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https://github.com/Anuken/Mindustry.git
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More balancing and cleanup
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@ -1249,7 +1249,7 @@ public class Blocks implements ContentList{
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requirements(Category.effect, () -> world.isZone(), ItemStack.with(Items.copper, 500, Items.silicon, 150, Items.lead, 200));
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size = 3;
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itemCapacity = 100;
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launchTime = 60f * 8;
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launchTime = 60f * 16;
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hasPower = true;
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consumes.power(1f);
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}};
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@ -1258,7 +1258,7 @@ public class Blocks implements ContentList{
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requirements(Category.effect, () -> world.isZone(), ItemStack.with(Items.titanium, 400, Items.silicon, 300, Items.lead, 500, Items.plastanium, 150));
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size = 4;
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itemCapacity = 250;
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launchTime = 60f * 7;
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launchTime = 60f * 14;
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hasPower = true;
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consumes.power(2f);
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}};
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@ -162,6 +162,12 @@ public class PlacementFragment extends Fragment{
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}
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});
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}
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//add missing elements to even out table size
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if(index < 4){
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for(int i = 0; i < 4-index; i++){
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blockTable.add().size(46f);
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}
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}
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blockTable.act(0f);
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};
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