anuke.annotations.Annotations.Remote;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.Interpolation;
import io.anuke.arc.math.Mathf;
import io.anuke.arc.math.geom.Position;
import io.anuke.arc.math.geom.Vector2;
import io.anuke.arc.util.Time;
import io.anuke.arc.util.pooling.Pools;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.type.TimedEntity;
import io.anuke.mindustry.entities.traits.DrawTrait;
import io.anuke.mindustry.entities.type.Unit;
import io.anuke.mindustry.graphics.Pal;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.world.Tile;
import mindustry.annotations.Annotations.Loc;
import mindustry.annotations.Annotations.Remote;
import arc.graphics.g2d.*;
import arc.math.Interpolation;
import arc.math.Mathf;
import arc.math.geom.Position;
import arc.math.geom.Vector2;
import arc.util.Time;
import arc.util.pooling.Pools;
import mindustry.entities.*;
import mindustry.entities.type.TimedEntity;
import mindustry.entities.traits.DrawTrait;
import mindustry.entities.type.Unit;
import mindustry.graphics.Pal;
import mindustry.type.Item;
import mindustry.world.Tile;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class ItemTransfer extends TimedEntity implements DrawTrait{
private Vector2 from = new Vector2();

View File

@ -1,28 +1,28 @@
package io.anuke.mindustry.entities.effect;
package mindustry.entities.effect;
import io.anuke.annotations.Annotations.Loc;
import io.anuke.annotations.Annotations.Remote;
import io.anuke.arc.collection.Array;
import io.anuke.arc.collection.IntSet;
import io.anuke.arc.graphics.Color;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.pooling.Pools;
import io.anuke.mindustry.content.Bullets;
import io.anuke.mindustry.entities.EntityGroup;
import io.anuke.mindustry.entities.Units;
import io.anuke.mindustry.entities.type.Bullet;
import io.anuke.mindustry.entities.type.TimedEntity;
import io.anuke.mindustry.entities.traits.DrawTrait;
import io.anuke.mindustry.entities.traits.TimeTrait;
import io.anuke.mindustry.entities.type.Unit;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.gen.Call;
import io.anuke.mindustry.graphics.Pal;
import io.anuke.mindustry.world.Tile;
import mindustry.annotations.Annotations.Loc;
import mindustry.annotations.Annotations.Remote;
import arc.struct.Array;
import arc.struct.IntSet;
import arc.graphics.Color;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.pooling.Pools;
import mindustry.content.Bullets;
import mindustry.entities.EntityGroup;
import mindustry.entities.Units;
import mindustry.entities.type.Bullet;
import mindustry.entities.type.TimedEntity;
import mindustry.entities.traits.DrawTrait;
import mindustry.entities.traits.TimeTrait;
import mindustry.entities.type.Unit;
import mindustry.game.Team;
import mindustry.gen.Call;
import mindustry.graphics.Pal;
import mindustry.world.Tile;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class Lightning extends TimedEntity implements DrawTrait, TimeTrait{
public static final float lifetime = 10f;

View File

@ -1,26 +1,26 @@
package io.anuke.mindustry.entities.effect;
package mindustry.entities.effect;
import io.anuke.annotations.Annotations.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.pooling.Pool.*;
import io.anuke.arc.util.pooling.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.entities.traits.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.*;
import mindustry.annotations.Annotations.*;
import arc.struct.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import arc.util.pooling.Pool.*;
import arc.util.pooling.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.entities.traits.*;
import mindustry.entities.type.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.*;
import java.io.*;
import static io.anuke.mindustry.Vars.*;
import static mindustry.Vars.*;
public class Puddle extends SolidEntity implements SaveTrait, Poolable, DrawTrait, SyncTrait{
private static final IntMap<Puddle> map = new IntMap<>();

View File

@ -1,11 +1,11 @@
package io.anuke.mindustry.entities.effect;
package mindustry.entities.effect;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Mathf;
import arc.Core;
import arc.graphics.g2d.Draw;
import arc.graphics.g2d.TextureRegion;
import arc.math.Mathf;
import static io.anuke.mindustry.Vars.headless;
import static mindustry.Vars.headless;
public class RubbleDecal extends Decal{
private TextureRegion region;

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@ -1,14 +1,14 @@
package io.anuke.mindustry.entities.effect;
package mindustry.entities.effect;
import io.anuke.arc.Core;
import io.anuke.arc.graphics.g2d.Draw;
import io.anuke.arc.graphics.g2d.TextureRegion;
import io.anuke.arc.math.Angles;
import io.anuke.arc.math.Mathf;
import io.anuke.mindustry.world.Tile;
import arc.Core;
import arc.graphics.g2d.Draw;
import arc.graphics.g2d.TextureRegion;
import arc.math.Angles;
import arc.math.Mathf;
import mindustry.world.Tile;
import static io.anuke.mindustry.Vars.headless;
import static io.anuke.mindustry.Vars.world;
import static mindustry.Vars.headless;
import static mindustry.Vars.world;
public class ScorchDecal extends Decal{
private static final int scorches = 5;

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@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.traits;
package mindustry.entities.traits;
public interface AbsorbTrait extends Entity, TeamTrait, DamageTrait{
void absorb();

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@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.traits;
package mindustry.entities.traits;
/**
* A flag interface for marking an effect as appearing below liquids.

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@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.traits;
package mindustry.entities.traits;
/** A class for gracefully merging mining and building traits.*/
public interface BuilderMinerTrait extends MinerTrait, BuilderTrait{

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@ -1,27 +1,27 @@
package io.anuke.mindustry.entities.traits;
package mindustry.entities.traits;
import io.anuke.arc.*;
import io.anuke.arc.collection.Queue;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.*;
import io.anuke.arc.math.geom.*;
import io.anuke.arc.util.ArcAnnotate.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.*;
import io.anuke.mindustry.world.blocks.BuildBlock.*;
import arc.*;
import arc.struct.Queue;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.util.ArcAnnotate.*;
import arc.util.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.entities.type.*;
import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import mindustry.world.blocks.BuildBlock.*;
import java.io.*;
import java.util.*;
import static io.anuke.mindustry.Vars.*;
import static io.anuke.mindustry.entities.traits.BuilderTrait.BuildDataStatic.*;
import static mindustry.Vars.*;
import static mindustry.entities.traits.BuilderTrait.BuildDataStatic.*;
/** Interface for units that build things.*/
public interface BuilderTrait extends Entity, TeamTrait{

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@ -1,6 +1,4 @@
package io.anuke.mindustry.entities.traits;
import io.anuke.mindustry.entities.type.*;
package mindustry.entities.traits;
public interface DamageTrait{
float damage();

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